Commit Graph

4909 Commits

Author SHA1 Message Date
Robert Wenzlaff
32a03fe460 Changed Knife cursor in windows back to an arrow, since cross is "normal" cursor. 2003-10-27 00:03:18 +00:00
Ton Roosendaal
4d156ec195 - found the bad line in Ghost that preventing closing windows.
I've mailed Maarten to verify it, this commit is for test at other
  OSX platforms.

- this was the baddie:
  setDrawingContextType(GHOST_kDrawingContextTypeNone);
  it was called in the window destructor, for each window closed.
  I've hacked in a temporal global var to store the mainwindow. When this
  line is only called for mainwindow, it all works smoothly.

- next commit is needed too!
2003-10-25 13:25:59 +00:00
Robert Wenzlaff
9b032d6c2a Fixes Makefile for intern/SoundSystem/intern. 2003-10-21 23:27:08 +00:00
Alexander Ewering
5c2005cf06 Robert (DetectiveThorn) Wenzlaff's Knife subdivide tool. See previous
message on Bf-committers for description.
2003-10-12 23:43:26 +00:00
Simon Clitherow
cb667fd282 - removed keymaker project from intern build (MSVC 6) - no longer needed. 2003-10-07 20:59:42 +00:00
Hans Lambermont
1bbf616b59 Finally add spike's FreeBSD suggestions. Tnxto Chris for forwarding. 2003-10-05 19:37:16 +00:00
Michel Selten
357b070120 * Fix bug #390 - auto/gcc compile fails on irix:openal
OpenAL is now a configurable option again. The trick was to update the
  SND_DependKludge not to #define/#undef anything when the auto* tools are
  used.
2003-09-16 19:28:29 +00:00
Kent Mein
abede3ca04 A little more cleanup, removed a bunch of unused vars in the code.
Trying to get rid of some of the extra warnings we can ignore ;)

Kent
2003-08-14 15:18:45 +00:00
Chris Want
d58a5fa269 Added the variable NAN_NO_OPENAL to force building without
openal. Set NAN_NO_OPENAL to true for this behavior.
Also removed a comment about EXPYTHON, which is obsolete.
2003-07-27 17:09:19 +00:00
Simon Clitherow
20ee6b2b66 - updated intern project files to include soundsystem (MSVC 6) 2003-07-20 19:51:03 +00:00
Chris Want
ae512b137c Changed some occurances of the lib 'soundsystem' to 'SoundSystem'
(seems half of the references were one way, the other half were
the other way). Also made irix link to $(OCGDIR)/intern/*SoundSystem/*
instead of $(OCGDIR)/gameengine/*SoundSystem/*
2003-07-17 02:36:56 +00:00
Kent Mein
6dcc5b030e Further fixes to the old makefiles.
Kent
2003-07-16 19:53:53 +00:00
Kent Mein
8dd015e9b0 Hopefully update for NaN Makefiles for the moving of SoundSystem.
I need to get openal working on my machine before I can test it so
if it doesn't work feel free to fix it.  Hopefully this will be
the majority of the stuff though.

Kent
2003-07-16 19:00:04 +00:00
Michel Selten
05cec80893 * Updated the auto* build system to compile again.
SoundSystem has been moved from source/gameengine to intern. This was needed
  because functionality from SoundSystem was needed by
  source/blender/src/editsound.c.
* Removed the option for the openal check in configure.ac. It's needed now by
  SoundSystem
* Removed the functionality for checking if 'noaudio' was provied on the
  commandline. Now audio is default on.
2003-07-16 18:23:50 +00:00
Chris Want
307586f03f EXPYTHON in now the only python for the Makefiles build. 2003-07-12 00:46:43 +00:00
Simon Clitherow
94f8098660 - removed freeze project from intern build (MSVC 6) 2003-07-11 19:34:20 +00:00
Ton Roosendaal
5d118d2b62 * removed warning from Glut "unknown key" when pressing the 'paragraph'
key.
2003-07-10 20:45:17 +00:00
Ton Roosendaal
ad6ddb4689 * cursor now moves with arrow keys again for OSX
* this apple method to do it generates unwanted events, so it could not
  be used for the menu mouse-move trick. this is #ifdeffed
* we should re-evaluate if this mousemove should remain in blender...
  there are better ways (scrolling contents of pup)

* plus: removed warnings from drawview.c
2003-07-10 20:34:41 +00:00
Ton Roosendaal
0a5145c118 * Added a roman -> latin charset convertor.
MacOSX returns a Roman charset with kEventParamKeyMacCharCodes
as defined here: http://developer.apple.com/documentation/mac/Text/Text-516.html
I am not sure how international this works...
For cross-platform convention, we'll use the Latin ascii set instead.
As defined at: http://www.ramsch.org/martin/uni/fmi-hp/iso8859-1.html

* changed window-pop behaviour, it now also activates the window for input
  (OSX only)
2003-07-09 16:01:27 +00:00
Ton Roosendaal
a0430d0d43 Patch provided by Jacques Beaurain (thanks!) to fix bug #322. I've added
the text below as comment:

adding a glFinish() here is to prevent Geforce in 'full scene antialias' mode
from antialising the Blender window. Officially a swapbuffers does a glFinish
itself, so this feels really like a hack... but it won't harm. (ton)
2003-07-05 11:15:49 +00:00
Chris Want
2a1c1fd067 Iconified windows do not get window focus. 2003-07-05 02:28:52 +00:00
Chris Want
14b4ed4e8d Jacques patch for initializing m_context as NULL 2003-07-01 00:53:26 +00:00
Ton Roosendaal
ef4c05bd6c - OSX ghost: hand cursor, and it creates an opengl context with AUX buffer 2003-06-11 15:11:59 +00:00
Kent Mein
3c7c20676e This is a fun one ;)
Removes ssl from blender.
makes the following directorys not needed anymore:
blender/intern/keymaker
blender/source/blender/src/pub
blender/source/blender/encrypt
blender/source/blender/decrypt
blender/source/blender/sign
blender/source/blender/verify

It works with The Nan Makefiles and autoconf, could whoever is working
on the other build systems update them so we can nuke those directorys?
They won't do anything but I figured I'd leave them in for a week or so
to make things easyer on people.

Kent
2003-05-30 15:06:54 +00:00
Chris Want
76dc07b9f6 Support for the experimental python stuff in the traditional
Makefiles (set EXPYTHON=true in user-def.mk).
2003-05-29 16:29:57 +00:00
Rob Haarsma
a9fa245cd6 removed a mousecoords printf message 2003-05-26 11:31:24 +00:00
Ton Roosendaal
8eac463c47 Changed cursor type for moving window edges in OSX into a 'grasping hand'.
For some real idiot reason, osx only has the left-right arrow cursor builtin, and not an up-down arrowed one. The little hand cursor seems to be used in other apps, so let's stick with that!

-Ton-
2003-05-25 12:51:43 +00:00
Chris Want
fcad2744d7 Some tweaks to make the windows-gcc play nice with irix. 2003-05-25 05:22:46 +00:00
Chris Want
924a849755 Support for building bf-blender under windows with gcc (huge thanks to
Florian Eggenburger).

Full instructions are in doc/README.windows-gcc.

Main differences from Florian's patch:

- the 'lib' dir should now be the same level as the 'blender' dir (rather
than being a subdir of 'blender'). This is consistent with the other
platforms that bf-blender supports (tuhopuu will also adopt this convention
hopefully soon).

- the script 'free_windows-env.mk' is no longer needed ... see the
docs about how this is overcome (again, tuhopuu will hopefully
also follow this route soon).

- the dlltool dir has it's own Makefile that builds all of the
needed stub libraries from the dll's in cvs.
2003-05-24 20:04:37 +00:00
Kent Mein
64f0bdd954 Moved the misc txt files into the doc dir...
I wasn't sure maybe the two license files should be put in the root dir
instead....

I also reformated the bf-members.txt file a little to nuke extra spaces and
newlines (as well as updated my entry to include my name instead of just
sirdude... It looks like there are some special chars in it that someone
should fixup, not sure what they are suppose to be though)

Kent
2003-05-21 18:59:42 +00:00
Wouter van Heyst
efa0b4ef43 - Destroy the glx context _before_ the X window.
Fixes long standing crash for several DRI drivers.
Thanks to Jacek Popławski for hunting this bug down and supplying the patch.
2003-05-12 08:57:55 +00:00
Rob Haarsma
97feb53f36 changed for the new fullscreen button (windows only) 2003-05-08 16:22:41 +00:00
Rob Haarsma
8718b91af0 added fullscreen command line switch on Win32 -W
written by Florian Eggenberger.

Since Ghost in the bf tree is still used, i patched it here.
2003-05-05 10:53:04 +00:00
Kent Mein
16b3cd809a dos2unixed relivant stuff in the interndir.
I'll wait a couple of days and if no complaints do the other dirs as well.

Kent
2003-05-01 19:52:40 +00:00
Kent Mein
f740a2a67c modified it so ghost debugging is not done by default but you can
renable it with configure --enable-debug

Kent
2003-04-29 19:15:22 +00:00
Daniel Dunbar
7cc9ff34d1 Change the VC7 project to directly call python with the right arguments
to freeze.py (including my new -D hack).
2003-03-26 04:59:28 +00:00
Daniel Dunbar
74466d7211 Added a -D option to freeze.py to cause it to not check to see if certain
directories exist. They don't exist for a standard Python 2.3 installation
but they aren't needed either... this is really a hack, I wish someone
who understood the freeze process better could look at this.
2003-03-26 04:58:41 +00:00
Wouter van Heyst
3711aade3b On OSX, run ranlib on libfrozen.a after creation 2003-03-24 23:45:11 +00:00
Daniel Dunbar
2aad6b3321 Kill 2 undefined function warnings. 2003-03-24 15:05:51 +00:00
Kent Mein
dc91e98159 Modified it to use $(NAN_PYTHON_BINARY) instead of just plain old
python.  (otherwise why have the env var?) ;)

Kent
2003-03-21 21:50:47 +00:00
Daniel Dunbar
8768fdf08f Update to use <iostream> vs <iostream.h> 2003-03-18 23:21:31 +00:00
Daniel Dunbar
f8f1591442 Killed MT_Scalar to float conversion warnings (should be
explicit cast anyway).
2003-03-18 23:20:10 +00:00
Daniel Dunbar
465229e4d6 Rest of the VC7 intern projectfiles. 2003-03-18 19:38:36 +00:00
Daniel Dunbar
f06ca3e196 First set of VC-7 project files. Also first my first commit in the free
world, what hath hell wrought.
2003-03-18 19:27:13 +00:00
Simon Clitherow
a0c1e2bd3d updated intern project files to suit the lib dir move. 2003-03-12 22:45:34 +00:00
Frank van Beek
8c5f949cb2 - python include path is now taken from nan_definitions.mk 2003-02-24 19:04:20 +00:00
Hans Lambermont
ad625dd508 - fix 'debug' target
- add ID and copyrights to top level makefile
2003-02-17 16:51:16 +00:00
Hans Lambermont
99a1f599d8 fix clean target 2003-02-09 22:01:05 +00:00
Frank van Beek
e20e2c0201 - build and link against OpenAL instead of FMod on windows
Note: this needs to be changed in the projectfiles as well
2003-02-09 20:51:14 +00:00
Stefan Gartner
5b8aee77a2 don't use fmod on darwin 2003-02-09 20:15:39 +00:00