Commit Graph

13884 Commits

Author SHA1 Message Date
Fermin
821b773d95 FIX #109121: VR: Render controllers only if they are active
When turning on VR mode, if no controllers are available,
a fallback model (a sphere) is rendered in the middle of the VR area.

This change uses the OpenXR API to check if the controllers are
available, sets new properties in `GHOST_XrPose` and `wmXrController`
that store if each controller is active or not, and uses
those properties to render the controllers in the VR view only
when they are active.

NOTE: in `wmXrController`, two state properties have been included,
but only `grip_active` is currently used. `aim_active` has been
included for consistency, but it could be removed.

Pull Request: https://projects.blender.org/blender/blender/pulls/119989
2024-04-21 03:28:35 +02:00
Campbell Barton
fd589fdca4 Cleanup: various non functional C++ changes 2024-04-20 13:46:14 +10:00
Campbell Barton
c6a9b11ef6 Cleanup: use const pointers 2024-04-20 12:41:23 +10:00
Hans Goudey
7f5dd29abd Subdiv: Make OpenSubdiv_TopologyRefiner into a C++ class
Replace the C-class pattern function pointers with actual class methods.
Other than the obvious benefit of not requiring the "this" pointer to be
explicitly passed into every function call, this will make it much simpler
to remove the entire C-API class and replace it with its "impl" next.

For that next step we need to expose code to the implementation
of the topology refiner, so instead of defining stubs locally in the
opensubdiv intern class, we spread some WITH_OPENSUBDIV checks
in the blenkernel. As far as I know this is the only way to remove the
intermediate C-API and call opensubdiv functions directly from there.
2024-04-19 09:03:48 -04:00
Hans Goudey
ec09931d55 Subdiv: Use nested namespaces and static for opensubdiv module
Declaring the `blender::opensubdiv` namespace on one line is just shorter.
`static` is preferred over anonymous namespaces since it's locally visible.
2024-04-19 09:03:23 -04:00
Campbell Barton
4e8b24f1d1 Cleanup: spelling in comments & punctuation 2024-04-19 15:57:06 +10:00
Weizhen Huang
8e5840359f Refactor: deduplicate assignment of background light group
by ensuring `KernelLight.lightgroup` is properly assigned in
`device_update_light()`. The value is later retrieved via
`lamp_lightgroup(kg, lamp)`.

`light_manager->device_update()` is called after
`background->device_update()`, so the background light group should
already been assigned when `device_update_lights()` is called.

Pull Request: https://projects.blender.org/blender/blender/pulls/120714
2024-04-17 18:49:03 +02:00
Weizhen Huang
a6330cad7f Refactor: wrap block of codes into a function 2024-04-17 18:49:00 +02:00
Weizhen Huang
45d2e46752 Cleanup: remove unnecessary shader flag in Chiang Hair BSDF
lcg is not needed since 5f9b518a8b
2024-04-17 18:49:00 +02:00
Weizhen Huang
481b50e06d Cleanup: pass shader flag as parameter instead of ShaderData 2024-04-17 18:49:00 +02:00
Weizhen Huang
2e1380fa0c Cleanup: use available function to compute render buffer pointer
use available `film_pass_pixel_render_buffer()` to access the pointer
to the render buffer.
For shadow state, a similar function `film_pass_pixel_render_buffer_shadow()`
is created, because `shadow_path` instead of `path` is needed.
2024-04-17 18:49:00 +02:00
Weizhen Huang
0c9ce4ba4f Refactor: handle MIS weight in lower-level functions
it is difficult to keep in mind when MIS weight is needed, better to
handle this logic in the lower-level functions.
This reduces code duplication in many places.
2024-04-17 18:49:00 +02:00
Weizhen Huang
418acfe8bb Cleanup: remove unused function parameters
This is not a complete list of all the unused parameters in kernel, but
those I touch often, so I am more confident that it's safe to delete them.
2024-04-17 18:49:00 +02:00
Hans Goudey
6a21ff9154 Cleanup: Remove includes and "using std" for opensubdiv wrapper
Avoid unnecessary indirect includes for the module, which would slow
down compilation. Avoid "using std" which is generally not considered
good practice since it's helpful to see what namespace things are from.

This is just a general cleanup of the area. I was trying to understand
it better to reduce redundant mesh topology storage but finding that
some intermediate cleanups would be helpful to ease the change.

Pull Request: https://projects.blender.org/blender/blender/pulls/120743
2024-04-17 17:22:22 +02:00
Campbell Barton
cf37424203 Cleanup: use const pointers, quiet cppcheck unreadVariable warning 2024-04-17 11:36:38 +10:00
Campbell Barton
8680976dc9 Cleanup: match function/declaration names 2024-04-17 11:36:36 +10:00
Campbell Barton
20b0805213 Cleanup: use const pointers where possible 2024-04-16 12:27:47 +10:00
Campbell Barton
90f1d1cc61 Cleanup: use doxygen formatting for guarded-allocator 2024-04-16 12:27:13 +10:00
Jacques Lucke
00648411ea MEM: support overaligned types in MEM_cnew_array
This is similar to the recent change for `MEM_cnew`: 60a3d85b88.
A new function called `MEM_calloc_arrayN_aligned` is added that is used by both `cnew` functions now.

Pull Request: https://projects.blender.org/blender/blender/pulls/120632
2024-04-15 19:11:06 +02:00
Lukas Stockner
c9c777ddaa Fix #70114: Cycles: Particle systems missing in headless multiview render
The problem here was that `free_data_after_sync` frees the particle cache in headless or locked-UI mode, but the second view doesn't regenerate them.

For multi-view renders, dropping caches is a tradeoff between compute and memory - dropping allows to reduce peak memory usage, but requires recomputation for the next view. With the current design however, dropping is not something that is easily achievable anyways (see the referenced bugs). So until something more reliable and better fitting is implemented, keep the data from Blender side until the last view.

Since `free_data_after_sync` doesn't do anything for baking or viewport renders anyways, it's easiest to just move this out into `BlenderSession::render` since that already checks whether another view is still outstanding.

Also fixes #73221 and #107589.

Pull Request: https://projects.blender.org/blender/blender/pulls/120543
2024-04-15 17:40:53 +02:00
Alaska
1dede89eee Refactor: Allow get_apple_gpu_architecture to report non Apple GPUs
get_apple_gpu_architecture will now report if the GPU being checked
is not an Apple GPU.

At the moment this has no functional changes. But it reduces the
chances of mistakes in the future where a developer tries to enable
a feature on newer Apple GPUs using get_apple_gpu_architecture,
and accidentally enables it on unsupported AMD and Intel GPUs.

Pull Request: https://projects.blender.org/blender/blender/pulls/120448
2024-04-15 15:04:23 +02:00
Jacques Lucke
e3b8d45c93 Cleanup: move mallocn to c++
Required for a cleaner solution for #120632.
2024-04-15 13:02:17 +02:00
Patrick Mours
33d7fa8cb3 Fix #119959: Enabling "Distribute memory between devices" for Cycles results in error
With the switch to using the primary CUDA context it became possible
for peer access between CUDA devices to already have been enabled for
that context, either by a previous Cycles session or third-party library,
thus causing the call to `cuCtxEnablePeerAccess` to return
`CUDA_ERROR_PEER_ACCESS_ALREADY_ENABLED`. This is not a failure
state however, so just needs to be handled like a success return value.

Pull Request: https://projects.blender.org/blender/blender/pulls/120255
2024-04-15 12:17:32 +02:00
Damien Picard
c306677119 I18n: extract and disambiguate a few messages
Extract
- Statuses for the external text editor
- Newly created enum node item
- Newly created plane track data
- Newly created custom orientation data
- Operator names in drag and drop menu (need to use operator's
  translation context)
- GN attribute statistic node inputs

Disambiguate
- Single-letter colors: A and B can mean Alpha and Blue, or simply A
  and B as in two operands in an operation
- Dissolve: issue reported by Tamar Mebonia in #43295
- Translate in the User Preferences. This introduces a new
  BLT_I18NCONTEXT_EDITOR_PREFERENCES ("Preferences") translation
  context
- Planar (reported by deathblood)
  This one is incomplete, because there is currently no way to
  disambiguate presets or GN fields. I don't see how either could be
  achieved cleanly.
  The former would need to define the context inside the preset and
  evaluate the file prior to showing it in the presets menu, which
  sound bad.
  The latter would need to introduce an additional string inside
  `FieldInput`s, which would be controversial given how little it
  would be used.

Remove
- Unused translation `iface_("%s")` in toolbar
- Remove obsolete N_() tags in a few node descriptions.

Pull Request: https://projects.blender.org/blender/blender/pulls/119065
2024-04-15 12:02:17 +02:00
Campbell Barton
1f44a74947 Fix inverted table wheel on wayland
The tablet wheel direction matches the mouse wheel which also needed
to be inverted.
2024-04-15 11:39:04 +10:00
Campbell Barton
1e6716a903 Fix inverted mouse wheel on wayland after recent changes
Recent change from [0] inverted mouse wheel direction.

[0]: c9a79f9a3c.
2024-04-15 11:06:47 +10:00
dupoxy
1079f0918e Cleanup: use function style cast in MAKE_ID macro
Ref: !120630
2024-04-14 23:08:45 +10:00
Campbell Barton
b405bb3268 GHOST/Wayland: constrain new window size on startup with XDG-decor
On KDE, running "blender -w" (windowed with borders) created window
which was too big: the window contents matched the screen-size
causing the window decorations be outside the screen-bounds.

Un-maximizing the default startup file would also move window to the
same over-sized location.

Resolve by clamping the size of new windows to the requested bounds.
2024-04-14 22:19:24 +10:00
Jacques Lucke
0a192c5da4 Cleanup: fix compilation
Missing from e27889dc12.
2024-04-14 10:50:54 +02:00
Campbell Barton
c9a79f9a3c WM: handle multiple wheel events from GHOST
Scrolling the mouse wheel fast can generate multiple click-steps
which were ignored by window manager events.

This meant scrolling fast with a trackpad (with "Multi-touch gestures"
disabled) for e.g. would zoom less than the gesture made more slowly.
2024-04-14 17:55:20 +10:00
Campbell Barton
c4745a24b2 GHOST/Wayland: bump xdg_toplevel_listener version from 1 to 6 2024-04-14 17:55:17 +10:00
Campbell Barton
cc9edd2d35 GHOST/Wayland: bump zxdg_output_manager_v1 version from 2 to 3 2024-04-14 17:55:15 +10:00
Campbell Barton
dcec5ce635 GHOST/Wayland: bump wl_compositor_interface version from 3 to 6 2024-04-14 17:55:14 +10:00
Campbell Barton
6689053e43 GHOST/Wayland: bump wl_output_listener version from 2 to 4 2024-04-14 17:55:13 +10:00
Campbell Barton
8d86fb43a4 GHOST/Wayland: bump wl_seat_interface version from 5 to 9
This ensures callbacks are called to detect "natural" scroll direction
on the touch-pad, see: #107676.
2024-04-14 17:55:11 +10:00
Campbell Barton
98cb5da6d1 GHOST/Wayland: add an interface version clamping macro
This macro makes it convenient to define a supported version range for
an interface.

Uncommenting USE_VERBOSE_OLD_IFACE_PRINT prints when newer versions
of an interface are supported by the compositor which Blender could
be updated to support.

This makes it more convenient to bump interface versions as they
become available so bumping multiple versions at once doesn't
cause unexpected changes in behavior as happened with #120587.
2024-04-14 17:55:10 +10:00
Campbell Barton
df87770ca1 GHOST/Wayland: resolve mouse wheel being treated like touchpad scroll
Resolves the issue reported in #120587, which occurred when bumping the
supported version of the seat API to 9.

Smooth scrolling values were set in without calling the discrete step
callback. Resolve by calculating discrete values from the:
wl_pointer_listener::axis_value120 handler.

The functional changes from this commit only apply once the version
of the seat API is increased - which isn't part of this commit.
2024-04-14 17:55:09 +10:00
Campbell Barton
e27889dc12 Cleanup: use const references for GWL_RegistryHandler parameters 2024-04-14 17:54:59 +10:00
Campbell Barton
dce8668b1f GHOST/Wayland: use discrete zoom steps with multi-touch disabled
This matches behavior on macOS as well as the property description.

On Wayland, smooth scrolling doesn't use the touchpad API,
so disabling multi-touch gestures doesn't change the behavior as it
does on macOS.

Resolve by converting vertical touch scrolling to mouse-wheel events.
2024-04-14 14:56:30 +10:00
Campbell Barton
f12d20a819 Cleanup: always reset discrete mouse-wheel
A correctness issue, this didn't cause any bugs.
2024-04-14 14:23:36 +10:00
Campbell Barton
a70d6d79dd Cleanup: various non-functional C++ changes 2024-04-14 12:24:17 +10:00
Campbell Barton
6e3eaae299 Cleanup: spelling in comments 2024-04-14 12:13:55 +10:00
Campbell Barton
bf3ca83df9 Cleanup: use C-style comments for descriptive text in GHOST/Cocoa 2024-04-14 09:40:19 +10:00
Clément Foucault
d1d90ecbec Cleanup: MEM: Remove outdated comment 2024-04-12 18:01:26 +02:00
Clément Foucault
60a3d85b88 MEM: Make MEM_cnew return aligned memory
Now made it so that `MEM_cnew()` can be used for types with any
alignment.

Fixes #120407.

Pull Request: https://projects.blender.org/blender/blender/pulls/120569
2024-04-12 17:52:27 +02:00
Hans Goudey
30c3f8eafb Revert "Fix #107676 detection of "natural" touchpad scrolling on Wayland"
This reverts commit af88ff0484.

That commit broke scrolling (at least in some cases).
Reverting the commit resolves #120587
2024-04-12 11:47:03 -04:00
Sergey Sharybin
a4b36cd0d5 Guarded allocator: Ensure alignment and size of MemHead
Ensure that the MemHead and MemHeadAligned are such that memory
allocation followed with the head offset keeps the allocation
aligned to at least MEM_MIN_CPP_ALIGNMENT.

Pull Request: https://projects.blender.org/blender/blender/pulls/120582
2024-04-12 17:22:46 +02:00
Sergey Sharybin
fac451e513 Cleanup: Convert guarded allocator to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/120577
2024-04-12 16:44:49 +02:00
Campbell Barton
af88ff0484 Fix #107676 detection of "natural" touchpad scrolling on Wayland
The callback to set the relative direction wasn't running because
it required GHOST to request version 9 of the wl_seat_interface.

Natural touchpad events now work for KDE 6 and recent versions
of WLROOTS based compositors, GNOME 46 is uses wl_seat_interface
version 8 which still wont work.
2024-04-13 00:18:21 +10:00
Campbell Barton
72e6191c89 PyAPI: include a filepath in preset pre_cb/post_cb callbacks
This is needed so the presets path can be stored in the theme,
so it's possible to keep track of the current theme.

Needed for fixing #120289.
2024-04-12 13:21:42 +10:00