Commit Graph

283 Commits

Author SHA1 Message Date
Ton Roosendaal
360528d667 Bugfix #29072 (Color pickers don't close properly when moving the mouse away)
This rewinds the fix for revision 50483. 

- the removed code there (as comment said) closes menus on hoovering over another
  button in panels. Is unfinished feature to allow quick inspecting menus
  by mouse-hold going over menu popup buttons. 

- It added yet another check for closing menus - should be done with ->saferct

- The actual bug was simple; the block flag with UI_BLOCK_MOVEMOUSE_QUIT was
  accidentally cleared for colorpickers.
2012-11-08 16:50:31 +00:00
Brecht Van Lommel
54c0ba84d4 Fix #31482: menu with scrollers when window is too small, didn't auto scroll
when using the arrow keys or mouse wheel to activate the next item.
2012-10-31 12:56:04 +00:00
Campbell Barton
db8b7fcabb style cleanup and correct own invalid comment. 2012-10-31 11:45:41 +00:00
Brecht Van Lommel
3406586d88 UI: fix for menu scrolling when window is too small. It was not working well
with arbitrary button layouts like multi column menus, because it was making
assumptions about position of previous/next buttons which doesn't work in
general.
2012-10-31 11:31:30 +00:00
Campbell Barton
9fc95bd7ee use min/max inline functions where MIN2/MAX2 were doing type conversion. 2012-10-27 11:18:54 +00:00
Campbell Barton
dbde62d124 fix [#30087] operator_context is different for popup and submenu's *TODO, after 2.62*
having context different for menu vs submenu is quite confusing, now they are both: WM_OP_INVOKE_REGION_WIN
this changes WM_menu_invoke behavior.
2012-10-26 06:22:54 +00:00
Campbell Barton
0e494b74c4 style cleanup 2012-10-26 04:14:10 +00:00
Campbell Barton
95b8a64889 fix [#32938] The Splash Screen doesn't show up correctly .....
applying window clipping to the splash on startup gave strange/annoying problems.
2012-10-25 02:57:55 +00:00
Brecht Van Lommel
b4d9037dfb Fix #30940: layout.prop_search() item not drawing correct inside menus. 2012-10-24 21:57:07 +00:00
Campbell Barton
f70d2c65d8 rename api functions...
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
Campbell Barton
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
Campbell Barton
8e01b8959e style cleanup 2012-10-14 13:08:19 +00:00
Brecht Van Lommel
79b4c0e600 UI: buttons that open menus now align to the menu rather than looking disconnected.
Also fixed some cases where the menu was offset 1 or 2 pixels wrong, though not
quite all of them, still off by 1 pixel sometimes.

http://www.pasteall.org/pic/show.php?id=38478
2012-10-04 20:12:05 +00:00
Campbell Barton
589ada7f0c code cleanup: correct spelling 2012-09-28 06:45:20 +00:00
Sergey Sharybin
a88bc390d0 Correction to svn rev50845
Disable color picker button only if color block is invoked from another popup.

Only in this case color picking will fail. Valid RNA path isn't required for
this, only RNA pointer in button is needed.

This solves issue with missing color picking in user preferences.
2012-09-26 10:39:32 +00:00
Sergey Sharybin
c12d16cf4b Fix #32396: EyeDropper does nothing on "New" in Uv image editor
For now simply hide color picker button for properties which doesn't
have RNA path. Trying to make color picker working would end up with
design limitations like not bale to run two operators the same time.

Used RNA_property_path_from_ID_check for check which is marked as
slow and need to be used with care. Since this function is only called
from a popup, shouldn't be a big problem.
2012-09-24 13:02:08 +00:00
Campbell Barton
bb4537eb53 revert own commit r50501 (have a better way to implement this same feature) 2012-09-22 07:22:42 +00:00
Campbell Barton
25c96bc9f3 code cleanup: remove unused macros, commet some which may be useful later - or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc 2012-09-20 01:02:39 +00:00
Campbell Barton
e84b300d9e use the format attribute in more places, disable X11 options when building with GHOST_SDL 2012-09-16 10:39:19 +00:00
Campbell Barton
232571c61a code cleanup: replace macro for BLI_rect size/center with inline functions. 2012-09-15 11:48:20 +00:00
Sergey Sharybin
a73dd3476e Color Management, Stage 2: Switch color pipeline to use OpenColorIO
Replace old color pipeline which was supporting linear/sRGB color spaces
only with OpenColorIO-based pipeline.

This introduces two configurable color spaces:

- Input color space for images and movie clips. This space is used to convert
  images/movies from color space in which file is saved to Blender's linear
  space (for float images, byte images are not internally converted, only input
  space is stored for such images and used later).

  This setting could be found in image/clip data block settings.

- Display color space which defines space in which particular display is working.

  This settings could be found in scene's Color Management panel.

When render result is being displayed on the screen, apart from converting image
to display space, some additional conversions could happen.

This conversions are:

- View, which defines tone curve applying before display transformation.
  These are different ways to view the image on the same display device.
  For example it could be used to emulate film view on sRGB display.

- Exposure affects on image exposure before tone map is applied.

- Gamma is post-display gamma correction, could be used to match particular
  display gamma.

- RGB curves are user-defined curves which are applying before display
  transformation, could be used for different purposes.

All this settings by default are only applying on render result and does not
affect on other images. If some particular image needs to be affected by this
transformation, "View as Render" setting of image data block should be set to
truth. Movie clips are always affected by all display transformations.

This commit also introduces configurable color space in which sequencer is
working. This setting could be found in scene's Color Management panel and
it should be used if such stuff as grading needs to be done in color space
different from sRGB (i.e. when Film view on sRGB display is use, using VD16
space as sequencer's internal space would make grading working in space
which is close to the space using for display).

Some technical notes:

- Image buffer's float buffer is now always in linear space, even if it was
  created from 16bit byte images.

- Space of byte buffer is stored in image buffer's rect_colorspace property.

- Profile of image buffer was removed since it's not longer meaningful.

- OpenGL and GLSL is supposed to always work in sRGB space. It is possible
  to support other spaces, but it's quite large project which isn't so
  much important.

- Legacy Color Management option disabled is emulated by using None display.
  It could have some regressions, but there's no clear way to avoid them.

- If OpenColorIO is disabled on build time, it should make blender behaving
  in the same way as previous release with color management enabled.

More details could be found at this page (more details would be added soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management

--
Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO
integration and to Brecht van Lommel for some further development and code/
usecase review!
2012-09-15 10:05:07 +00:00
Campbell Barton
5dbd603363 code cleanup: remove more invalid/paranoid NULL checks 2012-09-15 07:42:30 +00:00
Campbell Barton
b4df6b2819 code cleanup: changing the INT define to an enum conflicts with INT typedef on windows, use more verbose names for button pointer types. also removed some redundant flags from buttons. 2012-09-12 00:32:33 +00:00
Campbell Barton
319831d7b8 code cleanup: use an enum for uiBut->pointype (more useful debug display of members),
and rename COL -> COLOR --- less confusing since the layout engine has row/col's.
2012-09-11 23:10:23 +00:00
Campbell Barton
c276ef6a26 change to auto-opening menus so the first menu item in popup menu wont auto open.
This way we can do predictable key-shortcut-chaining. Eg.

Shift+A, M, O --- adds a metaball cone.

In editmode
Ctrl+V, X, A --- Assign new vertex group.
2012-09-10 10:50:08 +00:00
Campbell Barton
b1ff5651fb make alphanumeric key shortcuts work for submenu's so you can chain keys together to select items in a menu.
eg: 'Ctrl+V, E, S'
for - Vertex, Separate, Selection
2012-09-10 06:44:25 +00:00
Sv. Lockal
bad06c158e fix for error in own recent commit: do not hide alpha in HSV and Hex modes 2012-09-08 19:40:34 +00:00
Sv. Lockal
ebbfc46bea Use function pointers instead of hard-coded english button names in color picker block.
This solves the problem with es/ru translations of color picker block reported by Gabriel Gazzán in Bf-translations-dev.
2012-09-02 13:36:33 +00:00
Campbell Barton
56b28635e7 code cleanup: rename BLI_in_rctf() --> BLI_rctf_isect_pt(), to conform with our naming convention. 2012-08-23 18:25:45 +00:00
Campbell Barton
abd031bb4e code cleanup: use rect size macros for the interface 2012-08-21 19:35:06 +00:00
Campbell Barton
77f47799dd code cleanup: use BLI_RCT_SIZE macro 2012-08-20 23:06:17 +00:00
Campbell Barton
26f073b327 macros for rectangle center and size 2012-08-20 15:29:02 +00:00
Campbell Barton
d36da8a8a1 style cleanup 2012-08-19 10:41:27 +00:00
Campbell Barton
a5b5f5d3fb code cleanup: use BLI rect functions for interface button and block code. 2012-08-18 18:11:51 +00:00
Campbell Barton
63f143a3cc use rctf struct for UI buttons and blocks, easier to read and means we can use BLI_rctf functions. 2012-08-18 16:53:46 +00:00
Campbell Barton
dac761057d fix for crash showing tooltip for NODE_OT_add_search() 2012-08-17 11:31:54 +00:00
Campbell Barton
a199ae5368 style cleanup: whitespace, also add '?' to save over popup since it wasnt totally clear it was a question (user pointed this out, they thought it was just notification and lost their work). 2012-07-31 23:06:12 +00:00
Campbell Barton
7217927414 add inline functions for max/min ints, good to use when the arguments are function calls (we had a few of these). 2012-07-29 18:14:20 +00:00
Bastien Montagne
0dafa97ea3 UI translation from inside Blender UI: first part.
This commit reshapes a bit runtime button info getter, by adding a new uiButGetStrInfo() which accepts a variable number of uiStringInfo parameters, and tries to fill them with the requested strings, for the given button (label, tip, context, RNA identifier, keymap, etc.). Currently used mostly by existing ui_tooltip_create(), and new UI_OT_edittranslation_init operator.

It also adds a few getters (to get RNA i18n context, and current language iso code).

Finally, it adds to C operators needed for the py ui_translation addon:
*UI_OT_edittranslation_init, which gathers requested data and launch the py operator.
*UI_OT_reloadtranslation, which forces a full reload of the whole UI translation (including rechecking the directory containing mo files).

For the first operator to work, it also adds a new user preferences path: i18n_branches_directory, to point to the /branch part of a bf-translation checkout.
2012-07-09 14:25:35 +00:00
Campbell Barton
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
Campbell Barton
358f7d40b6 style cleanup: use TRUE/FALSE for ui align args. 2012-06-19 23:08:16 +00:00
Campbell Barton
b33f0ef0e3 style cleanup 2012-05-27 19:40:36 +00:00
Campbell Barton
63788b47d6 add vector versions of hsv_to_rgb, rgb_to_hsv & rgb_to_hsv_compat 2012-05-26 11:01:01 +00:00
Campbell Barton
d2a37d464a code cleanup: double promotion warnings 2012-05-22 21:16:59 +00:00
Campbell Barton
599d213115 style cleanup: line length and ensure some macros error when not ending with ';' 2012-05-17 07:59:25 +00:00
Bastien Montagne
4c1c092fb9 Fixed (or partly fixed) various missing UI translations, mainly with some specific ops invocations (popup menus…), and (to some extent) with the undo/redo stuff. 2012-04-13 19:59:29 +00:00
Campbell Barton
ec8a26e040 use 'const float' when passing readonly colors, and include array size. 2012-04-04 01:02:15 +00:00
Lukas Toenne
123f7d3eb3 Popup menu layout inherits context store from button.
When adding extra context data in a layout using uiLayoutSetContextPointer, this info was not inherited by popup menus generated in this layout. While operators from regular buttons work fine, the data is missing in operators from menus and such. This patch copies the bContextStore from buttons to the new uiLayout used for popups.
2012-04-03 15:18:59 +00:00
Campbell Barton
a6ebffe182 style cleanup: interface 2012-03-30 01:51:25 +00:00
Campbell Barton
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00