Hans Lambermont
2775b2c380
fix the link target naming
2003-06-14 22:58:01 +00:00
Chris Want
5e0ec8c057
This makes the new renderwin.c behavior work
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for windows-gcc.
2003-06-14 22:47:54 +00:00
Simon Clitherow
0b3093348e
- Fixed a compile error on Windows:
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VC98 Win32 Platform SDK does not define FP_INFINITE!
Anyone know if VC7 is C99 compliant?
2003-06-14 15:20:53 +00:00
Ton Roosendaal
6dc3b9107c
- removed test_break call from #ifdef POSIX part, to prevent double
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it now is a cross platform function again.
2003-06-14 14:49:12 +00:00
Simon Clitherow
7a096b4664
- Holger's patch to enable ESC detection when rendering (Win32).
2003-06-14 13:34:35 +00:00
Willian Padovani Germano
23b2a1be8f
* Fixed crash on file image selectors:
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The global python dict can't be cleaned before the callbacks are executed.
2003-06-14 10:10:01 +00:00
Ton Roosendaal
c812a09ff3
- bug fix #257
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crash when ESC out of FileSelect, while previous window Info (user settings)
2003-06-13 19:56:15 +00:00
Ton Roosendaal
2f56a9b0ca
- fixed bug #228
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dispview mode now doesnt disappear immedately after render
oh, what i hated that one!
2003-06-13 16:51:22 +00:00
Ton Roosendaal
2b3bc332e4
- again same commit, typo in comment was still there...
2003-06-13 14:04:06 +00:00
Ton Roosendaal
075ce0954b
- fixed commenting in renderwin.c
2003-06-13 13:54:08 +00:00
Ton Roosendaal
073bed8601
- restored functionality for ESC detection during rendering which doesnt
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eat up cpu time.
in fact it was in pre-ghost blender already.
works now for all posix OS's, except for windows. now working on getting
that fixed as well. until then, rendering will be slow at win32...
cvS: ----------------------------------------------------------------------
2003-06-13 13:46:00 +00:00
Ton Roosendaal
84a34eb9b8
- at systems with an inverted-draw crosshair cursor (editmode) it was almost
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invisible in the 3d win. Jacked up the background grey a tinsy bit to
improve that.
also made the grid lines brighter, less distracting that way.
2003-06-13 13:43:27 +00:00
Willian Padovani Germano
f70302670e
* Bugs item #169 fixed:
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Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore.
Both exppython's NMesh.c and bpython's opy_nmesh.c were updated.
* Minor changes in other files.
2003-06-13 04:21:48 +00:00
Kent Mein
bbf8fe932f
Kester's patch, for FreeBSD from,
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http://www.elysiun.com/forum/viewtopic.php?t=12096
Kent
2003-06-12 19:17:33 +00:00
Ton Roosendaal
35007d147e
- Completely reorganized renderwin.c, added readable comments and removed
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confusing functions which were only used once.
Part of examining how renderwindows get opened/closed, and to enable
a third option for render output to ImageWindow in Blender
2003-06-12 10:07:36 +00:00
Willian Padovani Germano
6cc45538ef
* Small changes in many files:
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- Trying to fix linking problems in OSX;
- Making module .Get functions behave like the ones in Blender 2.25 - 2.27
(Guignot pointed the incompatibility);
- Included more types to Blender.Types;
- Found by luck and corrected two bugs that were making Blender crash;
- Added/updated some simple functions.
2003-06-12 04:51:50 +00:00
Simon Clitherow
ed6885d728
A better method for finding the installation dir on Windows.
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Now works properly for _all_ Windows versions!
2003-06-11 20:26:35 +00:00
Ton Roosendaal
8ffd18a56c
- fixed timer-wait for tooltips. this annoyed me such a long time!
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now the tooltip waits 0.3 seconds before popping up.
2003-06-11 19:38:35 +00:00
Ton Roosendaal
51c8bb6077
- OSX bugfix: drawing selection code for vpaint and faceselect happens in AUX
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buffers now. It only works nice at OSX (tested, linux and windows do not
support it nicely)
This fixes the annoying flashing during paint or select
2003-06-11 15:43:20 +00:00
Ton Roosendaal
47e7e146ba
- Makefile: removed 'creator lib' compiling. only 'publisher lib' is used
2003-06-11 15:41:11 +00:00
Ton Roosendaal
2c6da7a2db
- OSX bug: selecting vertices in imagewindow didnt draw in frontbuf visibly
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added a glFlush
2003-06-11 15:40:25 +00:00
Ton Roosendaal
2fc36da5fa
- cursors: now display a nice hand over the edges, and another arrow for
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vpaint/faceselect
- BUGFIX: restoring focus from renderwin to editor caused a click at the
wrong location (annoying when pressing 'render'
2003-06-11 15:02:57 +00:00
Rob Haarsma
f73b8eac82
enabled mousewheel functionality also in 3D textediting.
2003-06-10 21:07:56 +00:00
Willian Padovani Germano
84bd226fa3
* Added 'extern' to PyTypeObject declarations in some headers.
2003-06-09 20:07:43 +00:00
Willian Padovani Germano
c7c5fd1451
small update to getAttr method
2003-06-09 04:35:24 +00:00
Willian Padovani Germano
864e5640f7
* Applied a small fix to a bug reported by Guignot:
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When a script that used setAttr for Camera Data objs (the bug also
affected some other modules) was executed multiple times, Blender
would crash after, let's say, the first 5 or 6 tries. Problem, as
Guignot pointed, was with reference counting. Should be ok now, all
affected modules were fixed.
* The Scene module is now "complete" (= 2.25).
* Made some necessary updates to Object and NMesh.
2003-06-09 04:01:48 +00:00
Rob Haarsma
51850586a8
fixed a prob with background rendering, also spotted by intrr.
2003-06-08 16:25:48 +00:00
Willian Padovani Germano
ad61dd37ef
* Improved error checking in BPY_interface.c:
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Applied a fix suggested by Guignot
* Added part of Module Blender.Scene.
* Added doxygen comments to Camera.c .
2003-06-07 03:49:45 +00:00
Stefan Gartner
b499fac975
readded IS_jpg() macro
2003-06-06 11:55:16 +00:00
Casey Corn
3942b12185
Hopfully fixed the readability issue by using distributed group docs.
2003-06-06 03:21:39 +00:00
Simon Clitherow
98752e5d92
Blender now correctly checks the current dir for /.blender/.Blanguages
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on Windows
2003-06-05 18:36:27 +00:00
Willian Padovani Germano
a9ced6d86a
* Added two modules:
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Guignot contributed the Ipo and Metaball modules. Metaball wasn't
available in the 2.25 API, it's a new addition.
* Minor changes in other files.
2003-06-05 18:03:46 +00:00
Willian Padovani Germano
d29a8c0a3c
*Minor updates:
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changed some function names and cleaned the Camera header file
2003-06-05 16:21:44 +00:00
Simon Clitherow
f40d9f57ee
Registering .blend files now works for Windows -- hopefully!
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You will need to re-register the blend files (blender.exe -R)
for the fix to come into action.
2003-06-04 21:22:57 +00:00
Michel Selten
f289109228
* Made three functions static in the Object module.
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* Updated the method struct for the Object module. It now terminates with a
{0}.
2003-06-04 20:18:29 +00:00
Michel Selten
474ab1ff7b
* Fixed stupid compilation bug (non-gcc) in BGL. I did some initialization
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before variable declarations. ugh, gcc -Wall didn't complain.
2003-06-04 18:59:19 +00:00
Chris Want
ddceb57d8e
Removing this ssl-related file as it is no longer needed
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and breaks the Irix build.
2003-06-03 14:19:55 +00:00
Michel Selten
a127b38760
* Fix compilation errors on Windows hopefully. Implemented the suggestion done
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by Aphex - thanks.
* Added the doc strings to the Object module.
* Added more functionality to the Object module.
2003-06-02 20:15:50 +00:00
Alexander Ewering
271dc5aaf1
Fixes a memory leak which caused Blender to hog up more and more memory
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when rendering long animations.
2003-05-31 15:44:58 +00:00
Willian Padovani Germano
302479603b
* Updated NMesh port to exppython:
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Added material and image handling/hooks and the constant dictionaries.
Changed Image.h and Material.h to only have public declarations, so
NMesh could include them.
2003-05-31 04:43:10 +00:00
Kent Mein
721fa5479c
Patch submitted by Martin Renold (maxy)
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To complain on a certain error he was getting with a blend file.
See http://projects.blender.org/tracker/index.php?func=detail&aid=230&group_id=9&atid=127 for more info...
Kent
2003-05-30 19:00:12 +00:00
Kent Mein
3c7c20676e
This is a fun one ;)
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Removes ssl from blender.
makes the following directorys not needed anymore:
blender/intern/keymaker
blender/source/blender/src/pub
blender/source/blender/encrypt
blender/source/blender/decrypt
blender/source/blender/sign
blender/source/blender/verify
It works with The Nan Makefiles and autoconf, could whoever is working
on the other build systems update them so we can nuke those directorys?
They won't do anything but I figured I'd leave them in for a week or so
to make things easyer on people.
Kent
2003-05-30 15:06:54 +00:00
Ton Roosendaal
42d04bec4d
- fixed typo, a : should be ;
2003-05-30 10:38:00 +00:00
Casey Corn
8909176b7d
Added more docs, mostly header stuff, but some real docs in
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IMB_imbuf_types.h and amiga.c
2003-05-30 01:50:46 +00:00
Chris Want
76dc07b9f6
Support for the experimental python stuff in the traditional
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Makefiles (set EXPYTHON=true in user-def.mk).
2003-05-29 16:29:57 +00:00
Kent Mein
f46d9845ec
One of Jan's patches for NetBSD.
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Kent
2003-05-29 14:09:25 +00:00
Willian Padovani Germano
b13c0705d3
* Module Curve updated:
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Jacques Guignot (guignot) sent updated files for his Curve module.
* Module Armature (and its submodule Bone) added:
Jordi Rovira i Bonet (bandoler) contributed both modules, which
are NEW additions to Blender Python, not available in Blender 2.27.
* Added function to NMesh.c:
Jordi again. He added the function NMesh_getVertexInfluence().
2003-05-29 04:00:35 +00:00
Kent Mein
f2c40d3e37
Michael Velikanje's patch to renable Sphereical UV mapping.
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Kent
2003-05-28 10:41:30 +00:00
Willian Padovani Germano
b7bf9bf1b7
* Added submodule Blender.Material
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* Added submodule Blender.Types:
Blender Type definitions can't be static anymore.
* Some cleanup of now unused defines in Camera.h and Lamp.h
2003-05-28 04:36:18 +00:00
Casey Corn
a0e54446f3
Added cgul's comments.
2003-05-26 22:53:16 +00:00