This attribute allows to open a blend file as an alternative
start-up file. The attribute is only available from python.
This is an example call:
bpy.ops.wm.read_homefile(filepath='path/to/a/file.blend')
This patch also changes readfile.c to ensure that unintentionally
stored cursor states are not imported from the loaded file.
Changes for VC2013
Now, I can build Blender with VC2013 with Cycles, Collada, OpenExr,OpenImageIO disabled. Also, you need VC2008 sp1 installed to make old libs compatible.
Summary:
Now it's possible to assign an image to plane tracks
in clip editor. This image is only used for display
in clip editor and this image is being warped into
the plane track rectangle.
Main purpose of this is to get early feedback about
how good image warping matches the footage, before
clip goes to the compositor.
Pretty much straightforward change: just compute
homography from undeformed normalized frame corner
coordinates (unity square) to plane marker corners
and apply this matrix to opengl stack.
Still could improve behavior when perspective
plane transform is degenerate, but that's not so
much critical for now i'd say.
Reviewers: brecht, campbellbarton
Reviewed By: brecht
CC: sebastian_k
Differential Revision: http://developer.blender.org/D57
Summary:
Makes readfile.c more clear and easier to navigate in.
We would need to do such a move when we'll do 2.70 bump
anyway. So better be prepared.
In fact, as soon 2.70 bumo is done i would think we'd
better create versioning_270 file and do version code
there. Otherwise readfile.c will grow up dramatically
again.
Reviewers: brecht, campbellbarton
Reviewed By: brecht
Differential Revision: http://developer.blender.org/D60
There is a bunch of internal refactoring going on too:
* No longer use operators to handle these directory and file fields, only makes
things more complicated than they should be.
* Handle autocomplete partial/full match deeper in the UI code
* Directory field still does not keep focus, that's for another time to fix,
you can already do pretty quick keyboard only navigation with the file field.
Reviewed By: elubie
Differential Revision: http://developer.blender.org/D29
This was using TreeElement before it was fully defined, which gives undefined
behavior that happened to work with other libraries but not libc++.
Based on patch by Marcus von Appen, modifications for brevity and to ensure we
don't dereference invalid memory. Ref T37477.
The issue was caused by the fact that in this version
of MSVC unordered_map class is defined in <unordered_map>
header file, but this file declares the class int std::tr1
namespace.
This confused existing assumption that if there's an
existing <unordered_map> file then class is declared
in std namespace.
Added an extra check to CMake which detects whether
it's std or std::tr1 which actually contains class
of unordered_map.
This might be changed/cleaned in the future, for
now committing to our repository to solve compilation
error on windows.
Details of the patch in upstream can be found there:
https://ceres-solver-review.googlesource.com/#/c/4371/
It's not needed, this should happen automatically already, and if you build
against libc++ instead (as on recent FreeBSD), this would give build errors.
Ref T37477.
- A richer Problem API.
- DynamicNumericDiffCostFunction.
- Faster ITERATIVE_SCHUR solver.
- Faster SCHUR_JACOBI preconditioner.
- Faster Jacobian evaluation.
- Faster visibility based preconditioning using single linkage clustering.
Also re-wrote rules for unordered collections detection,
should work on all platforms and compilers now :)
- when 3 verts are selected ensure the normal is flipped on the side of existing vert normals.
also use the most distant 2 verts to define the tangent.
- when 2 vertices are selected, the normal wasn't aligned with the vert normal.
- random.hpp was only removed from actual include
directory, but not from patches/files.
- Files list generator didn't ignore config.h file
which in fact is not needed.
This code can't actually be enabled for building and is incomplete, but it's
here because we know we want to support this at some point and there's not much
reason to have it in a separate branch if a simple #ifdef can disable it.
This code can't actually be enabled for building and is incomplete, but it's
here because we know we want to support this at some point and there's not much
reason to have it in a separate branch if a simple #ifdef can disable it.
Not the most memory efficient way to store these things but it's simple and
implementing it better requires some work to natively support subd grids as
a primitive in some way.
It was never fully implemented and will be replaced by OpenSubdiv. Only linear
subdivision remains now. Also includes some refactoring in the split/dice code,
adding a SubdParams struct to pass around parameters more easily.
Ok, this is nasty. SOURCE_DIR is somehow being defined
from CMakeLists.txt in source/creator by the looks of it
and actual issue as extra slash in the end of path which
was passing to EXISTS command.
- It was using SOURCE_DIR which is undefined on windows.
No idea why it was defined on Linux, could be some
co-incident. Correct usage is CMAKE_SOURCE_DIR.
- Remove usages of SVN's revision.