Commit Graph

4909 Commits

Author SHA1 Message Date
Damien Plisson
dc4ac8a263 Fix [#21689] for coordinate issue (y flipped) when setting mouse cursor position
Mem leak when using BGE fixed too.
2010-03-28 19:42:08 +00:00
Joerg Mueller
7178f10b81 Replacing NAN with C++ limits version, hope that works for MSVC... 2010-03-20 16:28:51 +00:00
Joerg Mueller
ca3736c123 Fix for [#21639] Playback with AV-sync and None sound system. 2010-03-20 11:50:27 +00:00
Damien Plisson
3dde2e224a Cocoa: fix some mem leaks appearing on 10.4 builds 2010-03-20 10:14:59 +00:00
Damien Plisson
8ac0359852 Fix [#21634] GHOST_WindowCocoa: activeWindow null pointer check 2010-03-16 20:42:12 +00:00
Damien Plisson
c12cfa3775 Fix [#20419] OSX Cocoa physical punctuation keys retrieval fix
Cocoa charactersIgnoringModifiers API still takes the Shift key into account. Fix is to use Apple new 10.5 Carbon(!) API that is 64bit compatible to take into account the international keyboard layout when retrieving the physical key pressed/released.
Needed to use an even older API for 10.4 builds.
2010-03-15 20:38:04 +00:00
Brecht Van Lommel
1ded5b37b7 Patch #21569 to fix bug #21530: on X11, middle mouse button drag cancelled
when moving wheel (with horizontal scrolling), was sending middle mouse
event in cases where it should not. Patch by Anthony Edlin, thanks!
2010-03-15 10:25:07 +00:00
Andrea Weikert
c0b3ab6ceb filebrowser:
* move own thread handling for thumbnails to WM_jobs 
* cleanup of thumbnail creation code
* added function to kill the job, which actually allows thread to terminate gracefully

vc9 projectfiles:
* fixed some missing includes for release target!
2010-03-10 19:30:20 +00:00
Benoit Bolsee
a999e24a14 iTaSC: joint limit are now given directly in radiant, no need to convert. 2010-03-09 22:44:03 +00:00
Dalai Felinto
790d6ca256 small png include adjustments (ifndef NOPNG ...).
* gameplayer is now probably not going to build without PNG turned ON.

To fix that it would be necessary to use #ifndef NOPNG  around the GPC_Canvas::MakeScreenShot.
Since I don't this function it's working in 2.5 yet it's better to wait for that before doing it.
2010-03-03 19:34:17 +00:00
Dalai Felinto
c5231858d4 fix for CMake compile in windows. ($PNG_INC was needed) - partial revert of commit 27251 2010-03-03 19:18:50 +00:00
Campbell Barton
f09efddcda fix for minor errors/warnings 2010-03-03 13:59:57 +00:00
Joerg Mueller
67af290bd1 Bug in OpenAL backend returning wrong playback position. 2010-02-28 08:53:08 +00:00
Damien Plisson
fa6beb4302 System dependent standard directory retrieval functions update : return const strings (as coded in libc) instead of malloc'ed buffers
and plug them into wip BLI_bfile.c to replace the hardcoded paths
2010-02-27 17:03:46 +00:00
Campbell Barton
3307d6d509 building without jack was broken 2010-02-21 19:54:18 +00:00
Joerg Mueller
38ef2df8f7 2.5 Audio:
* Jack Transport support!
* Minor sequencer audio corrections.
2010-02-21 18:01:41 +00:00
Andrea Weikert
7e5d27502c compile fixes for MSVC!
* function must return value!
* missing _USE_MATH_DEFINES for M_PI
2010-02-16 18:12:44 +00:00
Campbell Barton
aefe9be5db [#18961] Use const char * where appropriate (2.5)
from Sean Bartell (wtachi) 

added own changes bpy_props.c
2010-02-16 16:47:41 +00:00
Damien Plisson
ed540dd1f1 Cocoa : mem leak fix
This fixes the mem leak part of bug report #21186
2010-02-16 16:38:29 +00:00
Damien Plisson
62e7e0ce77 Cocoa: bugfix [#21158] fix modifiers keys status upon gaining focus
10.6 new function to get modifiers flags status asynchronously returns erroneous value when application gets focus after a virtual desktop switch (Spaces).
Use legacy method to retrieve the modifiers flags status sent with the last  event. Works as at least the "focus gained" event is sent before this query. Bonus: should work also on pre-10.6!
2010-02-16 13:09:03 +00:00
Damien Plisson
df60ff553d OSX/deprecated Carbon: user and system base dirs retrieval implementation
As Carbon is bound to RIP, implemented only a static version of these retrieval functions.
2010-02-16 08:57:05 +00:00
Damien Plisson
1c0fa083b1 Cocoa: user and system base dirs retrieval implementation 2010-02-16 08:36:33 +00:00
Guillermo S. Romero
66f695653b Self tsk. Too much copy paste. 2010-02-16 01:12:21 +00:00
Martin Poirier
54765dfb31 Tsk! 2010-02-16 00:55:13 +00:00
Guillermo S. Romero
80bb824929 System dependant functions (skeletons) to retrieve user and system base dirs.
Thus #defines in BLI_bfile.c can be dropped, as suggested by Damien Plisson.
Feel free to fill in the non Unix ones. For extra info see:
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/ResourceFilePaths
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/EnvironmentVariables
2010-02-15 22:50:53 +00:00
Campbell Barton
0988f65146 fix for blenderplayer building. 2010-02-13 14:18:54 +00:00
Campbell Barton
39c3ebdc91 fix for memory leak: node animation data wasnt being free'd
also some corrections to memory debug stuff.
2010-02-13 13:38:10 +00:00
Campbell Barton
c1ee920db6 simple malloc counter for debugging. disabled so no functional change.
Use when memory isnt being freed to easily set a breakpoint the Nth allocation.
2010-02-13 13:09:06 +00:00
Campbell Barton
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
Joerg Mueller
c3f4838109 Lowering latency of jack a little depending on buffer size. 2010-02-12 11:59:07 +00:00
Joerg Mueller
1c4c833c86 2.5 Audio: The jack backend is now realtime capable and will not produce so much xruns anymore. :-) 2010-02-11 20:09:45 +00:00
Damien Plisson
586acf21a7 Cocoa : use Cocoa NSWindow tag for identifying the window where a mouse/tablet/key event happened => enables some actions in inactive windows as per OSX standard
Previous code was assuming an event can only be sent from the active window.
On OSX, Right, Middle mouse buttons, mouse wheel and trackpad events are sent to inactive windows too.

For example, this allows to zoom, pan the view without changing the window order.
2010-02-10 14:16:02 +00:00
Andrea Weikert
5ed0cc61f5 MSVC projectfiles
* quick update for audaspace
2010-02-08 19:26:13 +00:00
Joerg Mueller
a53027eb05 2.5 Audio:
- Using libsamplerate again, doesn't seem to be the bug source.
- Changed sequencer audio to work with 2 channels and 44.1 kHz fixed.
2010-02-08 15:37:38 +00:00
Brecht Van Lommel
cac3443d4e Guardedalloc: added MEM_reallocN function to do simple alloc/memcpy/free,
not as optimized as a system realloc but I've had to do this often enough
manually to justify a utility function.
2010-02-08 14:59:59 +00:00
Joerg Mueller
6c8e3e303d 2.5 Audio:
- Python script to crossfade two sound strips in the sequencer
- Fix for the libsamplerate code producing awful audio when resampling sequencer strips
- Changed default resampler to a linear one (as temporary workaround for a bug that seems to be in the samplerate code)
- Fix for the OpenAL device to return a more accurate playback position
2010-02-08 14:43:44 +00:00
Brecht Van Lommel
ec7df03c86 Warning fixes, one actual bug found in sequencer sound wave drawing. Also
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2010-02-08 13:55:31 +00:00
Campbell Barton
4c318539b2 NULL check if file cant be read. 2010-02-08 12:37:09 +00:00
Joerg Mueller
9827a3e9ea 2.5 Audio:
- recode of the whole sequencer audio handling
- encode audio flag removed, instead you choose None as audio codec, added None for video codec too
- ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav
- sequencer wave drawing
- volume animation (now also working when mixing down to a file!)
- made sequencer strip position and length values unanimatable
2010-02-07 23:41:17 +00:00
Daniel Genrich
dedbf8608e Smoke: Patch #20955 / fix by Damien Plisson (damien78)
* Smoke got it's own thread loop now and can be esc'ed now
* Apple OpenMP bug workaround until they fix the GCC (couldn't test this one)
* removing some "static" keyword to prevent crashing on frame display
* should also fix problems with wavelet.noise crashing (Bug #20710)

Fluid:
* sleep delay has been reduced to be more responsive
* Fluid progress is displayed in percent using the mouse cursor (like smoke)
2010-02-07 14:25:09 +00:00
Andrea Weikert
df2ed25558 MSVC compile fix
* needed to add _USE_MATH_DEFINES to make M_PI known
2010-02-06 10:50:34 +00:00
Joshua Leung
29a6465ed4 Bugfix #20971: IK Joints Inexplicably Stiff In Recent Blender 2.5 Builds
- IK-Solver interfaces were still converting units from degrees to radians. Made these all use radians now.

- Tried to fix the DOF limits drawing. This is still not totally functional again yet, but at least there are visible lines now.
2010-02-05 22:03:19 +00:00
Benoit Bolsee
b6c643c19f Update MSVC project files. 2010-02-03 21:14:50 +00:00
Guillermo S. Romero
e15d6fa1df SVN maintenance. 2010-02-01 19:01:57 +00:00
Tom Musgrove
f2a8bb3498 this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00
Martin Poirier
f591f34e80 Wrong include path in revision 26519 (missing space when concatenating includes) 2010-02-01 18:23:24 +00:00
Damien Plisson
298f99bf05 Cocoa/DND : give feedback to user of drop possibility before actual drop
The '+' in the cursor during the DND operation is displayed only if drop is accepted.
(through a previous call to GHOST_setAcceptDragOperation(window, TRUE); )
2010-02-01 17:38:44 +00:00
Damien Plisson
cfe7c136f9 Cocoa/DND : added bitmap data type handling in drag'n'drop operations
Conversion of OS type to ImBuf is done inside ghost.
2010-02-01 17:33:41 +00:00
Damien Plisson
7795e71377 Cocoa : fix mouse cursor hang when RMB-dragging in a not frontmost window
With continuous grab on, in 2+ window setup, when RMB-dragging an object in a 3D view of a not active (not frontmost) window, mouse cursor was stuck, with no escape.
Cursor grab must be done by the window that is key (able to receive mouse move events).
2010-02-01 11:20:01 +00:00
Damien Plisson
0e6b88f993 Cocoa : implement opening .blend file by double-clicking on it in OSX Finder
When the user double-clicks on a document file in the Finder, OSX doesn't simply give the filename as a command-line argument when calling Blender, as it is done in other OSes.
Instead, it launches the app if needed, and then sends an "openFile" event.

The user can also open a document file by dropping its icon on the app dock icon. But as this is not real Drag'n'drop, I've renamed the Ghost event to a less confusing "GHOST_kEventOpenMainFile" name.

DND Ghost wiki page updated : http://wiki.blender.org/index.php/BlenderDev/Blender2.5/DragnDrop
2010-02-01 09:11:18 +00:00