Alex Fraser
558b646216
Committing patch #27442 : Adaptive time step for fluid particles. The number of
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subframes can now be altered automatically while an SPH (fluid particle)
simulation is running.
2011-09-25 11:51:28 +00:00
Bastien Montagne
9931c9442e
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-25 09:55:13 +00:00
Campbell Barton
3379099a6e
patch [ #28616 ] Multiple particle systems support
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from Andrea Rugliancich (andrearu01)
2011-09-25 07:42:43 +00:00
Mitchell Stokes
58a74bc87f
BGE Animations: Fixing various Action Actuator compatibility issues reported by Dalai in issue #28723 .
2011-09-25 07:03:20 +00:00
Campbell Barton
0f21ecdb16
added bone envelope to the editbone UI, also use more BLI_math functions for armature drawing.
2011-09-25 05:48:16 +00:00
Campbell Barton
2d5dd02db8
correction to armature drawing code, was implicitly casting the bone flag to a short when it contains flags in the int range.
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also was converting pose bone constflag to an int which is harmless but may as well not to it.
2011-09-25 04:55:04 +00:00
Campbell Barton
e3c9986b7c
fix [ #28459 ] Fly mode problem: "Precision enable" not working in 2.59
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also added back freelook (from 2.4x) - so you can loop about without changing direction.
2011-09-25 04:47:46 +00:00
Campbell Barton
81f7e361d2
make new rna variables more consistant with existing names.
2011-09-25 02:49:46 +00:00
Dalai Felinto
51555877b0
manual update on changelog (python API)
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Change as suggested by Campbell.
I'm not sure if this is the way to do for enums, I will check with him later
2011-09-24 23:50:00 +00:00
Dalai Felinto
3b40eea3cd
removing texface rna - changelog.rst update soon
2011-09-24 22:15:37 +00:00
Tamito Kajiyama
c0c488d0b2
Merged changes in the trunk up to revision 40520.
2011-09-24 21:39:11 +00:00
Campbell Barton
7a103d33eb
fix for assert
2011-09-24 16:52:54 +00:00
Campbell Barton
b392539e40
optimization for scanfill allocation function.
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- replace "size= 4*( (size+3)/4 );" with "size = (size + 3 ) & ~3;"
- split new_mem_element into 2 functions, one to reset, another to allocate so allocating isnt checking to reset each time.
2011-09-24 16:38:02 +00:00
Bastien Montagne
1ddb64817d
Minor: Added PROP_DISTANCE sub-type to min/max dstances of WeightVG Proximity, and Radius of Warp modifiers.
2011-09-24 16:17:23 +00:00
Campbell Barton
cb6255fdf8
edits to internal renderer - no functional changes.
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- move some larger vars into a nested scope.
- replace memset with zero initializer.
- rempace VECCOPY macros with copy_v3v3
- change function args to give the float array length.
2011-09-24 14:34:24 +00:00
Campbell Barton
1f12740a82
make error prints more helpful & correct some comments for rip code.
2011-09-24 12:13:13 +00:00
Campbell Barton
4779b162ac
fix for missing memfree with raddish merge, copy over changes from trunk for switching mode - Ctrl+Tab wasnt setting weight paint.
2011-09-24 11:42:11 +00:00
Campbell Barton
e63c124e2b
fix [ #28736 ] FaceMask crash on Weight Paint
2011-09-24 11:24:34 +00:00
Campbell Barton
8247bf6fa6
svn merge ^/branches/bmesh/blender -r40512:40513
2011-09-24 11:10:53 +00:00
Campbell Barton
dab7dba2db
svn merge ^/trunk/blender -r40498:40511
2011-09-24 11:03:52 +00:00
Andrew Wiggin
2cc2e9b841
Another rip fix for rip grabbing the wrong side of the split edges
2011-09-24 10:01:04 +00:00
Bastien Montagne
37cd3368da
Minor: Other UI strings typos and tweaks. Also updated french po & mo
2011-09-24 09:57:47 +00:00
Sergey Sharybin
a043133bab
Fix for recent Campbell's commit.
2011-09-23 19:33:04 +00:00
Campbell Barton
a189b71a28
some speedup for drawing mesh in texture mode.
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- only pass if the mesh has vertex colors to drawParams() rather then the mcol its self, this saves a lookup on the color.
- drawing textures in editmode with no vertex colors would still lookup vertex colors on each face, instead cache this info for all faces.
2011-09-23 18:29:45 +00:00
Bastien Montagne
120895fd24
Fix [ #28729 ] World units not used for new object creation.
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Setting PROP_DISTANCE subtype for "size" properties of add mesh operators.
2011-09-23 17:44:57 +00:00
Andrew Wiggin
f6510be5ac
Fix a trunk->bmesh MSVC build break
2011-09-23 15:30:34 +00:00
Andrew Wiggin
bf95e3c34e
Port jfke and jekv euler functions to new bmesh structures
2011-09-23 14:38:45 +00:00
Campbell Barton
d7a5429f42
svn merge ^/trunk/blender -r40491:40498
2011-09-23 13:55:06 +00:00
Campbell Barton
38132d68d6
fix script error and quiet warnings about "." description ending.
2011-09-23 13:31:48 +00:00
Campbell Barton
9494340dae
svn merge ^/trunk/blender -r40432:40491
2011-09-23 13:04:01 +00:00
Andrew Wiggin
74e21161e3
Solidify bmesh op and edit mode tool
2011-09-23 12:06:47 +00:00
Campbell Barton
5bd83eede0
svn merge ^/trunk/blender -r40405:40431
2011-09-23 11:30:55 +00:00
Brecht Van Lommel
d1ef6ac79b
Cycles: fix node name sometimes missing in node link menu text.
2011-09-23 11:15:47 +00:00
Campbell Barton
161c3861bc
svn merge ^/trunk/blender -r40395:40405
2011-09-23 10:58:20 +00:00
Campbell Barton
460cde345b
svn merge ^/trunk/blender -r40394:40395
2011-09-23 10:43:25 +00:00
Bastien Montagne
ccdf99de53
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-23 08:33:32 +00:00
Campbell Barton
d92b5ea04a
svn merge ^/trunk/blender -r40390:40394
2011-09-23 07:20:27 +00:00
Campbell Barton
ea4b3fee1f
svn merge ^/trunk/blender -r40389:r40390
2011-09-23 07:17:07 +00:00
Campbell Barton
049c18405a
svn merge ^/trunk/blender -r40382:r40389
2011-09-23 06:43:06 +00:00
Campbell Barton
91587ed302
svn merge ^/trunk/blender -r40381:40382
2011-09-23 06:35:49 +00:00
Campbell Barton
ebd1525980
svn merge ^/trunk/blender -r40379:40381
2011-09-23 06:31:36 +00:00
Campbell Barton
40e212149c
svn merge ^/trunk/blender -r40372:40379
2011-09-23 06:18:03 +00:00
Campbell Barton
a13f94865a
svn merge ^/trunk/blender -r40371:40372
2011-09-23 05:59:37 +00:00
Campbell Barton
48918130a1
remove redundant code & use GL_LINE_STRIP for object spiral drawing.
2011-09-22 18:42:16 +00:00
Sergey Sharybin
bf7f88566c
Remove checks for voxel data when texture type is known.
2011-09-22 17:52:27 +00:00
Sergey Sharybin
2eb1339e3f
Corrected fix for #28722 : Segfault when reading volumetric clouds example
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Looks like with current implementation voxeldata should always be created
for voxel textures. Remove recently added NULL check and allocate
voxel data when linking a texture.
2011-09-22 17:52:21 +00:00
Sergey Sharybin
799afc1aa4
Fix #28226 : Selection highlighting is wrong when Solidify Modifier is used
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Set origindices for edges/faces created for rim to ORIGINDEX_NONE.
Also discovered error in recent editmode VBO fix -- it used to crash
when comparing faces with ORIGINDEX_NONE original index.
2011-09-22 16:57:16 +00:00
Campbell Barton
58e7678952
svn merge ^/trunk/blender -r40370:40371
2011-09-22 16:30:33 +00:00
Sergey Sharybin
9ea32d34c4
Fix #28722 : Segfault when reading volumetric clouds example
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Added checking for voxel data isn't NULL.
2011-09-22 16:28:38 +00:00
Campbell Barton
d7e5f348c8
svn merge ^/trunk/blender -r40368:40370
2011-09-22 16:17:27 +00:00