Commit Graph

49420 Commits

Author SHA1 Message Date
Campbell Barton
0082b25eec remove BKE_main_scene_add(), just add main arg to BKE_scene_add() 2012-12-13 01:17:22 +00:00
Campbell Barton
96b2dc8e13 style cleanup: changes from recent commits 2012-12-13 01:00:21 +00:00
Campbell Barton
0260e4b8a3 code cleanup: quiet warnings 2012-12-13 00:47:47 +00:00
Campbell Barton
d6a291ca37 fix another crash from missing update in Auto-Merge from r52911 2012-12-13 00:41:23 +00:00
Alex Fraser
9a848c1a9d Can now set a lower bound on the number of subframes (i.e. an upper bound on the time step size) for fluid simulations. Previously, the "subframes" parameter was not available when the adaptive time step was enabled; now they can both be set. The two settings can be used together to greatly increase simulation stability. 2012-12-12 22:42:55 +00:00
Ton Roosendaal
9211fae41e Bugfix, irc report:
Crash on running in background mode. Calling GHOST function, but there is 
no GHOST initialized. Easy to skip.
2012-12-12 22:02:08 +00:00
Ton Roosendaal
160ebfa4c4 Disable a bugfix I did - to prevent event timers to be used still.
Code looks sane, but somehow it frustrates the panel animation timer, causing
freezes now. Work for tomorrow.
2012-12-12 20:31:12 +00:00
Ton Roosendaal
69ba2d3edb Crash, IRC report.
Moving panels in a buttons-region around was calling menu code, reading NULL pointer.
Seems to be an existing issue, not caused by my previous commit :)
2012-12-12 19:56:24 +00:00
Ton Roosendaal
7605e9dbf2 Better patch for pixelsize to be zero - ghost code is going to be fixed next. 2012-12-12 19:16:19 +00:00
Ton Roosendaal
dcf6e5f5f6 Quick fix for ghost error - solves pixelsize to return 0. 2012-12-12 19:09:25 +00:00
Ton Roosendaal
12b642062c Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability

Short list of main changes:

- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
  Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
  This allows keeping UI and data without actual saves, until you actually save.
  When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). 
  Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. 
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
  Old option is called "Save Startup File" the new one "Save User Settings".
  To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
  This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
Lukas Toenne
5783283d72 RNA properties for width and height of nodes.
Note: For most node types the height is determined automatically.
Note2: There are two independent width values, one for regular nodes and one for the collapsed ("hidden") state.
2012-12-12 17:50:44 +00:00
Lukas Toenne
5ebe822f4b Fix for range checks in generated RNA functions. The code was skipping the value clamping for float and int properties if using the min/max values of the respective number format, but not taking into account range callbacks of the property. 2012-12-12 17:50:35 +00:00
Brecht Van Lommel
f1d3a2e130 Fix error compiling in debug build, should test #ifndef NDEBUG instead of 2012-12-12 16:51:05 +00:00
Campbell Barton
82cc300ec6 fix for another crash in r52911 2012-12-12 16:39:16 +00:00
Campbell Barton
450139fd94 edge slide: skip creating BMBVHTree when its not used. 2012-12-12 16:32:05 +00:00
Campbell Barton
d5c2a1f8f4 remove context argument from EDBM_update_generic() 2012-12-12 15:22:54 +00:00
Campbell Barton
8e9a6871b4 fix for crash in own commit r52911 2012-12-12 15:01:27 +00:00
Brecht Van Lommel
b76d465e3c Fix related to #33480: for blender internal volume rendering, the camera inside
volume wasn't accurate, it still isn't quite but hopefully a bit better by
taking clip start into account.

With clip start it's actually impossible to do a single 'inside' test, since
there will not be a single point where all camera rays start from, though for
small clip start they will be close together.
2012-12-12 14:43:11 +00:00
Campbell Barton
96cad133f7 fix [#33489] Scaling normals with Alt (maintains shell thickness) producing wrong result.
not exactly a bug - zero area faces from a cancelled extrude gave issues - but this is a common use case, so make it work by only using selected faces when calculating the vertex shell thickness.
2012-12-12 14:34:21 +00:00
Campbell Barton
bee7c20a97 move edge split into its own function which can be called by the modifier without having to call a bmesh operator (gives some speedup). 2012-12-12 12:57:27 +00:00
Lukas Toenne
0ca46e3524 Fix for menu context. The menu draw function context did not inherit the custom context storage from the original uiLayout yet. Fix by Campbell Barton (ideasman_42). 2012-12-12 12:50:49 +00:00
Lukas Toenne
ee62b20158 Fix for misleading doc string of panel header options. 2012-12-12 12:50:45 +00:00
Lukas Toenne
7ab67541d3 Toolbar region for the node editor. This region is, for now, empty and hidden by default. Later on we might add standard panels here, but at least it will give addons a place to register tool shelf panels. 2012-12-12 12:50:39 +00:00
Sergey Sharybin
dd0e554d9e Sequencer: add textured solid option for opengl preview 2012-12-12 12:42:12 +00:00
Campbell Barton
b93f02042e use header only tags for edge split (to prepare to move this into tools/) 2012-12-12 12:29:37 +00:00
Sergey Sharybin
743ecc7bd0 Revert recent workaround for sequencer, it'll only work in cases
scene strip is added at frame 1, which is very limited usecase.

Proper solution is not possible yet..
2012-12-12 12:23:30 +00:00
Ton Roosendaal
868cb64d6c Bug fix [#33492] Right click on 'confirm reload' crashes
Context check could result in NULL - added provision for it and made
sure the check is local only (for 1 new option)
2012-12-12 12:18:29 +00:00
Sergey Sharybin
0ec099f282 Sequencer old todo: inserting keyframes with preview opened didn't work
Solved in more like a workaround way by not calling BKE_scene_update_for_newframe
if scene's frame didn't change.
2012-12-12 11:12:37 +00:00
Sv. Lockal
dd2d54bae9 Use own list of actions for Vertex Group Lock operator instead of reusing Select All actions.
Previous actions and descriptions were confusing, e. g. UnLock All used the description of Deselect All.
2012-12-12 10:21:24 +00:00
Gaia Clary
2713d4d5bd revert recent code cleanup which introduced const parameters 2012-12-12 09:49:05 +00:00
Campbell Barton
f06370dd44 fix for EDBM_index_arrays_ensure not working as intended. 2012-12-12 07:31:22 +00:00
Campbell Barton
2ee180eab6 add threshold for bmesh & openmp so its not used with low poly meshes, BM_OMP_LIMIT may need tweaking. 2012-12-12 07:20:34 +00:00
Campbell Barton
3e8b56b321 add destructive argument to bmesh.update_edit_mesh() 2012-12-12 06:57:41 +00:00
Campbell Barton
44b634bcb1 make EDBM_index_arrays's stay in memory, blender was allocating an array and filling it for verts/edges/faces on every redraw.
this may introduce bugs which I didn't catch, but they are very easy to identify in a debug build which has asserts to ensure the arrays are valid before use.

in my own test drawing ~98,304 quads - this gave an overall ~16% drawing speedup.
2012-12-12 06:53:39 +00:00
Campbell Barton
cf723e5e7c use htype flags as arguments to EDBM_index_arrays_init(), no functional changes. 2012-12-12 05:27:52 +00:00
Campbell Barton
3d69dbd44a use openmp to thread some common bmesh operations
- BM_mesh_elem_toolflags_ensure / bmo_flag_layer_alloc / bmo_flag_layer_free / bmo_flag_layer_clear
- BM_mesh_select_flush
- EDBM_index_arrays_init

notes:
- mostly use openmp `sections` to split operations on vert/edge/face since this is a fairly minor change.
- split tool flag pool in 3, this means we can allocate exact sizes needed and iterate on them in threads without alloc'ing.
2012-12-12 05:04:01 +00:00
Campbell Barton
c40030a36c replace BLI_array_declare with BLI_array_staticdeclare() and BLI_array_alloca() for smaller arrays. 2012-12-12 02:48:03 +00:00
Tamito Kajiyama
6569902081 Fix for svn:executable.
Reported by Bastien Montagne, thanks!
2012-12-11 23:01:21 +00:00
Tamito Kajiyama
53d845ba69 A big cleaning patch by Bastien Montagne (thanks a lot!)
* Split and moved Cycles’ render layers panels into the render_layer
context as well (would be nice to hide this context when not needed,
e.g. with the BGE, but this is not so easy to do nicely...).

* Fixed some inconsistencies with trunk (probably due to svn merge
glitches) using r52858 as reference.  Also recovered the missing
release/bin/blender-softwaregl file.

* A bunch of style code fixes in Blender's own code (not Freestyle
itself yet): line lengths, spaces around operators, block formatting,
headers, etc.  In rna_linestyle.c, color_blend_items was replaced by
ramp_blend_items (exported from rna_material.c).
2012-12-11 22:00:22 +00:00
Daniel Genrich
b5ce1b1a23 Fix for cloth/smoke: Collision and flow objects always had to be on the same layer.
Reported and patch by MiikaH
2012-12-11 20:39:54 +00:00
Campbell Barton
92ae023a90 change to r52888, since we dont always want ED_view3d_offset_distance() to give a corrected value, instead pass a fallback so callers don't allow zero by accident. 2012-12-11 15:56:11 +00:00
Campbell Barton
1eadcf743d fix for building with msvc 2012-12-11 15:29:08 +00:00
Campbell Barton
570cdb3b6e image stamp data's strings could be short enough not to fit the entire ID name length. 2012-12-11 15:14:35 +00:00
Campbell Barton
71730f26d7 replace BLI_array_fixedstack_declare with() new macro BLI_array_alloca() which uses stack memory always and doesn't need to be freed explicitly. 2012-12-11 15:10:19 +00:00
Campbell Barton
3520dd56e3 fix for warnings/errors in recent commits 2012-12-11 15:06:51 +00:00
Ton Roosendaal
cb116b42f4 Bug fix, irc report:
When camera is the pivot of 3d window, and you go to camera view, moving out of
view with MMB drag causes zooming to stop working. Zooms depend on view3d "dist"
value, which then became zero.

This fix just makes dist "1.0" then, arbitrary but keeps things at least work.
(Tried restoring to previous 'dist', but this fails in cases too)
2012-12-11 14:45:38 +00:00
Brecht Van Lommel
43c04eefe3 Cycles: RGB and Vector Curves nodes now supported, with the limitation that the
range must be left to the default (0..1 and -1..1).
2012-12-11 14:39:37 +00:00
Brecht Van Lommel
1e5cc7c51b RNA: add Window x/y position and size access. 2012-12-11 14:39:30 +00:00
Campbell Barton
f6c14d430f minor speedup - replace use of smallhash with api_flags for BM_edge_split() 2012-12-11 14:30:12 +00:00