Commit Graph

66005 Commits

Author SHA1 Message Date
Campbell Barton
5d16a5b7d9 Ctrl+RMB select in the dope-sheet wasnt working, this nlabackup stuff isnt being done for select-all so not sure why its there, commented it out for now.
Aligorith, please check.
2010-01-14 20:48:25 +00:00
Martin Poirier
e9e89ecfc3 [#20672] TimeLine (arrows will not proceed animation)
RNA notifiers don't have a window and didn't get picked up correctly by the animation redraw system. If there's no window defined in a scene notifier, handle it anyway if the scene matches (or if there aren't any).
2010-01-14 19:53:26 +00:00
Martin Poirier
9e79f2d92a [#19978] Can not switch view with keymaps while emulate numpad is activated; in modes other than object and edit
Was caused by event emulation (numpad and mmb) happening separately at each level of the keymap, so brush selection was latching on the event before it had time to test emulated values with view navigation entries (at a lower level in the hierarchy).

After discussion with Matt, decided that event emulation should be done at the root of the event loop, replacing the event with the emulated values. This is much more predictable and more logical as far as event emulation goes.
2010-01-14 18:15:12 +00:00
Campbell Barton
be680ae69b Mkey toggles mask while in vertex/texture/weight paint mode.
remove unused operator property
2010-01-14 18:11:10 +00:00
Campbell Barton
6d4d43c85e improve volume preserving puff to shape the end strands of the hair in relation to the underlying form of the head. 2010-01-14 16:14:24 +00:00
Damien Plisson
672aede6a0 Cocoa : fix for modifiers keys handling upon application switching
- fix race condition between applicationBecomeActive, and WindowBecomeKey events that discarded the modifiers keys status change event message
- workaround for a 10.6 bug that made the Cmd (oskey) modifier erroneously on.
2010-01-14 16:01:05 +00:00
Campbell Barton
dd9b6cbddd uv layout svg files were not importing into inkscape or firefox (gimp worked) 2010-01-14 14:33:05 +00:00
Campbell Barton
f8518a9b26 UV layout
- set the width of the line to be 1 pixel
- add the object name onto the blendfile name.
2010-01-14 14:26:39 +00:00
Campbell Barton
231d29ccce Join as UVs.... (copies matching UVs to another object with the same topology)
nice that it uses foreach_get/set for fast array copying from python.

note: this is getting out of hand, we beed some central panel/interface for copying mesh data about - shapes, UVs weights etc. at the moment they are accessed from all different places.
2010-01-14 14:06:27 +00:00
Nathan Letwory
6a0a5b54ec Little fun feature for SCons users: set BF_LINE_OVERWRITE=True in your user-config.py or on command-line when BF_QUIET=True. This will reuse the same line of the previous compile message (Compiling ==>...). Warnings and other messages will still go on their own lines. Remember to set BF_LINE_OVERWRITE=False when you are redirecting the build output to a file 2010-01-14 13:42:15 +00:00
Campbell Barton
97dc31c8d3 weight paint without shading when in wire view. use stipple wire to help show where verts are.
only way to do this previously was to have a UV layer, be in textured mode, not have any lights or textures and then set weight paint mode.
2010-01-14 12:51:17 +00:00
Campbell Barton
b0f87935a8 spelling errors, no real changes to code. 2010-01-14 10:59:42 +00:00
Campbell Barton
4371c3b044 no-functional change - use interpolation functions where possible. 2010-01-14 10:58:03 +00:00
Brecht Van Lommel
dd59f4df90 Fix mistake in recent commit, typed in wrong number for bitflag
causing various issues with constraints and duplis.
2010-01-14 10:57:24 +00:00
Campbell Barton
9de67b8ca9 UV operator template 2010-01-14 10:50:58 +00:00
Matt Ebb
fffbb2c7eb Fix [#20671] No access to creating textures for a material
Caused by my previous commit here.
2010-01-14 10:43:53 +00:00
Matt Ebb
e8c4be18a8 Fix [#20029] Text input fields with dropdown list bugs 2010-01-14 09:56:41 +00:00
Campbell Barton
6b0e2ecd6c enable smooth shading of particle colors in particle editmode, for weight painting and selection. 2010-01-14 09:01:57 +00:00
Campbell Barton
c1f2fd0a46 particle weight brush back (mostly the same as in 2.4x), needed to control long hairs movement. 2010-01-14 08:53:10 +00:00
Matt Ebb
72b14be460 * Added an 'enable manipulator' operator, with boolean properties for each of
translate/rotate/scale, for people to bind to shortcut keys.

wm.context_set doesn't work well here since it just toggles each component on/off.

Fixes [#19730] Missing/conflicting keymaps for "Change Manipulator Mode" function

Good defaults for this can be decided on for an updated 2.5 key layout.
2010-01-14 05:29:25 +00:00
Joseph Eagar
109f719f46 ctrl +/- should be in default keymap for 3d view zoom in/out, probably other views too 2010-01-14 05:22:16 +00:00
Matt Ebb
b886f7ada0 Fix for previous properties editor crash, only remove ui handlers
on new screens. Was preventing openGL render and possibly other 
things from working
2010-01-14 05:21:20 +00:00
Matt Ebb
874ef4c747 Changed 3D View menu Duplicate Linked to use the same
duplicate linked + move macro as in the default key map (alt d).
2010-01-14 04:36:27 +00:00
Matt Ebb
4880b27891 Show the image ID template too for 3D View BG image 2010-01-14 04:25:06 +00:00
Matt Ebb
e93d6655bd Fix [#19932] When reducing panels vertically the scrollbar should not continue redraw in
opposite direction
2010-01-14 04:16:45 +00:00
Joseph Eagar
0801544a7a renamed view_center to view_selected in view3d menu code 2010-01-14 02:51:17 +00:00
Joseph Eagar
70c673621a fixed missing buttons if no bg image 2010-01-14 02:41:08 +00:00
Joseph Eagar
7d251de01c view3d bg image now updates on frame change, and the panel for it properly draws an image user template. someone else might want to look over the UI stuff, hopefully it's ok. also added some ffmpeg .dlls to the SConscript to install. 2010-01-14 02:16:45 +00:00
Matt Ebb
2b1e59500f Fix URL to new py API docs 2010-01-14 02:13:08 +00:00
Martin Poirier
36229bd39a Missing notifiers in some transform orientations operators.
Also, nice harmless typo (only because KM_SHIFT|KM_CLICK (1|3) == KM_SHIFT|KM_CTRL (1|2))
2010-01-14 02:06:08 +00:00
Matt Ebb
f3c89524c3 Fix [#20663] Mouse cursor icon changes back to default in edit mode
Seemed simple but actually turned out to be quite complex.

ND_MODE notifier was being misused, changed to ND_TOOLSETTINGS

Note: Although the fix itself doesn't involve this much, debugging uncovered 
that listeners can't rely on notifier->swinid to be correct, since notifiers can 
now be added from RNA without a region context.
2010-01-14 01:47:25 +00:00
Matt Ebb
61d4ff5890 Fix for saved animation image sequence renders being too dark
(caused by my recent color management commit)
2010-01-14 00:03:58 +00:00
Matt Ebb
ddafe3f5df Fix [#19902] sculpt brush texture not accessible when the object has no material
Texture handling really needs deeper improvement, this fix doesn't really help for 
other situations like modifiers, but solves the inconvenient case of sculpting with 
no material at least.
2010-01-13 23:12:48 +00:00
Martin Poirier
0befa75009 [#20583] Snap Cursor to Center and more View edits
Patches by Jonathan Smith (jaydez) 

Add a Cursor Center entry in the snap menu (Shift-S) to reset the cursor to 0,0,0. Also rename the view_center operator to view_selected to reflect better what it does (in the code only, description and name were already ok).
2010-01-13 22:17:56 +00:00
Martin Poirier
9bcfcfb873 [#20112] User Preferences window causes a crash
Opened preference window caused a crash (context pointing to freed screen) when Load UI was turned off.
2010-01-13 21:37:13 +00:00
Campbell Barton
27dc5be730 - when the image is available export the SVG with the pixel width and height, saves typing into the gimp each time.
- option to only export selected faces.
- add in some metadata from the scene
2010-01-13 19:53:34 +00:00
Stefan Gartner
76d736edae Makefiles: add -DNAN_BUILDINFO to CPPFLAGS in windowmanager/intern when building with NAN_BUILDINFO
enabled
2010-01-13 19:48:34 +00:00
Nathan Letwory
e594a8739b Patch [#20588] Adding multisample support to Win32 Ghost - by Mitchell Stokes (Moguri)
Note: AA is still disabled due to AA creating problems for selection tools. If you must, set AA to 2 or 4 in wm_window.c where the GHOST window is created (line 317).
2010-01-13 19:02:13 +00:00
Campbell Barton
ef5ab2b8e9 UV Layout export, writes an SVG, uses material colors. 2010-01-13 19:00:18 +00:00
Campbell Barton
58f13d469e UV mirror tool (copies UVs from one side of the mesh to the other)
WIP, suffers from editmode bug where editmode python tools cant have redo-options set. and needs options for precission.
2010-01-13 17:58:26 +00:00
Damien Plisson
32f4877c8c Cocoa : properly distinguish mouse from multitouch trackpad scroll events
Mighty mouse trackball now fires proper wheel events (and not trackpad pan ones)
2010-01-13 17:43:42 +00:00
Campbell Barton
75ec61d128 link markers to another scene, Currently in Ctrl+L menu (which isnt ideal but no menu in timeline for this)
needed for linking in scenes and copying markers about
2010-01-13 14:39:08 +00:00
Arystanbek Dyussenov
574049782a Merge -c 25963 from COLLADA branch into trunk. 2010-01-13 12:51:07 +00:00
Arystanbek Dyussenov
799fd6f373 COLLADA branch: fix #20653 - <animation> tag's target attribute was missing ".ANGLE".
Also replaced "."s in <animation> ids with "_" and corrected bone <node> sids.
2010-01-13 12:44:57 +00:00
Campbell Barton
e5be23c141 check if the layer exists rather then getting the array. 2010-01-13 12:17:21 +00:00
Campbell Barton
3c888b63f0 fix crash for projection painting with subsurf or multires, while drawing the verts & faces were bening freed. 2010-01-13 12:16:10 +00:00
Campbell Barton
e691c9d151 RNA NLA update function was wrong, taking the scene as a PointerRNA 2010-01-13 12:15:04 +00:00
Brecht Van Lommel
54bb90bc7e Fix rendering of normal maps, was broken by new bump mapping. 2010-01-13 11:37:08 +00:00
Joseph Eagar
3af4392087 typo 2010-01-13 08:52:00 +00:00
Campbell Barton
26c7f78bcc node uninitialized memory valgrind found while looking into crash. 2010-01-13 08:39:32 +00:00