Joerg Mueller
d0e3d4a482
Audaspace Py API documentation fixes.
2010-07-25 12:25:44 +00:00
Sergey Sharybin
cc0f3146e7
Shapekeys for curves/surfeces
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Fix #21498 : Edit curve Shape key /252_r 27318
Added full support of shape keys for curves and nurbs surfaces including
topology changing in edit mode, undo stuff, updating relative keys when
working under basis and so on.
2010-07-25 11:57:36 +00:00
Mike Erwin
ad623ddd82
merged 29285:30707 from trunk
2010-07-25 10:09:17 +00:00
Mike Erwin
b0193772da
removing Mac C++ file (contents same as Obj-C++ file), since TortoiseSVN's 'rename' forgot to do it
2010-07-25 08:38:13 +00:00
Campbell Barton
61a09d96b1
py api mathutils.Quaternion()
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- getting axis, angle wasnt calling read callbacks so it didnt work with RNA.
- made setting axis and angle attributes possible.
2010-07-25 02:56:39 +00:00
Campbell Barton
885bbe6999
from Luca's recent commit noticed there are more typo's: lenght -> length
2010-07-25 01:45:53 +00:00
Campbell Barton
9d97123f90
Remove WM_FAST_DRAW ifdef which I added while Ton was on holiday.
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Only drawing the areas which need redrawing work so no reason to revert this.
2010-07-25 01:39:47 +00:00
Tamito Kajiyama
29fac1b7da
Changed the RNA subtype of the "alpha" property of a line style
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from PROP_NONE to PROP_FACTOR.
2010-07-24 20:39:31 +00:00
Tamito Kajiyama
230e224204
Added file I/O for line style modifiers.
2010-07-24 20:37:54 +00:00
Peter Schlaile
6a4d370a16
Bugfix: the sequencer core rewrite missed preprocessing of images with
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wrong resolution on input, which can create image distortion and crashes
on render.
Thanks to Juan Pablo Bouza for spotting this one!
2010-07-24 19:42:29 +00:00
Luca Bonavita
0eca3db6c5
- typo: from "lenght" to "length" in rna
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fixes [#22997 ] typo in autocomplete/python api name in bpy.context.active_object.data.draw_edge_lenght not length
https://projects.blender.org/tracker/index.php?func=detail&aid=22997&group_id=9&atid=498
no addons are affected by this change
- also found a typo in particles toolbar
2010-07-24 16:35:58 +00:00
Mike Erwin
a7ba245fe3
Activated NDOF capture for Windows. Robust++ for generic NDOF manager. Removed experimental Win32 mouse and NDOF code now that good solutions are in place. Cleaned up formatting.
2010-07-24 11:06:08 +00:00
Mitchell Stokes
eabbbcdff9
Fixing a crash when using either BL_ArmatureBone.parent and BL_ArmatureBone.children.
2010-07-24 09:26:05 +00:00
Peter Schlaile
1e816635b0
Bugfix: Small change to hash algorithm hinted by James Ruan on mailing list to
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make hash distribution a little bit better.
2010-07-24 08:47:14 +00:00
Jason Wilkins
0246caf513
* Fix: the radius of the brush is bigger than the texture square in the UV image editor so it is always drawing a square at stronger intensity.
2010-07-24 07:18:31 +00:00
Mike Erwin
a51ebf247f
Renamed Mac file to exclude it from Windows build. Revoke this cowardly commit once I figure out how to properly fix the build script!
2010-07-24 06:49:24 +00:00
Jason Wilkins
068b0c3f6f
Fix [ #22965 ] Icons for new brushes won't get sticky
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Somehow the code I submitted to fix this problem was commented out. I think I just submitted the wrong code.
2010-07-24 05:53:30 +00:00
Campbell Barton
f24bcc689c
bugfix [ #22988 ] Duplicating Lights by Frame Causes Hangup
2010-07-24 02:51:51 +00:00
Matt Ebb
780f4c1c78
Fixed an annoying problem where sometimes tooltips would get left
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hanging on screen, making you have to mouse over them to clear them.
I hope this was the only issue causing this, if anyone sees hanging tooltips
after this commit, please report it!
2010-07-24 02:49:58 +00:00
Campbell Barton
1fdb880cf4
bugfix [ #22990 ] Crash rendering joined curves
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- dont render invalid material indicies (like mesh faces)
- clamp the material index values when joining, TODO: merge material lists properly.
2010-07-24 02:27:43 +00:00
Campbell Barton
f148aa696e
bugfix [ #22769 ] Undo Looses Active Camera
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The problem was that the v3d could have a different camera to the scene even when locked.
VIEW3D_OT_viewnumpad was ignoring v3d->scenelock option and allowing an invalid state.
2010-07-24 01:32:03 +00:00
Campbell Barton
a732678217
[ #22873 ] Snap to increment isn't working that expected when Units set to Metric or Imperial - minor
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- pick the closest unit that matches the existing step size.
- set the distance subtype on some camera flags.
- commented mesh flag 'ME_ISDONE' its nolonger used.
2010-07-24 00:24:58 +00:00
Campbell Barton
bd90c33bbf
bugfix [ #22941 ] set object center/origin on a linked duplicate causes linked copied to become unselectable in viewport
2010-07-23 23:48:21 +00:00
Campbell Barton
ba76552213
bugfix [ #19223 ] FBX export doesn't do cameras correctly
2010-07-23 20:57:52 +00:00
Campbell Barton
9c3376a030
bugfix [ #22716 ] Game engine corrupts rig ID-Properties.
2010-07-23 19:47:25 +00:00
Guillermo S. Romero
c36fcf5116
SVN maintenance.
2010-07-23 19:43:13 +00:00
Campbell Barton
7275ba728d
fix for another case where object editmode data could be lost when switching scenes.
2010-07-23 18:42:15 +00:00
Campbell Barton
318c975dcb
bugfix [ #22954 ] Crash going edit mode on an object linked in another scene (Kino Bug Reporting Sprint :)
2010-07-23 18:30:14 +00:00
Joerg Mueller
8365f14019
Audaspace Python API: Better docs.
2010-07-23 18:00:37 +00:00
Campbell Barton
4e62175989
bugfix [ #22974 ] OBJ import arrives without texture
2010-07-23 17:51:39 +00:00
Peter Schlaile
d5346883dc
Bugfix: [ #21479 ] Insert Keyframe in some Sequence strip properties does
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nothing
This fixes Crop and Transform the same hacky way like Color Balance.
Will do a real fix, if I find a clever way. (Those structures must
provide a Sequence struct backpointer!!)
Cheers,
Peter
2010-07-23 17:48:16 +00:00
Brecht Van Lommel
72689deb63
Fix #21077 : multiple python headers in an area header not working correct,
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each needs a unique ui block name.
2010-07-23 17:26:00 +00:00
Peter Schlaile
b3dca80c5b
Sequencer UI bugfix: translate / crop also work on effect output, UI was
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missing
2010-07-23 17:09:33 +00:00
Peter Schlaile
65fcb0edcf
== Sequencer ==
...
This patch cleans up the sequencer core by replacing the caching system
(TStripElems) with a hash based system, which is:
a) a lot faster
b) a lot more readable
c) a lot more memory conserving
The new caching system is also a good building ground for
a) sub frame precision rendering (even on scene strips)
b) multi core rendering (threaded rendering is still disabled, but can
be extended now to arbitrary core numbers)
I tested the code on an extensive editing session today and had no
crashes during 4 hours of editing. So I consider it very stable.
2010-07-23 16:57:11 +00:00
Brecht Van Lommel
bf5f5bd3bd
Fix #20863 : when loading a file without UI, with multiple windows open,
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the other windows would not preserve the screens correctly, code for
reading 2.4x files was running when it didn't need to.
2010-07-23 16:50:25 +00:00
Janne Karhu
4c4ec56f49
Fix for [ #22644 ] hair particles bug 2, patch by Lukas Toenne
2010-07-23 16:48:45 +00:00
Brecht Van Lommel
f8f3244629
Attempt to fix compile for GCC 4.4.
2010-07-23 15:36:27 +00:00
Joerg Mueller
4a659017b9
Changed the fix for string literal warnings to dynamic casts, patch for one function sent to python devs the other won't be patched according to the devs in IRC.
2010-07-23 15:13:06 +00:00
Brecht Van Lommel
a62e340573
Fix #21028 : operator redo creates hundreds of images when texture paint is on.
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Now operator redo will look for an undo push with the same name in both the
paint/sculpt and global undo stack.
2010-07-23 14:46:31 +00:00
Brecht Van Lommel
f5dd835850
Fix wrong default color for new images in some cases.
2010-07-23 14:35:23 +00:00
Brecht Van Lommel
d3c9b72ba6
Restore image auto refresh for image editor, code was not updated for 2.5 yet.
2010-07-23 14:34:43 +00:00
Brecht Van Lommel
57af5a8592
Another attempt to solve draw methods on Intel. Windows and mac now use
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overlap, while unixes use overlap flip. Also implemented recent fix for
redrawing after backbuffer selection differently to avoid unneeded
redraws.
2010-07-23 13:42:58 +00:00
Brecht Van Lommel
9914aa38ed
Fix #22978 : wrong property min/max on icosphere subdivisions.
2010-07-23 10:42:59 +00:00
Mike Erwin
c4c46e4403
mostly formatting: put SystemCocoa on a diet of a thousand tabs, also spotted and fixed a leaky switch-case (trackpad gesture for 'rotate')
2010-07-23 10:03:22 +00:00
Brecht Van Lommel
444d06af32
2.5: change a user preferences settings from .enabled to .active, it's nicer
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if the button is grayed out but still editable.
2010-07-23 09:33:58 +00:00
Mike Erwin
6216199af8
SpaceNav event capture for MacOS, dispatch for all platforms. To compile this, you need their Mac driver installed and to send '-weak_framework 3DconnexionClient' to the linker. I'm also exploring a HID Manager version, bypassing their driver (and any licensing issues).
2010-07-23 06:45:59 +00:00
Mike Erwin
47ea957c9d
provided a way for NDOF manager to poke SystemCocoa about out-of-loop events
2010-07-23 06:36:08 +00:00
Campbell Barton
9a0e0027f8
fix for error in select hierarchy if no children exist.
2010-07-23 05:49:12 +00:00
Campbell Barton
37bb55b7bc
fix bad memory range of text3d charinfo being used.
2010-07-23 05:31:11 +00:00
Campbell Barton
bd30c4da8a
[ #22876 ] Add new scene, stacker ".00" bug
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fix for r30441, (reverted for the beta), splitIDname wasnt returning the correct string length.
2010-07-23 04:41:27 +00:00