Commit Graph

49420 Commits

Author SHA1 Message Date
Sergey Sharybin
ec9a137bb2 Fix T43078: Strip custom proxy files did not respect color space settings 2015-01-01 14:52:37 +05:00
Joshua Leung
c0805722ed GPencil Editing: Copy and Paste selected stroke segments with Ctrl-C and Ctrl-V 2015-01-01 12:49:59 +13:00
Antony Riakiotakis
7f356c20dc Modify shader for texture coordinates of objects to also match the
rendered result more closely (all three parameters should match now)
2014-12-31 15:48:16 +01:00
Antony Riakiotakis
f31f28c3f4 Corrections to world texture coordinates to match the rendered result
more closely
2014-12-31 15:00:18 +01:00
Dotsnov Valentin
01c187fb93 Gamma node support for Blender Internal
Patch by Blend4Web Team, thanks!

Reviewers: psy-fi

Subscribers: yurikovelenov, AlexKowel, Evgeny_Rodygin

Differential Revision: https://developer.blender.org/D899
2014-12-31 13:36:14 +01:00
Antony Riakiotakis
a3e832e68b Fix T42984 detail flood fill not respecting mask values for smooth/sharp
curves.

Issue here is that brush curve could return negative values. This would
result in overflow of mask values. Those were not visible during real
time preview because result would be clamped.

We had two functions in the code, one of which allowed negatives but I
don't think that we really want that, users have no control over the
negative values at all anyway.

Thanks to the reporter, Leon Cheung for figuring out the issue :)
2014-12-31 13:11:54 +01:00
Sergey Sharybin
784517dfb9 Joystick: Suppress add/remove device events
Previously they'll be printed to the console as a totally unknown events
together claim this shouldn't have happened which is just misleading.
2014-12-31 14:56:42 +05:00
Sergey Sharybin
f3e7369d48 Compilation error fix for strict flags 2014-12-31 14:50:27 +05:00
Sergey Sharybin
f80eb37e21 Remove executable flag from the build configuration files
They're not intended to be executed directly and seems mode change happened
by accident.

Setting -x for this files to avoid possible incidents by trying to run this
files in shell.
2014-12-31 14:05:53 +05:00
Joshua Leung
d5f3aee41f Operator to duplicate the active Grease Pencil layer
TODO: this needs a proper "duplicate" icon, without the "ID" label
2014-12-31 14:20:44 +13:00
Jens Verwiebe
70b6c82fd3 Fix an odd line that slipped in my ghost_hack_first_file commit 2014-12-30 18:31:37 +01:00
Antony Riakiotakis
9e950ea661 Fix issue in separate rake control commit:
Mask slot still depended on regular slot to check some capabilities.
Some angle capabilities now only depend on the texture slot, not the
brush, so separate them and use the slot where appropriate.
2014-12-30 18:07:12 +01:00
Sergey Sharybin
016bbc8793 Fix T42780: Object linking allows to have linked armatures in pose mode
This isn't so bad for until one goes re-posing the armature and then uses undo.

It is the same issue as with edit mode which was solved back in the days.
2014-12-30 21:33:15 +05:00
Campbell Barton
cefb764269 PyAPI: geometry.normal, support polygons
Previously this only supported tri/quads,
now arbitrary size poly lines are supported.
2014-12-30 22:49:52 +11:00
Campbell Barton
68600920ce PyAPI: allow non-vector args for geometry module
Previously only vector args were accepted,
now allow generic sequence of numbers.

Was annoying to create vectors just to pass in args.
2014-12-30 22:05:34 +11:00
Campbell Barton
d993bad5e7 Fix possible NULL pointer dereference
also remove redundant NULL check
2014-12-30 08:13:15 +11:00
Bastien Montagne
fb7ff31315 Fix stupid handling of 'Object.matrix_local' in RNA.
The getter of this matrix (actually, `BKE_object_matrix_local_get()`) was only correct
in case of pure-object parenting, bone parenting and such did not gave valid results.

Also cleaned up a bit setter code, was using as temp storage ob->obmat itself,
which is supposed to be a world matrix!

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D958
2014-12-29 15:26:38 +01:00
Antony Riakiotakis
18854a6506 Rotate around selection now will work on last stroke position in texture
paint too.
2014-12-29 12:35:03 +01:00
Antony Riakiotakis
427fbc879e Move average stroke from sculpt session to unified paint settings so it
can be reused by other paint systems too.
2014-12-29 11:35:43 +01:00
Antony Riakiotakis
936604e801 Cleanup: get rid of sculpt minmax and reuse last stroke function (code
did that anyway, just kept the result in an intermediate variable)
2014-12-29 11:01:10 +01:00
Bastien Montagne
0a76be81b7 cleanup: redundant call to BKE_object_apply_mat4 2014-12-29 19:34:40 +11:00
Bastien Montagne
c79c48cc93 Fix T40930: Add a new option to select faces by smooth/flat shading.
Org code by robschia (Roberto Schiavone), first review by campbellbarton (Campbell Barton),
final review and minor changes by mont29 (Bastien Montagne).

Reviewers: cambellbarton, mont29

Subscribers: mont29, campbellbarton

Maniphest Tasks: T40930

Differential Revision: https://developer.blender.org/D638
2014-12-28 19:08:43 +01:00
Bastien Montagne
58ea1639da Cleanup: no need for hacks here, RNA allows for real read-only props, and if you define
a getter func, it won't rely on any DNA member either...
2014-12-28 18:30:33 +01:00
Campbell Barton
870941c87a Fix leak in cycles-bake 2014-12-28 16:00:08 +11:00
Campbell Barton
cadcb12292 Fix leak in select-similar regions 2014-12-28 16:00:08 +11:00
Campbell Barton
9686d3005c Fix buffer overrun calculating unique names 2014-12-28 16:00:08 +11:00
Campbell Barton
00197a668b BLI_string_utf8: add BLI_strncpy_utf8_rlen 2014-12-28 16:00:08 +11:00
Campbell Barton
e182d43d3e cleanup: avoid ref-counting None for a new matrix 2014-12-28 15:13:01 +11:00
Bastien Montagne
2b226d9578 Fix a very stupid memleak in own bpy_app_translations.c code...
Safe for 2.73.
2014-12-27 17:24:39 +01:00
Joshua Leung
155bb058f4 GPencil UI: Color swatches for both Stroke and Fill colors are now shown
The layers list and the Dopesheet channels now show color swatches for both the
stroke and fill colours now. This is useful when you've got layers that only
use either/or.

* Currently, these only get shown if the relevant opacity setting is high enough
  for that aspect to contribute to the result.

* The sizing of these items could do with some more tweaking (especially in the
  Dopesheet), as these may now be too small to accurately see and/or interact with.

* There are some potential issues when using near-gray (or actually, colours similar
  to the list backgrounds, but that issue exists in other areas of Blender anyway.


(NOTE: At this stage, these changes are still experimental, and not for 2.73 yet)
2014-12-28 03:05:11 +13:00
Joshua Leung
4ab5883766 Experimental fix for "random large dots" bug when using a stylus
Since I don't have a (pressure sensitive) tablet handy, I can't really test this
out, but apparently there is a bug which currently exists with the following description:
  "Small Dots, when you do just one click a single GP dot is created, it´s fine but don't recognize the pen pressure, always the maximum value of thickness, and
    It´s so easy create dots accidentally (even when you use the eraser, this dots appear spontaneously) and you start to have big screen-size-constant dots beside of you fine lines."

This commit just shuffles around the order of things a bit so that some of the misfiring
events might get skipped instead.
2014-12-28 03:05:10 +13:00
Joshua Leung
49052c61f8 Restoring all the whitespace! 2014-12-28 03:05:09 +13:00
Campbell Barton
01c04333f5 Fix T43034: beautify-fill leaves zero area tri's 2014-12-27 16:47:42 +11:00
Campbell Barton
8d7b2d69cf cleanup: redundant tri-normal calculation 2014-12-27 16:36:31 +11:00
Campbell Barton
5ea243bbec cleanup: knife tools, use generic sort function 2014-12-27 12:37:11 +11:00
Antony Riakiotakis
b6aa936a8b Fix typo in angle commit, noticed by Kevin Dietrich, thanks! 2014-12-27 00:10:53 +01:00
Antony Riakiotakis
eb2e4577f4 Only add a fill brush to default .blend if there isn't one already. For
some reason this happened twice here.

Likely candidate for 2.73 final
2014-12-27 00:08:58 +01:00
Antony Riakiotakis
c7c10e5e28 Brush Texture Angle Goodies:
This commit includes a few things:

* It moves the Rake and Random flags from the brush to the MTex.
* The first change allows mask textures to have independent rake
support.
* Random rotation now has an angle value that controls the width of the
effect from the rake or default angle
* Rake and Random are now supported together.
2014-12-26 23:51:27 +01:00
Antony Riakiotakis
e0cf86a9e2 Fix T43010 regression in material setting.
Caused by own fix for another display case.

Shoud be safe for 2.73 final.
2014-12-26 20:06:56 +01:00
julianeisel
fd47202043 GPencil: Picky whitespace cleanup 2014-12-26 20:00:52 +01:00
Antony Riakiotakis
3253ed9e26 Put editor initialization before python.
Initially it was moved to allow setting keymaps of python defined menus
in C but looks like it breaks macro definition in python.

Thanks to Julian for tracking this down. It should fix T42485
2014-12-26 19:14:01 +01:00
julianeisel
6339ba1ee2 Fix T42977: Weights failed to display in Wireframe mode when using Face Select
D948, reviewed by @mont29 (thanks for that)
2014-12-26 16:53:40 +01:00
julianeisel
da78d2d742 GPencil: Use a different brush cursor for eraser
D783 with minor edits to increase contrast
2014-12-26 16:38:51 +01:00
Bastien Montagne
cf178f71ac Fix T42641, Graphical fragments showing on Blender 2.71 and higher when baking.
Safe for 2.73...

This revert rB9b0ab890676790bb1e8e77797629b889ea66f69e - needed to set that threshold to a small
negative value to remove the last artefacts reported in T39735, but now I could not reproduce
any with the previous 0.0f value, so restoring it for the time being.

If this 'shadowed neighbor face' case re-appears, we can always choose a value in-between, like -1e-18f...
2014-12-26 13:00:36 +01:00
Campbell Barton
2b595579e3 Fix T43013: Flip with bridge aligned loops 2014-12-26 20:22:21 +11:00
Campbell Barton
53ec177b7f optimize interp_weights_poly_v2, v3
use line_point_factor instead of length between vertices.
2014-12-26 08:46:48 +11:00
Campbell Barton
f84defa9c0 optimize interp_weights_poly_v2, v3
halve sqrtf calls per per polygon corner.
2014-12-26 08:46:48 +11:00
Campbell Barton
445e50fd1e cleanup: use cross_tri_v2 when area isn't needed. 2014-12-26 08:46:48 +11:00
Sergey Sharybin
30e3aa1561 SCons: Don't regenerate icons if not changes
This is rather a handbook example how NOT to do things in SCons, ideally
it should be official SCons target so all the dependencies and source file
modification stops being our worry. Especially since for CMake we already
do have an app to do generate all the data.

I don't have time to clean this up now but this constant icons regeneration
just pisses me off atm.
2014-12-25 19:17:30 +05:00
Jens Verwiebe
c1f54bcdcc OSX: revive GHOST_HACK_getFirstFile cause it breaks things on older OSX versions.
Dunno exactly why this was done earlier, but propose not to remove code not understood.
2014-12-25 15:12:56 +01:00