Commit Graph

335 Commits

Author SHA1 Message Date
Campbell Barton
780686f885 Cleanup: correct code-comment 2024-08-26 11:50:14 +10:00
Lukas Tönne
400c738db9 GPv3: Import and export for SVG and PDF
Implements the SVG import/export and PDF export operators for GPv3.

Pull Request: https://projects.blender.org/blender/blender/pulls/123996
2024-08-20 11:41:37 +02:00
Campbell Barton
8a7ff41a85 Cleanup: wrap long lines in Python scripts 2024-08-19 10:48:07 +10:00
YimingWu
4f4add5406 Fix #125426: Update paths in animation when renaming IDProperty
Previously when renaming an IDProperty the existing paths in the
animation/driver system isn't updated, this leads to missing animation
after renaming the property. Now `BKE_animdata_fix_paths_rename_all`
will be called so the animation system records the updated name.

Pull Request: https://projects.blender.org/blender/blender/pulls/125474
2024-08-15 13:56:17 +02:00
Campbell Barton
74fae7f943 Presets: remove poll functions that scan the file-system
The poll functions for theme & key-map preset operators used functions
documented not to be used on redraw draw and could make the interface
slow when extensions (for example) are stored on a network file-system.

While the file-system lookups are typically cached, it can still cause
occasional stuttering or hanging. In general scanning the file-system
on poll should be avoided.
2024-08-15 16:06:17 +10:00
Campbell Barton
9e09351b5b Fix active theme behavior when adding/removing themes
Regression in [0] which displays the filename for the active
theme but still used the label internally.

This meant actions such as removing the theme would not always apply
to the name being displayed.

- Adding a new theme was not setting it active.
- Detecting if a theme was built-in used the run-time label as a lookup.
- Theme removal first require it to be re-selected.

[0]: 0bb6317035
2024-08-15 16:06:13 +10:00
Campbell Barton
9f931ee3d2 Presets: consider presets within the extensions repo to be "built-in"
It was possible to remove a preset defined within an extension,
the only way to restore it was to uninstall & re-install the extension.
2024-08-15 16:06:11 +10:00
Campbell Barton
5110833ff1 Extensions: use wait cursor when toggling add-ons
Add-ons with large wheels can take a while to extract,
set the wait cursor so it's clear Blender is busy.
2024-08-06 12:48:08 +10:00
Campbell Barton
fc6a99e0d2 Fix #77837: Error removing addons/extension/wheels on WIN32
When deleting files on WIN32, open files cannot be removed.
This is especially a problem for compiled Python modules which
remain open once imported.

Previously it was not as common for add-ons to include compiled Python
modules however with extensions supporting Python-wheels,
it's increasingly likely users run into this.

Workaround the problem by:
- Scheduling the files for removal next time Blender starts.
- Rename paths that cannot be removed to avoid collisions when
  the paths is reused (re-installing for example).

This is supported for:
- Extensions.
- Python wheels.
- Legacy user add-ons.
- App-templates.

Details:
- On startup, a file exists that indicates cleanup is needed.
  In the common case the file doesn't exist.
  Otherwise module paths are scanned for files to remove.
- Since errors resolving paths to remove could result in user data loss,
  ensure the paths are always within the (extension/addon/app-template)
  directory.
- File locking isn't used, if multiple Blender instances start at the
  same time and try to remove the same files, this won't cause errors.
  Even so, remove the checking file immediately avoid unnecessary
  file-system access overhead for other Blender instances.

Also resolves #125049.
2024-08-05 09:49:14 +10:00
Campbell Barton
afa44b16a6 Fix error installing app-templates & legacy add-ons overwriting symlinks
Resolve error when overwriting existing Python modules would attempt
to recursively remove a symlink which raised an error.

Related to #123827, same error but for extensions.
2024-08-04 20:58:48 +10:00
Julian Eisel
0baeca8f9e Fix #123735: Tooltip missing from open URL preset operator
Necessary because the "type" property is no longer the default
`bl_property` since 7bc34283ea.
2024-07-25 12:28:50 +02:00
Campbell Barton
4cf9f53946 Cleanup: remove unused BUG_ADDON URL preset 2024-07-24 13:35:41 +10:00
Guillermo Venegas
6e152df547 Fix #125319: Can't drop images in uv editor
Caused in b97ac126f8

Pull Request: https://projects.blender.org/blender/blender/pulls/125322
2024-07-23 19:02:12 +02:00
Campbell Barton
dc74a98b9e Cleanup: remove unused imports 2024-07-23 15:58:21 +10:00
Thomas Dinges
8aedcd5143 Merge branch 'blender-v4.2-release' 2024-07-15 16:41:40 +02:00
Jeroen Bakker
b761d3435f Image Plane: Add support for EEVEE
- Fixes incorrect handling of incompatible engines. There is a global list of compatible
  engines, but `create_cycles_material` didn't use it, displaying an incorrect warning
  when using the operator.
- Add `BLENDER_EEVEE_NEXT` to compatible engines.
- Remove `BLENDER_EEVEE` from compatible engines.
- Add render method option. This replaces the material `blend_method`
- Remove material blend method option (replaced by `render_method`)
- Remove material shadow option. Not needed anymore as shadows use
  the node tree for evaluation.

**TODO**
- Manual should still be updated. Will be done after this patch lands.
- I did some basic tests. I am not familiar with this operator, but think it
  should handle all the different cases. Would be nice to have some
  render tests for this to detect regressions.

Implements: #122315
Pull Request: https://projects.blender.org/blender/blender/pulls/124094
2024-07-15 15:35:57 +02:00
Campbell Barton
b8fc441fdd Merge branch 'blender-v4.2-release' 2024-07-09 13:47:10 +10:00
Campbell Barton
5d379b9887 Cleanup: remove type hints, follow code style for core scripts 2024-07-09 13:32:30 +10:00
Jesse Yurkovich
5bb5cfd97a Merge branch 'blender-v4.2-release' 2024-07-08 09:07:07 -07:00
Julian Eisel
56387f5be5 Assets: Disable "Open Blend File" operator for assets from asset system files
Asset system files (using the `.asset.blend` extension) are special and cannot
be edited like normal files. Opening them showes warnings about this. So better
not "encourage" editing these files that much.

Note that this check will result in false positives, since users may create
files with this extension. Asset system files have an extra flag stored
identifying them. Accessing that from the asset representation is a bit more
involved, probably requires changes in the asset indexer. For now keeping it
simple, the false positives are not a big deal for this convenience operator.

Pull Request: https://projects.blender.org/blender/blender/pulls/123781

Part of the brush assets project, see:
- https://projects.blender.org/blender/blender/issues/116337
- https://projects.blender.org/blender/blender/pulls/106303
2024-07-08 17:50:24 +02:00
Sybren A. Stüvel
9d3dc77e05 Anim: move Bone Selection Sets add-on into Blender
The functionality of the Bone Selection Sets add-on is now integrated
into Blender itself. Rigify has been updated to no longer check for the
add-on, but just assume that the functionality is available.

The keymap is still the same, and so are all the class names. This
ensures that there are no conflicts when people still have the old
add-on enabled somehow. And there is versioning code to remove the
'add-on enabled' state so that Blender won't complain it cannot find it
any more.

Compared to the add-on, the following changes are made:

- The 'bone' icon has been removed from the list of available selection
  sets. It was the same for each entry anyway, and thus didn't provide
  any information.
- The code has been split up into multiple files, with the UI elements
  in `scripts/startup/bl_ui/properties_data_armature.py` and the
  operators in `scripts/startup/bl_operators/bone_selection_sets.py`.
- Helper functions and classes are prefixed with `_` to indicate that
  they are not part of any public API.
- The `Operator` helper subclasses have been transformed to mix-in
  classes. This way the only subclasses of `Operator` are the actual
  operators.
- Comments & descriptions have been updated for clarity & consistency.

This commit contains code by the following authors, ordered by number of
commits in the original add-on repository, highest first:

Co-Authored By: Ines Almeida <britalmeida@gmail.com>
Co-Authored By: Sybren A. Stüvel <sybren@stuvel.eu>
Co-Authored By: Campbell Barton <ideasman42@gmail.com>
Co-Authored By: meta-androcto <meta.androcto1@gmail.com>
Co-Authored By: Demeter Dzadik <Mets>
Co-Authored By: lijenstina <lijenstina@gmail.com>
Co-Authored By: Brecht Van Lommel <brechtvanlommel@gmail.com>
Co-Authored By: Aaron Carlisle <carlisle.b3d@gmail.com>

For the full history see the original add-on at:
https://projects.blender.org/blender/blender-addons/commits/branch/main/bone_selection_sets.py

Reviewed On: https://projects.blender.org/blender/blender/pulls/124343
2024-07-08 16:28:42 +02:00
Bastien Montagne
b42f2b7634 Merge branch 'blender-v4.2-release' 2024-07-04 11:08:56 +02:00
Damien Picard
6a52c76a65 I18n: Translate messages in extensions, operator descriptions, Node Wrangler
- Operator descriptions use tip_() since they will be displayed in
  tooltips.

- Extension messages:
  - Split "(Add-on|Theme) \"{:s}\" already installed!" into two
    messages.
  - Use rpt_() to translate error messages.

- Restore core add-on name and description translation.

- Use DATA_ to translate paint material slot name, so that translation
  happens only if the user enabled it for user-created data.

- Node Wrangler contains functions used to build operators' poll
  methods. This change allows them to be properly translated by using
  str.format() instead of f-strings, and explicit extraction with
  tip_().

Pull Request: https://projects.blender.org/blender/blender/pulls/123795
2024-07-04 10:49:52 +02:00
Campbell Barton
14a2e933f4 Merge branch 'blender-v4.2-release' 2024-07-01 15:16:48 +10:00
Campbell Barton
67ddb0e1a5 Extensions: detect external changes on startup & loading preferences
Changes to an extensions manifest weren't accounted for.
This was particularly a problem for "System" extensions which aren't
intended to be managed inside Blender however the problem existed for
any changes made outside of Blender.

Now enabled extensions are checked on startup to ensure:

- They are compatible with Blender.
- The Python wheels are synchronized.

Resolves #123645.

Details:

- Any extension incompatibilities prevent the add-on being enabled
  with a message printing the reason for it being disabled.

- Incompatible add-ons are kept enabled in the preferences to avoid
  loosing their own preferences and allow for an upgrade to restore
  compatibility.

- To avoid slowing down Blender's startup:

  - Checks are skipped when no extensions are enabled
    (as is the case for `--factory-startup` & running tests).
  - Compatibility data is cached so in common case,
    the cache is loaded and all enabled extensions `stat` their
    manifests to detect changes without having to parse them.
  - The cache is re-generated if any extensions change or the
    Blender/Python version changes.

- Compatibility data is updated:

  - On startup (when needed).
  - On an explicit "Refresh Local"
    (mainly for developers who may edit the manifest).
  - When refreshing extensions after install/uninstall etc.
    since an incompatible extensions may become compatible
    after an update.
  - When reloading preferences.

- Additional info is shown when the `--debug-python` is enabled,
  if there are ever issues with the extension compatibility cache
  generation not working as expected.

- The behavior for Python wheels has changed so they are only setup
  when the extension is enabled. This was done to simplify startup
  checks and has the benefit that an installed but disabled extension
  never runs code - as the ability to install wheels means it could
  have been imported from other scripts. It also means users can disable
  an extension to avoid wheel version conflicts.

  This does add the complication however that enabling add-on which is
  an extension must first ensure it's wheels are setup.
  See `addon_utils.extensions_refresh(..)`.

See code-comments for further details.
2024-07-01 15:08:14 +10:00
Lukas Stockner
6967255906 Color management: Support white balance as part of the display transform
This implements a von-Kries-style chromatic adaption using the Bradford matrix.
The adaption is performed in scene linear space in the OCIO GLSL shader, with
the matrix being computed on the host.

The parameters specify the white point of the input, which is to be mapped to
the white point of the scene linear space. The main parameter is temperature,
specified in Kelvin, which defines the blackbody spectrum that is used as the
input white point. Additionally, a tint parameter can be used to shift the
white point away from pure blackbody spectra (e.g. to match a D illuminant).

The defaults are set to match D65 so there is no immediate color shift when
enabling the option. Tint = 10 is needed since the D-series illuminants aren't
perfect blackbody emitters.

As an alternative to manually specifying the values, there's also a color
picker. When a color is selected, temperature and tint are set such that this
color ends up being balanced to white.
This only works if the color is close enough to a blackbody emitter -
specifically, for tint values within +-150. Beyond this, there can be ambiguity
in the representation.
Currently, in this case, the input is just ignored and temperature/tint aren't
changed. Ideally, we'd eventually give UI feedback for this.

Presets are supported, and all the CIE standard illuminants are included.

One part that I'm not quite happy with is that the tint parameter starts to
give weird results at moderate values when the temperature is low.
The reason for this can be seen here:
https://commons.wikimedia.org/wiki/File:Planckian-locus.png
Tint is moving along the isotherm lines (with the plot corresponding to +-150),
but below 4000K some of that range is outside of the gamut. Not much can
be done there, other than possibly clipping those values...

Adding support for this to the compositor should be quite easy and is planned
as a next step.

Pull Request: https://projects.blender.org/blender/blender/pulls/123278
2024-06-27 23:27:58 +02:00
Campbell Barton
f1bfaaf2f7 Merge branch 'blender-v4.2-release' 2024-06-27 21:26:23 +10:00
Campbell Barton
42e1239ba8 Core: support restricting the types an XML preset may load
Prevent potential problems from untrusted XML (typically themes)
traversing into data outside the intended targets.

From what I can tell it's not currently possible but changes to RNA
could allow for this which would likely go by unnoticed.

Further details in code-comments.
2024-06-27 21:21:07 +10:00
Philipp Oeser
77f874ae1d Fix #123782: Asset Browser does not show tags for active asset
Caused by a6ed013baa

Tags live on the `AssetMetaData` of an `AssetRepresentation` (so
`metadata` in py),
`asset_data`(also pointing to `AssetMetaData`) is a member of
`FileSelectEntry` only [which the above commit tried to get rid off...]

Pull Request: https://projects.blender.org/blender/blender/pulls/123818
2024-06-27 10:57:33 +02:00
Richard Antalik
d16aa62529 Merge branch 'blender-v4.2-release' 2024-06-26 06:12:39 +02:00
Richard Antalik
2075174496 Fix #120370: Fades don't work well with scene strips
Recently, `volume` property has been added to scene strips. This causes
only volume property to be animated when adding fades with `fades_add`
operator.

Add fades to volume and opacity properties if these are available.

Pull Request: https://projects.blender.org/blender/blender/pulls/123236
2024-06-26 06:04:50 +02:00
Omar Emara
f1134ce0b7 Merge branch 'blender-v4.2-release' 2024-06-25 16:40:44 +03:00
Dalai Felinto
dd7cc11796 Extensions: Link to visit the extensions platform 2024-06-25 15:13:50 +02:00
Dalai Felinto
33a7cf8c49 Translations: blender.org should not be translatable 2024-06-25 15:13:50 +02:00
Campbell Barton
8b9cf02ce9 Merge branch 'blender-v4.2-release' 2024-06-21 10:53:08 +10:00
Campbell Barton
72ef03d5a1 Extensions: split add-ons & extensions into separate preferences
Add back the "Add-ons" preferences, removing add-on logic from
extensions.

- Add support for filtering add-ons by tags
  (separate from extension tags).
- Tags now respect the "Only Enabled" option.
- Remove the ability to enable/disable add-ons from extensions.
- Remove add-on preferences from extensions.
- Remove "Legacy" & "Core" prefix from add-on names.
- Remove "Show Legacy Add-ons" filtering option.

Implements design task #122735.

Details:

- Add-on names and descriptions are no longer translated,
  since it's impractical to translate text which is mostly
  maintained outside of Blender.
- Extensions names have a `[disabled]` suffix when disabled so it's
  possible to identify installed but disabled extensions.
- The add-on "type" is shown in the details,
  so it's possible to tell the difference between an extension,
  a core add-on & a legacy user add-on.
- Icons are also used to differentiate the add-on type.
- User add-on's must be uninstalled from the add-ons section
  (matching 4.1 behavior).
- Simplify logic for filtering tags, move into a function.
2024-06-21 10:42:53 +10:00
Bastien Montagne
de713122f3 Merge branch 'blender-v4.2-release' 2024-06-13 12:17:10 +02:00
Damien Picard
f87d4e4e40 I18n: Extract and disambiguate a few messages
Extract
- Cycles denoiser enum.
- Extensions user preferences UI.
- Node operator poll message from new node function.

Improve
- Split "(Enabled|Disabled) on startup, overriding the preference."
into two messages.

Disambiguate
- "Add" when describing the action of adding something should use the
  Operator context.
- "Dimensions", in noise textures.
- "Transform" as a noun, the matrix transform type of Geometry Nodes,
  as opposed to the verb to move things in space.
- "Parent" as a noun or verb (the parent of an object, to parent an
  object to another).

Some issues reported by Satoshi Yamasaki, deathblood, and Gabriel Gazzán.

Pull Request: https://projects.blender.org/blender/blender/pulls/122969
2024-06-13 12:15:55 +02:00
Brecht Van Lommel
ed66bd4245 Merge branch 'blender-v4.2-release' 2024-06-12 20:07:24 +02:00
Brecht Van Lommel
c3dcad64c7 Fix #122989: Enabling installed legacy add-on fails without scripts folder
Needs to happen after refreshing the paths.
2024-06-12 18:36:55 +02:00
Bastien Montagne
96228e516a Merge branch 'blender-v4.2-release' 2024-06-11 15:14:41 +02:00
Damien Picard
602b26f461 I18n: Disambiguate messages from custom properties
These messages are part of enum items not directly used by their
EnumProperty, because they are returned by a function. They cannot be
accessed in RNA at all times, and need to be extracted manually.
2024-06-11 15:09:09 +02:00
Jeroen Bakker
e48ba6c508 Merge branch 'blender-v4.2-release' 2024-06-11 14:12:02 +02:00
Jeroen Bakker
bb9e3df6d2 Fix #122766: Add missing Fast GI options to raytracing presets
The UI has changed and fast GI options was moved to the raytracing
panel in the UI. When this was done they were not added to the
raytracing presets what adds confusion when adding the presets.

This PR adds the fast GI options to the presets.

Pull Request: https://projects.blender.org/blender/blender/pulls/123061
2024-06-11 14:07:03 +02:00
Campbell Barton
2007fc2029 Merge branch 'blender-v4.2-release' 2024-06-10 00:25:32 +10:00
Campbell Barton
b4ea8583ed WM: correct logic for resetting add-ons & caching meta-data
All add-ons were being scanned at startup, while this didn't cause
errors it was noticeable with extensions where any errors in the
manifest were being reported at startup, even when running with
factory-startup (including blender's own tests).

Address two issues:

- The logic to "reset" add-ons, so as to match the preferences when
  reverting or resetting preferences always ran on startup.
  This occurred because a check for Python being initialized was
  incorrectly used to detect that this wasn't the first time preferences
  were being loaded (regression in [0]).

- Resetting add-ons scanned all add-ons (including disabled add-ons) to
  ensure their module cache is up to date. Since this the cache is
  lazily initialized, it's simpler to set it as uninitialized as
  resetting the add-ons doesn't require the cached meta-data.

[0]: 497bc4d199
2024-06-10 00:22:56 +10:00
Harley Acheson
07652497a1 Merge branch 'blender-v4.2-release' 2024-06-07 11:21:30 -07:00
Harley Acheson
d08cebf6d7 Fix #122838: Save and Removal of Themes with Multi-Word Names
In Preferences / Themes you can add a new theme with a name that has
multiple words and the resulting file name will have spaces converted
to underscores. Unfortunately such multi-word themes will not pass the
poll function for saving and deletion. This PR just adds calls that
convert from the display name to file name in order for these to work.

Pull Request: https://projects.blender.org/blender/blender/pulls/122848
2024-06-07 20:20:06 +02:00
Jesse Yurkovich
954bd240c8 Merge branch 'blender-v4.2-release' 2024-06-06 17:16:57 -07:00
Guillermo Venegas
26965a0758 Fix #122802: Drag and droping a .vdb file no longer works
Changes in view3d_id_path_drop_copy from 8b6a21c122 assumed that
drag-drop filepaths was handled only with FileHandlers in View3d. This
adds the missing drop-box to FileHandler conversion for .vdb files.

Pull Request: https://projects.blender.org/blender/blender/pulls/122839
2024-06-07 02:15:34 +02:00