Commit Graph

1189 Commits

Author SHA1 Message Date
Peter Lu
a070a5befa Mesh: added default UVs for Monkey, improved UVs for UV Sphere and Icosphere.
Fixes T47488 and T47478.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2224
2016-09-24 16:39:23 +02:00
Campbell Barton
710ab5be36 Cleanup: spelling, style 2016-07-31 17:41:05 +10:00
Campbell Barton
e8037867b6 Correct mistake comparing vertices 2016-07-22 18:18:59 +10:00
Campbell Barton
5f7fd0444d BMesh: improve BM_face_splits_check_legal
- remove edge scaling, instead avoid checking intersections with connected edges.
- replace local line intersection functions with BLI_math
- center the projection for more precise calculation.
2016-07-20 10:00:35 +10:00
Campbell Barton
bd59206b5c Cleanup: style, spelling 2016-07-19 09:16:38 +10:00
Campbell Barton
30d951ce34 Cleanup: spelling 2016-07-08 09:49:01 +10:00
Campbell Barton
124bfa4d2d Cleanup: spelling, style 2016-07-08 00:48:45 +10:00
Campbell Barton
b1047640ad BMesh: utility function to resize bmesh elements
This can be used to re-allocate bmesh data with/without tool flags.
Needed for Symmetrize since it uses bmesh operators from dyntopo.
2016-07-02 18:18:47 +10:00
Campbell Barton
0a026033ae BMesh: make toolflags optional
Saves 8 bytes per vert/edge/face.
Gives overall ~20-25% memory saving for dyntopo sculpting
and modifiers that use BMesh.
2016-07-01 19:29:22 +10:00
Campbell Barton
e6d947f037 BMesh Intersect: use flags to keep track of verts
For simple cases bitmasks were OK, but didnt work for vert/edge, vert/edge tests.

Tag verts instead, makes logic easier to follow and gives minor speedup.
2016-06-29 16:09:58 +10:00
Campbell Barton
a10117562f BMesh: avoid redundant calculations comparing angles 2016-06-24 19:01:35 +10:00
Campbell Barton
73a9c56607 Fix T48716: Knife cut creates inverted normals
In the case of having 3+ boundary edges, we need to find the best.
2016-06-24 18:58:42 +10:00
Campbell Barton
57744df38f Correct recent change to edge-net
Need account for cases where vertex connects a single edge.
2016-06-23 22:20:40 +10:00
Campbell Barton
8ae74ece9a Fix null-pointer free
Own error in recent decimeter commit
2016-06-22 05:34:04 +10:00
Campbell Barton
a170607578 Fix T48683: Knife cut creates hole
BM_face_split_edgenet wasn't correctly detecting boundary vertices to walk over,
since vertices may be attached to boundary edges not part of the newly created face.
2016-06-21 08:10:56 +10:00
Campbell Barton
ed225d4517 BMesh: avoid verts-of-edge iterator
Since this function is called a lot, loop over data directly.
2016-06-21 08:10:51 +10:00
Campbell Barton
65df2fd997 bmesh py api: expose BM_face_calc_tangent_*
D1988 by @wisaac, with own edits and improvements.

This improves on existing tangent calculation functions too.

- BM_face_calc_tangent_auto: Chooses method based on number of sides, used by manipulator (not exposed to Python).
- BM_face_calc_tangent_edge: from longest edge.
- BM_face_calc_tangent_edge_pair: from longest edge-pair (most useful with quads).
- BM_face_calc_tangent_edge_diagonal: edge farthest from any vertex.
- BM_face_calc_tangent_vert_diagonal: vert farthest from any vertex.

Also optimize BM_vert_tri_calc_tangent_edge* functions to avoid sqrt.
2016-06-12 15:12:34 +10:00
Campbell Barton
fe766d9c7a BMesh: don't alloc zero sized select elem array 2016-05-26 15:56:12 +10:00
Campbell Barton
ede742917a Correct BM_iter_mesh_bitmap_from_filter return 2016-05-14 04:49:42 +10:00
Campbell Barton
689e45284b Recent bmesh face-join caused regression (T48407) 2016-05-12 16:11:42 +10:00
Campbell Barton
a46d930d8b BMesh: add BMW_ISLAND_MANIFOLD
An island walker that only walks over manifold edges.
2016-05-12 05:59:59 +10:00
Campbell Barton
f6948083e9 BMesh Island Walker: use direct loop access 2016-05-12 05:30:20 +10:00
Campbell Barton
135064c45e BMesh: remove exception from face-join function
Callers need to check for NULL, if we need to know exact cause it could be a return arg.
2016-05-12 04:42:45 +10:00
Campbell Barton
1b003511be BMesh: boundary walker, skip non-manifold loops
Instead of setting an exception, treat non-manifold edges as boundaries.
2016-05-12 04:39:01 +10:00
Campbell Barton
674bf2fe58 BMesh: add check for manifold loop 2016-05-12 04:37:36 +10:00
Campbell Barton
4a135ad2b7 BMesh: correct fix for face-join removing attached faces 2016-05-11 20:12:52 +10:00
Campbell Barton
e525a06800 BMesh: only remove loose geometry when joining faces
Joining faces could remove faces that happened to share an edge that would normally be removed.
2016-05-11 02:47:38 +10:00
Campbell Barton
e0e7d94f79 Fix error introduced by removing faces before executing bridge
Commit 86abddc9, caused an error when the face-region included boundary edges.
Since removing the faces first, caused the edges along the boundaries to be removed.

Add support for deleting faces and internal edges, that keeps boundaries.
2016-05-09 16:21:00 +10:00
Campbell Barton
bc1a7d9283 Cleanup: warnings
Values set but not used
2016-05-06 16:49:25 +10:00
Campbell Barton
4aaafcbc45 Fix for fix, sorry for the noise 2016-05-06 05:46:07 +10:00
Campbell Barton
2812a8f7eb Missed last commit 2016-05-06 05:42:33 +10:00
Campbell Barton
7122b05ac3 Correct own mistake int recent transform API edits
Need to return number of enabled elements.
2016-05-06 05:40:07 +10:00
Germano Cavalcante
0b5a0d8412 Transform/Snap: EditMesh/BKE_bvhutils API improvements
Separate the creation of trees from EditMesh from the creation of trees from DerivedMesh.
This was meant to simplify the API, but didn't work out so well.

`bvhtree_from_mesh_*` actually is working as `bvhtree_from_derivedmesh_*`.
This is inconsistent with the trees created from EditMesh. Since for create them does not use the DerivedMesh.

In such cases the dm is being used only to cache the tree in the struct DerivedMesh. What is immediately released once
bvhtree is being used in functions that change(tag) the DM cleaning the cache.

- Use a filter function so users of SnapObjectContext can define how edit-mesh elements are handled.
- Remove em_evil.
- bvhtree of EditMesh is now really cached in the snap functions.
- Code becomes organized and easier to maintain.

This is an important patch for future improvements in snapping functions.
2016-05-06 05:01:51 +10:00
Campbell Barton
e30f0427a5 Fix error in BM_face_exists_overlap_subset
Was re-using loop index, thanks to @bzztploink for spotting!
2016-05-05 01:35:09 +10:00
Campbell Barton
6d0cae56e8 Fix T48290: Hook fails after deleting geometry
Now CD_SHAPEKEY_INDEX customdata is stored in edit-mode when hooks and vertex parents are used.

This also fixes a bug where undo would loose key-index data.

Move to structs for BM_mesh_bm_to/from_me to avoid passing many argument, which mostly aren't used.
2016-04-29 23:39:50 +10:00
Campbell Barton
b5ce2bbef7 BMesh: when multiple vertices have the same key-index, use the first
Simple error case where many vertices share an original index,
now use the first match instead of the last.
2016-04-29 21:52:09 +10:00
Campbell Barton
d3344ca7b1 Minor optimization to bmesh shape key conversion
Avoid linked linked loop and custom-data lookups per vertex,
use a table of shape-keys with array offsets instead.
2016-04-29 15:02:04 +10:00
Campbell Barton
83b5f0268e Fix T48012: Knife Project crash 2016-04-01 06:27:35 +11:00
Campbell Barton
2683dd8b93 Docs: add missing bmesh.ops descriptions 2016-03-20 19:40:03 +11:00
Sergey Sharybin
d042962025 Cleanup some warnings 2016-03-15 14:16:16 +05:00
Campbell Barton
b9ae96dc12 Cleanup: move MDisps flipping to own function 2016-03-14 15:33:54 +11:00
Campbell Barton
66043cc6c1 Fix T47788: Symmetrize flips multi-res data
Symmetrize was unusable with multi-res data,
add an option for the bmesh operator not to flip the multi-res depth.
2016-03-14 14:21:16 +11:00
Campbell Barton
0bcbbb1ee3 Fix T47749: Crash subdividing wire edge w/ mdisps 2016-03-11 10:32:56 +11:00
Campbell Barton
5fd0c1ed3f BMesh: avoid assert dissolving degenerate faces
For dissolving 2-sided faces, theres no need to check they are valid before removal.
2016-03-06 17:25:56 +11:00
Campbell Barton
4e500101a7 Cleanup: quiet -Wcomma, cast to void where needed 2016-03-05 09:16:12 +11:00
Mike Erwin
a1d7f67d81 cleanup: spelling / typos
no functional changes
2016-01-28 00:30:50 -05:00
Campbell Barton
f5604af464 Cleanup: use BM_mesh_* prefix for BMesh functions 2016-01-14 13:00:11 +11:00
Bastien Montagne
c6c223ade6 Fix T47164: [Scene.raycast] - True result when it should be False.
We cannot use FLT_MAX as initi distance for raycast...

Renamed TRANSFORM_DIST_MAX_RAY to BVH_RAYCAST_DIST_MAX, moved it into BLI_kdopbvh,
and use in RNA raycast callbacks (and all other places using that API).
2016-01-12 10:09:00 +01:00
Campbell Barton
0ded953eea Cleanup: warning/spelling 2016-01-09 22:56:43 +11:00
Campbell Barton
3afa72b6c7 BMesh: BM_loop_share_edge_check utility func 2015-12-27 22:39:22 +11:00