Campbell Barton
ebb8d3996c
code cleanup: replace VECADDISFAC with math function.
2012-10-08 00:51:55 +00:00
Campbell Barton
2e81400b77
minor edit to type checking macro to avoid clangs static checker tagging the var as possibly NULL.
2012-10-07 23:58:57 +00:00
Dan Eicher
7b37e78c91
Grease Pencil py-api
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* new/remove for GPencil frames/strokes/
* add/pop for points
* clear for frame/layer & grease_pencil
* copy for frame
+ fix for free_gpencil_frames() not clearing the active frame
2012-10-07 20:07:30 +00:00
Mitchell Stokes
9fcb7cd520
BGE: When applying movement to an object with the Character physics type, use the btKinematicCharacterController's setWalkDirection() instead of moving the physics object ourselves. This reduces issues with tunneling (the character going through other objects).
2012-10-07 19:10:03 +00:00
Sv. Lockal
c80c4c896a
Fix file descriptor leak in BLI_file_ungzip_to_mem and small memleak in wm_window_title.
2012-10-07 15:39:47 +00:00
Brecht Van Lommel
e3ab85a3f5
Revert fix for #31806 , needs a better solution, can hang compiling some shaders.
2012-10-07 14:15:50 +00:00
Campbell Barton
ccd9f1491a
style cleanup: line length,
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rename V3D_PROJ_RET_SUCCESS -> V3D_PROJ_RET_OK
2012-10-07 14:00:18 +00:00
Campbell Barton
c0a9f3f6a1
code cleanup: grease pencil eraser had duplicated logic for getting screen coords of a point, move into a static function.
2012-10-07 12:31:56 +00:00
Campbell Barton
aedf450746
code cleanup: use checks for empty rather then size in the BGE
2012-10-07 12:28:19 +00:00
Campbell Barton
35f0ded377
fix for logical errors
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- range check on hair_velocity_smoothing() was off by one.
- cloth sim parm's are used before NULL check in readfile.c
2012-10-07 10:01:54 +00:00
Campbell Barton
e8872a8ea2
style cleanup: if();
2012-10-07 09:48:59 +00:00
Campbell Barton
7748133bf2
code cleanup: glare stream operation was setting alpha array twice.
2012-10-07 07:38:22 +00:00
Campbell Barton
1a9f930514
add type checking for more error prone macros.
2012-10-07 07:27:09 +00:00
Campbell Barton
89a415a49d
rename avi files (endian.h is common linux include).
2012-10-07 06:27:31 +00:00
Campbell Barton
c530661db2
patch [ #32556 ] Stupid endian conversion in avi format
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from Andreas Schwab (schwab)
modified to use code from BLI_endian_switch.
2012-10-07 06:06:28 +00:00
Campbell Barton
a17e39476c
Optimization for endian switching, but shifting is a lot faster then using a temp char (approx 18x speedup on my system).
2012-10-07 04:21:37 +00:00
Campbell Barton
d5de816a15
patch [ #32791 ] Spelling mistakes corrected.
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from Sunny Gogoi (darkowlzz)
2012-10-07 03:26:30 +00:00
Brecht Van Lommel
397d316ab1
Fix render engine API compatibility breakage in end_result, this parameter
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should have been optional.
2012-10-07 00:30:31 +00:00
Mitchell Stokes
7beff06950
BGE: Committing patch [ #31442 ] "API improvements: Group references python api, for better control over groups and instances" by Martin Sell (moerdn). This patch adds a member and a group property to KX_GameObject:
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* KX_GameObject.member returns the list of group members if the object is a group object, otherwise None is returned
* KX_GameObject.group returns the group object that the object belongs to or None if the object is not part of a group
2012-10-07 00:09:02 +00:00
Tamito Kajiyama
1fe70c07a0
Merged changes in the trunk up to revision 51126.
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Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/windowmanager/WM_types.h
2012-10-06 23:32:21 +00:00
Jens Verwiebe
e7db06ad9d
Force USE_QTKIT for osx 64bit
2012-10-06 18:53:57 +00:00
Lukas Toenne
868df3525e
Fix for WITH_LLVM cmake option: When using WITH_CYCLES_OSL this option is forced ON, but this change was not cached yet. Thanks to Jens Verwiebe for providing this fix.
2012-10-06 18:40:05 +00:00
Nicholas Bishop
e8bc62e162
Avoid unecessary minimizer calculations in dualcon
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* The minimize() function, which solves a least-squares problem, is
only needed for sharp remesh mode, but was being calculated for
smooth and blocks modes as well. Disabling this calculation when
it's not needed gives a big performance boost.
2012-10-06 18:28:38 +00:00
Nicholas Bishop
8b4baa347f
Code cleanups for dualcon octree
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* Move InternalNode operators from Octree class into InternalNode
struct
* Constify various member functions
2012-10-06 18:28:34 +00:00
Nicholas Bishop
1e433e81ad
Increase maximum octree depth to 12
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Note that this is just an RNA change, underlying dualcon octree
already supports even higher values.
2012-10-06 17:51:52 +00:00
Thomas Dinges
f7d61831e1
Cycles / OSL:
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* OSL UI message did not show up when device type was GPU, but User Preferences were None. Also remove experimental check, more convenient for testing.
2012-10-06 17:11:53 +00:00
Nicholas Bishop
0c0fa7dde6
Improve flat-shaded VBO drawing for sculpt meshes
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Separate vertex copies are now made for flat-shading, such that the
normal is correctly flat-shaded. The element index buffer is not
created in this case.
2012-10-06 16:52:52 +00:00
Nicholas Bishop
1df170bb96
Code cleanups for PBVH GPU buffers
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* De-duplicate GPU code to check if VBO should be used.
* Add a flag to indicate if the buffer should be drawn smooth or not,
rather than checking each time the node is drawn.
2012-10-06 16:42:11 +00:00
Lukas Toenne
78978dcd80
Fix for a case of 'static initialization fiasco' with OSL closure variables. The parameter lists are using OIIO::TypeDesc static standards, which are also static variables. With static OSL libraries these are not initialized when the closure parameter lists are initialized, so OSL rejects the closure types.
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Putting static initialization into functions works just as well, but ensures the OIIO::TypeDesc access is delayed until initialization is complete.
2012-10-06 16:28:02 +00:00
Lukas Toenne
2ecb4781a7
Fix for incomplete loading of liboslexec static library. This is needed in order to provide the osl_allocate_closure_component function for LLVM.
2012-10-06 14:35:48 +00:00
Tamito Kajiyama
cdc1e5a716
Split time measurement for temporary scene generation from that for stroke rendering.
2012-10-06 14:08:26 +00:00
Tamito Kajiyama
5d95a72916
An attempt to improve the performance of temporary scene generation for stroke rendering.
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Many thanks to Joshua Leung (aligorith) for the performance analysis of BKE_object_add function:
http://lists.blender.org/pipermail/bf-committers/2012-October/037759.html
2012-10-06 14:06:40 +00:00
Campbell Barton
1e2f475512
added simple checker for array sizes, uses clang to parse C/C++,
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Warns if an array is passed to a function where the array is declared larger, eg float[2] argument is passed function defined as float[3], (or a greater size).
Existing free static checkers dont do this from what I can tell.
2012-10-06 12:36:21 +00:00
Campbell Barton
4cc29110aa
fix writing past array bounds in imagewraposa().
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also correct array sizes in othere areas.
2012-10-06 12:04:09 +00:00
Campbell Barton
b6a803fb36
fix reading past array bounds for nearest_uv_between() and draw_tracking_tracks().
2012-10-06 12:00:54 +00:00
Brecht Van Lommel
098d611c7b
Fix for UV texture coordinate problem in cycles, after recent fix.
2012-10-06 11:52:54 +00:00
Lukas Toenne
a2d8cf333f
Better support for LLVM linking, needed for static OSL library.
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This adds cmake code for LLVM on linux and updates the cmake code used for OSX.
LLVM is linked like other external libraries now, by using the setup_liblinks and setup_libdirs macros instead of the PLATFORM_LINKFLAGS variable.
The use of llvm-config for getting a list of libraries can also be simplified quite a bit.
Caching the LLVM_DIRECTORY and LLVM_VERSION strings could be nicer though.
2012-10-06 11:00:45 +00:00
Sergey Sharybin
c001bd81a7
Color Management: fixed loading configuration from non-ascii paths
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Used the same hack as BLI gzip is using -- calculate short path and
send it to OCIO library.
2012-10-06 07:03:03 +00:00
Joshua Leung
950ac47250
Bugfix [ #32789 ] (Minor) Different types used between func declaration and
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definition (EDBM_selectmode_convert())
Cheers to Sebastian Nell (codemanx) for catching this.
2012-10-06 03:56:09 +00:00
Campbell Barton
b26ccf0aff
toggle cut through in the knife tool now refreshes (before you had to wave the mouse about to see the result).
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also remove print from last commit.
2012-10-06 03:34:52 +00:00
Campbell Barton
6a164c7f72
fix [ #32779 ] Bmesh module: assigning to bm.select_mode crashes Blender if bmesh is empty
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was missing set typecheck
2012-10-06 03:33:11 +00:00
Campbell Barton
c4472bbab6
add mball_foreachScreenElem() and use for lasso & circle selection, also utility metaball functions to (de)select all.
2012-10-06 03:02:14 +00:00
Campbell Barton
f84f2c7033
add circle select for metaballs
2012-10-06 01:30:49 +00:00
Campbell Barton
39a96e9e3f
disable padding warning for DNA, gave problems with struct bounds padding which DNA ignores.
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tag operator callbacks as needing their return values used. These are not directly called in many places so the inconvenience is minimal.
2012-10-06 00:42:30 +00:00
Dan Eicher
ba47095627
Grease Pencil notifier/listener cleanup
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As suggested by Campbell on the IRC gave grease pencil its own notifier type (NC_GPENCIL) and made the makesrna notifier functions actually update properly.
Also got the #ifdef'd GreasePencil.layers.[new/remove] functions working.
2012-10-05 19:51:11 +00:00
Campbell Barton
db5682ac8c
use pose_foreachScreenBone for pose lasso and circle select
2012-10-05 17:51:44 +00:00
Brecht Van Lommel
e23b202693
Fix part of cycles/osl light pass rendering, transmission still not correct.
2012-10-05 17:17:19 +00:00
Campbell Barton
292e8e7e00
add armature_foreachScreenBone(), use for lasso and circle select.
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also add boundbox checking for lasso select.
2012-10-05 17:07:02 +00:00
Campbell Barton
657fc4f474
code cleanup: de-duplicate enum.
2012-10-05 15:48:39 +00:00
Campbell Barton
db70bfc206
code cleanup: use functions to initialize selection user data structs, use radius-squared for circle select comparisons.
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edge_fully_inside_rect() & edge_inside_rect() args were shorts when all callers were passing ints.
2012-10-05 15:44:11 +00:00