Object visibility is now handled by the depsgraph iterator, but this API
was incomplete as it made no distinction for visibility of the object itself,
particles and generated instances.
The depsgraph iterator API now includes information about which part of the
object is visible, and this is used by Cycles to replace the old custom logic.
Cycles and EEVEE visibility should now be consistent, which unfortunately does
means some subtle compatibility breakage for both.
Fixes T58956, T58202, T59284.
Differential Revision: https://developer.blender.org/D4109
The key indices were wrong: need to offset curve key index
by first curve key index. Also corrected calculation of the
interpolation step.
Annoyingly, can not reproduce this on a simple file, need
production rig. For the possible future look the following
file from Spring was used: 03_005_A.lighting.debug.blend
There are some changes in API of OpenImageIO, but those are quite
simple to keep working with older and newer library versions.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D4064
It used to be used for some sort of ignoring automatically
generated bump nodes. But nowadays it causes one of the shaders
in Classroom demo file to be compiled wrong.
This is unfortunate, but the number of bugs in this configuration
keeps growing, and almost all of them are caused by bug in OpenCL
compiler.
The compiler is not likely to be fixed, since Apple declared OpenCL
deprecated.
This evil commit is aimed to keep officially supported features
of Blender in a good working and stable state.
The fix itself simply is to store the cage object as a pointer instead
of a string/name.
That said baking with or without cage is yielding very different results
than in 2.7.
This commit adds a sample-based profiler that runs during CPU rendering and collects statistics on time spent in different parts of the kernel (ray intersection, shader evaluation etc.) as well as time spent per material and object.
The results are currently not exposed in the user interface or per Python yet, to see the stats on the console pass the "--cycles-print-stats" argument to Cycles (e.g. "./blender -- --cycles-print-stats").
Unfortunately, there is no clear way to extend this functionality to CUDA or OpenCL, so it is CPU-only for now.
Reviewers: brecht, sergey, swerner
Reviewed By: brecht, swerner
Differential Revision: https://developer.blender.org/D3892