Martin Poirier
84eb745b00
Adding missing declaration in header and removing some debug prints.
2007-11-30 20:54:34 +00:00
Martin Poirier
653f064e71
Moved both filtering operations (external and internal) into a loop, since both can create new cases that the other would filter out.
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Finish radial symmetry restoration.
2007-11-29 19:57:40 +00:00
Martin Poirier
1cb7325c2b
Fix for crashes due to non-working cycle detection.
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Start of radial symmetric function.
2007-11-28 22:43:33 +00:00
Martin Poirier
92c70c5bbb
Code cleanup and recursive symmetry detection.
2007-11-22 23:34:02 +00:00
Martin Poirier
1119ec94ed
Fixing inter-arc parenting problems
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Removing a lot of debugging cruft
Start of recursive symmetry detection
2007-11-21 22:44:17 +00:00
Martin Poirier
11fc4432b9
Adding subdivisions by correlation.
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This is much nicer than subdivision by angle but is somewhat less intuitive for users.
Added Bucket arc iterator, removing a lot of weird duplicated code in skeleton generator.
2007-11-20 22:25:25 +00:00
Martin Poirier
166cc3110d
Fixing up angle based subdivisions.
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Adding symetry detection (right now, only primary symetries and only used to determine bone orientation).
Fixing bugs (infinite loops) in length based subdivisions.
Adding number of post processing passes parameter
2007-11-14 01:57:17 +00:00
Martin Poirier
ec13425eab
Initial commit for Harmonic Skeleton generation.
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This is very much a work in progress commit to allow me to work outside of home.
While it does somewhat work, I wouldn't recommend anyone to use it.
2007-11-07 00:28:45 +00:00