pyMaterialColorShader, pyBluePrintEllipsesShader and pyBluePrintSquaresShader.
* Fixes for Vector instantiation that now takes only a sequence object of
2, 3, or 4 elements -- an API change in revision 28417.
* Deleted vector.py that is no longer used.
This was the old Ctrl + FKEY in object mode, now it's in
edit mode and is part of the Ctrl + FKEY menu (Faces).
I also assing this to the Ctrl + Alt + FKEY, but Matt please
check this and feel free to change (or tell me and I will change).
Still there is no "reverse" function, but I commit now to finish
in my home.
Make sure for win64 version of Blender that we set default install dir to $PROGRAMFILES64
and keep win32 version to $PROGRAMFILES32.
Reported on Graphicall.org by Robroy
small fixes adnm tentative new keywords
those discussed by campbell and brecht are still there, but commented
with these keywords I'm happy how booleans went, committing to discuss with cambpell
Fix#22051: crash when scaling parent metaball. Keep the constant resolution
for any motherball's scale.
This avoids running out of memory when scaling the metaball down, but there's
a reason it depends on this scaling, for example for instancing it's more
useful to have this. It also doesn't really solve the problem but only moves it,
it's still possible to run out of memory with different setups/scales.
- In my changes lift was acting like a second gamma.
- In blender 2.4x it was being added which gave ugly clipping.
- in Magic Bullet Looks it scales the color about 1.0: (col - 1 * (2-lift)) + 1
Did more testing and made sure the order of applying lift/gamma/gain works the same as MagicBulletLooks (tested on Collin's mac laptop).
* Proper deletion of install dir - everything under it will be gone
* Ask if config/userdata can be removed and act accordingly. If selected, everything under user/config dir (BLENDERHOME) will be gone.
* The installer now will automatically update vc runtime
To be able to properly create an installer, you need:
- NSIS, and the MoreInfo plugin for NSIS. Make sure NSIS is in your path
- Set in your user-config.py BF_VCREDIST full path to the redist you have.
Note: this works only with SCons.
it stores it and sets it later when the double click event is handled.
Decided to not reuse prevx but made prevclickx, because there may be
multiple mousemoves between the two clicks, and prevx is already used
for some other tricky things.
- color_balance_float_float wasnt using the new calculation method
- moved calculation into an inline function color_balance_fl() & made the lift adjustments less confusing.