Commit Graph

77706 Commits

Author SHA1 Message Date
Jeroen Bakker
bbb2e0614f Performance: Draw play head as an overlay
When playing back animations a playhead is updated in all the animation editors.
The drawing of the playhead is part of the drawing of the main region
`RGN_TYPE_WINDOW` that redraws the whole region.

This change will draw the play head and window scrollers when updating the
screen. This affects the Action editor, Timeline, Graph editor, NLA editor and
Sequence editor. There is noticeable speedup when using complex animation files.

Spring 02_020_A.anim.blend fps went from 11.8 to 12.5 when showing a timeline
and a action editor on a Ryzen 1700.

* When playing back animation the markers don't jump up/down when near the
  frame. This could be added back.

Reviewed By: Brecht van Lommel

Differential Revision: https://developer.blender.org/D8066
2020-06-23 12:03:17 +02:00
Jacques Lucke
87ceff3d1b Preferences: New experimental settings for particle system and hair
This replaces the cmake options `WITH_NEW_OBJECT_TYPES` and
`WITH_NEW_SIMULATION_TYPE` with two experimental userpref settings:

* `use_new_particle_system`: Enables the point cloud type and the simulation editor.
* `use_new_hair_type`: Only displays the add-operator in the add menu for now.

Note, in the current state you can't do anything productive with the new particle
system or the new hair type. Features will be added step by step in the upcoming
weeks and months.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D8096
2020-06-23 11:30:46 +02:00
Sybren A. Stüvel
13a5b954c3 Cleanup: USD, move code from USD to blender::io::usd namespace
No functional changes.
2020-06-23 11:07:52 +02:00
Campbell Barton
309cfbceaa Transform: default to median center instead of bounds
When neither bounds or median is selected, snapping the cursor to
the selection was using bounds which often doesn't give useful results.

Resolves T78135
2020-06-23 18:35:06 +10:00
Jacques Lucke
3a3708cefb Functions: Multi Function Network
A multi-function network is a graph data structure, where nodes are
multi-functions (or dummies) and links represent data flow.
New multi-functions can be derived from such a network. For that
one just has to specify two sets of sockets in the network that
represent the inputs and outputs of the new function.

It is possible to do optimizations like constant folding on this
data structure, but that is not implemented in this patch yet.

In a next step, user generated node trees are converted into a
MFNetwork, so that they can be evaluated efficiently for many particles.

This patch also includes some tests that cover the majority of the code.
However, this seems to be the kind of code that is best tested by some
.blend files. Building graph structures in code is possible, but is
not easy to understand afterwards.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D8049
2020-06-23 10:16:14 +02:00
Campbell Barton
4040cb438f Cleanup: use doxy sections for BLI read/write headers
Add reference between the read/write functions too.
2020-06-23 16:38:52 +10:00
Campbell Barton
ed68fee665 Fix T78146: Crash using scroll bars
Regression in 2fdca5bd19
2020-06-23 15:22:59 +10:00
Campbell Barton
374e412813 Correct recent 'name' -> 'filepath' rename (missed Collada) 2020-06-23 14:58:38 +10:00
Campbell Barton
3f6f89a06b Cleanup: move text.c comments to the struct/flag declarations
Also update/correct some of the comments.
2020-06-23 14:09:13 +10:00
Campbell Barton
3f89322f08 Cleanup: remove Text.nlines
This isn't needed and wasn't properly updated when new-lines were added.
2020-06-23 13:48:19 +10:00
Hans Goudey
fd65055b69 Cleanup: A few small comment & naming changes in bevel 2020-06-22 22:41:02 -04:00
Hans Goudey
6703c7f7f1 Bevel: Refactor profile type input to use an enum
This will allow the easier addition of a constant radius mode in the
future and some changes in the UI to mirror the recent similar change
from "Only Vertices" to the "Affect" enum.
2020-06-22 22:25:55 -04:00
Campbell Barton
716a8241d3 Cleanup: rename 'name' to 'filepath' for DNA types
Using 'name' for the full path of a file reads badly,
especially when id.name is used in related code.
2020-06-23 11:29:36 +10:00
Campbell Barton
a573d7e8a1 Cleanup: rename Library.filepath to filepath_abs
Make it clear that this is the absolute path,
allow the 'name' to be renamed to 'filepath'.

Rename is safe since this is only for run-time.
2020-06-23 11:22:30 +10:00
Campbell Barton
58f3fabb97 Cleanup: unused argument 2020-06-23 09:53:11 +10:00
Germano Cavalcante
51bf04383a Fix T78045: CTL-ALT-S does nothing in pose mode and crashes when called from the menu 2020-06-22 19:06:24 -03:00
Jeroen Bakker
2fdca5bd19 Refactoring: View2DScrollers memory allocation
View2DScrollers used the memory manager to allocate memory. This isn't a
problem but in a upcoming change the scrollers will be drawn more often
than it used to (See {D8066}). To limit the number of allocations and
frees this patch will use the stack for allocation.

Reviewed By: Campbell Barton

Differential Revision: https://developer.blender.org/D8076
2020-06-22 21:46:04 +02:00
Germano Cavalcante
9335daac2a Trasnform: Support for other snapping types on Edge Slide
This completes T66426.

Since Vert Slide supports these other snapping types (since rBe2fc9a88bc),
it would be easy to miss this on Edge Slide.

So add support for Edge Slide too.
2020-06-22 15:28:38 -03:00
Antonio Vazquez
73d3f51c16 Fix T78136: Image editor - crash to desktop with changing the threshold for extract palette
Also fixed the same error in generate GPencil object from image.

The problem was the Render Result image hasn't  ibuf.
2020-06-22 20:06:43 +02:00
Clément Foucault
15dda0115c UI: Widget: Replace geometry by fragment shader drawing
This means all the antiailasing is done inside the fragment shader.

We use a Signed Distance Field to draw the 2D rounded boxes. This ensure
the best quality for AA.

This reduce the averge Batch for widget to 16 verts instead of ~600 and
reduce overshading a lot.

Theme Emboss alpha and tria alpha needs to be changed after this refactor.

The shadow drawing is left unchanged and still use geometry.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D7833
2020-06-22 19:57:53 +02:00
Antonio Vazquez
3cea42ce29 GPencil: Cleanup comments 2020-06-22 19:27:58 +02:00
Antonio Vazquez
9fbbd25e2a Fix T78134: GPencil interpolation crash
Need to verify active frame not NULL.
2020-06-22 19:09:11 +02:00
Sybren A. Stüvel
25d2222c30 Fix T77754: Crash after any alembic import undo in an empty scene
Thanks @mont29 for this patch.

This creates an explicit undo step after the Alembic importer has finished
running. This is necessary when the importer runs as a background job.
2020-06-22 18:10:42 +02:00
Nathan Craddock
fdfe85c616 Fix: Wrong fake user icons in outliner orphan mode
The icons for toggling fake users on orphan datablocks in the outliner
were drawn as the quit and x icons instead of the fake user icon. This
changes to the correct icon, and removes the redundant "F" column.
2020-06-22 09:41:54 -06:00
Clément Foucault
bfaa41c00d UV Editor: Fix Vertex Overlay color not being color managed
Could be backported to 2.83 LTS
2020-06-22 17:31:51 +02:00
Clément Foucault
336a8f283f Fix T62917 UV editor: Edge overlay not shown when edge overlay type is Dash
Fix by changing the shader to always compute dash for uv and just change
dash size to something really big for other overlay types.
2020-06-22 17:31:51 +02:00
Sergey Sharybin
b175bb2503 Subdiv CCG: Add access to first grid index of a face
Is lazily-initialized array owned by the SubdivCCG. Allows to access
index of a first grid of a given face in the flat array of grids.

Currently unused, but is needed for multires bake.
2020-06-22 17:22:53 +02:00
Bastien Montagne
41158a91f2 Fix (unreported) broken UI of modifiers for liboverrides.
Broken in recent refactor of modifiers UI code...
2020-06-22 16:54:30 +02:00
Sergey Sharybin
4a68bf2078 Subdiv: Cleanup, remove unused code 2020-06-22 16:39:04 +02:00
Jacques Lucke
c94a1f5349 Functions: add utilities that allow creating some multi-functions with less typing 2020-06-22 15:50:31 +02:00
Jacques Lucke
6223385043 Functions: Various improvements to the spans and generic data structures
Most of this code is covered by unit tests.
2020-06-22 15:50:31 +02:00
Julian Eisel
7117ed9691 Fix Preferences not saved when changing translation settings 2020-06-22 15:47:05 +02:00
Julian Eisel
5726dec0e0 UI: Fix untranslated layout headings 2020-06-22 15:09:54 +02:00
Julian Eisel
6c76a782e9 UI/BPY: Make layout headings translatable from BPY
This was an oversight when layout headings were added. There's now the regular
translation context option in the Python API.
2020-06-22 15:09:54 +02:00
Germano Cavalcante
b0de36a5a3 Fix constraint alignment check on snap axis to plane 2020-06-22 09:53:33 -03:00
Germano Cavalcante
508e33842b Tools: rename 'Extrude, Dissolve and Intersect' to 'Extrude Manifold' 2020-06-22 09:20:43 -03:00
Germano Cavalcante
e2fc9a88bc Transform: Full snapping support for Vert Slide
Now all options for "snap to" affect the Vert Slide mode.

Reviewed By: campbellbarton

Maniphest Tasks: T66426

Differential Revision: https://developer.blender.org/D3440
2020-06-22 09:08:02 -03:00
Bastien Montagne
85c6f0b472 LibOverride: Add CacheFile properties as overridable. 2020-06-22 14:03:39 +02:00
Damien Picard
961fa2251e External Player: update DJV to version 2 2020-06-22 21:34:56 +10:00
Brecht Van Lommel
f9d138be51 Cleanup: compiler warning 2020-06-22 13:06:47 +02:00
Bastien Montagne
8ffb006077 Add undo step to Alembic and Collada importers...
Re T77754.
2020-06-22 13:06:16 +02:00
Germano Cavalcante
c309177edd Fix initialization of Edge Slide with Single Side
It was not being initialized.
Error introduced in cf42721fe2
2020-06-22 07:54:36 -03:00
Germano Cavalcante
ba97da21ac Transform: Simplify and rearrange mirror code
No real functional changes.
2020-06-22 07:54:36 -03:00
Germano Cavalcante
d6e07a7cd3 Transform: Do not compute island center when not used
No functional changes from the user's point of view.
2020-06-22 07:54:36 -03:00
Germano Cavalcante
5db1ae2605 Cleanup: Remove goto in transform_convert_mesh code 2020-06-22 07:54:36 -03:00
Germano Cavalcante
2d866d77ae Cleanup: Rearrange transform_convert_mesh into doxy sections 2020-06-22 07:54:36 -03:00
Antonio Vazquez
3752c44b44 GPencil: Remove Fill selection with Tweak tool and fix bug
* Fixed selection of point in multiframe mode. The point was not selected.

* Removed the fill area selection because makes the tool imprecise, and for this tool need to be precise or the selection is impossible. Now only select if it's over the point, not over the filled area.
2020-06-22 10:48:49 +02:00
Philipp Oeser
26e5718e29 Fix T77942: Add Cube scales immediately upon creation after changing Size attribute on prior Add Cube command
Always use the default size here, since desired bounds have been set
interactively, it does not make sense to use a different size from a
previous command.

Maniphest Tasks: T77942

Differential Revision: https://developer.blender.org/D8056
2020-06-22 09:48:30 +02:00
Harley Acheson
19c7b5f45a Fix error using 'char32_t' as 'wchar_t' on windows
FONT_OT_text_insert failed on Windows.

This change was missing from D6198.
2020-06-22 17:13:36 +10:00
Campbell Barton
f8c8a5c092 Fix T77607: Edit-mode shading regression 2.90
Regression in deaff945d0
2020-06-22 16:44:33 +10:00