Commit Graph

42 Commits

Author SHA1 Message Date
Campbell Barton
d04d27b406 Sequencer: 2D cursor for the preview & transform
- Use 2D cursor in the preview space using shortcuts
  matching the UV editor and 3D view.
- Add Cursor tool, cursor transform.
- Support for cursor and bound-box pivot.
- Add pivot pie menu.
2021-10-08 03:27:55 +11:00
Richard Antalik
fa2c1698b0 VSE: Image transform tools
Add tools for image manipulation in sequencer preview region.

This includes:
- Translate, rotate and resize operators, tools and gizmos
- Origin for image transformation
- Median point and individual origins pivot modes
- Select and Box select operator works in preview
- Image overlay drawing

ref T90156

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D12105
2021-09-21 10:55:04 +02:00
Germano Cavalcante
27f138f4c8 Cleanup: rename parameter in transform utility
`inv_unit_scale` is not descriptive.
2021-08-23 09:49:01 -03:00
Germano Cavalcante
b0d9e6797f Fix T87173: wrong Auto-Snap in animation editors
This was partially broken with {rBde9ea94fc6f}.

The `Frame Step` and `Second Step` snapping options were working as if
they were `Nearest Frame` and `Nearest Second` respectively in the
`Dope Sheet` and `NLA` editors.

In the `Graph Editor` the problem was more serious:
"Second Step: ... The keyframe itself moves along as though in snapping
were active at all, while its handles 'stay behind' until it reaches
the next second boundary, at which point the teleport handles to
'catch up'".

The snapping code for these modes was spread across the transform
mode code and `recalcData` of each data type. Therefore, create a
unified snapping code for these options so that all issues are fixed in
one place.

Differetial Revision: https://developer.blender.org/D12241
2021-08-19 10:34:13 -03:00
Germano Cavalcante
809dce5bde Cleanup: move 'recalcData' to 'transform_convert.h'
The `recalcData` function is defined in `transform_convert.c`, so the
header is most expected to be `transform_convert.h`.
2021-08-17 17:23:57 -03:00
Richard Antalik
fba9cd019f VSE: Improved Snapping
Change snapping behavior to snap strip edges when they are close to snap point.
Default behavior is, that each transformed strip is snapped to any other strip.

Implement snapping controls in sequencer tool settings. These controls include:

 - Snapping on/off
 - Ability to snap to playhead and strip hold offset points
 - Filter snap points by excluding sound or muted strips
 - Control snapping distance

Snapping controls are placed in timeline header similar to 3D viewport

Reviewed By: mano-wii

Differential Revision: https://developer.blender.org/D11646
2021-06-29 20:30:31 +02:00
Germano Cavalcante
8b8c3c34dd Fix T88900: Crash when setting Edge Weight/Crease
The `recalcData` of "convert_mesh_edge" did more
than it was supposed to.
2021-06-07 07:52:34 -03:00
Germano Cavalcante
f8d5d03ebc Cleanup/Refactor: Move FOREACH_TRANS_DATA_CONTAINER to outside of some functions
So we can reuse the same loop for different corrections.
2021-04-24 11:46:07 -03:00
Germano Cavalcante
c2a0ca622b Cleanup: Move transform recaldata functions to their respective files 2021-04-24 11:35:05 -03:00
Germano Cavalcante
536a2fe7cc Cleanup: Add a common prefix for some transform functions 2021-04-24 11:35:05 -03:00
Campbell Barton
9df9269173 Cleanup: sort structs, file-lists 2021-02-19 02:19:53 +11:00
Campbell Barton
ed1945c801 Merge branch 'blender-v2.92-release' 2021-02-11 12:40:07 +11:00
Campbell Barton
52cfc620c8 Fix T83013: Annotation with hidden object in sculpt mode crashes
This just avoids the crash, the annotation tool still doesn't work.

Larger changes will be needed to resolve this, see T85532.
2021-02-11 12:34:41 +11:00
Germano Cavalcante
711b65407f Transform: Refactor texture space 'transform_convert' data
The changes are:
- Split conversion of the texture space data to its own file.
- Skip adding keyframes with AutoKeyframes.
- Skip recalculation of the trasform dependencies between objects.
- Skip `special_aftertrans_update_...`.

No real user functional changes
2021-02-08 10:01:07 -03:00
Germano Cavalcante
bc56c12770 Cleanup: Rearrange and name the enums and flags used in the transform code
Simple change that shows all the enums used in the transform code and helps
to better understand the role of the members of the struct TransInfo.

It also allows the IDE to show the name of the value represented by the
member instead of a number that needs to be consulted.

Differential Revision: https://developer.blender.org/D10312
2021-02-08 09:54:54 -03:00
Richard Antalik
f21b4e69b0 Fix T82973: Strips overlap after transforming
When transforming multiple strips to limits of sequencer timeline they get
squashed into one channel.

Store selection minimum and maximum channel in TransSeq and limit
transformation so no strip can be transformed beyond timeline boundary.

Reviewed By: Sergey, mano-wii

Differential Revision: https://developer.blender.org/D10013
2021-02-05 10:40:35 +01:00
Germano Cavalcante
54ee410914 Fix T84376: Skin Resize(Ctrl + A) does not work in Symmetry
Since the `TransData` converted from vertices is the same used for other
transform modes (Move, Rotate, Resize), the logic used for mirroring
focused only on the position of the vertices.

The solution here is to create a specific `TansData` for `CD_MVERT_SKIN`.
2021-01-04 17:37:08 -03:00
Campbell Barton
b347c4e9ca Cleanup: remove redundant struct declarations 2020-12-16 16:25:56 +11:00
Jacques Lucke
91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00
Germano Cavalcante
6a689b5047 Transform: Correct Face Attributes: Option to merge attributes
Keeping face attributes connected is now optional.

Keeping UV's connected is useful for organic modeling, but bad for
architectural.

Differential Revision: https://developer.blender.org/D8360
2020-07-28 09:53:23 -03:00
Sebastian Parborg
50c6448781 Fix T78909: Curve-edit proportional connected-only broken
Now it calculates the actual distance when traveling along the curve.

I addition to this, it also now supports cyclic curves.

Reviewed By: Campbell

Differential Revision: http://developer.blender.org/D8293
2020-07-15 12:29:45 +02:00
Germano Cavalcante
4387aff99e Transform: generalized custom-data correction support
Support custom-data correction based on surrounding geometry for all
transformation modes of the mesh transform operators.

The is the same logic used in Vert and Edge Slide.

In order not to change the current default behavior,
this property does not affect Vert and Edge Slide modes.
2020-07-01 17:49:38 +10:00
Germano Cavalcante
cf42721fe2 Cleanup: Rearrange Vert and Edge slide functions
And make `trans_mesh_customdata_correction` a more generic utility.
2020-06-15 09:53:18 -03:00
Campbell Barton
9464260ed7 Fix T76563: Transforming an auto-aligned point won't set it aligned
Correct previous commit that was checking values not yet initialized,
causing T77796.
2020-06-15 01:07:59 +10:00
Germano Cavalcante
0439094105 Cleanup: make the sculpt convert type follow transform convention 2020-06-10 16:36:16 -03:00
Germano Cavalcante
46e0ec05ef Cleanup: Move each special_aftertrans_update to their respective TransData file 2020-06-09 20:27:51 -03:00
Sergey Sharybin
8522b429b5 Transform: Fixes after recent refactor
Pointed by strict compiler warnings, but some of the reports were
actually a real bugs:

- Access uninitialized memory of td_mirror_iter.

  Assuming that iterator is to point to the first element of the
  data array.

- Lattice's recalc data was never called.

There is also a fix for redundant declaration of recalcData() and
missing declaration of recalcData_lattice().
2020-06-09 12:19:44 +02:00
Germano Cavalcante
e54fb1b819 Cleanup: Move each recalcData to their respective TransData file 2020-06-08 08:23:37 -03:00
Germano Cavalcante
826769d1c7 Cleanup: Split transform conversion of edge and uv to their own files 2020-06-08 08:23:37 -03:00
Germano Cavalcante
34b4dca9f1 Cleanup: Move TransSeq declaration to tansform_convert 2020-06-08 08:23:37 -03:00
Campbell Barton
998e26704b Merge branch 'blender-v2.83-release' 2020-05-15 23:16:39 +10:00
Campbell Barton
fe0036c586 Fix T76563: Transforming an auto-aligned point won't set it aligned
When local origins are used or a single control point is selected,
change the handle types from auto to aligned.
2020-05-15 23:13:57 +10:00
Germano Cavalcante
d66aa52528 Cleanup: Use more descriptive names for functions
count_set_pose_transflags --> transform_convert_pose_transflags_update
count_bone_select --> armature_bone_transflags_update_recursive

Also don't mix `BONE_TRANSFORM_MIRROR` with `BONE_TRANSFORM` in
transflag. (This was a mess introduced in rBde530a95dc7b).
2020-04-28 17:32:05 -03:00
Germano Cavalcante
61f0941321 Cleanup: Use common utility to get direction for TIME_EXTEND 2020-04-27 12:07:29 -03:00
Campbell Barton
e98f94d778 Cleanup: warnings using 'abs' on float values 2020-02-28 12:33:57 +11:00
Germano Cavalcante
91abb70006 Transform: Remove 'mouse_coordinate_override' property
This property depends on the view that can change when redoing.
2020-02-27 16:42:43 -03:00
mano-wii
0716394423 Cleanup: Transform: Rearrange definitions and declarations 2020-02-15 18:44:11 -03:00
mano-wii
b40ac82052 Cleanup: transform_convert comment and spacing 2020-02-07 10:08:37 -03:00
mano-wii
3bd4f229be Transform: Edit Mesh: Support mirror on all axes
Part of T68930

Now two other mirror options that can be enabled simultaneously: Mirror Y and Z.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: ThatAsherGuy

Differential Revision: https://developer.blender.org/D5720
2019-09-11 13:49:18 -03:00
Pablo Dobarro
309cd047ef Sculpt: Transform tool
The sculpt mode transform tool applies the sculpt pivot transformation to all vertices, taking XYZ symmetry into account.
This commit also includes an operator to set the pivot point initial position.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5717
2019-09-11 13:07:19 +02:00
Campbell Barton
423435bd2e Cleanup: sort struct, file lists 2019-09-09 21:09:19 +10:00
mano-wii
4e731ec97b Transform: Split transform_conversions into multiple files.
Part of T68836

`transform conversions.c` is a file that is getting too big (almost 10,000 lines).
So it's a good idea to split it into smaller files.

differential revision: https://developer.blender.org/D5677
2019-09-05 14:35:38 -03:00