Joseph Eagar
c3819bf780
=bmesh= made bridge tool better. probably need to rewrite, coded this too quickly.
2011-08-21 00:59:08 +00:00
Campbell Barton
cb9d2488e9
fix for rna type getting an boolean as an int, and gcc's -Wdouble-promotion
2011-08-20 20:19:58 +00:00
Howard Trickey
6f23266286
fix edge slide when more than one loop selected
2011-08-20 01:47:08 +00:00
Campbell Barton
15e449fe3d
include headers in cmake files (for IDE's)
2011-08-19 10:34:24 +00:00
Campbell Barton
033e25f4f7
fix memory leak with selection.
2011-08-18 12:51:15 +00:00
Campbell Barton
7ee8820c3e
fix for adding a hook not working in editmode for very simple cases.
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hook index getting cleared when the mesh had no CD_SHAPE_KEYINDEX vertex custom data.
2011-08-17 07:51:11 +00:00
Campbell Barton
88f99757a4
minor change to BMFlags_To_MEFlags to use local vars for flag checking, no functional change.
2011-08-17 06:29:30 +00:00
Campbell Barton
21bb71eaa9
fix for bug converting text/surface/curve displists to mesh only getting the first face, also wasnt copying smooth flag.
2011-08-17 05:42:23 +00:00
Campbell Barton
7b50578acd
fix for missing clip check in mesh_foreachScreenFace__mapFunc, alsmo re-arranged the bmesh mapFunc's since they were calculating values that weren't needed in some cases.
2011-08-16 20:00:56 +00:00
Campbell Barton
1b1c2978d8
fix for incorrect use of 2d vector comparisons where 3d should be used.
2011-08-16 19:24:25 +00:00
Campbell Barton
2245ac596c
fix edge_angle, was compating angles in 2d
2011-08-16 19:18:23 +00:00
Campbell Barton
5c5a241530
use math utility functions, no functional changes.
2011-08-16 19:11:15 +00:00
Campbell Barton
0e04292abe
missed checking hidden flag in recent commit.
2011-08-16 18:51:22 +00:00
Campbell Barton
3e625d1efe
bmesh todo: material mesh select/deselect added.
2011-08-16 18:45:03 +00:00
Campbell Barton
07f1c0f217
bmesh_todo: the manipulator now treats selected vert/face/edges differently (from fix in trunk).
2011-08-16 18:22:29 +00:00
Campbell Barton
e3ace2688e
iterator initialization was setting the same member twice.
2011-08-16 18:20:38 +00:00
Campbell Barton
74ca6070b4
svn merge -r39384:39433 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-16 06:53:03 +00:00
Campbell Barton
55a560c0c4
svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-16 06:30:14 +00:00
Campbell Barton
ec5d518300
fix for error, some typo? - code didnt compile for me.
2011-08-16 06:24:10 +00:00
Joseph Eagar
59e95fa0ff
=bmesh: bridge edge loop tool=
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rough version of a new bridge tool.
ctrl-e -> bridge (two) edge loops
2011-08-15 23:38:51 +00:00
Morten Mikkelsen
405218df6f
the diffuse kernel I had first picked for dilation turned out to be not as great as I first thought. This kernel is a more basic one (trite but true)
2011-08-15 17:55:25 +00:00
Campbell Barton
cdb5d11c5f
patch [ #22523 ] Expose Object.parentinv matrix via RNA
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from Balajee R C (balajeerc)
2011-08-15 17:29:07 +00:00
Brecht Van Lommel
ae884d2e54
Code cleanup: add UNUSED_FUNCTION macro to avoid warning messages about unused
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functions.
2011-08-15 16:18:04 +00:00
Brecht Van Lommel
27b3695c4f
Remove message "Info: Config directory with "startup.blend" file not found."
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There's no reason to have it really, this situation is totally normal, and it
means a terminal window is opened on Windows as long as you haven't saved any
default settings yet.
2011-08-15 16:12:39 +00:00
Brecht Van Lommel
f53143dc83
Fix #27718 : driving modifier properties was missing updates, fixed depsgraph.
2011-08-15 14:05:04 +00:00
Howard Trickey
a7a0c17ec5
fix crash when hook default cube to new object
2011-08-15 13:35:31 +00:00
Brecht Van Lommel
b62951c0d5
Fix #28162 : texture properties didn't show correct texture datablock chooser
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in a particular setup with two nested material nodes. Material active texture
was looking also recursively into material node, but this was already done
outside of this function.
2011-08-15 13:17:39 +00:00
Brecht Van Lommel
470b39608a
Fix #27803 : editing texture did not update compositing nodes using that texture.
2011-08-15 12:07:52 +00:00
Brecht Van Lommel
270ed82c7b
Fix #28202 : deactivating keymap items not saving properly.
2011-08-15 10:03:17 +00:00
Campbell Barton
e4f2234fff
workaround [ #28250 ] Append dialogue will ask to create new directory inside a .blend
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directory button isnt library aware, for now disable it when a libraries loaded.
2011-08-15 04:11:55 +00:00
Campbell Barton
2c8e1e633c
comment unused lines.
2011-08-15 03:41:31 +00:00
Campbell Barton
02b24e655b
fix for bug where changing movie filepaths would reset the strip length.
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also fixed possible & unlikely buffer overflow.
2011-08-14 14:43:11 +00:00
Campbell Barton
181104261d
patch [ #28247 ] Fix for: [ #28236 ] Separate By Materials fails when some materials "available" to the mesh are unassigned
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from Alex Fraser (z0r)
2011-08-14 12:02:01 +00:00
Campbell Barton
cad6ed9bc6
fix for fix r39388, this added checkboxes to buttons which are not supposed to have them.
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now only add checkboxes when the background is not emboss - which works for menus but will work in more general cases too.
2011-08-14 11:38:17 +00:00
Campbell Barton
540f0c64b5
add in asserts for when array/non array RNA funcions are used incorrectly, would have made previous fix a lot easier to find.
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also remove unused argument from RNA_property_array_check.
2011-08-14 10:28:18 +00:00
Campbell Barton
62fdee3d8a
fix [ #28245 ] Checkboxes in menu items fail for boolean arrays.
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2 bugs with displaying boolean arrays.
2011-08-14 10:17:41 +00:00
Campbell Barton
2187f6772c
patch [ #28246 ] Fix for [ #28240 ]: selecting more than one object in the outliner with "shift left mouse" doesn't work anymore
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from Alex Fraser (z0r)
2011-08-14 08:39:13 +00:00
Campbell Barton
0b23d378fb
fix [ #28225 ] Solidify Modifier creates wrong results when vertex group is attached
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infact this is not really a bug, irrespective zero vertex group weights gave overlapping geometry which isn't useful, add an option to set the thickness factor for zero weighted verts.
2011-08-14 06:43:58 +00:00
Dalai Felinto
5e968e36c5
bugfix:[ #25603 ] bad shadows in stereo mode - patch by Juha Maki-Kanto
2011-08-14 04:37:53 +00:00
Campbell Barton
fc128c970b
- recently restored sequencer change data operator didnt reset the offsets after a hard cut, causing the new data to be trimmed.
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- add change data operator to strip panel next to image file properties since editing every image manually isnt really usable.
- added new sequencer operator "Clear Offsets" (Alt+O), useful to reset the start/end frames around the strip data.
2011-08-14 03:59:22 +00:00
Campbell Barton
c83417b2e2
running bpy.ops.render.render('INVOKE_DEFAULT') would crash blender.
2011-08-13 14:24:53 +00:00
Thomas Dinges
7866b63292
2.6 Release Cycle begin:
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*BLENDER_VERSION_CYCLE set to alpha
Idea is to set it to alpha for the first 3 weeks (B-Con1)
Beta for B-Con 2 and 3
RC for B-Con 4
Release for B-Con 5
2011-08-13 13:45:03 +00:00
Campbell Barton
7c7fac2174
index_to_framebuffer (used for mesh selection) was being called 3x times per call to WM_set_framebuffer_index_color(), because of the cpack define.
2011-08-13 09:22:14 +00:00
Brecht Van Lommel
a7dd264940
Nodes: make node set active function usable outside of node editor, and in doing
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so fix a missing updating when activating a node with multiple node editors open.
2011-08-12 18:27:48 +00:00
Brecht Van Lommel
0cb606a9bc
Code cleanup: fix wrong doxygen file name.
2011-08-12 18:24:17 +00:00
Brecht Van Lommel
a7de5fc191
Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly macro.
2011-08-12 18:17:28 +00:00
Brecht Van Lommel
ceb9dfbdac
Code cleanup: remove seam drawing in face select mode, was left over from when
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seams were edited there, now only needed in edit mode.
2011-08-12 18:13:55 +00:00
Brecht Van Lommel
c265a686d8
Modifiers: add callback to loop over each texture assigned to a modifier.
2011-08-12 18:11:22 +00:00
Brecht Van Lommel
e4bdb6e95a
Code cleanup: replace some manual setting of ob->recalc with DAG_id_tag_update,
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is now just as fast anyway with delayed flush.
2011-08-12 18:06:05 +00:00
Campbell Barton
ada88c8d8e
sequencer todo: change sequence added back (C key)
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split up into operators
- change effect input
- change effect type
- change file data
Change plugin is not ported back yet.
2011-08-12 06:08:22 +00:00