Campbell Barton
b4a0152e76
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
Campbell Barton
07065b27b8
style cleanup
2012-03-28 05:03:24 +00:00
Campbell Barton
b8a71efeba
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
Campbell Barton
4f19c1a995
spelling cleanup
2012-03-18 07:38:51 +00:00
Campbell Barton
640d766370
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
Campbell Barton
ea13ec1699
Spelling Cleanup
2012-03-01 12:20:18 +00:00
Campbell Barton
47c373c7a9
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
Daniel Stokes
b200c7a4df
Fixing a crash when converting physics objects in the Game Engine.
2012-02-26 21:57:51 +00:00
Campbell Barton
b8e019d839
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
Campbell Barton
3937ec7d11
svn merge ^/trunk/blender -r43887:43918
2012-02-05 22:13:10 +00:00
Benoit Bolsee
223216a36f
BGE bug #21947 : Softbodies not using object size. Fixed by scaling the shape before creating the soft body.
2012-02-05 09:32:35 +00:00
Campbell Barton
e59ab6486f
svn merge -r41751:41779 ^/trunk/blender
2011-11-15 02:05:32 +00:00
Campbell Barton
e84c0980a3
correct indentation and some whitespace edits (no functional changes)
2011-11-11 13:09:14 +00:00
Campbell Barton
15e6d6cd75
svn merge ^/trunk/blender -r41226:41227 .
2011-10-24 12:43:08 +00:00
Campbell Barton
70bf00a74c
svn merge ^/trunk/blender -r41200:41226 .
2011-10-24 08:45:55 +00:00
Campbell Barton
ad1d3dd30f
svn merge ^/trunk/blender -r41175:41200 --- will need to apply fix after
2011-10-24 07:56:42 +00:00
Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Campbell Barton
67e744ccf0
fix some typo's
2011-10-23 15:27:36 +00:00
Campbell Barton
74017cb020
header cleanup and typo's
2011-10-22 01:53:35 +00:00
Campbell Barton
aa6d7ebd14
svn merge ^/trunk/blender -r40720:40872
2011-10-09 07:31:15 +00:00
Campbell Barton
c27926896f
spaces -> tabs (whitespace only changes)
2011-10-06 22:04:01 +00:00
Campbell Barton
58227c1016
svn merge -r39878:39890 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-03 12:57:33 +00:00
Campbell Barton
8e232af37c
svn merge -r39831:39877 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-03 02:49:21 +00:00
Campbell Barton
0cd5dce245
whitespace edits
2011-09-03 02:15:49 +00:00
Campbell Barton
2365c64014
whitespace bge edits
2011-09-01 02:12:53 +00:00
Campbell Barton
fc95382a97
svn merge -r38400:38500 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-26 03:55:23 +00:00
Campbell Barton
6199276053
svn merge -r37800:37900 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-25 14:54:29 +00:00
Campbell Barton
97d0846d2c
svn merge -r37335:37500 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-24 13:03:48 +00:00
Campbell Barton
5792bd7cc7
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
Campbell Barton
33e554799b
Minor warning cleanup & fix
...
- comment/remove assignments from values to themselves.
- add case break statements (no functional change but some source code checkers notice).
- fix python errors when the sculpt brush is None.
2011-06-27 03:36:14 +00:00
Campbell Barton
3d7dc49e3e
warning fix for gcc
2011-06-11 15:37:16 +00:00
Campbell Barton
8949387186
svn merge -r37028:37030 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-05-31 05:28:00 +00:00
Campbell Barton
08d6932c86
svn merge -r36900:37028 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-05-31 05:11:04 +00:00
Campbell Barton
09da9d4393
cmake maintenance
...
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
M.G. Kishalmi
9b5800bcd7
fixed "rather then" -> "rather than" typos all over the place
2011-05-28 13:11:24 +00:00
Joseph Eagar
6ef77cf95a
=bmesh= merge from trunk at r36529
2011-05-08 23:43:18 +00:00
Brecht Van Lommel
cb12337363
Code cleanup: remove source/kernel module, this wasn't really the kernel of
...
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-06 20:18:42 +00:00
Erwin Coumans
b5a2d7f15e
Bugfix for #26795 and #26917 , Fix a bug that cause the radar sensor to break
...
Never memset(&ob, 0,sizeof(class)) when there is a constructor, it overrides all memory.
The problem was that the memset(0) was setting the scaling to (0,0,0), the height of the cone became 'infinity'
so GJK would iterate 'MAX_ITER' without converging due to this #NAN value
2011-04-20 04:55:58 +00:00
Joseph Eagar
c98148a963
=bmesh= merge from trunk at r36153
2011-04-15 01:19:13 +00:00
Campbell Barton
ca254dd37b
add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library.
2011-04-05 23:31:01 +00:00
Erwin Coumans
952aa9804f
fixes in Bullet stuff, roll influence for raycast vehicles was broken,
...
enable the setPhysicsTicRate for BGE Python
2011-03-29 18:44:18 +00:00
Erwin Coumans
c0ab420a73
apply patch for body suspend/resume
...
See also issue #26614
http://projects.blender.org/tracker/index.php?func=detail&aid=26614&group_id=9&atid=306
2011-03-29 15:46:02 +00:00
Joseph Eagar
bbbbea6024
scons fix
2011-03-17 23:30:29 +00:00
Erwin Coumans
6c972d634e
BGE PhysicsConstraints.exportBulletFile improvement: also export the object names to .bullet files.
2011-03-16 21:20:24 +00:00
Erwin Coumans
5e374328a8
update Bullet physics sdk to latest trunk/version 2.78
...
add PhysicsConstraints.exportBulletFile(char* fileName) python command
I'll be checking the bf-committers mailing list, in case this commit broke stuff
scons needs to be updated, I'll do that in a second.
2011-03-12 20:34:17 +00:00
Dalai Felinto
12f77ddb9e
BGE fix: complement to recent patch for Rigid Body Constraint. patch by Juha Mäki-Kanto (kanttori)
2011-02-28 20:22:28 +00:00
Dalai Felinto
ac1b08a928
BGE patch: [ #26223 ] Some RigidBody joints fixes (ui angles, conetwist/hinge limits etc) by Juha Mäki-Kanto + ui changes pour moi
...
From the tracker:::
Issues fixed:
- ConeTwist-constraint's params weren't making it to the CcdPhysicsEnvironment, also added Hinge's params.
- UI wasn't using angles where applicable.
- btHingeConstraint's constructor can create frame-matrices which don't align so the hinge doesn's start at 0 degree tilt.
This is an issue when setting limits.
Changes:
- UI: Hinge limits can be set (and disabled).
- UI: ConeTwist only has max-limits and only the twistX can be disabled
- PyApi via rna_constraint.c: added the functions limit_xyz_min, limit_xyz_max (for 6dof), limit_angle_xyz_min,
limit_angle_xyz_max (for 6dof), limit_angle_x_min, limit_angle_x_max (for hinge).
- PyApi: dropped python-function limit_cone_min.
.:. Extra:
UI Changes:
- renamed "RigidBody Joint" to "Rigid Boidy Joint"
- reorganized UI to conform with other parameters (e.g. Limit Rot)
- added dis/active all over the place :)
2011-02-27 09:21:13 +00:00
Joseph Eagar
f01261d040
merge with/from trunk at r35190
2011-02-27 06:19:40 +00:00
Nathan Letwory
8476f26bc6
doxygen: gameengine/Physics tagged.
2011-02-25 13:37:23 +00:00
Nathan Letwory
5b607701a7
doxygen: prevent GPL license block from being parsed as doxygen comment.
2011-02-23 10:52:22 +00:00