Commit Graph

8535 Commits

Author SHA1 Message Date
Campbell Barton
c23b23db4e Attribute PolyDimensions GmbH for funding OBJ spline import/export. 2009-06-18 16:01:47 +00:00
Brecht Van Lommel
5ea992df98 UI:
* Fix context.cloth, was not being set correct.
* Fix errors with context pinning, scripts should
  not assume context.object to be there.
* Always show preview even if e.g. the material is not
  set, to keep ID buttons from jumping while you're
  using them.
2009-06-18 14:20:25 +00:00
Arystanbek Dyussenov
8bafa19853 Merge from 2.5 r20855 through r20966
Build fails: http://www.pasteall.org/6201/text
2009-06-18 11:42:30 +00:00
Remigiusz Fiedler
0489fb731a DXF-Exporter v1.35 - 2009.06.18 by migius
- missing support for multiple-instances of Curve-Objects as BLOCK/INSERTs
2009-06-18 10:34:16 +00:00
Remigiusz Fiedler
d3537256ca DXF-Exporter: apply modifiers: reactivate temporary deactivated code 2009-06-17 23:25:22 +00:00
Remigiusz Fiedler
f1b9e76e43 DXF-Exporter v1.35 - 2009.06.17 by migius
- added export Cameras (ortho and persp) to VPORTs, incl. clipping
- added export Cameras (ortho and persp) to  VIEWs, incl. clipping
- export multiple-instances of Mesh-Objects as BLOCK/INSERTs
- on start prints dxfLibrary version
2009-06-17 14:06:55 +00:00
Remigiusz Fiedler
2519da917a DXF-Importer v1.12 - 2009.06.16 by migius
d7 fix for ignored BLOCKs (e.g. *X) which are members of other BLOCKs
2009-06-17 11:35:35 +00:00
Campbell Barton
a1cf7988c1 svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20855:20928
Sequencer changes from source/blender/src coming next
2009-06-16 14:21:58 +00:00
Thomas Dinges
7d02642114 2.5 Material Buttons:
* More tweaks by William. Thanks.
2009-06-16 12:54:34 +00:00
Remigiusz Fiedler
1025b750ee DXF-export update: dxfLibrary.py v1.33 - 2009.06.16
- fix _point(): converts all coords to floats
 - fix LineType class: implement elements
 - added VPORT class, incl. defaults
 - fix Insert class
2009-06-16 10:43:43 +00:00
Arystanbek Dyussenov
556369fe2f The basic OBJ exporter working. The code is release/io/export_obj.py.
To run it, switch to Scripts Window, click Scripts->Reload Scripts 
menu, it appears under Scripts->Export.
2009-06-16 08:54:38 +00:00
Brecht Van Lommel
91785f1e36 UI scripts:
* Close some material/texture panels by default.
* Update material buttons to use more diffuse/specular variables.
* Don't show texture mapping/influence when the texture is pinned.
* Small visual tweak for sequencer header menus.
2009-06-16 01:25:49 +00:00
Brecht Van Lommel
401b58cb45 2.5: Image Editor
* Started porting over to python, menus nearly done, header WIP.
* Game Properties panel is in python too
* Deprecated "Tiles" as a per face flag here, now it's always on
  the image, used to be both, working in a very confusing way.
  Unlikely someone actually had a purpose for this being per face.
* Remove GPC_PolygonMaterial.cpp/h, it's not actually used anymore,
  so I don't want to bother updating it.
* Fix crash in image painting (own mistake in porting over bugfix
  from 2.4x).
2009-06-16 01:22:56 +00:00
Brecht Van Lommel
18d8454f2e 2.5: Text editor, port menu code to python. 2009-06-16 01:10:47 +00:00
Andrea Weikert
32cf82dbb3 2.5 UI
* RNA enum for icons to allow specifying icons as string
* example: row.itemR(st, "line_numbers", text="", icon='ICON_LINENUMBERS_OFF')
2009-06-15 20:28:49 +00:00
Arystanbek Dyussenov
678417b76c Added copy_applied method on Mesh objects. Uses DerivedMesh funcs to
get a mesh with all modifiers applied.
2009-06-15 13:49:02 +00:00
Arystanbek Dyussenov
07e1b84ca8 Another fix in BPY_flag_from_seq: unrecognized flag is also an error.
Print operator return value for debugging.
2009-06-15 09:26:31 +00:00
Arystanbek Dyussenov
c7cdb9cc38 File selector working. For now it is accessed as
context.add_fileselect(self.__operator__).

To allow file selector, I made the following changes:

- moved property definition funcs (FloatProperty, etc.) to "bpy.props"
to make them accessible from io scripts. Previously they were only
accessible in scripts running from Text Editor.

- added the "__operator__" instance attribute to py operators. The value
  is RNA operator pointer.

Note that "context.add_fileselect" changes were mistakenly committed
with my last merge.
2009-06-15 08:12:28 +00:00
Thomas Dinges
03bd1367ac 2.5 Material:
* Some material button tweaks by William. Thanks.

* Some more material notifiers.
2009-06-14 18:16:38 +00:00
Arystanbek Dyussenov
5e15d78bac Merge from 2.5 r20776 through r20855 2009-06-14 14:45:06 +00:00
Thomas Dinges
c3c38155ad 2.5 Buttons:
* Added more material buttons by William. Thanks.
I made some minor adjustments and added Specular Shader Model RNA. 

* Code cleanup and some consistency tweaks of button files.
Notes: Preview render now only shows up when there is an active world, material, texture or lamp.
* Made sure initial panels with ID Datablocks are shown, even when no block is active.
2009-06-13 21:22:21 +00:00
Joshua Leung
d7e06a6d91 2.5 - Armature/Bone Tweaks
- Changing visible layers for armatures now sends notifiers
- Made the bone buttons show the layers data 

TODO:
I also tried making the bone buttons show for 'PoseChannels' instead of the raw bones since this is more correct for most editing that can be done (i.e. when posing). For editmode though, we'd need to wrap EditBones in some way? However, I couldn't seem to get this to work due to the way paths are resolved.
2009-06-13 11:52:33 +00:00
Joshua Leung
cd3c52db03 2.5 - Armature Buttons + UI-Templates
Added a new template for layer-buttons, which auto-determines the layout of the buttons instead of relying on some hardcoded pattern for n-layers (i.e. 16 or 20 currently). This is a still bit rough, and could do with some refining to allow us to define what extra info (icons) should get drawn on the buttons or so.

Currently, this is only used in the Armature buttons to allow showing/hiding layers.
2009-06-13 11:21:02 +00:00
Campbell Barton
eed13b43b1 merged from trunk 20741:20848
* Missing changes to release/windows/installer
* Sequencer fixes in source/blender/src/seqaudio.c dont apply to 2.5
* brechts fix for #18855 r20763 wasnt merged, does this apply to 2.5?
2009-06-13 11:09:13 +00:00
Campbell Barton
2f1e118c30 in some cases importing without materials could raise a python error.
surprising nobody found before.

reported by <chewed-on> who doesnt want his real name used for some reason.
2009-06-13 09:33:55 +00:00
Campbell Barton
d35d04a789 text live_edit feature useful for UI scripts (run python scripts on every keystroke, careful with the os module)
http://www.graphicall.org/ftp/ideasman42/realtime_ui.ogv

current kerning makes this a bit cryptic.
2009-06-13 06:42:12 +00:00
Campbell Barton
2183af5760 no need to use mathutils 2009-06-13 04:31:30 +00:00
Campbell Barton
2371c35afc OBJ Import
* Wasn't setting the curve 3D option
* The nurbs object name could be None which caused an error, check its set.

OBJ Export
* Off by 1 error on closed nurbs was incorrect, broke other importers but worked with blender.
* Nurbs verts were not adding to the total vert count, scrambling meshes added after (somehow my first test case had all the curve objects last)
2009-06-13 03:54:27 +00:00
Campbell Barton
8ef87d8b4f X90 Rotate option so you can export without rotation and import, keeping the same orientation. 2009-06-13 03:05:20 +00:00
Nathan Letwory
dee188df16 === SCons ===
* make the nsis installer script automatically use the Python version we build against
* bump Python version used
2009-06-12 15:37:23 +00:00
Thomas Dinges
0e170f8e56 2.5 Texture Buttons:
* Now texture settings (colors, mapping, influence) only show up, when the texture type != None.
2009-06-12 15:22:08 +00:00
Arystanbek Dyussenov
23eecb1e6e Import/export operator registration working. Written in python, it
traverses scripts in .blender/io extracting and registering Operator
subclasses, and binding to menu items under Scripts->Export in Scripts
Window.

release/io dir has to be copied to .blender manually for now.
2009-06-12 09:54:28 +00:00
Campbell Barton
96c5f36eff OBJ import support for nurbs curves
Imports nurbs with orderU and endpointU (inferred from weights).

No support for vert-weights, surfaces, 2D curves or non-bspline's yet.

fix for exporting closed nurbs, was overlapping too much of the curve.
2009-06-12 04:16:12 +00:00
Campbell Barton
a054f3ccce elif rd.file_format in ("OPENEXR"):
...is the same as 
elif rd.file_format in "OPENEXR": # ("OPENEXR",) <- syntax for a single tuple

At the moment its using pythons syntax for a string search which works but isnt whats intended. Replaced in with ==
(Also use '' for enums rather then "")
2009-06-11 21:11:33 +00:00
Thomas Dinges
d12c4f751c 2.5 Scene Buttons:
* FFMpeg buttons by William Reynish. Thanks!
2009-06-11 18:58:37 +00:00
Arystanbek Dyussenov
6563e9ff8a Started operator registration with python. This is a piece of cake!
Made space_script header area customizable with python - need Brecht to 
check this.
Added a base for operator registration: a menu in Scripts Window with 
two items "Reload Scripts" and "Export". The former will do guess what?
The latter will be populated with submenu items each corresponding to 
an exporter :)
2009-06-11 18:15:04 +00:00
Campbell Barton
776b8c0369 sequencer patch from Xavier Thomas
- allocate transform and crop on "use"
- bring back the scopes drawing (histogram, vectorscope, luma)
- tweak properties layout (need more)
2009-06-11 11:54:56 +00:00
Campbell Barton
8225caa9fb update from Aaron Keith, fixes normal flipping 2009-06-11 10:46:13 +00:00
Campbell Barton
3bdcd4f738 patch from Xavier Thomas, color balance and proxy access both need to allocate structs when enabled. 2009-06-10 22:03:50 +00:00
Thomas Dinges
1a787efd7c 2.5:
* Wrapped FFMpeg in RNA (some properties are disabled for now).

* Some Texture panel tweaks by William. Thanks!
2009-06-10 20:50:23 +00:00
Campbell Barton
9bcc6f3cb6 patch from Xavier Thomas, make the sequence strip start frame and channel editable 2009-06-10 19:57:06 +00:00
Joseph Eagar
f4602926c5 adding files I assumed should be here, heh 2009-06-10 19:35:16 +00:00
Joseph Eagar
fc79b456fd merge with 2.5 at r20783 2009-06-10 19:15:27 +00:00
Campbell Barton
8347a9f21b Option to export curves as OBJ native curves (rather then a bunch of edges)
- nurbs and polyline (not bezier)
- closed / open curves
- OrderU works as expected
- Endpoint U works too.
2009-06-10 19:14:05 +00:00
Chingiz Dyussenov
efcabc5f30 Merge from 2.5 rev 20647 through 20776. 2009-06-10 11:21:17 +00:00
Campbell Barton
872767f5c7 RNA wrap give_stripelem as getStripElem for sequence strips so the panel can display the current frames filename. 2009-06-10 06:02:08 +00:00
Campbell Barton
b9ef34b6e5 patch from Xavier Thomas, add back the sequencer snap operator 2009-06-09 21:29:59 +00:00
Campbell Barton
8adb155e98 Built in limitations for script scanning was making python fail on meta-androcto script pack.
If a total of 30 subdirs was hit, or 4 dirs deep was hit - script scanning would quit, skipping files in the root scripts path too.

To work around this the script pack included some of blenders scripts twice just so they would get into the menu but this is a dodgy workaround.

* dont stop scanning for scripts when limits are reached (just dont scan further).
* global 30 dir limit per scan is silly - removed.
* limit recursive depth is kept but keep scanning at lower depths.
* bumped recursive limit from 4 to 6

* flt_properties.py had #!BPY without a menu header.
2009-06-09 18:21:48 +00:00
Thomas Dinges
677abc7f49 Texture panel tweaks by William. 2009-06-09 16:52:02 +00:00
Campbell Barton
ff6750c6fe Edits from William, Xavier Thomas (xat) and myself
- strip options in the sequencer view only.
- added a view panel for non-sequencer display modes.
- button adjustments
2009-06-09 16:19:34 +00:00