Campbell Barton
b259efe2d7
UI limits for the envalope frame were too small
2009-12-10 13:20:31 +00:00
Campbell Barton
f26e188a7c
- rigify context changes & example for delta
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- sequencer transform had 0.0 for rotation minimum
- missed icon rename in last commit
2009-12-10 11:56:31 +00:00
Campbell Barton
901962c621
return value was included in the list of optional args for function-rna error message
2009-12-10 11:20:43 +00:00
Brecht Van Lommel
11ca70b42d
Update Handling: moved wm_data_handle_update from windowmanager to
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scene_update_tagged in blenkernel, code fits better there.
2009-12-10 11:08:38 +00:00
Joshua Leung
6b7544bfda
Durian Request: Default F-Curve Auto-Colour Modes
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Added option to KeyingSets+Keyframing Functions which makes newly added F-Curves for Transforms + Colours to use the colour mode which uses the array index to determine the colour of the F-Curve.
The main implication of this is that when this option is enabled for a KeyingSet, all sets of XYZ F-Curves (i.e. location, rotation, scale) for transforms will be shown in Red/Green/Blue instead of some automatically determined "rainbow" colour. Useful for animators far too used to Maya's Graph Editor :P
This setting is named, "XYZ to RGB", though that doesn't make its purpose entirely clear.
2009-12-10 10:40:28 +00:00
Campbell Barton
9358af05d0
rename operators TFM_OT_* --> TRANSFORM_OT_*
2009-12-10 10:36:32 +00:00
Campbell Barton
b5740b0e77
remove ICON prefix from the enum, for python this is redundant eg.
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layout.prop("setting", icon='ICON_BLAH_BLAH')
Also reverted previous commit, the cursor subtype just needed to be added to the switch statement.
2009-12-10 10:23:53 +00:00
Matt Ebb
9c5019a9a9
Notifier related fixes:
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[#20319 ] 3D View - need 3D cursor notifier
[#20321 ] Views not receiving the NC_ID notifier
2009-12-10 09:58:10 +00:00
Campbell Barton
7fcb5d33ff
values that had units set would not be coerced into Mathutils types by the python api.
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eg. scene.cursor_location wasnt a vector
2009-12-10 09:38:58 +00:00
Matt Ebb
24be31bda0
Fix for [ #19776 ] Header bar problem in 2.5
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Prevents dragging region edges outside area boundaries or into other regions.
2009-12-10 09:25:30 +00:00
Campbell Barton
900165bc72
raise an error when adding/removing editbones when the armature is not in editmode (without this blender crashes)
2009-12-10 08:54:16 +00:00
Matt Ebb
4bcb759c94
Attempted fix for [ #19810 ] Crash when flipping header with F5
2009-12-10 05:05:04 +00:00
Matt Ebb
64c29743c3
Fix for [ #20153 ] Scale region size from search crashes Blender 2.5 24999
2009-12-10 03:07:04 +00:00
Matt Ebb
a4e4d0f658
Fix for [ #20140 ] Double Properties Panel on 3dview from 2.4x fles
2009-12-10 02:43:55 +00:00
Matt Ebb
985c24b0f1
Fix for 'Copy materials to selected' button freezing when using linked geometry
2009-12-10 01:30:47 +00:00
Matt Ebb
653593b574
Fix for [ #20216 ] Search List is unordered
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This sorts RNA collection (bones, vgroups, etc) search lists alphabetically like ID data search lists are already.
2009-12-10 01:29:43 +00:00
Nathan Letwory
ef8706c4ea
wrong code order made linux+scons barf.
2009-12-10 01:11:04 +00:00
Nathan Letwory
11af0ff270
* WITH_BF_RAYOPTIMIZATION cleanup and flag separation by matd.
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This adds BF_RAYOPTIMIZATION_SSE_FLAGS through which one can manage
what SSE flags are best for the platform built for.
Note that the ray optimizations coded by jaguarandi are SSE-intrinsics only.
2009-12-10 00:51:13 +00:00
Martin Poirier
ee12451463
Revert bunch of changes I should have committed before.
2009-12-10 00:41:03 +00:00
Martin Poirier
456c11c822
textedit string needs to be one byte longer than maxlen, for terminator.
2009-12-10 00:28:18 +00:00
Matt Ebb
3e43a3f727
Fix notifiers for object active material selection
2009-12-09 22:58:08 +00:00
Martin Poirier
22643b12e8
show_handles property didn't flip bool properly.
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Patch by DustyDingo on irc.
2009-12-09 22:54:25 +00:00
Campbell Barton
30fd13387d
give IDPropertyGroups's an identifier so they can display text in the listview, hardcoded to "name"
2009-12-09 22:37:02 +00:00
Martin Poirier
80bd73639f
Patch [ #20290 ] by Bjørnar Hansen for bug [ #20270 ] 2.5a0, Select Random says percent but is really 0-1
2009-12-09 21:42:21 +00:00
Andrea Weikert
c16acaff8b
Sequencer fix: Transform Strip wouldn't work with default_fader
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* added default_fader to transform strip, since it used the old fac too.
* removed ANIMATEABLE attribute from the settings in the transform strip, since they are animated via the effect_fader and not directly for now. (too confusing)
* UI: only show default_fader for the effect strips that support it
Sequencer Durian feature: uniform scale for Sequence transform strip.
* for now re-using variable for x-axis scaling.
Note: This brings back functionality as close to 2.49 as possible. The Start and End values in the current design are not meant to be animated directly, but via the effect_fader.
2009-12-09 20:03:08 +00:00
Brecht Van Lommel
664f2d834a
Fix #20305 : overlay blending mode for specular intensity does not work.
2009-12-09 19:41:27 +00:00
Martin Poirier
1d9eb1e0a0
Invalid return type
2009-12-09 18:47:52 +00:00
Martin Poirier
1d53b78036
Fix compile problem (warnings are important)
2009-12-09 18:08:14 +00:00
Brecht Van Lommel
1601f297c9
Fix #20245 : datablock names allowed entering 22 characters but can
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only accept 21.
2009-12-09 18:03:44 +00:00
Guillermo S. Romero
e68dff3e76
Move libpython.a to COMLIB (before was PULIB).
2009-12-09 17:53:52 +00:00
Brecht Van Lommel
b4d8d51a26
Fix for bug #20307 : snapping in uv editor is related to objects origin.
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Also updated image window header to use snap element property.
2009-12-09 17:32:54 +00:00
Brecht Van Lommel
9e7bb2de8f
Fix bug #20299 : bilateral blur node crashes when the number of
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iterations is rapidly changed.
2009-12-09 17:18:39 +00:00
Campbell Barton
00b8e65f0a
very very bad hack to have sequencer strips fcurve data transform with them.
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ifdef'd so its not kept in by accident.
Committing because without this animating with the sequencer isnt really usable and am not interensted in having many patches applied on artists systems.
2009-12-09 16:46:41 +00:00
Campbell Barton
2cc8ef127e
added collection sequences_all so strips within meta's can be animated
2009-12-09 16:00:53 +00:00
Brecht Van Lommel
6639ba6b86
Sculpt Branch:
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svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r25180:25245
2009-12-09 15:24:55 +00:00
Brecht Van Lommel
8df3e7b54c
Sculpt Branch:
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* Fallback code in case VBO allocation fails.
2009-12-09 15:20:47 +00:00
Brecht Van Lommel
f54776b1a6
VBO:
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* Fix #19785 : curves not drawing with VBO enabled
* Fix #19553 : duplicate Window crashes with VBO's
The convention in Blender was to have GL_VERTEX_ARRAY and GL_NORMAL_ARRAY
enabled by default, and other arrays disabled. The VBO drawing code did
not take this into account. I've made these now disabled by default, since
that makes the code clearer in other places too.
2009-12-09 14:37:26 +00:00
Campbell Barton
5dd68e8cb6
some more rig options, fix typo
2009-12-09 14:29:55 +00:00
Campbell Barton
a41131db24
- added editbone.matrix, readonly, utility property that calculates the matrix from the bone roll
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- spine fixes
- arm now uses the average Z axis to place the poll target
2009-12-09 14:25:56 +00:00
Brecht Van Lommel
9ea765e5d3
Sculpt Branch:
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* Smooth brush works again for multires.
* Optimal Display option for multires modifier, same as subsurf.
2009-12-09 13:37:19 +00:00
Campbell Barton
0e713ba1d0
- rewrote arm rig so it creates 2 chains and blend them automatically (like the leg)
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- use reverse order for palm fingers (pointer first)
- allow copying bone class instances to exclude some bones
- doc generation had a python error (incedently updated online docs linked from the splash)
2009-12-09 12:00:28 +00:00
Matt Ebb
9bc23bd616
Whoops, silly typo
2009-12-09 11:38:32 +00:00
Brecht Van Lommel
abae1e2ccf
Sculpt Branch: sculpting with modifiers and shape keys working again.
2009-12-09 11:09:56 +00:00
Brecht Van Lommel
3712e78d52
RNA: fix for yesterday's commit, browsing screens and scenes was
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not working anymore, relies on special notifiers.
2009-12-09 10:55:28 +00:00
Matt Ebb
9b6b74f292
Various more screen-related fixes including:
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[#20271 ] File Browser - Wont show when area is fullscreen
2009-12-09 06:55:16 +00:00
Martin Poirier
bc79569419
grabcursor attribute stores full grab mode so we can better differentiate when it needs to wrap around cursor draw.
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Also add cocoa exception to wm_get_cursor_position (this should be fixed at the ghost level)
2009-12-09 04:51:35 +00:00
Matt Ebb
1c47b3acb6
Fix for [ #20197 ] dof node bugs
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This is still a bit dodgy, the issue of accessing scene data from nodes needs to be solved better, but this at least fixes it up to previous capabilities, and prevents writing any data to scene/objects either.
2009-12-09 02:55:19 +00:00
Matt Ebb
2ef0ee76a0
Fix for [ #20249 ] duplicating a mesh in edit mode with a lattice modifier
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Removed lattice and curve modifiers from being correctable for crazy space - it didn't work and was giving weird results.
2009-12-09 01:53:04 +00:00
Campbell Barton
e9b417c1bf
auto-dist working again, renamed obofs --> dyn_ofs, use_sel --> use_dyn_ofs, since its used by Auto-Depth too.
2009-12-09 00:45:50 +00:00
Campbell Barton
fabdde675a
reference to INDIVIDUAL_CENTERS causing error
2009-12-09 00:03:18 +00:00