- plane_point_side_v3(), a bit like line_point_side_v2()
- isect_point_planes_v3(), moved from paint_hide.c
functions to convert between point/normal pairs.
- plane_from_point_normal_v3()
- plane_to_point_normal_v3()
The reason of this is because PATH_MAX is not guaranteed
to be defined on all platforms and Hurd doesn't define it.
So either we need to support arbitrary long file path or
we need to define own maximum path length.
The rule here would be:
- If it's not big trouble to support arbitrary long paths
(i.e. in ghost by using std::string instead of char*)
then arbitrary long path shall be implemented.
- For other cases to use PATH_MAX please include BLI_fileops.h
which takes care of making sure PATH_MAX is defined.
Additional change: get rid of own changes made yesterday
which were supposed to make storage.c work fine in cases
PATH_MAX is not define, but on the second though it lead
to unneeded complication of the code.
Thanks Campbell for review!
- Re-arrange locks, so no actual memory allocation
(which is relatively slow) happens from inside
the lock. operation system will take care of locks
which might be needed there on it's own.
- Use spin lock instead of mutex, since it's just
list operations happens from inside lock, no need
in mutex here.
- Use atomic operations for memory in use and total
used blocks counters.
This makes guarded allocator almost the same speed
as non-guarded one in files from Tube project.
There're still MemHead/MemTail overhead which might
be bad for CPU cache utilization
Particle system code used global variable to sort hair by orig index,
which is not safe for threading at all.
Replaced this with usage of reentrant version of qsort, which is
now implemented in BLI. It was moved from recast navigation code
to BLI, so more areas could use it (if needed).
--
svn merge -r59086:59087 ^/branches/soc-2013-depsgraph_mt
When blender is built in debug mode, BLI_mempool_free will
ensure address passed to the function actually belongs to
this pool.
--
svn merge -r58710:58711 ^/branches/soc-2013-depsgraph_mt
the subset version of the function checks if any faces has all its verts in the given array.
also made some additions to linklist functions (arena and pool versions of append).
- performance of outliner was low because of unoptimal data structures.
- now it uses BLI_mempool instead of custom mempool and GHash to make searches for duplicates faster.
- also fix undesired behaviour of BLI_mempool_as_arrayN
thanks to Campbell Barton and Lukas Tönne for helping me get a better fix put together.
- IsectLLPt2Df
- isect_point_quad_uv_v2
- isect_point_face_uv_v2
These are obsoleted by resolve_tri_uv, resolve_quad_uv
also add attributes for unused function results for some math functions.