Commit Graph

633 Commits

Author SHA1 Message Date
Campbell Barton
4dbf6cf204 adding access to missing bake variables from python 2008-02-22 10:50:45 +00:00
Remigiusz Fiedler
0d80e08e8a python API: added support for screen font 12(fix-width) as "normalfix" 2008-02-19 10:47:29 +00:00
Brecht Van Lommel
417687c4ff Bugfix: yafray number of processors was not properly initialized, and
could be 0, hanging yafray. This commits removes the separate yafray
number of processor setting and simply using the blender threads
button, there is no reason for a separate setting.
2008-02-17 22:11:05 +00:00
Campbell Barton
11c926b575 Python api addition PupTreeMenu() - for apricot 2008-02-15 16:08:41 +00:00
Ken Hughes
60378a306c Python API
----------
Added missing lamp.falloffType attribute.  Also fixed typo in Render docs.
2008-02-12 19:29:12 +00:00
Campbell Barton
3974a0a3c1 Added python access for baking
http://www.blender.org/documentation/246PythonDoc/
http://www.blender.org/documentation/246PythonDoc/Render.RenderData-class.html
http://www.blender.org/documentation/246PythonDoc/bpy_api_2_46.zip
2008-02-12 14:47:55 +00:00
Kent Mein
abb2d6b3eb This is patch: [#8244] Add MultiLayer image type in python API documentation
Submitted By: Stephane SOPPERA (soppera)

Just updates the docs for previous commit.

Kent
2008-02-06 22:35:48 +00:00
Remigiusz Fiedler
9c12534cd9 Python API
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Correct sound into font in documentation to api2_2x/doc/Font.py.
2008-02-04 00:44:31 +00:00
Tom Musgrove
07ccea0ac2 == Python API - Mesh ==
This patch by Domino Maram adds the function addMultiresLevel
2008-02-02 23:58:05 +00:00
Campbell Barton
78cedbd1f9 added function to get the full path for a rendered frame (before its rendered) 2008-01-26 15:38:06 +00:00
Campbell Barton
c089564faf openexr, touch and noOverwrite setting access from py api 2008-01-23 14:15:34 +00:00
Ken Hughes
b778daed81 Python API
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Correct error in LibData module documentation.
2008-01-22 05:45:09 +00:00
Ken Hughes
f41c3340be Python API
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Added RenderData.activeLayer attribute, lets user access the active
rendering layer.  Also corrected description of RenderData.freeImages
attribute.

Note: doesn't seem like there is any support in the python API for accessing
the renderlayers settings....
2008-01-16 03:02:54 +00:00
Campbell Barton
7f0e7b8e16 incorrect epydocs 2008-01-15 17:37:47 +00:00
Ken Hughes
e8a200eb04 Python API
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Correct error in Mathutils.Rand documentation (pointed out on IRC by masterofbytes).
2008-01-12 00:54:42 +00:00
Campbell Barton
f1cb4d521c patch from John Croisant [#8045] Allows muting NLA strips via Python API
https://projects.blender.org/tracker/index.php?func=detail&aid=8045&group_id=9&atid=127
2008-01-03 09:41:19 +00:00
Campbell Barton
28805c626f ==Python API==
added mipmap as an option for Blender.Get/Set
2007-12-27 13:35:14 +00:00
Campbell Barton
8a07e665c2 patch from Vladimir Espinosa for keying object layers from python 2007-12-24 11:43:09 +00:00
Ken Hughes
910ef6ca75 Python API
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Bugfix #7898: added access to DISPLACE modifiers, add ARRAY constant to
modifier documentation.
2007-12-11 01:58:22 +00:00
Campbell Barton
9723e3ef39 miscellaneous edits from python development branch merged back into trunk 2007-12-07 09:51:02 +00:00
Campbell Barton
6b88141fda dupliFaceScale wasnt being initialized for new objects, added Python api access 2007-11-30 14:10:36 +00:00
Campbell Barton
bb77ea8df5 Patch [#7829] "compressfile" parameter for Blender.Set() from JMS 2007-11-27 23:15:51 +00:00
Campbell Barton
13e73af13e ==Python API==
Added a keyword argument for mesh.pointInside(point, selected_only=True)
This means only selected faces are tested when doing the inside/outside test, disabled by default.
2007-11-24 18:29:33 +00:00
Campbell Barton
b21df550d3 ==Python API==
made it possible to remove curves from python with "del curve[i]"
mesh_edges2curves.py - remove unused function.
2007-11-22 22:07:41 +00:00
Campbell Barton
a038363124 mesh_wire.py - gave an error with no faces,
wizard_curve2tree.py - didnt work with no bevel object
Curve.py - ext1, ext2 didnt reference the interface names.
2007-11-22 16:30:14 +00:00
Campbell Barton
e64a44266c SetPivot, patch from malefico, #7785 also added GetPivot 2007-11-22 10:10:57 +00:00
Campbell Barton
0b0542c785 typo in Text3d, weightpaint_invert wasnt working properly 2007-11-19 10:49:12 +00:00
Campbell Barton
ad700ba24f * wizard_curve2tree.py - Automatic alpha blended, textured image joins using material textures and UV layers. Also added some detail options and made it easier to get low poly results.
* Mesh.c bugfix, "mesh.verts = None" didn't set the mesh->mselect pointer to NULL, wizard_curve2tree so would crash when in editmode.
* Texture.py - MTex.uvlayer doc was missing
* buttons_shading.c - Stencil tooltip was stupid.
2007-11-16 14:47:31 +00:00
Campbell Barton
f02a746f56 ==Python API==
added .smooth setting to CurNurb's

so you can do....
for curNurb in Curve.Get('foo'): curNurb.smooth = True
2007-11-10 11:05:44 +00:00
Campbell Barton
ddf2336084 curve2tree - animation settings - speed and magnitude
Python api - texture.evaluate can now accept tuples of numbers as well as vectors
2007-11-09 10:29:19 +00:00
Campbell Barton
2ad21e2286 ==Python API==
Blender.Geometry.ClosestPointOnLine(pt, vec1, vec2) -> (pt, lambda)
This wraps lambda_cp_line_ex

Needed for experemental tree generator
2007-11-06 18:53:46 +00:00
Campbell Barton
0e94605a90 ==Python API==
layerMask access for pose bones, even though this is a Bone property, its much more convenient to add access from the poseBone, it also matches how the 
user interface works.
2007-10-26 22:38:15 +00:00
Ken Hughes
135b16662d Python API
----------
Document Peter's fps_base attribute for scene rendering objects; also remove
framesPerSecBase() method (preference is to add only attributes, and he did
add fps_base attribute).
2007-10-26 19:53:55 +00:00
Campbell Barton
ef85f6ea21 ==Python API==
layerMask access for bone and armatures
Window.PoseMode() similar to Window.EditMode()
2007-10-26 08:19:40 +00:00
Campbell Barton
a4c8783153 made setting the pose_bone.poseMatrix possible, this does not set the matrix directly, only the pose
bones loc/size/rot, when dealing with an armature without constraints this works as expected. it uses 
the same code as Copy Visual Loc/Size/Rot.
2007-10-20 11:28:58 +00:00
Campbell Barton
51ca77a114 patch, 7340 from frank richter add glPush/PopClientAttrib 2007-10-17 09:51:13 +00:00
Ken Hughes
6fd43fd68a Python API
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* changed a few hardcoded low frame limits in wave modifier to use MAXFRAMEF
2007-09-27 23:42:21 +00:00
Joshua Leung
7cf9c31272 == Clamp To Constraint ==
Now there's an option for the owner to follow the path of the target cyclically. Previously, if the owner moved past the extents of the side of the bounding-box used for the calculations, the object was placed on the curve at the nearest extent. 

This option is only really useful if the curve itself is cyclic, although you can still use it otherwise. To enable, just turn on the cyclic option.
2007-09-26 07:33:31 +00:00
Ken Hughes
2244d19bc2 Python API
----------

Bgfix #7386: added support for texture flags TEX_PRV_ALPHA, TEX_REPEAT_XMIR and
TEX_REPEAT_YMIR to tex.flags attribute.
2007-09-21 20:46:17 +00:00
Matt Ebb
9f17eae3f0 * Documented scene.objects.camera , used for getting the active camera
of a scene.
2007-09-19 06:07:54 +00:00
Joseph Eagar
d00894c45c =Epydoc Fix=
epydoc changes for last commit weren't entirely clear.  Reworked a paragraph
to be a bit clearer.
2007-09-08 00:57:34 +00:00
Joseph Eagar
8aa152df93 =Python Bugfix=
The python wrapper code for shape keys was really bad; whoever wrote it
(mis)read the wrong section of blender's codebase and got the totally wrong
idea.  The code was definitely broken to the point where either it had to be
fixed for 2.45, or else the entire keyblock wrapper would have to be removed
from the stable branch.  The fact that it didn't crash is just sheer luck;
the code assume mesh keys were MVerts, when in fact mesh keys are just
arrays of three-float vectors.

So shapekey data can now be editing directly, and is exposed as Mathutils.Vectors.
Also I updated the epydocs to explain how it all works now.
2007-09-08 00:04:32 +00:00
Stephen Swaney
ca087fabbe fix No newline at end of file 2007-09-03 14:23:05 +00:00
Campbell Barton
ca59cd68d3 shell script that works with epydoc 3.0 2007-09-03 00:03:29 +00:00
Campbell Barton
e8c39a5864 added face sorting to mesh so you can do mesh.faces.sort(...)
uses list sorting internally so is exactly the same as list sorting.
2007-08-20 10:08:59 +00:00
Campbell Barton
2807d82e90 getVertsFromGroup was vaguely documented 2007-08-07 13:20:46 +00:00
Ken Hughes
d638f54c08 Python API
----------
Fix documentation for Blender.CountPackedFiles(), incorrectly referred to
Blender.Blender_CountPackedFiles() instead.
2007-08-05 16:48:55 +00:00
Campbell Barton
c6785e3292 fixes from 2.4x 2007-08-03 16:33:08 +00:00
Campbell Barton
48b07b7f15 Draw.py - typo
sceneSequence.h - bad type check, dosnt matter really since that define isnt used yet.
SurfNurb.c - was using lib hashing function and surfNurbs not a lib! (own mistake)
buttons_editing.c - Curves PathLen button was MAXFRAMEF and pathlen is a short so the button wrapped around.
2007-07-28 09:26:53 +00:00
Campbell Barton
a164d91d42 missing include and added a warning to UIBlock 2007-07-27 09:30:54 +00:00