Commit Graph

7971 Commits

Author SHA1 Message Date
Dalai Felinto
2ca9a6a004 more mist settings should be accesible to BGE 2011-12-29 01:38:11 +00:00
Sergey Sharybin
c2ae77e5bd Merging r42896 through r42944 from trunk into soc-2911-tomato 2011-12-28 18:31:32 +00:00
Campbell Barton
07afa420f2 svn merge ^/trunk/blender -r42920:42927 2011-12-28 13:33:35 +00:00
Sergey Sharybin
164237b8d5 Fix #29707: Sequencer presets corrupt audio scene settings
Problem was caused by using amount of channels as integer instead of enum
identifiers in preset files.
2011-12-28 12:39:35 +00:00
Sergey Sharybin
c5a81536ca Add FFmpeg libraries versions to system-info.txt 2011-12-28 12:35:58 +00:00
Tamito Kajiyama
0896a22723 Merged changes in the trunk up to revision 42902.
Conflicts resolved:
source/blender/editors/space_view3d/drawobject.c
source/blender/makesdna/DNA_mesh_types.h
source/blender/python/intern/bpy.c
2011-12-27 22:12:46 +00:00
Sergey Sharybin
fd134927dd Merging r42800 through r42895 from trunk into soc-2011-tomato 2011-12-27 10:11:07 +00:00
Campbell Barton
2cd5436a81 svn merge ^/trunk/blender -r42839:42871 2011-12-25 21:31:19 +00:00
Campbell Barton
2cb8b12778 update bpy_extras.view3d_utils for matrix changes
AFAIK all trunk scripts are now updated for changes to matrix row/col.
2011-12-24 07:11:40 +00:00
Brecht Van Lommel
0f283e5393 Fix test key conflict operator error, due to missing scripts window. 2011-12-23 13:53:09 +00:00
Campbell Barton
4ced91da47 svn merge ^/trunk/blender -r42778:42839 2011-12-23 08:41:53 +00:00
Campbell Barton
24400eab28 update axis conversion for recent matrix changes 2011-12-22 11:06:41 +00:00
Campbell Barton
4537061e55 patch [#29673] Visualize Indices (developer aid)
by Howard Trickey (howardt)
2011-12-22 05:39:23 +00:00
Campbell Barton
e7fb276e29 picky edits - use "" for non enum strings. 2011-12-22 03:56:21 +00:00
Bastien Montagne
fbc8362597 A few small fixes to new UI messages... 2011-12-21 18:18:36 +00:00
Sergey Sharybin
9774c93435 Merging r42770 through r42799 from trunk into soc-2011-tomato 2011-12-21 14:50:05 +00:00
Dalai Felinto
056c49e9ec Patch [#29654] New menu option under Object > Game with "Copy All Physics Attributes" by Daniel Macedo
"This is a patch that adds an option under the menu Object > Game to copy all the physics attributes from Game Engine."
2011-12-21 02:41:27 +00:00
Sergey Sharybin
921b2ee2d4 Merging r42723 through r42769 from trunk into soc-2011-tomato 2011-12-20 17:24:20 +00:00
Campbell Barton
84b58df85a svn merge ^/trunk/blender -r42742:42757 2011-12-20 08:09:46 +00:00
Daniel Stokes
0be004bb2f Cleaning up some issues that found their way into the python ui files with the first Cucumber merge. 2011-12-20 07:39:30 +00:00
Thomas Dinges
a17f4dfda6 First fix after Cucumber merge starts.
* Restore COMPAT_ENGINES for particle panel, caused error on startup. (Cycles needs it)
2011-12-20 06:26:03 +00:00
Dalai Felinto
32b23b9f74 Cucumber, first batch of merge - UI changes and custom exit key
---------------------------------------------------------------
This was a test drive to see how painful the merge will be.
Next batches are:
- use desktop option for fullscreen
- multisampling option
- bullet collision mask
- python
- storage (vbo, dl, ...)
- lighting

[lighting still needs review]
[python could use review, although it should be straightforward]
[storage should be tested more I think]


Merged /branches/soc-2011-cucumber:r
36991,37059,37157,37416,37497-37499,37501,37522,39036,40593

36991:
==UI==
* Made some options available in Blender Game that were only available in Blender Render (camera resolution, animation fps)
* Created a panel for the embedded player
* Renamed the FPS option for the standalone player to Refresh Rate
* Moved framing options to display
* Made a button to launch the blender player from within blender (only tested on windows for now)

37059:
==UI==
* Added the option to change the exit key for the BGE. The UI currently just sets a number, and this feature most likely does not work for blenderplayer yet. More work on this to come.
* Removed the physics settings from the scene panel for the BGE.
* Added an Add menu in the logic brick header.

37157:
Making the bake options available in Blender Game

37416:
Making the exit key UI element accept key presses instead of numbers. It still does not work for the Blenderplayer, and it does not limit the input to key presses (other events don't work for exiting)

37497:
Some more work on getting the exit key to work in the Blenderplayer.
Input is now restricted to keyboard events only for the exit key UI.
37498:
Some clean up from the last commit.
The exit key setting affects the Blenderplayer now.
37499:
Cleaning up some duplicate code. Now the reverseTranslateTable for converting blender key codes to ketsji key codes is only defined in BL_BlenderDataConverter.
37501:
Centralizing the exit key methods to the keyboard devices. This should make it easier to get exit key control to the python API.

[37517: committed previously]

37522:
Moved control of the exit key away from the keyboard devices, and moved it to ketsjiengine.
Added setExitKey and getExitKey to the python API

39036:
A couple of the doversions were in the wrong spot. This should fix some issues with the exit key not being set.
[not committed entirely, see below]]

40552: space_logic.py (* fixed an error in space_logic.py *)

40593:
launch blenderplayer from ui not working in OSX fix - by Daniel Stokes and me



########################################################
code left behind (to be included in next commit):
########################################################
		{
			/* Initialize default values for collision masks */
			Object *ob;
			for(ob=main->object.first; ob; ob=ob->id.next)
				ob->col_group = ob->col_mask = 1;
		}
2011-12-20 03:11:56 +00:00
Campbell Barton
efb4eff353 svn merge ^/trunk/blender -r42722:42742 2011-12-20 01:33:14 +00:00
Sergey Sharybin
1dc74acc12 Object tracking: configurable scale for object solution
Added slider to define scale of object solution which is used to define
"depth" of object relative to camera position. This slider effects on all
"users" of object solution such as bundles display, constrained objects and so.

Added new operator called "Set Solution Scale" to set real scale for object
solution based on real distance between two bundles reconstructed for this object.

New slider and operator can be found on "Object" panel in toolbox when in
reconstruction mode and active tracking object isn't a camera.
2011-12-19 15:12:33 +00:00
Brecht Van Lommel
a64d92eb13 Fix #29655: keyboard shortcuts missing from text editor text menu, and removed
confirmation popup for creating new text datablock.
2011-12-19 14:23:19 +00:00
Campbell Barton
2457d4f5ab svn merge ^/trunk/blender -r42680:42722 2011-12-19 10:40:48 +00:00
Sergey Sharybin
737648a0bf Merging r42648 through r42722 from trunk into soc-2011-tomato 2011-12-19 10:39:40 +00:00
Lukas Toenne
24785cc16a Removed buttons in node headers for hiding unused sockets and for hiding the (non-socket) option buttons. These are rarely used buttons that only complicate the UI. Alternatively these operators can still be accessed in the Node menu of the node editor window, "Toggle Hidden Node Sockets" and "Toggle Node Options" respectively. 2011-12-18 17:59:04 +00:00
Tamito Kajiyama
4a92ee2831 Merged changes in the trunk up to revision 42692. 2011-12-17 21:24:39 +00:00
Campbell Barton
862dc635ed svn merge ^/trunk/blender -r42617:42655 2011-12-15 23:59:02 +00:00
Sergey Sharybin
8a9d901c81 Camera tracking: add camera to follow track and object solver constraint
Object used to be parented to active camera which isn't very convenient when
working with witness cameras.

Now parent camera can be specified in constraint (if it's not specified, active camera is used)
2011-12-15 20:38:23 +00:00
Sergey Sharybin
e534af906a Object tracking: various fixes and improvements
- Bundles selection is now available for object's bundles
- If bundles selection wasn't changed in 3D viewport, fallback to regular
  object selection, so objects behind bundles can be selected
- Snap cursor to selection now respects object's bundle selection
- Object and rack name now can be selected from list in constraint settings
- Added preset for tracks used for object tracking
2011-12-15 16:10:49 +00:00
Sergey Sharybin
ba16e7d631 Object tracking: object with object solver constraint is now parented to scene's camera
Made Object Solver operator parent object to scene's camera. Behavior is pretty much
familiar to Child Of constraint -- it stores inverted transformation matrix which gives
constant offset in parent's space.
Current files would open incorrect, to make object aligned well again, just press
"Set Inverse" button in Object Solver constraint.
Fixed orientation operators so now they should work in all cases.
Also changed behavior of Set Origin operator which now sets origin to the median
point of all selected tracks/
2011-12-15 16:09:57 +00:00
Sergey Sharybin
deb95ddb44 Merging r42621 through r42647 from trunk into soc-2011-tomato 2011-12-15 16:04:59 +00:00
Antony Riakiotakis
6ccc605660 Bicubic bump map filtering.
This commit introduces bicubic bump map capabilities for the viewport for OpenGL 3.0+ capable GPUs. 

To use the functionality change the bump mapping method to "best quality"
Previous "best quality" setting becomes "medium quality" now.
For non OpenGL 3.0 GPUs this becomes the same as "medium quality"

Also:
* added tooltip descriptions to the bump method settings.
* modified the shader to ommit extraneous matrix multiplications for matrices already provided by OpenGL.

Bicubic shader by Morten Mikkelsen. Thanks a lot!

Oh...and FIRST!
2011-12-15 13:58:09 +00:00
Sergey Sharybin
535aee820b Merging r42602 through r42620 from trunk into soc-2011-tomato 2011-12-14 06:12:20 +00:00
Campbell Barton
a3bdb2d825 svn merge ^/trunk/blender -r42586:42617 2011-12-14 00:30:31 +00:00
Ton Roosendaal
60eba40773 First Blender 2.61 commit! (Sneaked in quick tooltop fix too).
A tag will happen after this commit.
2011-12-13 16:44:31 +00:00
Sergey Sharybin
b865c0314f Merging r42533 through r42601 from trunk into soc-2011-tomato 2011-12-13 11:58:59 +00:00
Campbell Barton
6254cc1c70 2 new bevel options for the operator and the modifier.
* even offset, uses same shell distance method as solidify to give even with beveled faces.
* distance offset, this is mostly for compatibility with the modifier in trunk which uses the bevel width as a distance rather then a percentage. at the moment this is awkward for the operator since it makes percent act differently where the 0-1 range doesnt make sense.

still need to bring back more options from trunks bevel modifier.
2011-12-13 09:57:19 +00:00
Campbell Barton
8115753fd2 svn merge ^/trunk/blender -r42564:42586 2011-12-12 21:01:39 +00:00
Tamito Kajiyama
32db495e50 Updates on the Parameter Editor mode:
* Added a new chain splitting option for dividing chains into pieces having
a given curvilinear 2D length.

* Rearranged the UI controls of chain splitting options according to the
actual order of processing.

* Made changes for converting each view edge into a chain in the case of
not using chaining.
2011-12-11 23:41:15 +00:00
Campbell Barton
5600cf9dd9 not all filepaths had the FILE_PATH subtype, this means using non utf8 paths would give errors. 2011-12-11 21:23:29 +00:00
Campbell Barton
b22405fa6f fix for bpy.path.abspath() on windows when the library argument was set and its self a relative path too. 2011-12-11 19:48:56 +00:00
Antony Riakiotakis
ab6adf86cc Add vertex connect tool to Ctrl-V submenu and Mesh->Vertices submenu. 2011-12-11 16:56:09 +00:00
Sergey Sharybin
357c3a14d9 Set lens settings to blender's camera on "Setup Tracking Scene" operator
Helps in cases camera was removed from scene after solve before setting scene up.
2011-12-11 15:48:15 +00:00
Campbell Barton
5f6ff0f412 svn merge ^/trunk/blender -r42550:42564 2011-12-11 01:06:43 +00:00
Tamito Kajiyama
efc4341ee4 Merged changes in the trunk up to revision 42556.
Conflicts resolved:
source/blender/editors/space_view3d/drawobject.c
2011-12-10 20:54:43 +00:00
Sergey Sharybin
a912afd202 Fix #29516: Twist brush giving crazy results
- Rotation now happens around initial stroke location rather than around scene origin
- Added slider for rotation strength which helps in cases only few rotation is needed
  to be to increase the precision of such strokes
2011-12-10 14:45:30 +00:00
Campbell Barton
65f3b93f14 svn merge ^/trunk/blender -r42521:42550 2011-12-10 05:38:00 +00:00