Commit Graph

121 Commits

Author SHA1 Message Date
Sergey Sharybin
e92162744b Merging r38704 through r38732 from trunk into soc-2011-tomato 2011-07-26 15:56:53 +00:00
Campbell Barton
40353fe0d8 fix for NULL pointer crash with operator repeat, looks like error print got mixed up. 2011-07-26 13:05:22 +00:00
Sergey Sharybin
b18dd20aea Merging r38433 through r38453 from trunk into soc-2011-tomato 2011-07-17 17:25:11 +00:00
Campbell Barton
5792bd7cc7 cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
Sergey Sharybin
7b40210025 Merging r37437 through r37478 from trunk into soc-2011-tomato 2011-06-14 16:08:39 +00:00
Ton Roosendaal
113d653edb Bugfix #27573
Sculpt and Paint undo steps kept hanging in the sculpt/paint modes.
Now undo will switch back to global undo, and redo enter the mode 
again. Just like weight/vertex paint.
2011-06-14 09:55:38 +00:00
Brecht Van Lommel
97b966f2d6 Fix #27594: non-active object in weight paint mode doesn't free memory.
Also removed some commented out 2.4x code that is already replaced.
2011-06-13 12:03:13 +00:00
Sergey Sharybin
eb57876275 Merging r37123 through r37370 from trunk into soc-2011-tomato: 2011-06-10 16:58:07 +00:00
Campbell Barton
fc6dcdf17f bug [#27582] Screen Editing > Split and Join area don't work.
added 'INTERNAL' operator flag so operators which are only meant to be called by other operators or internal use are not displayed to the user.

Currently only use this flag for the operator search toolbox, is ignored in debug mode.
2011-06-06 11:56:54 +00:00
Ton Roosendaal
88676349a4 Code holiday commit:
- fix: user pref, window title was reset to 'Blender' on tab usage

- Undo history menu back:
  - name "Undo History"
  - hotkey alt+ctrl+z (alt+apple+z for mac)
  - works like 2.4x, only for global undo, editmode and particle edit.

- Menu scroll
  - for small windows or screens, popup menus now allow to display
    all items, using internal scrolling
  - works with a timer, scrolling 10 items per second when mouse 
    is over the top or bottom arrow
  - if menu is too big to display, it now draws to top or bottom, 
    based on largest available space.
  - also works for hotkey driven pop up menus.

- User pref "DPI" follows widget/layout size
  - widgets & headers now become bigger and smaller, to match 
    'dpi' font sizes. Works well to match UI to monitor size.
  - note that icons can get fuzzy, we need better mipmaps for it
2011-06-04 17:03:46 +00:00
Sergey Sharybin
c4849aee1c Camera tracking integration
===========================

Implemented basic structures and operators for markers manipulaiton.

Markers contains:
- Position of marker at frame in unified 0..1 coordinates
- Relative positions of left-bottom and right-top corners of pattern area
- Relative positions of left-bottom and right-top corners of search area
- Selection flags

New operators:
- Create new maerker. It's a modal operator which creates markers
  at mouse position when LMB is clicking.
- Delete selected markers.
- Select marker using RMB. Some parts of marker (point, patter, search)
  could be deselected.
- Select markers using rectangular selection.
- Select markers using circle selection.
- Marker translation (G-key).
- Marker scaling (S-key).

UI changes:
- Added mode to space clip. Currently supported modes are:
    * View mode
    * Tracking mode
  This was intended to separate different categories of tools,
  so interface shouldn't be overheaded with plenty of tools
  which aren't actually using in the same time.
- Created new panel when actiev tool is 'MARKER' and there's
  active marker where positions could be adjusted in pixel space.

Internal changes:
- Splitted DNA/RNA movieclip files to make separation of
  tracking data and movie data more clear. This could be useful
  in the future when we'll want to support multiplie moies
  for single camera tracking (to make tracking more accurate).
- Added new file in blenkernel, where all tracking-related function
  would be stored. Not very much function here at this moment,
  but in the future all stuff related on converting DNA to external
  tracking data would be stored here.
2011-06-03 15:39:53 +00:00
Sergey Sharybin
9864c12eef Merging r37010 through r37122 from trunk into tomato.
Manually resolved conflict in startup.blend.c
2011-06-03 14:54:37 +00:00
Campbell Barton
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
Sergey Sharybin
8f8a03529b Camera tracking integration
===========================

- Initial implementaiton of new ID named MovieClip.
  Currently it has plactically the same functionality as
  images, but this functionality would be widen in nearest future.

- Initial implementation of SpaceClip.
  This space is supposed to be used for acting with MovieClips
  (opening, playbacking, math-moving interaction and so on).

  Currently you could open image sequence/movie file here, pan/zoom,
  use a playback here.

  I've added cache visualizer to this space, but it's currently more
  a developer's feature to see how cache system works, but it could
  be adopted for further artists' usage (something like cache visuzlizer
  for simulations).

- Added new theme area for Space Clip.
  No special colors were defined here yet.

- Implementation of basic cache system for movies.
  This cache system is very familiar with sequence cache system,
  but it supposed to be more portable: at least cache keys aren't
  limited with sequence-based data and current seqcache could
  became an interface between sequencer and moviecache without
  much logic (only logic related on keys handling would be necessary
  here).

  Implemented basic limitors (ab\mount of cached imbuf's), so it'll
  be a bit more difficult to go out of memory when playing long
  animations in Image Editor (this cache system could be used for
  images too, in the future).

- Very basic tools implementation -- only sceletion added, no
  real tool implemented (only camera focal length added to the UI
  which hasn't got real affect on anything).

Assorted notes:
- Not sure about best behaviour for Unlink clip button: should
  it be imageeditor-like (with de-referencing only) or text-editor
  like (with removing datablock from file).
- Also not sure if tools/properties should be splitted into
  different areas or it'll be better to have tools and settings
  for this tool/item/etc in the same area (tools at the top,
  properties are under them).
  Code for properties area is '#if 0'-ed.
- Sound isn't supported during playback in movie clip.
2011-05-30 04:18:02 +00:00
M.G. Kishalmi
9b5800bcd7 fixed "rather then" -> "rather than" typos all over the place 2011-05-28 13:11:24 +00:00
Brecht Van Lommel
178ba76b09 RNA: pass Main rather than Context to register/unregister callbacks. 2011-05-18 10:56:26 +00:00
Campbell Barton
89a166d0de remove some duplicate declarations 2011-05-10 14:48:06 +00:00
Sergey Sharybin
d000103e80 Own TODO item: sculpting on constructive modifiers
- Constructive modifiers are enabled by default in sculpt mode.
- There's option to disable all constructive modifiers in the "Options"
  panel of toolbox in sculpt mode,
- Use one column in options panel to make strings easier to read
- No modifiers would still be applied on multires
2011-05-04 13:15:42 +00:00
Campbell Barton
6bb626f253 minor changes
- remove some warnings
- fix typos
- cmake allow in-source build (when WITH_IN_SOURCE_BUILD is defined)
- cmake, use an explicit list of rna files (don't glob)
2011-04-21 05:49:47 +00:00
Campbell Barton
91881dce85 - include for BGE joystick sensor
- remove print from numinput and get rid of some float/double warnings.
- nicer align line-number in text  editor.
2011-03-30 04:58:45 +00:00
Campbell Barton
a73c3fe5c9 subsurf, derived mesh and other misc files: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 17:22:04 +00:00
Campbell Barton
c32ca47c6f redo panel now runs check() function when defined, filesel and popup dialog were already doing this. 2011-03-16 12:21:20 +00:00
Ton Roosendaal
f6b21ecf84 More on bug #26432
More undo-push disabling for switching render slots.
Also added 'undo push' print in debug mode (blender -d)
2011-03-12 15:09:29 +00:00
Sergey Sharybin
3074529c7f Fix #26273: mirror mod. + armature mod. + rotated armature == wrong reference axis for moving verts (when mirror comes first)
Do not overwrite coord of vertices in mapped vertex array used for crazyspace
corrections. This should make stuff use position of mesh vertex after
deformation, not possible generated images of this vertices.
2011-03-03 15:17:57 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Andrea Weikert
4ed5cd6cef == UI icons ==
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-27 18:03:19 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
Campbell Barton
36618a0996 operator ED_OT_undo_push, needed for editmode undo/redo glitch fix, (coming next). 2011-02-22 02:42:19 +00:00
Nathan Letwory
322ff7dfe4 I swear, it was just an innocence change in guardedalloc!
The butterfly wing flap, causing a nice storm in the rest of blender.

Now all dependencies should point ok again. CMakers, do double-test.
2011-02-21 12:35:04 +00:00
Campbell Barton
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
Sergey Sharybin
2b9c9e3ad9 First modifiers with deformMatrices callback used to be applied twice when
building crazytspace. Not sure why this worked.
2011-02-14 16:06:15 +00:00
Sergey Sharybin
d909e61d99 Sculpting on deformed mesh
==========================

Removed limitation of armatured-only objects for sculpting -- now all
deformation modifiers are allowed in sculpt mode. Use crazyspace corrections
like from transformation modules was used to support all deformation modifiers.

Internal change: all crazyspace-related functions were noved to crazyspace.c

P.S. Brush could make quite unexpected deformation for meshes which are
     deformed in specified way. Got patch for this and discussing with Brecht
	 if it's really needed or maybe it could be done in better way.
2011-02-12 17:51:02 +00:00
Campbell Barton
89c617a116 remove nan-makefiles 2011-01-30 15:29:22 +00:00
Campbell Barton
2761799c64 Possible fix for issue #2 in [#25664] Remove Pack does not work in Texture panel
- There were 2 pack menu's, merged into 1.
- Don't attempt to unpack into // if the blend file isn't saved, would use the CWD instead.
2011-01-26 14:18:16 +00:00
Ton Roosendaal
604d029ddf Bugfix #25570
The tool-redo depends on a working undo system, so it can rewind
a step and then redo operator with new settings. When a user
disables undo, this won't work.

Now the properties for redo operator (toolbar, F6) will grey out
when a redo isn't possible.
2011-01-12 18:00:23 +00:00
Campbell Barton
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
Campbell Barton
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
Campbell Barton
054deb4584 remove ED_retopo.h 2011-01-05 15:37:36 +00:00
Campbell Barton
5e382eb8e5 rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
Campbell Barton
acd7b81c2d bugfix [#25230] Quick extrude Ctrl-LMB : wrong behaviour of 'RotateSource' option.
Problem is is with operator redo which click-extrude exposed.

Check if redo operator can run, otherwise lock the UI and add a label that the operator doesn't support redo.
This is clunky but IMHO better then failing silently and leaving the user confused.

- Merged redo functions into ED_undo_operator_repeat(), code was duplicated in a few places.
- added WM_operator_repeat_check to check if WM_operator_repeat() can run, avoids an undo call when redo work.

Unrelated changes
- GHOST_SystemWin32.cpp set to utf8 encoding.
- cmake_consistency_check.py now checks source files are utf8.
2010-12-15 04:06:19 +00:00
Campbell Barton
afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
Brecht Van Lommel
b110c7c8f2 Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it
only tags the ID and does the actual flush/update delayed, before the next
redraw. For objects the update was already delayed, just flushing wasn't
yet.

This should help performance in python and animation editors, by making 
calls to RNA property update quicker. Still need to add calls in a few
places where this was previously avoided due to bad performance.
2010-12-05 18:59:23 +00:00
Campbell Barton
263830f000 Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
Campbell Barton
1dd1cea06e fix for error when changing DISBALE_PYTHON -> WITH_PYTHON,
This define wasn't set in some parts of the BGE causing problems with the view matrix.
in CMake define for the entire BGE fixes this.
2010-11-29 07:56:45 +00:00
Campbell Barton
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
Campbell Barton
51dcbdde03 use 'const char *' by default with RNA functions except when the value is flagged as PROP_THICK_WRAP.
Also use const char in many other parts of blenders code.

Currently this gives warnings for setting operator id, label and description since these are an exception and allocated beforehand.
2010-11-17 09:45:45 +00:00
Campbell Barton
0876fce009 rename and negate DISABLE_PYTHON --> WITH_PYTHON 2010-10-31 04:11:39 +00:00
Campbell Barton
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
Campbell Barton
8268a4be71 most unused arg warnings corrected.
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating).
- mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-16 14:32:17 +00:00
Campbell Barton
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00