Campbell Barton
8bef305b6d
Cleanup: move BLI_timestr to BLI_timecode
2015-06-30 14:47:31 +10:00
Dalai Felinto
56ca7f34dd
Fix T45237: Dither dosn't work in Blender Internal Renderer after Multi-View
2015-06-29 18:10:15 -03:00
Julian Eisel
40d19b519d
Node Editor: Use Smaller Factor for Grid Snapping
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An attempt to treat @sebastian_k's blood pressure a bit.
2015-06-29 22:05:13 +02:00
Dalai Felinto
3d12d4b94f
Fix T45234: Stereo Parallel vs. Off-Axis
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Parallel rendering was not working.
The idea of having parallel convergence mode to render as parallel but
visualize as off-axis was good, but it was leading to some complications
in the code.
I think it's more clear to the user if parallel looks and render as
parallel, and if she wants to pre-visualize the converged planes, simply
temporarily set the camera to off-axis.
2015-06-29 10:24:25 -03:00
Sergey Sharybin
295d0c52a2
Fix T45022: Update missing when linking objects with new depsgraph
2015-06-29 12:59:21 +02:00
Campbell Barton
e35a26fbef
Fix T45156: scaling region crash
2015-06-29 20:48:00 +10:00
Campbell Barton
827ccc343f
Partial fix T45156: scaling region crash
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'ar->winy' may not be initialized, making regions zoom in (past limits)
and attempt to draw very large text (~10x10k size characters), often crashing.
Fix isn't complete since it only corrects factory startup.
2015-06-29 16:49:23 +10:00
Sybren A. Stüvel
9f48aa45ad
BGE: added clamping of angular velocity.
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Angular velocity clamping was missing from the BGE. It is implemented
similarly to the linear velocity clamping. It is needed to be able to
drive physical simulations of systems that have a limited rotational
speed.
Reviewed by: campbellbarton, panzergame, ton
Differential Revision: https://developer.blender.org/D1365
2015-06-28 12:54:53 +02:00
Campbell Barton
32319dd106
Cleanup: remove BLI prefix from BKE funcs
2015-06-28 19:09:52 +10:00
Bastien Montagne
2ef3c43c5d
Fix T45214: BI render: maximum saturation bug in shadow pass with non-shadow lighting.
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In case scene lighting would only have non-shadow light source, shadow intensity
would remain to 'pitch black'...
2015-06-28 10:53:07 +02:00
Campbell Barton
3d616ccba8
Temporarily disable absolute snapping
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This really should have been finalized as a design task first,
there are too many open topics on how it should work.
2015-06-28 10:13:11 +10:00
Bastien Montagne
aac5485fca
Fix T45216: File Browser shows negative sizes for large files.
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Simply backport small part of work from asset-experiments here (using double and
adding tera-bytes unit), looks like off_t is not always 64bits even on a 64bit OS...
2015-06-27 23:39:48 +02:00
Antony Riakiotakis
3d7329950e
OpenGL debug contexts:
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Enable debug output in debug contexts for gl 4.3+
2015-06-27 17:20:30 +02:00
Campbell Barton
48ef0501b7
Transform: absolute grid snapping
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D910 by @donfabio with edits
New icon for menu is still TODO
2015-06-27 20:03:28 +10:00
Bastien Montagne
e170d6be7f
Cleanup: all params of BLI_str partition funcs can be const...
2015-06-27 11:00:47 +02:00
Bastien Montagne
ecb6a6df52
OpenEXR cleanup: get rid of public IMB_exr_split_token, use BLI str helpers instead of own cooking.
2015-06-27 10:24:54 +02:00
Bastien Montagne
4d043c99dc
Extend BLI_str_partition_ex: add possibility to define a right limit to the string.
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Now you can define `end` pointer as right limit of the string (allows to easily search
in substring, especially useful when searching from right).
2015-06-27 10:24:54 +02:00
Bastien Montagne
e78b03f9e9
Fix part of code in load_image_single() wrongly disabled when WITH_OPENEXR was disabled.
2015-06-27 10:24:54 +02:00
Bastien Montagne
ab85c5f980
Fix crasher when loading multiview OpenEXR image.
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With multiview/multilayer OpenEXR file, `load_image_single()` will return NULL ibuf,
since it has already populated ima (with `image_create_multiview()` or
`image_create_multilayer()` calls).
Also, added some more checks before doing `IMB_ImBufFromStereo3d()`, to be sure
we do have enough slots in ibuf_arr, and we do not overwrite second ibuf either.
2015-06-27 10:24:54 +02:00
Bastien Montagne
851d7535d9
Fix T45204: String Splitting Function Bug: Using OpenEXR function even if compiled without OpenEXR.
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Seriously!!!
Also, fix a potential buffer overrun here.
This should be backported to final release.
2015-06-27 10:24:54 +02:00
Antony Riakiotakis
c58b5acefd
Fix crash on undoing after 8690ea6
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Forgot to clear the mutex when reloading the scene.
2015-06-26 17:50:08 +02:00
Antony Riakiotakis
79c106705a
Make code compile with GPU_DEBUG
2015-06-26 17:40:54 +02:00
Antony Riakiotakis
8690ea611e
Fix T45199 crash when editing material nodes.
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Issue is data race between preview job and GPU nodetree evaluation when
localizing the nodetree. Data race happens due to localizations doing
overrides on original nodes' new_node variable.
Solution here could probably be to use a hash for mapping of old to new
nodes but will prefer simple brute force lock for now.
2015-06-26 14:47:53 +02:00
Campbell Barton
09e89f01a6
Cleanup: transform center
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store global center in transform struct,
some code was calculating all the time, this is useful to keep available.
2015-06-26 16:21:04 +10:00
Campbell Barton
c74255181e
Cleanup: transform aspect
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Transform code had duplicate aspect checking,
now store aspect in TransInfo.aspect for reuse.
2015-06-26 15:45:09 +10:00
Antony Riakiotakis
2cdcb1c171
Revert "Fix off by one error in display of start/end frame in sequencer."
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This reverts commit 0e02ad8b64 .
Initial commit was done so visual result fits with animation cursor
in timeline but this makes it so it looks like one extra frame is
rendered. Other idea would be to render one less frame for sequencer
but this is not so nice either. Generally here's no way to be
fully consistent here, but at least let's be workflow-consistent
2015-06-25 20:10:30 +02:00
Antony Riakiotakis
0e83b0854f
Fix T45191 Speed strip behaviour not easy to predict.
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Code here calculated speed based on underlying strip start position,
which was not really visible, making prediction of the result really
difficult. Things here are simple: As long as the strip exists,
manipulate the current frame by the provided factor.
2015-06-25 19:49:08 +02:00
Antony Riakiotakis
284d294f2c
Fix T45190 effect muting does not restore original sequencer display.
2015-06-25 18:21:58 +02:00
Campbell Barton
c0ea3099c5
Correct error in recent refactor
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Closed loops missed last line
2015-06-25 22:11:25 +10:00
Campbell Barton
ef57051e9c
Select flush was missing in delete edge-loop
2015-06-25 21:06:47 +10:00
Campbell Barton
c40205738b
Weight Paint: replace Blend with Smooth tool
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Improved behavior
- can smooth # iterations
- option to expand/contract weights
- optionally mix with all/selected/unselected
2015-06-25 16:17:24 +10:00
Campbell Barton
ba98e6148b
API calls for converting weights to float array
2015-06-25 16:17:24 +10:00
Campbell Barton
42314b32f2
Cleanup: generalize weight paint poll function
2015-06-25 08:32:09 +10:00
Campbell Barton
1676fcded0
WeightPaint Blend: don't stack mem for dverts
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Bad assumption since this could be a large list
2015-06-24 20:42:02 +10:00
Campbell Barton
a09af2dc7b
Fix edge/vert slide UV-correct, small face error
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Decrease epsilon to prevent flickering with small faces.
2015-06-24 11:21:54 +10:00
Campbell Barton
9ce738e0f6
Fix edge/vert slide UV-correct & non-planar faces
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non-flat ngons would give instability (bad UV's).
2015-06-24 11:21:54 +10:00
Campbell Barton
a33b1ce500
Correct recent error
2015-06-24 11:21:54 +10:00
Dalai Felinto
227aefc18b
RNA: exposing image_user settings for ImageTextureNodes
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This is required in order to access image sequence frame_duration and
frame_offset among other settings.
2015-06-23 21:19:58 -03:00
Campbell Barton
0d4cca6593
Fix edge/vert slide UV-correct & zero length edges
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When calculating loop angle weighting, skip overlapping vertices.
2015-06-24 09:54:23 +10:00
Campbell Barton
f1bad1d16b
Improve dist_***_to_corner_v3v3v3 precision
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Remove offset before calculating distance.
Define 'plane3' to BLI_math, since we often don't need the 4th component.
2015-06-24 07:21:11 +10:00
Campbell Barton
40a345a9c7
Cleanup: style
2015-06-24 05:13:43 +10:00
Antony Riakiotakis
04e9a707f4
Subsurf: Make color layer aquisition order for textured draw match
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cdderivedmesh
2015-06-23 17:48:46 +02:00
Bastien Montagne
b318795c3b
Fix T45051: Curve parent bug.
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PARCURVE is deprecated parting type, should never have been exposed to user!
Not a regression, but safe enough for final 2.75 imho.
2015-06-23 17:35:55 +02:00
Campbell Barton
72e812de7c
Fix T45123: 2D line intersection fails
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Co-linear lines could detect as intersecting even if they weren't overlapping.
2015-06-23 21:01:12 +10:00
Campbell Barton
ec8e0336a9
Cleanup: use 2d math funcs for line intersection
2015-06-23 21:01:11 +10:00
Antony Riakiotakis
7ecb199d86
Fix stupid mistake
2015-06-23 12:58:33 +02:00
Antony Riakiotakis
cb5aecdae9
Code cleanup: Use enums for redraw timer operator, makes things more
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readable
2015-06-23 12:53:33 +02:00
Antony Riakiotakis
91fde2891c
Fix edge drawing, total loose edges can only be determined -after- the
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edge buffer has been setup (this is where they are counted)
2015-06-23 12:06:36 +02:00
Campbell Barton
f1917a2188
Allow editing the text editor line directly
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Alternate solution for T44855
2015-06-23 10:17:00 +10:00
Campbell Barton
d6e180e75a
Fix T45117: Dark dupli-face objects (regression)
2015-06-23 08:02:00 +10:00