Commit Graph

12883 Commits

Author SHA1 Message Date
Joshua Leung
27bdc1a984 Preemptive fix for search-buffer size issues
Forgot to increase the size of the string buffer in b88d8916e4
While this wouldn't have caused problems in most cases (since most modifier names
are short), in the rare event that a long modifier name exists, the buffer may have
ended up being truncated prematurely, causing the wrong FCurves to get matched.
2015-08-26 02:30:08 +12:00
Sergey Sharybin
41ae6d7829 OpenSubdiv: Support multiple materials for GLSL view 2015-08-25 15:22:26 +02:00
Sergey Sharybin
f1e68474e0 OpenSubdiv: Support for multiple materials in solid shading mode
Implementation is less optimal compared to non-opensubdiv drawing but
it is now as good as we can do it without affecting on how patches are
being created by OpenSubdiv.
2015-08-25 15:11:56 +02:00
Sergey Sharybin
0d33d30cc6 OpenSubdiv: Fill in some missing drawing callbacks of CCGDM 2015-08-25 13:16:55 +02:00
Campbell Barton
51d969c6a9 Fix T45891: Crash generating previews 2015-08-25 18:34:44 +10:00
Sergey Sharybin
c6d7562896 Fix T45729: Cycles Bake break when building a special mesh
The issue was caused by CD_SHAPEKEY_INDEX layer being added to edge data,
now we make sure all the layers are nicely re-allocated.
2015-08-25 10:30:46 +02:00
Campbell Barton
a7dd20983a Fix T45814: Writing MP4, h.264 not supported 2015-08-25 08:51:04 +10:00
Campbell Barton
1080a7d5e1 Cleanup: style 2015-08-25 08:50:53 +10:00
Campbell Barton
46d275b626 Fix DM_get_loop_array, was checking edge-data
Fixes T45728
2015-08-25 00:47:27 +10:00
Campbell Barton
30067b499a Fix editmesh GLSL tangent drawing
The generic tangent calculation relied on CDDM arrays which aren't available in edit-mode.

Add a tangent calculation callback, which has its own implementation for editmesh data.
2015-08-24 15:20:23 +10:00
Campbell Barton
2672ee77a0 Cleanup: spelling/style 2015-08-23 21:12:48 +10:00
Joshua Leung
b88d8916e4 Fix T45633 - Animated modifiers don't update in new depsgraph
* Resolved some todo's where FModifier paths were getting identified using the
  wrong pattern.
* Added the missing animation -> modifier link. The "hacky" part here is just
  to do with how we check if that link is needed; the link though should exist
  in the graph.
2015-08-23 22:23:25 +12:00
Bastien Montagne
7d0b29be69 Fix T45658: linked library object loses particle settings.
Simply make ParticleSettings datablock linkable, see absolutely no reason why those
were the only 'real data' ID type not linkable so far...
2015-08-21 18:31:23 +02:00
Joshua Leung
b617dec065 Fix T45864: Wrong NLA Control Curves keyed when using the Graph Editor sliders
This commit simplifies the logic for finding the control curves for NLA strips,
thus eliminating a whole bunch of weird errors that were happening here. It should
also fix a number of other related issues here.
2015-08-22 02:48:01 +12:00
Campbell Barton
59e166c568 BVH-raycast: Use watertight intersections
By default watertight intersections are used,
For callbacks where its not needed,
BLI_bvhtree_ray_cast_ex can be called without the BVH_RAYCAST_WATERTIGHT flag.

Fixes T45286
2015-08-21 17:48:33 +10:00
Campbell Barton
c727fc59ab BVH-raycast: ensure input direction is unit-length
This was already the case for most users of ray-cast.
Doing this avoids 2x normalize calls per ray-cast in many places.
2015-08-21 17:09:18 +10:00
Lukas Tönne
f4d8ce9781 Fix T43654: Radial distance for force fields was computed using the vec_to_point
vector, which already has the radial component removed.
2015-08-20 11:58:11 +02:00
Campbell Barton
3ec9ff16f8 Resolve MSVC/OpenMP compat issue 2015-08-20 19:37:14 +10:00
Campbell Barton
179a2e1b98 Use BVH-overlap for mesh self-intersection display
Add BKE_bmbvh_overlap, remove BKE_bmbvh_find_face_segment
2015-08-20 19:13:14 +10:00
Campbell Barton
176b806626 BVH-overlap: add callback to BLI_bvhtree_overlap
The callback checks if 2 nodes intersect (not just their AABB).

Advantages:
- theres no need to allocate overlaps which are later ignored.
- expensive intersection tests will run multi-threaded.

Currently only used for Python API.
2015-08-20 17:52:26 +10:00
Antony Riakiotakis
67e32b3195 Fix T45514 crash entering texpaint mode.
In the file of the report, stencil and clone indices
have fallen out of synch with the uv/mtexpoly layers.

Looks like the file has a long history, coming from 2.49
even. Unfortunately reporter cannot recall exact steps
to reproduce, so "fix" is to patch mesh.validate to
fix those indices.
2015-08-20 10:35:14 +03:00
Campbell Barton
6b53b4afb9 Avoid redundant normal calculation in heat-weight 2015-08-20 15:09:25 +10:00
Campbell Barton
023b1a3843 Cleanup: remove unused BVH_ONQUAD flag 2015-08-20 11:03:34 +10:00
Campbell Barton
4224d22039 Fix drawing subsurf & auto-smooth
Error caused by recent MFace removal from subsurf.
2015-08-20 09:20:41 +10:00
Campbell Barton
a64819b735 Cleanup: unused vars 2015-08-20 09:20:11 +10:00
Campbell Barton
a3b151f341 Fix for accessing looptri's from subsurf
Use poly count since tessfaces may be zero
2015-08-19 17:26:32 +10:00
Dalai Felinto
bb479704d0 Multi-View: fix Multi-View camera suffix test
If we had ambiguity in the SceneRenderView > Suffix matching test, the
first match would be used. And this would happen everytime a
SceneRenderView had an empty camera suffix.

We now take the longest matching suffix instead.
2015-08-19 03:41:02 -03:00
Campbell Barton
2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00
Philipp Oeser
3047b96eaa Lattice min_max: add a version of the func using lattice's final DispList,
and use it for bbox computing.

Revision: https://developer.blender.org/D1462
2015-08-17 17:02:22 +02:00
Campbell Barton
cb7f7b9abd Subsurf: don't reserve MFace by default
Instead, the cache can be calculated only when its needed (fixes T45787).
2015-08-17 18:14:54 +10:00
Campbell Barton
ce2d342df5 Fix T45802: View Lock w/ Curve-Parent fails 2015-08-17 14:58:03 +10:00
Campbell Barton
c58757006d Cleanup: remove unused Object.ipoflag 2015-08-17 14:24:47 +10:00
Julian Eisel
19cc75d642 Fix T45807: Instant crash adding any modifier to NLA track
Caused by rBcbf936a3327282
2015-08-15 14:48:38 +02:00
Campbell Barton
8b286bf35a Cleanup: style 2015-08-14 17:46:26 +10:00
Philipp Oeser
3fa0a1a5bc Add real boundbox support to lattice, and update armature one.
* draw lattice boundingboxes in 3dView [if "show_bounds" is used -- an option previously pretty useless for lattices]
* give proper values for lattice objects ".bound_box" in bpy
* give proper values for armature objects ".bound_box" in bpy
* lets users use "Dimensions" [in 3dView Transform panel] on lattices and armatures
* remove redundant calculations in "boundbox_armature()"

Armatures boundingboxes were already drawn in 3dView, if "show_bounds" was used.

Based on report T45735: Lattice's bounding_box doesn't update,
and a comment in code by @campbellbarton ("later we may want to add dimensions for lattice, armature etc too").

Revision: https://developer.blender.org/D1460
2015-08-13 18:12:08 +02:00
Bastien Montagne
487d2cb4f3 Displace Modifier: add an option to displace along (averaged) custom normals, instead of vertex normals.
User suggestion/request from 'boby'.
2015-08-12 18:21:41 +02:00
Bastien Montagne
4eefba091d Fix 'hard crash' part of T45768 (when merging all vertices of a mesh, we have no more edges to draw). 2015-08-12 11:42:35 +02:00
Bastien Montagne
8d37aaeca1 Data previews: add utils to generate/clear previews.
Not much to add, you can now clear previews from current .blend file, or a set of non-opened files.
Likewise, you can generate previews (for mat/tex, objects, groups, scenes, ...).
2015-08-10 17:45:16 +02:00
Bastien Montagne
0c82ba4213 Data previews: add preview to Object, Group and Scene.
This commit does not add anything yet to users, it’s purely internal one.
Useful commit is next. ;)
2015-08-10 15:41:28 +02:00
Campbell Barton
f4ba4c6826 Fix for SeqCache hash ignoring multi-view
Thanks to @chadf for finding
2015-08-09 13:53:36 +10:00
Bastien Montagne
c677bd44ce Fix (unreported) crash in mesh remap (i.e. data transfer).
Issue from rBabbd82a50, loops data were not correctly protected against multi-freeing in bvhtree data.
2015-08-07 16:35:38 +02:00
Bastien Montagne
930fc7d157 Mesh remap: Fix two potential numeric issues in corner cases, and enhance poly projection.
Null-area face could generate an int overflow, and potential numerical imprecision in face area computation
could lead to negative number of rays-to-cast (though highly unlikely).

Also, use domnant axis of poly normal as 'flattening' one, instead of always using Z axis.

Points raised by Campbell, thanks!
2015-08-07 16:35:38 +02:00
Campbell Barton
03b2bccca8 Remove MFace use w/ fluidsim 2015-08-06 22:33:45 +10:00
Campbell Barton
8f45e1156f Docs: comment BKE_scene_set_background 2015-08-06 21:03:35 +10:00
Campbell Barton
be1a684755 Fix T45695: Assigning material reverts MaterialSlot.link
Setting the material was resetting the link bit, this is OK from the UI,
confusing for scripts.
2015-08-06 18:07:44 +10:00
Campbell Barton
ced9381e20 Simplify defvert_remove_group(), use realloc
Patch by @chadf
2015-08-06 16:52:39 +10:00
Campbell Barton
fdc8b12726 Cleanup: whitespace, unused var 2015-08-06 13:03:07 +10:00
Sergey Sharybin
02f553cc7a OpenSubdiv: Changes to texturing
Use first material slot for until multiple materials are fully supported.

Also respect setMaterial()'s return value to avoid drawing unnecessary
geometry.
2015-08-05 18:29:43 +02:00
Sergey Sharybin
9a995c11d3 OpenSubdiv: Initial OsdMesh construction missed clearing out-of-date coords flag 2015-08-05 16:07:32 +02:00
Campbell Barton
5fe5118845 Cleanup: unused warning 2015-08-05 23:50:22 +10:00