Commit Graph

66005 Commits

Author SHA1 Message Date
Campbell Barton
9478167493 remove Buffer.list, deprecated before 2.59 release. 2011-09-19 11:55:45 +00:00
Sergey Sharybin
fed2994697 i18n: fixes for scons datafiles installation pathes 2011-09-19 11:45:44 +00:00
Sergey Sharybin
0a12dd452f i18n: fixed building with player 2011-09-19 11:40:15 +00:00
Sergey Sharybin
1c0bdad835 svn merge -r40222:40344 ^/trunk/blender 2011-09-19 10:48:15 +00:00
Sergey Sharybin
9b7b8464b9 i18n: do not translate obect mode enum and transform orientation enum if UI translation is disabled 2011-09-19 10:32:53 +00:00
Sergey Sharybin
226ff0d4da Curve back/front fill changes:
- Use enum instead of back/front flags combinations.
- This flags behaves differently for 2d/3d curves so use different enums for them.
- This commit shouldn't change existing files.
2011-09-19 09:47:58 +00:00
Sergey Sharybin
dd204cb9f7 Fix for add hook/vertex parent for meshes
The only way to achieve this is to re-load editMesh.
After this commit you can't iterate through vertices and insert
hooks/parents from script anymore -- this operators are now
treated as topology-changing and shouldn't be used when iterating
via geometries.
2011-09-19 08:25:31 +00:00
Campbell Barton
4e9ab6d04c replace WORDS_BIGENDIAN with __BIG_ENDIAN__ 2011-09-19 08:11:30 +00:00
Campbell Barton
83a2f02a78 cleanup endian handling
- define __BIG_ENDIAN__ or __LITTLE_ENDIAN__ with cmake & scons.
- ENDIAN_ORDER is now a define rather than a global short.
- replace checks like this with single ifdef: #if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
- remove BKE_endian.h which isn't used
2011-09-19 08:02:17 +00:00
Campbell Barton
425a81a29b remove WITH_* defines from image formats, instead just dont build the files at all. 2011-09-19 06:32:19 +00:00
Campbell Barton
20463cb842 svn merge ^/trunk/blender -r40311:40338 2011-09-19 05:58:52 +00:00
Campbell Barton
e197b993d3 remove duplicate variable - wpaint_make_validmap(ob) was being called twice for no good reason. 2011-09-19 05:06:21 +00:00
Campbell Barton
8835a18e2e refactor wpaint_stroke_update_step not to call expensive functions per-vertex and move args passed to do_weight_paint_vertex into WeightPaintInfo structure since there were far too many args to this function. 2011-09-19 04:53:11 +00:00
Campbell Barton
a89b253aa6 edits to radish before merge with trunk
- removed some unused functions.
- renamed vars to make more sense paint_vertex.c 'flags' --> 'lock_flags'
- some odd modifications were made in unrealted, commented code, copy these back from trunk.
- rename vertex_group_fix 'cp' property to 'accuracy'
- make style more consistant with trunk.
- remove 'Radish' comments.
2011-09-19 02:43:03 +00:00
Tamito Kajiyama
513293a256 Added new line style options for selecting chains by min/max 2D lengths. 2011-09-18 22:59:51 +00:00
Jason Hays
73863a1da5 Split do_weight_paint_vertex() to isolate the simple case.
Added a tool-tip to the "fix deforms" op.

Removed code markers:
"Radish"
2011-09-18 17:10:28 +00:00
Campbell Barton
049838fe0c update glew from 1.6 to 1.7:
from their site:
  adds support for OpenGL 4.2, new extensions, fixes bugs

remove ChangeLog, its missing from the 1.7 bundle, also remove html doc dir.
2011-09-18 15:37:36 +00:00
Campbell Barton
e234cb4636 add back object update function for auto-normalize too. 2011-09-18 15:20:10 +00:00
Campbell Barton
f0071799b6 allow multiple bones to be selected in weight paint mode in a less complicated way (allow Shift+RMB) 2011-09-18 15:17:16 +00:00
Brecht Van Lommel
61f77fffac Cycles: fix openimageio build issues on mac/linux. 2011-09-18 15:00:39 +00:00
Campbell Barton
f4207ca417 style changes only 2011-09-18 14:54:41 +00:00
Campbell Barton
24eaf6b9b8 replace malloc of a single DeformVertex with stack variable. 2011-09-18 14:48:15 +00:00
Campbell Barton
9a0b035e1d add back GPL2+ header to paint_utils.c, copied from editface.c since some of its functions trace back to that file from 2.4x. (imapaint_tri_weights for eg). 2011-09-18 12:16:03 +00:00
Campbell Barton
cad688a705 add old style nan GPL2+ header to sound.c since this file is from rev2 and should have had this header added. 2011-09-18 12:06:28 +00:00
Campbell Barton
82e6547a36 patch [#28684] Image pack/unpack() implementation.
from Bill Currie (taniwha)
2011-09-18 11:47:17 +00:00
Campbell Barton
b17a62d1b3 replace strnlen with BLI_strnlen & some style changes. 2011-09-18 11:25:50 +00:00
Campbell Barton
507aa1cd22 fix for crash loading a file saved with fluidsim when blenders compiled with it disabled.
also remove unneed class prefix on function name for itasc.
2011-09-18 11:08:34 +00:00
Campbell Barton
53845a37d9 blf - further shrink drawing functions & some style changes. 2011-09-18 10:34:13 +00:00
Campbell Barton
249b41762a blf code - no functional changes.
- remove saniy checks from blf_font.c, the callers now check instead.
- move duplicate code into defines (may move into static functions).
- move kerning checks into const values set at the start of the function, rather then checking on every character.
2011-09-18 09:48:09 +00:00
Joerg Mueller
7da6e0c82e Fix for [#28672] Blender segfault after exiting a game that was opened with autoplay on (Blender, not blenderplayer)
Autoplay misses uninitialisation, I'm just fixing the reported crash, it still misses all other frees, but as the program exits, we don't care?
2011-09-18 09:46:47 +00:00
Bastien Montagne
fa3082bace Minor: Other UI strings typos and tweaks. 2011-09-18 09:38:43 +00:00
Sergey Sharybin
cd131098ab i18n: update droid font 2011-09-18 08:40:37 +00:00
Campbell Barton
08d52fcc85 added FindOpenImageIO cmake module. 2011-09-18 04:55:22 +00:00
Jason Hays
a9c99f58f4 Changed the branch code markers to say "Radish" in response to a review.
They weren't & aren't meant to show ownership, they just help me navigate my related code.
2011-09-18 03:49:00 +00:00
Campbell Barton
6d2b98ac89 added back scene/object update function, its needed for multipaint switching. 2011-09-18 03:29:17 +00:00
Campbell Barton
8f925a39b9 rename EM_backbuf_checkAndSelectTVerts to EM_backbuf_checkAndSelectVerts_obmode until we come up with a better name this one at least says its in object mode, also there is no such thing as a TVert. 2011-09-18 02:46:03 +00:00
Campbell Barton
96ada15d79 svn merge -r40197:40311 ^/trunk/blender 2011-09-18 02:35:26 +00:00
Campbell Barton
5db33d11bd Console Scrolling - reset while typing.
patch from Damir Prebeg with some edits.

Also made it so resizing the console view keeps the lower part of the text in view (could be annoying when you needed to scroll because of a resized view).
2011-09-18 01:34:53 +00:00
Jason Hays
1b5d16f1bf I made multitude of fixes based on the comments provided online:
Removed the drawSelectedVerts and added drawSelectedVertices, which uses dm->foreachMappedVert.

In calc_weightpaint_vert_color():
Made the weight paint color black and return instead of input=-1

Made the pose bone selection normal when multi-paint is inactive.

Name fix for functions using mv instead of mvert.

Used vector functions provided by the math lib.

Changed some MEM_callocN references to be stacks.

Changed dm_deform_clear to use ob->derivedDeform primarily

Made the variable "float **changes" into "float (*changes)[2]"

Used CTX_data_active_object() in place of CTX_data_pointer_get_type()

Added the invert selection hotkey "Ctrl+I" to weight paint's vertex mask.
2011-09-18 01:09:18 +00:00
Sergey Sharybin
66a679d71f i18n: replace gnu unifont with droid sans font
- Static variables can be initialized with constants only.
- Removed bunifont.ttf.c from datafiles -- it's not actually a
  data file. Unicode font loading stuff is not in blenkernel/font.c
- Allocate as much memory for unzipped data as it's needed.
  Default read chunk is 512Kb.
- Fixed regression (or just a typo) in setting utf locale.
- Default locale set to en_US:en works fine now.
- Commented put Nepali language in user preferences -- it's
  not supported by current droid font and imo it's better to
  have nice font for languages we actually have translation for
  rather than allowing to choose more languages in user preferences.
2011-09-17 20:50:22 +00:00
Brecht Van Lommel
2d1f9cf448 Cycles: fix math nodes not working after merge. 2011-09-17 20:49:49 +00:00
Tamito Kajiyama
70821c6b24 Merged changes in the trunk up to revision 40299. 2011-09-17 18:54:16 +00:00
Antony Riakiotakis
8e39855b2e Resurrect the conditional to avoid extra color state changes. Thanks Ender79 for the suggestion! 2011-09-17 17:18:55 +00:00
Campbell Barton
198295e9ca image button was hard coded to draw the splash screen which it loaded from PNG data on every draw.
now pass the ImBuf when callign the image button so we could have different images in buttons later on.
2011-09-17 16:57:37 +00:00
Thomas Dinges
18f2cd74ab Cycles:
* Fix node tree identifier. MATERIAL > SHADER.
This fixes some of the node buttons not showing up after recent merge.
2011-09-17 15:27:52 +00:00
Antony Riakiotakis
18735b6312 Use GL_LINES instead of GL_LINE_LOOP for selected uv edge drawing, avoids an extra conditional and drawing an extra 0 size line per uv. 2011-09-17 15:17:12 +00:00
Antony Riakiotakis
0ed9f5cce7 Fix: Uv edges were incorrectly drawn as selected in uv vert select mode when a sole uv vert was selected. 2011-09-17 14:51:01 +00:00
Brecht Van Lommel
b5d1f7a073 Cycles: missed these files in merge commit. 2011-09-17 14:38:56 +00:00
Brecht Van Lommel
e53c4dae54 Recast/detour: fix some property enum identifiers to follow conventions. 2011-09-17 13:33:03 +00:00
Brecht Van Lommel
f4a9215d7c Cycles: svn merge -r39870:r40266 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Merging the node changes required a lot of conflict resolution, fixed the
issues I could find but if you want stability you might want to wait a bit
before updating.
2011-09-17 13:28:40 +00:00