Commit Graph

2594 Commits

Author SHA1 Message Date
Campbell Barton
f33e44151e Revert "Fix changing virtual pixelsize having no affect if only main window is open"
This reverts commit fe7bab1343.

Setting correct context is important,
but this is setting DPI and widget unit on *every* mouse move.
2016-03-05 06:31:40 +11:00
Julian Eisel
fe7bab1343 Fix changing virtual pixelsize having no affect if only main window is open
Changing virtual pixelsize only had an affect when a second window was open. (Was also possible to trigger update by opening another window.)

Steps to reproduce:
* Change any editor into user preferences *in main window*
* Change virtual pixel size -> nothing happens
2016-03-04 18:13:01 +01:00
Campbell Barton
d49985ce48 UI: Show categories in operator search popup
Gives better context especially when operators have generic names.
2016-03-02 14:09:16 +11:00
Campbell Barton
69b66d549b UI: Add search-create callback
Needed to support alternate search UI's, no functional changes.
2016-03-02 13:57:16 +11:00
Bastien Montagne
a0db3c3966 Fix (unreported) crash when opening a file from splash screen when 'load UI' option is disabled.
See rB935e241fa6ea095493 for details of the issue, but first fix caused regression T47632.

So for now handling the issue in a localized way, this is not a real solution (since this could happen
in other cases), but will do for 2.77.

This commit is to be backported to 2.77.
2016-03-01 12:44:38 +01:00
Julian Eisel
e61588c5a5 Fix a bunch of temp full-screen glitches
Steps to reproduce fixed glitches were:
* Change any editor to be file browser from menu, Ctrl+O *from the file browser area*, Esc -> area reset to what it was before changing to file browser initially
* Ctrl+O from any area, F12, Esc -> returns to initial editor in full-screen (expected is file browser in full-screen)

Fixes T46229

Core of the fix is removing old area from spacedata list when going back to previous area (see ED_area_prevspace -> BKE_spacedata_remove). Also, when creating a new temp area we now don't exit old area anymore (needed so SpaceFile->op is kept, but it also makes sense in general)
Aaand finally removes some ugly hacks.

Tested quite a bit, so I think it's safe to apply (besides of remark below), just would like to get things double checked and confirmed. After all, this full-screen stuff finally starts to feel like it's working :P

Note, there's still a memory leak when quitting Blender with temp area open. Haven't found out how to solve yet, but it's not that important for review anyway.

Reviewers: campbellbarton, brecht

Reviewed By: brecht

Subscribers: plyczkowski, Blendify

Maniphest Tasks: T46229

Differential Revision: https://developer.blender.org/D1531
2016-02-29 16:18:42 +01:00
Julian Eisel
49ba9740b8 Cleanup: Duplicated function
wmOrtho2_region_pixelspace and wmOrtho2_region_ui were doing exact same thing since rBSa86482f81cf3.
2016-02-29 15:20:09 +01:00
Bastien Montagne
9a0fb589f7 Cleanup: reorganize BKE ID tagging functions.
BKE_main_id_tag_/BKE_main_id_flag_ were horrible naming now that we split those
into flags (for presistent one) and tags (for runtime ones).

Got rid of previous 'tag_' functions behavior (those who were dedicated shortcuts
to set/clear LIB_TAG_DOIT), so now '_tag_' functions affect tags, and '_flag_'
functions affect flags.
2016-02-15 19:38:51 +01:00
Dalai Felinto
a143aeaeae Integrate font objects copy/paste with system clipboard
When pasting text, the style (bold, material, ...) is maintained, if it was originally copied from Blender.

This fixes the issue of missing copy/paste options for font objects
(they were present back in Blender 2.49)

Reviewers: Severin, campbellbarton, brecht
2016-02-12 11:05:05 -02:00
Campbell Barton
4912e0e746 Fix T47339: Unified color not used w/ radial control 2016-02-10 01:48:02 +11:00
Bastien Montagne
6e16becffd Fix T47354: Garbage key events (UNKOWNKEY) would remain in backup event's keymodifier.
For some reason, using 'dead keys' to compose some accentuated latin chars will generate
some 'unknown' key events, and in this case, direct `event.keymodifier` was correctly
cleared, but not its 'backup' version in `win->eventstate`, so all further events would
get an invalid modifier until some real one would be pressed again...
2016-02-08 15:46:11 +01:00
Brecht Van Lommel
8f6912392d Fix T47342: hang with freestyle viewport render and animation playback.
Not sure why I made the logic so complicated before, this change should solve
the deadlock when the render thread tries to acquire the main thread lock while
the main thread is waiting for threads to finish.
2016-02-07 16:38:48 +01:00
Campbell Barton
77197b26fa Cleanup: line width 2016-02-07 22:56:20 +11:00
Brecht Van Lommel
6081f6c387 Fix T47204: selection failing directly after disabling multisample in user prefs.
Now store the multisample setting each window was created with.
2016-02-06 12:21:41 +01:00
Campbell Barton
3b92a9472c UI: update dynamic tips
Useful for progress ETA to continuously update.

This adds API option not to activate new regions GL state which isn't needed in many cases.
2016-02-02 14:16:53 +11:00
Campbell Barton
7d285854b0 Skip save-as history running from another Operator
So scripts can call Save-As without adjusting 'Recent Files'.
Uses same logic and file reading,
2016-01-29 17:00:32 +11:00
Campbell Barton
cd6178e584 Cleanup: remove unused code 2016-01-29 15:12:57 +11:00
Campbell Barton
2a8f1c656c WM: allow filesel to execute a modal operator 2016-01-28 20:43:26 +11:00
Campbell Barton
f6ff8f27e3 WM: Support showing reports for modal operators
This isn't common use, but modal operators may make reports while they're running.
Now they're displayed in the info header.
2016-01-27 17:34:44 +11:00
Bastien Montagne
60663c8ec4 Fix various potential bugs from coverity reports (NULL dereference, negative number assigned to uint...).
Note: the wm_jobs needs proper fix, we cannot have that kind of inconsistencies in some 'public' API!
2016-01-25 16:55:08 +01:00
Campbell Barton
2ca34e419e Docs: minor edits to code comments 2016-01-24 14:29:14 +11:00
Campbell Barton
aa69fb64ac Cleanup: line length, indentation 2016-01-21 09:42:17 +11:00
Campbell Barton
b4146a04bc UI: use a callback for the progress tooltip
Avoids constructing tip text and storing it when its not used.

Also quiet divide by zero warning when no progress was made.
2016-01-18 14:01:13 +11:00
Kévin Dietrich
c6bc2363e5 UI: redesign of the progress bar.
A picture is worth a thousand words: http://wiki.blender.org/index.php/
File:UI_progress_bar.png

Reviewers: #user_interface, brecht, dingto

Reviewed by: brecht, dingto

Differential Revision: https://developer.blender.org/D1727
2016-01-18 01:39:09 +01:00
Campbell Barton
e10a6f987b Cleanup: style 2016-01-17 13:40:22 +11:00
Brecht Van Lommel
2beb0bfc6c Fix memory leak in (the still unused) WM_reportf. 2016-01-16 23:26:28 +01:00
Brecht Van Lommel
05734d57e1 WM: remove unnecessary context argument from WM_report, no good reason to have it. 2016-01-16 22:28:03 +01:00
Campbell Barton
2c8ca79683 WM: show file selector errors in header
Was too easy to miss errors from the file selector, now show in the info header.
2016-01-11 11:29:08 +11:00
Campbell Barton
e830334357 Math Lib: use x-span for fill_poly_v2i_n callback
Instead of running the callback per-pixel,
pass the x-span to the callback.
2016-01-08 23:35:34 +11:00
Brecht Van Lommel
cd6c6ee1a5 Fix T46993: UI lag in fullscreen mode on OS X / Intel graphics.
If anyone finds OS X UI drawing glitches with different graphics cards please
report them and I'll add an exception specifically for Intel, but in theory this
should work fine for all graphics cards.
2016-01-07 23:51:38 +01:00
Martin Felke
8608a0f4f0 added new "Fake User" option for appending objects, this sets a fake user on each newly appended item except Groups and Objects. 2016-01-04 14:02:30 +01:00
Campbell Barton
0ffc603553 Cleanup: Py API naming
Use BPY_execute_* prefix for all Python execution commands
2015-12-31 21:20:41 +11:00
Jörg Müller
fcc68a02e9 Fix T47064: Change Audio defaults to 48 kHz
Historically blender had an audio sample rate of 44.1 kHz as default which is mostly popular because it's the sample rate of audio CDs. Audaspace kept using this default from the pre 2.5 era. It was about time to change to 48 kHz, which is a more widespread standard nowadays, especially in video. It is the recommended sampling rate of the Audio Engineering Society.

Further reading: https://en.wikipedia.org/wiki/44,100_Hz#Status
2015-12-27 16:33:54 +01:00
Bastien Montagne
3fcf535d2e Split id->flag in two, persistent flags and runtime tags.
This is purely internal sanitizing/cleanup, no change in behavior is expected at all.

This change was also needed because we were getting short on ID flags, and
future enhancement of 'user_one' ID behavior requires two new ones.

id->flag remains for persistent data (fakeuser only, so far!), this also allows us
100% backward & forward compatibility.

New id->tag is used for most flags. Though written in .blend files, its content
is cleared at read time.

Note that .blend file version was bumped, so that we can clear runtimeflags from
old .blends, important in case we add new persistent flags in future.

Also, behavior of tags (either status ones, or whether they need to be cleared before/after use)
has been added as comments to their declaration.

Reviewers: sergey, campbellbarton

Differential Revision: https://developer.blender.org/D1683
2015-12-27 12:00:33 +01:00
Campbell Barton
f820c45534 WM: add checker_interval utility functions 2015-12-27 18:01:11 +11:00
Campbell Barton
b254905c38 Move generic operator props into own file
This is unrelated to core operator internals, so move into own file.
2015-12-27 17:21:00 +11:00
Alexander Romanov
700c40e2f9 OpenGL: stipple support added to basic GLSL shader
The is intended to replace the deprecated glPolygonStipple() calls with a shader
based alternative, once we switch over to GLSL shaders.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D1688
2015-12-26 22:15:23 +01:00
Joshua Leung
a1f87064c4 Grease Pencil: Merge GPencil_Editing_Stage3 branch into master
This commit merges all the work done in the GPencil_Editing_Stage3 branch
as of ef2aecf2db981b5344e0d14e7f074f1742b0b2f7 into master. For more details
about the changes that this brings, see the WIP release notes:

http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil
2015-12-13 21:03:13 +13:00
Brecht Van Lommel
b25e4b310f OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not need it. 2015-12-08 18:58:52 +01:00
Mike Erwin
6006173f4a OpenGL: use sized texture internal formats
Maybe this is pedantic but I read it’s best to explicitly set the
desired component size.

Also append “_ARB” to float texture formats since those need an
extension in GL 2.1.
2015-12-08 01:19:55 -05:00
Brecht Van Lommel
4aab21f9be OpenGL: rename simple shader to basic shader. 2015-12-06 19:35:15 +01:00
Brecht Van Lommel
cf921934b1 OpenGL: use simple shader for texture drawing in a few places.
Differential Revision: https://developer.blender.org/D1645
2015-12-06 19:35:15 +01:00
Bastien Montagne
59e4a56d87 Cleanup: change WM_key_event_operator_id to WM_key_event_operator and make it return kmi pointer directly.
All three usages of this func were only using kmi_id to find again kmi itself, pretty dumb!
2015-12-03 12:39:40 +01:00
Bastien Montagne
227fb30a18 Fix T46905: UV/Image Editor - Can't add shortcut to Mirror / X Axis menu item
Yet another Space/NoSpace mismatch when searching keymaps in WM_keymap_guess_opname().

Spent again some time trying to chase those, was the only one I found...
2015-12-02 14:20:12 +01:00
Brecht Van Lommel
8e1c63b396 OpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the default state. 2015-11-28 15:35:34 +01:00
Campbell Barton
676d790d29 Cleanup: use rna_enum_ prefix for RNA enums
Definitions could shadow local vars.
2015-11-23 17:40:09 +11:00
Antony Riakiotakis
db1f0e3616 Error out on Windows if driver does not support OpenGL 2.1 with an error
messagebox.
2015-11-22 20:53:57 +01:00
Campbell Barton
2d96666a71 Fix for factory settings loading without UI
When load-ui was disabled, resetting factory settings kept existing UI too.
2015-11-12 21:52:25 +11:00
Campbell Barton
7b96f02f5b OpenGL Render: Support full-sample Anti-Aliasing
This brings back old (slower), higher quality method.
Useful since graphics cards often use a faster MSAA which only oversamples edges.
2015-11-12 00:25:09 +11:00
Campbell Barton
145298e2d3 Cleanup: GL Render (simplify internal logic)
Reduce code-paths so improvements to 3D view render apply to sequencer too.
2015-11-11 23:07:07 +11:00