Andrew Wiggin
f3c8f3d663
Build bug fix, and bug fix for smooth shading on meshes added by python scripts
2011-10-14 02:30:58 +00:00
Campbell Barton
9f8608a8ec
svn merge ^/trunk/blender -r40950:40997, bmesh is in sync with head again
2011-10-14 01:49:37 +00:00
Campbell Barton
4e118bb22f
svn merge ^/trunk/blender -r40890:40950
2011-10-14 01:35:20 +00:00
Campbell Barton
7eadd540d4
svn merge ^/trunk/blender -r40872:40890
2011-10-13 22:50:01 +00:00
Joerg Mueller
9e17ecf010
Fixing [ #28907 ] Frozen playback.
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Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
Campbell Barton
03c72a5ba0
ensure grease pencil layer names are unique when set through rna.
2011-10-13 04:06:32 +00:00
Campbell Barton
4750f24663
fix for crash caused by invalid active material index while editing text.
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also added some better error checking in object_remove_material_slot() so it will print an error rather then crashing if this case ever happens again.
2011-10-11 23:08:17 +00:00
Campbell Barton
fa5275cdfa
- bpy.path.abspath(), added optional library argument since any paths from linked datablocks are relative to this, not the blend files path, this saves kludgy path code wherever libraries may be used.
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- Image "Edit Externally" operator can now edit relative library images.
also minor edits to navmesh.
2011-10-11 04:09:11 +00:00
Andrew Wiggin
69732dbe21
Miscellaneous cleanup, comment changes, and asserts. Should be no functional changes.
2011-10-10 14:56:09 +00:00
Campbell Barton
54adf3de62
fix bad svn ID tags
2011-10-10 09:44:14 +00:00
Campbell Barton
bc40f11093
header cleanup (no functional changes)
2011-10-10 09:38:02 +00:00
Campbell Barton
2de1bd7dc5
updates to navmesh
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- 2 new navmesh operators, reset and clear navmesh data.
- rename operators to be more consistent with existing names.
- some minor edits to draw function, was getting the custom data for every index when it already had the array.
2011-10-10 07:21:42 +00:00
Campbell Barton
f0cd9f987d
- for some reason navmesh wasnt drawing when VBO was enabled.
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- fix navmesh crash (may well have been from own changes)
- changing VBO's now redraws all windows - useful for checking if VBO draws differently.
2011-10-10 02:56:26 +00:00
Campbell Barton
7b3ea6cc2c
mesh VBO drawing code was swapping red/blue vertex colors - this is confusing because MCol.r is blue and MCol.b is red but not excuse! (and how come nobody noticed this?).
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- fixed this error in 4 places.
2011-10-10 00:01:44 +00:00
Campbell Barton
39c4e3ae3c
fix for editmode opengl drawing (bug from own recent optimization), need to set glShadeModel() outside glBegin(GL_QUADS / GL_TRIANGLES).
2011-10-09 23:04:31 +00:00
Andrew Wiggin
5e300f40f0
Fix for 28859 (found and reported with fix by nico_ga from #blendercoders)
2011-10-09 21:59:29 +00:00
Campbell Barton
17b66b46ad
fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.
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also minor cleanup.
2011-10-09 21:43:13 +00:00
Campbell Barton
7306eb84f0
move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
2011-10-09 21:11:51 +00:00
Andrew Wiggin
d62338578b
Fix 28493: Meshes added with many addons revert to only verts on entry to edit mode
2011-10-09 16:59:48 +00:00
Campbell Barton
aa6d7ebd14
svn merge ^/trunk/blender -r40720:40872
2011-10-09 07:31:15 +00:00
Campbell Barton
8714fb7019
replace sprintf with strcpy where no formatting is done and return value isn't used.
2011-10-09 06:03:38 +00:00
Campbell Barton
21eb8b92a0
use newly added ID_BLEND_PATH() in more places.
2011-10-08 11:11:54 +00:00
Campbell Barton
011a3645bf
fix [ #28846 ] Relative paths on linked scene fails
2011-10-08 11:02:58 +00:00
Campbell Barton
47253d0a2c
fix for own bad mistake, broke vector curve handles.
2011-10-07 00:26:04 +00:00
Campbell Barton
8695bedda2
svn merge ^/trunk/blender -r40644:40720
2011-10-06 16:59:58 +00:00
Dalai Felinto
be143cc037
texface fix: if material is not used by mesh set default bge mat flag (backface culling on)
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report by Mitchell Stokes over IRC, but probably one of the reason people have been asking
to expose the Game Settings material panel in the Render engine as well.
2011-10-06 06:56:45 +00:00
Sergey Sharybin
ffe9824011
Correction for own recent commit -- didn't know it's unsupported in
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MSVC to do such things.
2011-10-04 15:10:24 +00:00
Sergey Sharybin
215ed84779
Partial fix #27978 : Problem exporting OGG Theora-Vorbis video (and other audio codecs)
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Ogg format does support only vorbis, theora, speex and flac audio codecs.
Added check for result of av_write_header() and show info in header about
error while initializing streams.
This commit also fixed crash when using vorbis audio format.
It used to be floating point exception. SOlved by initializing
audio_stream->codec->time_base with proper rational value as it's
done in FFmpeg sources.
2011-10-04 12:30:26 +00:00
Campbell Barton
019dca9c54
remove redundant code, also dont bother with os.path.basename(x) for recent scons commit.
2011-10-04 08:28:37 +00:00
Campbell Barton
3b996ac1b3
add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check.
2011-10-03 17:29:43 +00:00
Campbell Barton
3dd75fa6f1
patch [ #27887 ] LOSSLESS RENDERING: HuffYUV and FFV1 both fail to render losslessly
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from Troy Sobotka (sobotka)
2011-10-03 03:25:05 +00:00
Thomas Dinges
c664275386
* 2.60 release cycle, moving on to bcon4, only bugfixes!
2011-10-02 14:41:13 +00:00
Campbell Barton
738491555d
BKE material api function: assign_material_id, like assign_material but takes the object data rather then the object.
2011-10-01 17:51:47 +00:00
Joshua Leung
b062056c05
Bugfixes for: [ #28525 ] [ #28690 ] [ #28774 ] [ #28777 ]
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This commit basically disables the RNA update caches for now, and
introduces a workaround/hack to ensure that modifier properties still
work when animated/driven. The whole way that updates currently get
handled needs reviewing in future.
Fix provided by Brecht.
2011-10-01 01:27:44 +00:00
Sergey Sharybin
79307369fe
Bump maps flip: now white means salience, black means concavity
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Files created in blender before this revision should be rendered in
exactly the same way they used to render before.
Patch by Morten Mikkelsen, finished by Ton and me.
2011-09-30 09:55:21 +00:00
Andrew Wiggin
4c3a817f60
More normal fixes, this time for object mode calculation of vertex normals
2011-09-30 05:27:44 +00:00
Benoit Bolsee
e6a9b68c79
Recast: upgrade library.
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- Upgrade Recast library to latest portable version
- Implement recast_qsort based on FreeBSD qsort.c to have
portable thread safe quick sort for use in conversion routine.
- Better default value for the Build Navigation Mesh operator
2011-09-29 21:38:57 +00:00
Bastien Montagne
f65c72afaf
Commented and tagged some unused vars, added some var init (gcc warnings...).
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Won’t go further, most other warnings are from GE or intern/extern lib code...
2011-09-29 15:28:22 +00:00
Campbell Barton
4b2b8fe9bd
rna function:
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vecs = Camera.view_frame(scene)
returns 4 points for the camera frame, without this its very hard to know if a point is in the camera view or not, without rewriting blenders internal logic in python.
2011-09-29 08:23:52 +00:00
Campbell Barton
4b325a938e
make drawobject.c's code for getting the camera view frame into its own function. (no functional changes)
2011-09-29 07:59:33 +00:00
Campbell Barton
9465efd401
use math functions for curve handle calculation.
2011-09-29 06:15:33 +00:00
Campbell Barton
5bbd0decfd
fix [ #28765 ] keyframe handles do not move with curves in graph editor when hidden, resulting in bad curves.
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hide handles wasn't properly respected by transform function testhandles_fcurve().
2011-09-29 05:03:21 +00:00
Bastien Montagne
35f881b44d
Commented and tagged some unused vars, added some var init (gcc warnings...)
2011-09-28 15:22:13 +00:00
Campbell Barton
4a157de23d
svn merge ^/trunk/blender -r40587:40643
2011-09-28 07:34:48 +00:00
Campbell Barton
018fa1540e
whitespace edits, make formatting for functions consustent at least within the file.
2011-09-28 05:53:40 +00:00
Benoit Bolsee
f2c2ba7ef3
Detour: fix bug with steering actuator: object pointer not removed.
2011-09-27 17:47:41 +00:00
Campbell Barton
e4c299d975
comment warnings as errors for MSVC - it too easily made small problems like unused vars into errors which gets annoying for non developers.
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with GCC we have *some* warnings as errors which works out better.
2011-09-27 12:08:35 +00:00
Bastien Montagne
6b825e6798
Commented and tagged some unused vars (gcc warnings...)
2011-09-27 11:02:19 +00:00
Campbell Barton
768806adc0
bpy.app.handlers.frame_change_pre/post handlers.
2011-09-27 10:43:45 +00:00
Campbell Barton
effea8c29b
svn merge ^/trunk/blender -r40511:40587
2011-09-27 03:12:31 +00:00