Commit Graph

2740 Commits

Author SHA1 Message Date
Tamito Kajiyama
385c72f5f2 Merged changes in the trunk up to revision 55546.
Conflicts resolved:
source/blenderplayer/bad_level_call_stubs/SConscript

Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899
to make it easier to merge trunk changes.
2013-03-24 12:13:13 +00:00
Tamito Kajiyama
866d80bdf2 Removed a Freestyle-specific function call from bf_windowmanager.
Suggested by Sergey Sharybin through a code review of the branch.
2013-03-23 21:38:35 +00:00
Tamito Kajiyama
62cede96d3 A major code update for making the DNA file specification of Freestyle settings
and RNA for it independent of the build flag for enabling Freestyle.  Suggested
by Sergey Sharybin through a code review of the branch.

* Many #ifdef WITH_FREESTYLE blocks were removed to always have Freestyle-specific
DNA file specification and RNA for it built in Blender.  This will allow Freestyle
setting survive even when a non-Freestyle build is used for loading and saving
files.  It is noted that operations are still conditionally built through #ifdef
WITH_FREESTYLE blocks.

* To this end, new blenkernel files BKE_freestyle.h and intern/freestyle.c have
been added.  All API functions in FRS_freestyle_config.h as well as some of those
in FRS_freestyle.h were moved to the new files.  Now the relocated API functions
have BKE_ prefix instead of FRS_.
2013-03-23 03:00:37 +00:00
Campbell Barton
a79e10157d code cleanup: use NULL rather then 0 for pointers, and make vars static where possible.
also found unintentionally defined enum/struct variables that where only meant to be defining the type.
2013-03-22 05:34:10 +00:00
Campbell Barton
401fdf5065 py api: add Object.update_from_editmode(),
Useful for python exporters to avoid toggling editmode on export, moved into own function ED_object_editmode_load(obedit).
2013-03-21 14:12:04 +00:00
Sergey Sharybin
808ac6debf Prefetching for movie clips
This commit basically implements frames prefetching for
movie clip datablock.

Number of frames to be prefetched is controlled in User
Preferences, System tab, Prefetch Frames option.

Currently prefetching is destructive-less for movie cache,
meaning mo frames will be removed from the cache when while
prefetching. This is because it's half of simplier to
implement, but it also makes sense from tracking point of
view -- we could want to playback in both directions and
removing frames from behind time cursor is not always a
good idea.

Anyway, smarter prefetching strategy could be developed
later.

Some implementation notes:

- Added MEM_CacheLimiter_get_memory_in_use function to get
  memory usage of specified memory limiter.

- Fixed prototype of MEM_CacheLimiter_get_maximum which
  was simply wrong (used wrong data type for output).

- Added some utility functions to movie clip and movie
  cache for direct cache interaction and obtaining cache
  statistics.

- Prefetching is implemented using general jobs system.
  which is invoking from clip draw function.

- Prefetcing will stop as soon other job or playback starts.
  This is done from performance point of view. Jobs will
  likely require lots of CPU power and better to provide
  whole CPU to it.

  Playback is a bit more complicated case. For jpeg sequence
  playback prefetching while paying back is nice. But trying
  to prefetch heavy exr images and doing color space
  conversion slows down both playback and prefetching.

TODO:

- Think of better policy of dealing with already cached frames
  (like when cached frames from other clips prevents frames
  from current clip to be prefetched)

- Currently a bit funky redraw notification happens from
  prefetch job. Perhaps own ND_ is better to have here.

- Hiding clip while prefetch is active in theory shall stop
  prefetching job.

- Having multiple clips opened on file load will prefetch
  frames for only one of them.
2013-03-20 17:03:20 +00:00
Campbell Barton
e7c15beaf6 code cleanup: use booleans for mesh and selection code. 2013-03-19 23:17:44 +00:00
Campbell Barton
d466e1d3b4 add BLI_rcti,f_recenter()
fix for uninitialized variable use in radial_control_get_properties() and bad cast in bpy api's foreach_parse_args()
2013-03-19 10:54:52 +00:00
Campbell Barton
ae25aa2210 svn merge ^/trunk/blender -r55372:55392 2013-03-18 22:37:04 +00:00
Campbell Barton
29b7b344fc svn merge ^/trunk/blender -r55357:55372 2013-03-18 21:45:29 +00:00
Campbell Barton
01e9dae3dc code cleanup 2013-03-18 18:25:05 +00:00
Ton Roosendaal
0ee5a2b956 Just added a comment:
To make circle select allow pass-through for view events, several issues have to be
tackled. 
 1) other modal ops run on top (border select), 
 2) middlemouse is used now 
 3) and what for tablet/trackpad or people without middlemouse?

The MMB deselection for border/circle is not optimal now... needs rethinking this.

Better would be to check on non-persistant-modality for circle, to start with gesture style
event like lasso or border can do now.
2013-03-18 12:16:19 +00:00
Tamito Kajiyama
c1ceab1281 Merged changes in the trunk up to revision 55357.
Resolved conflicts:
release/datafiles/startup.blend
source/blender/editors/space_nla/nla_buttons.c

Also updated source/blender/blenkernel/intern/linestyle.c as a follow-up of
recent changes for the use of bool.
2013-03-18 00:48:59 +00:00
Ton Roosendaal
66a35e089a Fix for "draw images as texture"
Zooming in on images in Image window now shows pixels again (was filtered).

Now the glaDrawPixelsTex() and glaDrawPixelsAuto() have an argument to 
define if images should zoom in with linear filter, or draw pixels.
2013-03-17 17:32:45 +00:00
Campbell Barton
d9c9209608 code cleanup: quiet some -Wshadow warnings, mix of obvious mistakes and harmless global/local naming conflict. 2013-03-15 22:55:10 +00:00
Brecht Van Lommel
88cf1a2bc7 Screen: add exit callback for area and region types, this gets called when
hiding or removing an area or region.
2013-03-15 19:56:29 +00:00
Bastien Montagne
284e59d608 Add the possibility to define the translation context for py rna classes (operators, panels and menus).
Thanks to Campell and Brecht for the reviews!
2013-03-15 14:32:29 +00:00
Campbell Barton
ffc8ecc587 use BLI_strncpy_rlen() rather then BLI_snprintf() when no formatting is needed.
also replace sprintf with strcpy when no formatting is done.
2013-03-14 10:39:18 +00:00
Brecht Van Lommel
a4c19c62bf WM: remove "No (valid) startup.blend found" message printed on startup, can be useful for debugging but hide it for normal usage. 2013-03-13 20:00:39 +00:00
Campbell Barton
aaa8a13c49 code cleanup: use const events for modal and invoke operators. 2013-03-13 09:03:46 +00:00
Campbell Barton
f6025018f5 change defaults for window state on X11 (yet again), after further discussion.
instead use a fixed size as a default, clamp by the desktop size and add some padding (to account for title bar and panel).
2013-03-12 14:55:52 +00:00
Irie Shinsuke
5792e77239 Patch [#34373] Use i18n monospace font in Text editor and Python console
This patch allows Blender to display i18n monospace font in the text
editor and the Python interactive console. Wide characters that occupy
multiple columns such as CJK characters can be displayed correctly.
Furthermore, wrapping, selection, suggestion, cursor drawing, and
syntax highlighting should work.

Also fixes a bug [#34543]: In Text Editor false color in comment on cyrillic

To estimate how many columns each character occupies, this patch uses
wcwidth.c written by Markus Kuhn and distributed under MIT-style license:

  http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c

wcwidth.c is stored in extern/wcwidth and used as a static library.

This patch adds new API to blenfont, blenlib and blenkernel:

BLF_get_unifont_mono()
BLF_free_unifont_mono()
BLF_draw_mono()
BLI_wcwidth()
BLI_wcswidth()
BLI_str_utf8_char_width()
BLI_str_utf8_char_width_safe()
txt_utf8_offset_to_column()
txt_utf8_column_to_offset()
2013-03-12 07:25:53 +00:00
Campbell Barton
f9f7070336 add STREQ macro (commonly used macro like CLAMP, MAX2, STRINGIFY). Use for some areas of the python api, bmesh. 2013-03-10 06:18:03 +00:00
Campbell Barton
7d585ed475 patch [#34103] check_for_dupid.patch
from Lawrence D'Oliveiro (ldo)

- more comments
- more uses of bool type
- define symbol for length of in_use array in check_for_dupid
2013-03-10 05:46:24 +00:00
Ton Roosendaal
85f15bb0ed Blender Anim player fixes:
- RGBA images (without alpha) now don't draw with alpha blending enabled
- Checkerboard backdrop for alpha images now shows on size of image
- Window always clears now, in very dark grey (so you can see black)
- On resizing window, the aspect of image is being kept, keeping the
  image always visible within the window frame
- Image now centers OK. 
- On pause, playback now halts (it was drawing same image all the time)
2013-03-09 14:57:06 +00:00
Campbell Barton
ddddb7bab1 code cleanup: favor braces when blocks have mixed brace use. 2013-03-09 03:46:30 +00:00
Ton Roosendaal
616a00950e Feature request:
Blender's anim player (blender -a) now allows drop of image or movie file.
It then restarts itself completely (close window, open new).
2013-03-08 13:03:04 +00:00
Sergey Sharybin
557b893dfd Border for compositor viewer node feature
This adds border option to compositor, which affects on
a backdrop and viewer nodes, which is useful for faster
previews and tweaks.

Final compositing still happens for the whole frame, but
if it'll be needed it's not so difficult to support it
as well.

To use border there's Ctrl-B shortcut in the compositor
editor, which i used to define region you want to restrict
compositing to. There's also "Viewer Border" option in
the N-panel in case you'll want to disable border
compositing.

Some areas could be cleaned a bit, like ideally it shall
not be viewer image clearing in viewer_border_update RNA
callback, but currently it's not so much clear how to
make it the same fast as simple memset and glue it
somehow to compositor. Will think of nicer solution a
bit later.
2013-03-07 17:47:30 +00:00
Campbell Barton
dfa8540cdf use bool for rna funcs. 2013-03-07 02:44:55 +00:00
Antony Riakiotakis
53b7bc8f1f Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is
always used in that context so we can at least avoid reverting it twice
:p.
2013-03-06 20:55:04 +00:00
Campbell Barton
e39f05e5fa patch [#34103] fileops_1.patch
from Lawrence D'Oliveiro (ldo) 

Add comments and use of bool type in fileops.c
2013-03-05 03:53:22 +00:00
Campbell Barton
f44b54d2a7 patch [#34103]
from Lawrence D'Oliveiro (ldo)

More use of bool type, necessitating adding inclusion of BLI_utildefines.h, or moving it up in the inclusion order if it was already included, in various places
- storage.c: make some variables only used in bli_builddir local to that
- storage.c: BLI_file_descriptor_size should allow 0 as a valid file descriptor
- path_util.c: make pointers to non-reentrant storage returned from folder routines const, necessitating making variables holding these returned pointers const elsewhere as well
- path_util.c: BLI_string_to_utf8 closes iconv context in case of conversion error
-  blf_lang.c: fill_locales routine now has its own "languages" local variable to construct paths (was stealing internal storage belonging to BLI_get_folder before)
2013-03-05 03:17:46 +00:00
Campbell Barton
0d5b028d43 patch [#34103] use boolean in path functions and add comments.
path_util_1.patch from Lawrence D'Oliveiro (ldo)
2013-03-04 19:27:51 +00:00
Ton Roosendaal
d1d01ed522 Bugfix
For 2.66a

Allow trackpad and magic mouse swipes to control brush size for circle select.
(Similar to mousewheel).
2013-03-04 17:06:16 +00:00
Tamito Kajiyama
66a2b84897 Merged changes in the trunk up to revision 54992.
Resolved conflicts:
release/scripts/startup/bl_ui/space_view3d.py
2013-03-03 15:07:49 +00:00
Campbell Barton
a02c8c4177 move toggle drag into a UI handler (was modal operator) 2013-03-03 03:29:57 +00:00
Bastien Montagne
1039135965 More UI messages fixes... 2013-02-28 15:31:20 +00:00
Sergey Sharybin
bad03bcfb1 Draw a checker board as a background for animation player
This makes it easier and useful to investigate alpha channels,
without this straight colors are displayed on the screen which
are completely useless in case of player.
2013-02-28 14:25:18 +00:00
Campbell Barton
4f982bf05a only apply workaround for [#33223] when using intel cards on windows. 2013-02-25 12:19:38 +00:00
Tamito Kajiyama
d120ec146d Merged changes in the trunk up to revision 54802. 2013-02-24 03:39:20 +00:00
Brecht Van Lommel
20220d47e3 Dependency Graph: some refactoring which should have no user visible impact
besides performance in some cases.

* DAG_scene_sort is now removed and replaced by DAG_relations_tag_update in
  most cases. This will clear the dependency graph, and only rebuild it right
  before it's needed again when the scene is re-evaluated.

  This is done because DAG_scene_sort is slow when called many times from
  python operators. Further the scene argument is not needed because most
  operations can potentially affect more than the current scene.

* DAG_scene_relations_update will now rebuild the dependency graph if it's not
  there yet, and DAG_scene_relations_rebuild will force a rebuild for the rare
  cases that need it.

* Remove various places where ob->recalc was set manually. This should go
  through DAG_id_tag_update() in nearly all cases instead since this is now
  a fast operation. Also removed DAG_ids_flush_update that goes along with
  such manual tagging of ob->recalc.
2013-02-21 19:33:04 +00:00
Sergey Sharybin
ba375ae699 Small correction to make strict compiler setup be happy 2013-02-19 13:41:58 +00:00
Brecht Van Lommel
e3b2df5806 Fix #34315: memory leak cancelling move to layer operator, after change to make
it not execute immediately when opening the popup.
2013-02-19 13:37:48 +00:00
Campbell Barton
0528162eb6 patch [#34320] Cross compiling with mingw-w64 on ubuntu
from Martijn Berger (juicyfruit)

applying since this is only corrects header case which is ignored on windows anyway.
2013-02-19 12:05:38 +00:00
Brecht Van Lommel
0aabcaca28 Fix #34285: sculpt/paint radial control F key operators did not adjust brush size
to retina pixel size correctly.
2013-02-17 14:53:29 +00:00
Bastien Montagne
c524b47912 Another huge bunch of UI translation fixes, mostly reported by Leon Cheung, Sv.Lockal, Gabriel Gazzán and Satoshi Yamasaki, thanks! 2013-02-17 13:56:49 +00:00
Tamito Kajiyama
92436c94d3 Merged changes in the trunk up to revision 54594. 2013-02-16 18:38:03 +00:00
Campbell Barton
b948c31258 revert own commit r54450, this works on X11 but not in Windows and caused bug [#34255] (which may be a bug in windows ghost?, not getting key release for modifiers).
Cross platform modifier keys on activating window better be handled at ghost level anyway.
2013-02-15 13:30:30 +00:00
Campbell Barton
9449866bdc fix (for one case of...) [#33949] T_ALT_TRANSFORM conflicts with "emulate 3 button mouse"
ShrinkFatten operator now uses scale key to toggle 'Even thickness' option.
With the default keymap this is Alt+S,S.

Added functionality so the header print can get the key used for the modal keymap, some other operators should make use of this too.
2013-02-14 14:01:02 +00:00
Campbell Barton
9bd1e46b4a add missing NULL checks - could cause crashes in rare cases. 2013-02-14 01:01:08 +00:00