Commit Graph

7971 Commits

Author SHA1 Message Date
Thomas Dinges
349f5df595 2.5 Preview render
* Added Preview panel to the lamp buttons.
2009-06-07 11:42:13 +00:00
Ton Roosendaal
2c5d064dbe 2.5
New preview.blend
2009-06-07 11:12:55 +00:00
Thomas Dinges
1bb8d745b9 Forgot to update this file. Constraints now go into the new constraint tab. :) 2009-06-06 22:14:45 +00:00
Thomas Dinges
895d76dab5 2.5 Interface:
* Added a constraint tab in the buttons window.

* Added more sequencer buttons (effect strips).
Note: Sequencer buttons will go into the sequencer itself (n-key Panel) later.

* Particle button tweaks by William Reynish. Thanks!

* Some RNA fixes and new properties.
2009-06-06 16:18:19 +00:00
Remigiusz Fiedler
8ed66c5691 DXF exporter: dxfLibrary.py update
v1.32 - 2009.06.06
 - modif Style class: changed defaults to widthFactor=1.0, obliqueAngle=0.0
 - modif Text class: alignment parameter reactivated
2009-06-06 13:24:06 +00:00
Campbell Barton
47ca5cbea2 particle buttons gave errors when there was no particle system on an object. 2009-06-06 12:48:56 +00:00
Campbell Barton
acc88c9772 initial support for sequencer UI layout, anyone wants some monkey-work there are quite a few effects panels to do.
- buttons_context_path_sequencer() is a place holder
- ipo_frame_locked renamed to frame_locked
- added scene.sequence_editor.active_strip
2009-06-06 11:34:18 +00:00
Remigiusz Fiedler
bcbe2fbb9d DXF exporter: library
v1.32 - 2009.06.06
 - modif Text class: alignment parameter reactivated
2009-06-06 10:33:10 +00:00
Janne Karhu
880c43ad5a First new particle code:
-Many things not yet working properly :)
-Experimental new (hopefully more logical) categorization of buttons, feedback on this is very welcome.
-Separate render & draw types, for example now there is actually a render option "halo" instead of all the different point draw types.
-Particles get recalculated only from buttons that actually change something that has to be recalculated, for example changing visualization doesn't reset particles any more.
-Boid physics buttons are still missing as I'm currently redoing the whole boids code.
-Point caching is still very wip, so baking is not possible for example, but I added a few cache baking flags for rna that were/will be needed for particle buttons logic.
2009-06-05 23:59:33 +00:00
Arystanbek Dyussenov
00cef90b0d Merge from 2.5 rev 20515 through 20647. 2009-06-05 14:06:29 +00:00
Remigiusz Fiedler
3cb4547b80 bugfix and updates for DXF-Importer/Exporter scripts
DXF-Library log:
v1.31 - 2009.06.02 by migius
 - modif _Entity class: added paperspace,elevation
v1.30 - 2009.05.28 by migius
 - bugfix 3dPOLYLINE/POLYFACE: VERTEX needs x,y,z coordinates, index starts with 1 not 0

DXF-Importer: minor changes

DXF-Exporter log:
v1.34 - 2009.06.02 by migius
- support XYmirrored 2d-curves to POLYLINEs: works correct only for rotX,rotY==0.0
- support thickness and elevation for curve-objects
- fix extrusion 210-code (3d orientation vector)
- fix POLYFACE export, synchronized with dxfLibrary.py
- changed to the new 2.49 method Vector.cross()
- output style manager (first try)
v1.33 - 2009.05.25 by migius
- bugfix flipping normals in mirrored mesh-objects
- added UI-Button for future Shadow Generator
- support curve objects in projection-2d mode
- UI stuff: camera selector/manager
2009-06-04 19:49:19 +00:00
Campbell Barton
cf6ed23578 BGE small fixes
- script template use new property syntax
- Python could set the axis/hat to a negative index and crash blender (nobody complained)
- Servo control UI had overlapping text
2009-06-04 07:42:03 +00:00
Kent Mein
06fe5deaec Make release wasn't stripping the gameplayer
(typo) 

Kent
2009-06-03 21:03:44 +00:00
Thomas Dinges
9b86975586 Cloth Buttons:
Cloth Collision settings dindt't use the new button space context data.
2009-06-03 09:06:32 +00:00
Campbell Barton
903722299d BGE PyAPI fixes
- CValue warning ShowDeprecationWarning("val = ob.attr", "val = ob['attr']"); had false positives because of python using getattr() internally. Only show the wanring now when a CValue is found.
- Py functions that accepted a vector and a GameObject were slowed down by PySequence_Check() first called on the GameObject, though this would fail it would try and get attributes from the game object - ending up in ~8 attribute lookups each time. Avoiding PySequence_Check() makes ob.getDistanceTo(otherOb) over twice as fast.

- Joystick hat events could crash the BGE for joysticks with more then 4 hats.
- PLY Import failed on PLY files from Carve, added some extra types.
2009-06-03 04:12:59 +00:00
Brecht Van Lommel
dc7d0ef474 UI:
* Add Lamp Fallof Curve and Texture Color Ramp panels.
* Use button space context data.
* A few other minor python layout script updates.
2009-06-03 00:17:35 +00:00
Arystanbek Dyussenov
c09cbacf97 Continuing OBJ exporter conversion.
- export is initiated by an operator, output filepath is hardcoded for now.
- added code in bpy_interface.c to put 'scripts/bpymodules' in sys.path.
- no UI atm, using default option values, don't know how to do it yet
2009-06-02 20:16:33 +00:00
Thomas Dinges
bfbb7d5d73 2.5 Constraints:
Wrapped IK and Rigid Body Joint constraint to Python.
Note: Couldn't test Rigid constraint due to crash.
2009-06-02 09:40:24 +00:00
Ton Roosendaal
7c4fccd684 2.5
Cleanup commit:

- Yafray removed. Also did cmake/scons files, but didn't compile with it,
  so test would be appreciated :)
- Removed old crap from Windows release dir, should be checked on
  further by windows release builder later.
2009-06-01 12:10:30 +00:00
Brecht Van Lommel
0e02fef8b4 2.5: Added first particle panel, and an RNA property to retrieve
the active particle system.
2009-06-01 11:39:11 +00:00
Thomas Dinges
a5c60e3405 2.5 Buttons:
* Some world button tweaks by William Reynish. Thanks! 

* Quality slider in scene buttons gets hidden again.
2009-05-31 16:40:28 +00:00
Thomas Dinges
3f6d5dd27a 2.5 Constraints:
* Wrapped Action Constraint to Python.

* Some layout tweaks by William Reynish.
* Cleaned up the code a bit.
2009-05-31 11:47:45 +00:00
Thomas Dinges
a67e7bebb9 2.5 Constraints:
* Wrapped the constraint layout to python and deleted the corresponding C code.
ToDo: 4 constraints are still C code (IK, Script, Action and Rigid Body Joint)

* Some Constraint RNA fixes.
* Wrapped the Shrinkwrap Constraint in RNA.
2009-05-30 23:31:10 +00:00
Arystanbek Dyussenov
9d2906e60d svn merge -r 20373:20515 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender 2009-05-30 13:47:30 +00:00
Matt Ebb
829fb38ac3 updated outliner header python file, still disabled for now, because there's not a nice way yet to represent the keying sets menu. 2009-05-30 06:23:17 +00:00
Ton Roosendaal
3521789e35 Last pre-2.49 commit part 2: the original file (png btw), and txt and
VERSION update.

Image credits go to Clemens Granjon; http://clems.g.free.fr

And now: release!
2009-05-29 17:52:45 +00:00
Thomas Dinges
10e8672c8d 2.5 Buttons:
* Modifier Button tweaks by William Reynish. Thanks!
2009-05-29 12:42:06 +00:00
Thomas Dinges
a01fa8b581 2.5 Buttons
* More greying out tweaks by William Reynish and myself.
2009-05-29 09:53:46 +00:00
Thomas Dinges
7c2b2f5580 2.5 Buttons:
* Example code for greying out individual items.
2009-05-29 08:43:44 +00:00
Remigiusz Fiedler
9c158175ab bugfix and update DXF-Exporter scripts
please get it in 2.49 release
2009-05-29 06:50:31 +00:00
Brecht Van Lommel
ce334b1cd9 UI: Matt, check space_outliner.c diff to see how to get python
layouts in a header.
2009-05-28 23:58:18 +00:00
Brecht Van Lommel
276a75ae07 UI:
* Added panels with dummy preview template.
* Added constraints panel for bones next to objects, though it
  doesn't work that well yet, the operators and code need to be
  changed so they don't assume it is one or the other in/out
  of posemode.
* Added some graying out in the scene and world buttons.
2009-05-28 23:45:50 +00:00
Remigiusz Fiedler
4026e6341e bugfix: added import Curve module 2009-05-28 20:28:52 +00:00
Matt Ebb
970f9f3ee2 * Wrapped outliner space in RNA, and added a python ui file for the header.
Brecht, would you be able to have a look at this if you have time - I can't 
figure out how to trigger the python file to register the header instead of 
what's in outliner_header.c.
2009-05-28 05:09:25 +00:00
Remigiusz Fiedler
059b4bf8fc DXF-importer second update: v1.12 - 2009.05.26 by migius
- changed to the new 2.49 method Vector.cross()
2009-05-27 13:32:09 +00:00
Remigiusz Fiedler
00ff608991 DXF-importer update: v1.12 - 2009.05.26 by migius
- bugfix WORLDY(1,1,0) to (0,1,0)
2009-05-27 11:57:39 +00:00
Matt Ebb
e49c0b495a Reverted last buttons commit after chatting with Thomas :)
note: The new 'Toggle' options in the UI api should be 
avoided for normal text buttons, and used sparingly 
otherwise. We want to avoid having two inconsistent 
appearances for the same type of buttons.
2009-05-27 11:21:34 +00:00
Thomas Dinges
3e6d23562c 2.5 Buttons:
* Changed some checkboxes into Toggle Buttons.
2009-05-27 09:37:48 +00:00
Joshua Leung
e1681fcf35 2.5 - Constraint Buttons Layout file
Separated out the code for defining the layout for the constraint targets since its practically the same (with a few minor variations) for all of the other constraints.
2009-05-27 07:28:51 +00:00
Matt Ebb
af324690ee * Small graphical/gui tweaks to constraint and modifier templates 2009-05-27 03:42:51 +00:00
Brecht Van Lommel
1b1667018e UI:
* Added Constraints template and Add Constraint operator.
* Added toggle=True/False parameter to uiItemR, to get a
  toggle button (actual button) rather than an "option"
  button (checkbox) 
* Added OPTION/OPTIONN button type, to distinguish with
  TOG/TOGN.

RNA:
* Make all modifier pointers editable, including correct updates.
* Added notifiers and updates to constraints.
* Fix a stack corruption, pointed out by Andrea, and potentially
  causing crashes.
2009-05-27 00:03:49 +00:00
Arystanbek Dyussenov
a5a2d8c871 Start OBJ exporter conversion.
Just copied export_obj.py to export_obj-2.5.py leaving old one for 
reference. Once conversion is done, the new one will replace it.
2009-05-26 16:22:00 +00:00
Campbell Barton
7ba91ddcc3 BGE Script template for a python module (set EOL to native this time)
BGE PyAPI use defines for error return values
 - del gameOb['var'] error message was wrong.
2009-05-26 07:41:34 +00:00
Matt Ebb
a98f1f54bf * Tiny cloth panel tweaks 2009-05-26 05:12:27 +00:00
Matt Ebb
64ddd9ea4f * Scene buttons tweaks
* Added 'render stamp' rna & buttons
2009-05-26 05:03:27 +00:00
Matt Ebb
61101e560d * Small tweaks to texture panels 2009-05-26 02:49:46 +00:00
Thomas Dinges
84e919ca4b 2.5 Buttons:
* Added initial Cloth Modifer panel.
Enable a Cloth Modifier to see the panels in the physics tab.
2009-05-25 18:32:28 +00:00
Campbell Barton
67d8a5b5b0 texture buttons raised py errors when there were no textures on an object 2009-05-25 14:58:10 +00:00
Campbell Barton
ca8497d001 * UI tweaks to python controller (more space for module name), setParent actuator use less space
* object_drop.py - option to orient to face normal (useful for scattering objects over terrain), accounts for normal flipping and can adjust the orientation %.
2009-05-25 11:39:09 +00:00
Campbell Barton
48abe5a66e utility script for cleaning ipos animation curves,
used in YoFrankie to reduce file size for large actions
2009-05-25 00:30:06 +00:00