Campbell Barton
cf0aeddfc9
marked navmesh as BMESH_TODO, mixed mface/mpoly functions were being used for navmesh too, now editing funcs use polygons only.
2012-02-13 04:52:41 +00:00
Campbell Barton
0f5e7e8518
heat weight
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* use polygons for selection (was using tessface)
* ensure tessfaces are created
* mirroring was commented as BMESH_TODO, but api calls now work so add back.
2012-02-13 04:21:22 +00:00
Campbell Barton
2d1a05874b
svn merge ^/trunk/blender -r44024:44076
2012-02-13 04:14:35 +00:00
Campbell Barton
399ad54204
fix for bug introduced with weight paint vertex selection.
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heat weighting ignored selected faces.
2012-02-13 03:32:47 +00:00
Campbell Barton
7be1cd733d
more bmesh minor api cleanup
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* remove BMO_elem_flag_* functions, since there are already defines for this.
* ifdef unused bevel functions.
* rename defines BMOP_ --> BMO_OP_
2012-02-13 02:42:50 +00:00
Thomas Dinges
9c2d3a8ed1
2.6 UI Modifier Icons:
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* New Ocean Icon, created by Leon Cheung. Thanks! Approved by Lukas and myself.
* New Warp Icon, created by "Zafio"
Blender artists Thread where the Icons come from: http://blenderartists.org/forum/showthread.php?243354-Call-for-Modifier-Icons !
2012-02-12 19:57:47 +00:00
Campbell Barton
992087a0de
api name conventions, more minor changes: flag set/clear --> enable/disable
2012-02-12 19:18:30 +00:00
Campbell Barton
59d45d0ea6
* remove the MFace parts of join (we only need polygon data)
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* other minor cleanups
2012-02-12 19:11:09 +00:00
Sergey Sharybin
875f616ab8
Fix for outliner notifiers for inserting keyframes on visibility/selectivity/renderability
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flags and toggling renderability from shortcut.
2012-02-12 18:57:05 +00:00
Campbell Barton
5b2ea6f8a4
remove bm_get_cd_float, use CustomData_bmesh_get instead, this function only casts to a float, and doesnt simplify args.
2012-02-12 18:49:56 +00:00
Campbell Barton
37ff2a291f
BMesh api function naming.
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`_set` suffix was used in two ways (confusing)
* to set a flag to be enabled.
* to set a value passed as an argument.
now use enable/disable rather then set/clear for functions which change flags.
also remove BME_weld.c, the file didnt contain much code and the current extrude works well
2012-02-12 18:43:59 +00:00
Bastien Montagne
c34af2c9b1
Fix for bevel weights not being set in toolbar buttons (edit mode).
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Code simply mimics crease one...
2012-02-12 18:17:30 +00:00
Campbell Barton
9a92cd8008
bmesh minor refactor
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* add DM_to_bmesh_ex, DM_to_bmesh for converting a derived mesh to a BMesh (rather than a BMEditMesh)
* have a generic variable for allocsize: bm_mesh_allocsize_default, rather than copying the values about.
2012-02-12 17:44:10 +00:00
Campbell Barton
9099e59da8
fix error with mesh conversion, a mesh with no faces would not have selection history kept when converting from mesh to bmesh.
2012-02-12 17:16:47 +00:00
Janne Karhu
39daef28a1
Bug fix: Explode modifier created invalid faces if "unborn", "alive" or "dead" setting was unchecked
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* Exploded faces that were meant to be hidden were still created with invalid vertices (0,0,0,0).
* In normal cases this went unnoticed, but for example edge split modifier crashed when it encountered these faces.
2012-02-12 16:47:03 +00:00
Juha Mäki-Kanto
c61e03c229
collada export: Don't write parentinverse if ob->parent is NULL
2012-02-12 15:30:07 +00:00
Campbell Barton
7c2715a7ad
rename CDDM_To_BMesh to DM_to_editbmesh, since theres no requirement for
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the input to be a CDDM.
remove conversions to CDDM for edge split and bevel (will give some
speedup).
2012-02-12 15:02:33 +00:00
Campbell Barton
2fcb6d058e
style cleanup for bmesh headers
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- use consistant header guards
- correct doxy comments
- remove ED_toolmode.h (unused)
2012-02-12 14:40:08 +00:00
Sergey Sharybin
58475ba981
Fix #30110 : Outliner view: restriction icons not updating when toggling from Groups view
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Fixed by using proper button type.
2012-02-12 12:07:02 +00:00
Campbell Barton
07ca47fc52
indentation cleanup
2012-02-12 11:58:41 +00:00
Sergey Sharybin
3e134b65af
Fix #30151 : Allow Negative Frames does not affect arrow keys
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Patch by Tobias Johansson, thanks!
2012-02-12 11:42:17 +00:00
Campbell Barton
883788ee56
prefix bmesh operator files with bmo_ (otherwise adding breakpoints in files like utils.c can be a pain).
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also remove bmesh_filters.h which wasnt used.
2012-02-12 11:39:40 +00:00
Antony Riakiotakis
6e38297b82
Fix: Avoid freeing frect, it always points to a buffer that will be freed later, like srgb_frect or ftilerect on or must not be freed, like Imbuf array itself.
2012-02-12 11:27:51 +00:00
Sergey Sharybin
6afa4da928
Fix #30152 : Several drag and drop of image on mesh crashes
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Issue was caused by making and loading editMesh in drop_named_image_invoke,
which lead to freeing/changing pointers used by CustomData layers. Some of
this pointers might be used by DerivedMesh, so we need to update DerivedMesh
after loading EditMesh.
2012-02-12 11:21:35 +00:00
Campbell Barton
b6dcdb065d
code refactor, function renaming for bmesh.
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These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete.
This uses similar convention to RNA.
* use face/loop/edge/vert as a prefix for functions.
* use 'elem' as a prefix too for functions that can take any type with a BMHeader.
* changed from camel case to underscore separated (like RNA).
2012-02-12 10:51:45 +00:00
Sergey Sharybin
6bfd6c01fd
Regression fix for "Show Seconds" in Sequencer.
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It was missed RNA property in Sequencer space which lead to issues after recent
refactoring of related areas.
2012-02-12 09:04:12 +00:00
Campbell Barton
8b43813b69
rename BM_ flags for BMHeader->hflag to BM_ELEM_ to be more clear that these flags apply to bmesh elements.
2012-02-12 06:24:12 +00:00
Campbell Barton
467e49e5e5
remove some unused defines
2012-02-12 06:09:22 +00:00
Janne Karhu
5a2454c3f8
Fix [ #29737 ] Can't edit particle hair if particle count is 0.
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* Hair wasn't flagged as "done" if particle count was 0 before setting particles as hair, so particle edit mode didn't work.
2012-02-12 00:43:57 +00:00
Janne Karhu
670bde28dd
Fix [ #29530 ] Changing to particle mode could crash in some cases
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* If a baked particle didn't have any cached keys creating an edit path for it crashed.
2012-02-12 00:32:31 +00:00
Janne Karhu
a7458742b1
Fix [ #29265 ] Particle Instance: Create Along Paths + Children inconsistent with actual children hair particles
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* Hair particle rotations weren't calculated properly for particle locations along a path and the "particle on path" calculations were not correct in many other ways too.
* Now the particle's location along a path is interpolated directly from the cached paths if it exist. These paths are always correctly calculated.
* Paths are now cached if a particle instance modifier using the particle system with the path option exists.
2012-02-12 00:25:52 +00:00
Campbell Barton
566464366f
solidify modifier fix for material offset.
2012-02-11 21:39:09 +00:00
Campbell Barton
0327b9a0cf
minor include cleanup, add GPL header (copied from BKE_animsys.h
2012-02-11 19:43:06 +00:00
Bastien Montagne
24fc50907d
Fix [ #30136 ] Adding Sequence Plugin fails.
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Problem was in how file selector is called by the effect_strip_add operator invoke. WM_operator_filesel() is not suited, as it directly calls exec if filepath is already set, and sequencer_generic_invoke_xy__internal() will set that path unless otherwise told. So using rather the same way to do as the one used by the other "strip_add" operators...
2012-02-11 16:08:45 +00:00
Bastien Montagne
3af2f8a50d
Fix [ #30122 ] "Tweak" mouse event values were not loaded from keymap files.
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The problem was, those values were not included in the event type agnostic event_value_items list, hence RNA keymap item creation just ignored them.
2012-02-11 14:50:26 +00:00
Campbell Barton
b81bfd86b4
use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat.
2012-02-11 14:27:36 +00:00
Campbell Barton
5e1f6f0174
fix for crash adding movie strips that were not a supported format.
2012-02-11 13:19:25 +00:00
Campbell Barton
2ff2d345f5
dont add the name field to theme presets for now.
2012-02-11 12:23:23 +00:00
Campbell Barton
dbea322b26
resetting the theme wasnt changign the panel header.
2012-02-11 12:16:34 +00:00
Campbell Barton
025b10f7f2
correct bad level include.
2012-02-11 10:56:07 +00:00
Campbell Barton
83a8f4c19e
another include cleanup
2012-02-11 10:50:48 +00:00
Campbell Barton
1dc3536268
mode bmesh include cleanup, remove unused file too.
2012-02-11 10:15:11 +00:00
Campbell Barton
acd568d751
include cleanup
2012-02-11 08:46:56 +00:00
Campbell Barton
91390b712a
GPL Header Cleanup
2012-02-11 04:16:17 +00:00
Campbell Barton
5ea86e1e2b
svn merge ^/trunk/blender -r43995:44024
2012-02-11 04:10:50 +00:00
Campbell Barton
758c228263
update gpl header in cmake files
2012-02-11 04:05:00 +00:00
Campbell Barton
dd2b4a05c3
Style Cleanup:
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also remove editmesh/bmesh conversion files, these wont ever be used and dont contain anything useful as examples.
2012-02-11 04:00:18 +00:00
Campbell Barton
35b85ff755
Style Cleanup
2012-02-11 03:34:57 +00:00
Campbell Barton
c1070b863b
Style Cleanup
2012-02-10 18:09:19 +00:00
Brecht Van Lommel
18edbd103d
Fix #30131 : mac UI font corruption in release candidate, refined test for
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ATI/Apple cards with broken non-power-of-two-textures missed some cards,
checked against list of GL_RENDERER values, hopefully complete now.
2012-02-10 17:12:44 +00:00