Commit Graph

66005 Commits

Author SHA1 Message Date
Mike Erwin
fc5c4d98f4 Minor cleanup of Windows tablet code. 2010-08-12 14:02:38 +00:00
Brecht Van Lommel
e81df3a6fa Fix #23238: crash rendering multiple scenes from compositor. 2010-08-12 13:58:10 +00:00
Tamito Kajiyama
1a875f915d Merged changes in the trunk up to revision 31284. 2010-08-12 13:41:59 +00:00
Mike Erwin
1232bb6923 Better Intuos4 support on Windows. 2010-08-12 13:04:00 +00:00
Tamito Kajiyama
f510faed6c Python API documentation updates: a description of class hierarchy
was added to the docstrings of most Python extension types.
2010-08-12 12:17:47 +00:00
Campbell Barton
702ce76cd2 bugfix [#23227] .obj import with UV produces broken UV map in 2.53.0 (r30593)
eekadoodle face order fix was only being checked for quads, not tri's.
2010-08-12 11:33:07 +00:00
Brecht Van Lommel
150eb890df Fix #23258: paint cursor not working in sculpt/paint modes. 2010-08-12 11:09:19 +00:00
Brecht Van Lommel
982c4c87f7 Fix #23281: crash with multiresolution and uv project. 2010-08-12 10:35:34 +00:00
Brecht Van Lommel
fd0a02ef1b Fix #23235: crash with editmesh instances & drawing, only the object
in object mode should make the editmesh derivedmesh.
2010-08-12 10:17:21 +00:00
Joshua Leung
e2826f379d Small UI Tweak: Added NumPad-0 as additional hotkey for Reset to Default Values. Previously, only ZeroKey (i.e. 0 on top row) was used, which was not very convenient to hit) 2010-08-12 09:50:04 +00:00
Campbell Barton
cf84992cb4 patch [#23280] Generated suffixes of strip names contain random character (revision 31262)
from Torsten Rupp (rupp)
2010-08-12 09:35:39 +00:00
Campbell Barton
6be46efe6c fix for the rna curve interpolation enum, 'ease' was using the same value as Bezier. 2010-08-12 06:28:46 +00:00
Mike Erwin
485d1ef06e Updated Win32 tablet code. 2010-08-12 04:03:40 +00:00
Campbell Barton
6827ac7e0d bugfix [#23263] Changing view crashes blender 2010-08-12 03:37:45 +00:00
Campbell Barton
ffd65f49da [#23275] .3DS import script fails on some models.
- fixed reading meshes without faces.

also changed...
- read verts/faces/uvs in one struct.unpack(), should be a bit faster.
- removed mesh/material splitting, very confusing/slow code and not needed since the 16 material limit was removed.
- load image paths with bpy.path.resolve_ncase() since many 3ds's files has case mismatch with file names (applies to OBJ too).
2010-08-12 02:24:12 +00:00
Campbell Barton
ac133d5d26 bugfix [#23270] Long directory name segmentation fault in File brower
file->relname was being edited when its length allocated at the size of the original name, realloc'ing failed because the old string was still used by a button.
2010-08-12 00:14:32 +00:00
Campbell Barton
aae5c9b58d - possibly bugfix /w uninitialized vars [#23270] Long directory name segmentation fault in File brower.
- in exceptional cases vertcos_to_key() could return with KeyBlock pointing to freed memory.
- invalid use of realloc() in BLI_builddir()
2010-08-11 22:36:43 +00:00
Dalai Felinto
350e6d22fd Logic UI: name mismatch on motion blur property (report and patch by Jacob F.)
I forgot to update the UI code (or to commit) when I changed the rna name to match docs. (0 to 1 values should be called factor)
2010-08-11 21:51:31 +00:00
Tom Musgrove
4694914a8f bad level call fixes so the blenderplayer compiles again 2010-08-11 20:33:02 +00:00
Campbell Barton
6cae52bca2 add support for documenting class methods 2010-08-11 17:13:39 +00:00
Campbell Barton
556b615cf8 mathutils module methods only contained matrix constructors, move these to matrix class methods since this is acceptable in python. eg: dict.fromkeys() and groups them more logically.
mathutils.RotationMatrix -> mathutils.Matrix.Rotation
 mathutils.ScaleMatrix -> mathutils.Matrix.Scale
 mathutils.ShearMatrix -> mathutils.Matrix.Shear
 mathutils.TranslationMatrix -> mathutils.Matrix.Translation
 mathutils.OrthoProjectionMatrix -> mathutils.Matrix.OrthoProjection
2010-08-11 16:40:36 +00:00
Campbell Barton
ab8ccaa709 python declarative UI
- remove XML testing feature
- add 2 modules: bpyml - generic, bpyml_ui - blender spesific. nothing uses these now.

==bpyml_ui module==
defines BPyML_BaseUI and its draw() function which uses the bpyml member of the class instance self.draw_data & self.draw_header_data.

This way declarative ui is opt-in and easy to use by using BPyML_BaseUI as a mix-in class.

==bpyml module==

This module translates a python like XML representation into XML
or simple python blender/ui function calls.

    sometag(arg=10) [
        another(),
        another(key="value")
    ]

# converts into ...

    <sometag arg="10">
        <another/>
        <another key="value" />
    </sometag>
2010-08-11 15:11:30 +00:00
Joilnen Leite
2a72eb8c28 Fixing make files compilation in linux 2010-08-11 14:51:52 +00:00
Joerg Mueller
fd2a9a0ed0 Blender Py API: GameLogic -> bge.logic 2010-08-11 12:14:16 +00:00
Joerg Mueller
d48991c6c6 Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs. 2010-08-11 10:36:16 +00:00
Campbell Barton
e588e8e741 bugfix [#23257] cmake tests for SSE, but SSE2 gets enabled
patch from Vinay Pawar, some minor changes by me.
2010-08-11 08:23:48 +00:00
Campbell Barton
d739a1788d small edits to text editor from writing a python editor extension.
- rename TextLine.line -> body, ConsoleLine.line -> body
- minor speedups when setting the body text, also re-allocate console lines if they are < half the length.
- added option to highlight current line in the text editor.
2010-08-11 05:21:43 +00:00
Campbell Barton
8c39326962 bugfix [#23247] Load Image in Textures does not use a usefull path 2010-08-11 03:31:56 +00:00
Matt Ebb
c4f1c0fda1 Fix silly bug with color ramp ui where there was an extra pixel
of background on the right side
2010-08-11 02:31:54 +00:00
Campbell Barton
4ed342567e correction for mis-named DupliObject.object_matrix -> matrix_original 2010-08-11 02:13:34 +00:00
Guillermo S. Romero
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
Nick Samarin
3a8f3dd3f5 reworked obstacle simulation in order to have two realizations: with "cell" and "ray" sampling 2010-08-10 20:48:28 +00:00
Guillermo S. Romero
e87552d3e8 SVN maintenance. 2010-08-10 20:33:15 +00:00
Campbell Barton
7c0216c7a0 minor adjustments to python scripts to make them easier to run outside of blender. 2010-08-10 18:21:33 +00:00
Campbell Barton
76b17eaac5 repr() functions for the python api, this means it can print 'bpy.data.objects[foo].modifiers' from the objects modifiers, uses the same function thats used to make the animation path. 2010-08-10 15:46:16 +00:00
Campbell Barton
ad4fc20ec9 moved idcode functions into their own file (was added as a todo in the comments), these were mixed in with file reading code - BLO_readfile.h bot these functions are not spesific to reading. 2010-08-10 15:14:19 +00:00
Daniel Genrich
f483834f13 Smoke:
- Fixing UI glitch so that range and UI range now matches
- Increased max to 400 secs (at 25 FPS) to allow more artistic freedom
2010-08-10 13:06:45 +00:00
Joerg Mueller
4eadcdc389 Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b] 2010-08-10 10:26:25 +00:00
Mike Erwin
1c2d36344c Linux compiles again, no SpaceNav yet. 2010-08-10 09:56:39 +00:00
Mike Erwin
4bf887d4d3 SpaceNav works in 3D view on Windows. Cleaned up related WIP code. 2010-08-10 09:51:22 +00:00
Joerg Mueller
46cac18815 svn merge -r 31145:31210 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2010-08-10 09:47:57 +00:00
Joerg Mueller
d9272cdc20 Py API Docs:
* Improved audaspace docs
* Added an epy parser to add epydoc documented modules to the sphinx docs
2010-08-10 07:57:02 +00:00
Sergey Sharybin
c0e39df6ac - Enable shape key switching in edit mode for curves, surfaces and latticies
- Disable changing of lattice size if there are shape keys
2010-08-10 06:36:42 +00:00
Campbell Barton
41531e4fb6 include rna parent class names in renaming list 2010-08-10 06:27:29 +00:00
Campbell Barton
15669532a2 header re-shuffle, some headers contained unneeded refereces to other headers, better include inline with the C files that need them 2010-08-10 05:41:51 +00:00
Matt Ebb
b525dfb298 Added additional (optional) subframe argument to RNA API function: scene.set_frame()
This is used to set the current frame to a floating point subframe state between 0.0 and 1.0
added to the integer frame. A main usage for this is retrieving geometry at sub-frame
intervals for use in multi-segment motion blur:

http://mke3.net/projects/3Delight_blender/renders/multisegment_blur.mov

Example:
scene.set_frame(5)
or
scene.set_frame(5, 0.25)
2010-08-10 03:28:06 +00:00
Martin Poirier
0d9898ac73 rewrite poll methods using a base class implementation instead of a global function (now that this is possible because of it being a class method) 2010-08-10 02:58:32 +00:00
Dalai Felinto
73f1d88be2 Bugfix for:[23234] Blender File Browser - Back Button does work with first directory entered?
For !WIN32 systems the fix was in ED_fileselect_set_params
(basically adding the first folder in the sfile->folders_prev list)

For WIN32:
I talked with Nathan (Jesterking) and he agreed that the fix in path_util.c was required too. Without that BLI_path_abs was always making WIN32 paths ending with \ to end with \\
(e.g. C:\Blender\ --> C:\Blender\\)
And this was making the folder to fail ISDIR tests.
2010-08-09 22:54:40 +00:00
Guillermo S. Romero
825f0593e0 SVN maintenance. 2010-08-09 20:14:33 +00:00
Arystanbek Dyussenov
f9acf1b455 Fix bug #22828, "Exporting as COLLADA crashes Blender". 2010-08-09 18:15:50 +00:00