Campbell Barton
915235c87a
Cleanup: unused headers
2014-11-28 22:16:14 +01:00
Campbell Barton
bcbbc66795
Cleanup: unused headers
2014-11-28 15:52:30 +01:00
Campbell Barton
c2dc51d827
Math Lib: add transpose_m3_m3, m3_m4, m4_m4
2014-10-30 12:15:14 +01:00
Campbell Barton
023ac217dd
Cleanup: set var static
2014-09-24 14:55:01 +10:00
Campbell Barton
8489b94e07
Math Lib: rename mul_serie_m3 to mul_m3_series & reorder args
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Importantly, reversed mul_serie_m3 argument order (so it matches the m4 function)
2014-07-21 18:57:35 +10:00
Campbell Barton
7c7b7302d3
Math Lib: use variable length args for mul_serie_m3,m4 (instead of trailing NULL's)
2014-07-20 14:01:42 +10:00
Campbell Barton
3216e4b202
API Cleanup: Use BKE_constraint prefix for constraint api
2014-04-11 11:47:07 +10:00
Campbell Barton
b3afbcab8f
ListBase API: add utility api funcs for clearing and checking empty
2014-02-08 06:24:05 +11:00
Dalai Felinto
8a8ee2c601
fix #T37894: IK constraint desactivation does not work as expected
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patch suggested by Séverin Lemaignan (skadge)
2014-01-14 14:45:00 -02:00
Campbell Barton
24c807ffd4
Code Cleanup: unused defines & style
2013-12-30 10:58:18 +11:00
Campbell Barton
d1f4827a40
IK plugin range check was wrong, could do out of bounds reads.
2013-06-27 19:52:50 +00:00
Campbell Barton
ec8d277c64
BLI_math rename functions:
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- mult_m4_m4m4 -> mul_m4_m4m4
- mult_m3_m3m4 -> mul_m3_m3m4
these temporary names were used to avoid problems when argument order was switched.
2013-05-26 18:36:25 +00:00
Campbell Barton
ddddb7bab1
code cleanup: favor braces when blocks have mixed brace use.
2013-03-09 03:46:30 +00:00
Campbell Barton
0ac07404ba
style cleanup: braces with multi-line statements, also add some comments.
2013-03-01 14:47:06 +00:00
Benoit Bolsee
0028418fe8
fix bug #33275 : iTaSC ignores location of disconnected bones when they are changed in pose mode.
...
Disconnected bones can be translated in pose mode but this translation
cannot be applied to the iTaSC representation of the armature because
there is no joint associated with it. As a result, moving disconnected
bones had no effect. The bug fix is in two parts:
1) manual or rna change in the armature pose will cause automatic
rebuilding of the iTaSC scene
2) the iTaSC scene is now built from the current pose instead of
armature rest pose
2012-12-29 19:43:08 +00:00
Campbell Barton
857df8065f
style cleanup
2012-12-28 14:19:05 +00:00
Bastien Montagne
ba14beb000
Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from blenkernel...
2012-12-23 11:31:15 +00:00
Campbell Barton
7c699a217a
define the size of matrix args for both rows/cols.
2012-12-11 14:29:01 +00:00
Benoit Bolsee
d261d65bda
Fix bug #33176 : Deactivating both position and rotation target from iTaSC IK-Solver crashes Blender. No constraint is created for target in that case, just needed to add a check.
2012-12-06 22:23:58 +00:00
Campbell Barton
0b9be70591
typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_sprintfN when invalid args are given.
2012-11-28 06:43:04 +00:00
Brecht Van Lommel
d8c257faa7
IK Solver:
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* Rename Legacy to Standard, it's not being deprecated as far as I know.
* Make option to toggle off Location solving work with Standard.
* Make it converge a bit better in some cases by enforcing a minimum number of
iterations before giving up.
* Move IK solver choice out of bone panel, it's an armature level setting and
should be set there.
2012-11-24 00:18:34 +00:00
Jason Wilkins
9a5cc8235a
Last fix to get_plugin in ikplugin_api.c was off by one in the wrong direction.
2012-11-13 11:31:54 +00:00
Jason Wilkins
2243ab514a
2012-11-13 00:54:57 +00:00
Jason Wilkins
d0570c3e39
fix syntax error when disabling both IK solvers
2012-11-12 08:39:27 +00:00
Campbell Barton
f70d2c65d8
rename api functions...
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- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
Campbell Barton
97d4fb4161
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
Brecht Van Lommel
72da7722dd
Fix #32770 : iTaSC IK solver not working correct with bones that have stretch with
...
have all rotation axes disabled.
2012-10-05 13:11:16 +00:00
Campbell Barton
d724d0adfe
code cleanup: quiet warnings for gcc's -Wundef, -Wmissing-declarations
2012-09-16 00:26:36 +00:00
Campbell Barton
aaafa0c2fe
code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines is now unused but keep incase we want to add defines there later.
2012-09-03 22:04:14 +00:00
Campbell Barton
47e313ec0c
cmake option to build without iksolver
2012-08-18 13:36:29 +00:00
Thomas Dinges
3151a9f145
Fix compile error, IK_STRETCH_STIFF_EPS was undefined.
2012-07-29 19:50:03 +00:00
Campbell Barton
f608b3c444
code cleanup:
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- building without python works again
- rename maxi/mini to i_max/i_min (so thay are available for function names)
- some minor edits to IK stretch setting (no functional changes).
2012-07-29 17:49:14 +00:00
Campbell Barton
c41e1e434a
code cleanup: replace MIN2/MAX2 with minf/maxf
2012-07-29 16:59:51 +00:00
Campbell Barton
2cd0b3f064
defines to make it easier to manage ik stretch constants (these may need to be tweaked to fix [ #32174 ])
2012-07-27 23:16:33 +00:00
Campbell Barton
81829f5221
code cleanup: use const for passing vectors
2012-07-11 12:42:02 +00:00
Campbell Barton
cfb7aee017
style cleanup
2012-07-07 22:51:57 +00:00
Bastien Montagne
468ef74ed7
More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize).
2012-07-03 19:09:07 +00:00
Campbell Barton
1597ad9377
style cleanup
2012-07-01 09:54:44 +00:00
Benoit Bolsee
2b889eea8d
Fix [ #31430 ] part 2: crash in iTaSC when end effector is a fixed bone. This situation was causing access to invalid index in the joint angle array although the end effector doesn't need any joint angle to compute its pause. Fixed this by changing the internal API of joint array: return pointer instead of reference so that NULL pointer can be returned instead of crashing when the index is invalid.
2012-06-07 08:16:41 +00:00
Benoit Bolsee
e063ea222c
Fix bug [ #31588 ]: iTaSC does not handle armature scaling correctly. iTaSC solver operates in world reference, therefore armature scale is used to build the ik scene. But the scaling was not taken out when applying the pose at the end of the simulation.
2012-06-03 12:06:42 +00:00
Campbell Barton
57c292daf0
style cleanup
2012-05-25 09:51:53 +00:00
Brecht Van Lommel
29a1a05aa5
Fix #31430 : itasc solver assertion failure with debug builds.
2012-05-18 15:06:23 +00:00
Campbell Barton
1dccd4c98a
code cleanup: naming - pose/armature/image
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also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
Campbell Barton
e701f9b670
style cleanup: whitespace / commas
2012-04-29 15:47:02 +00:00
Campbell Barton
b340f930ec
style cleanup: changes to brace placement / newlines - for/while/if/switch
2012-04-28 06:31:57 +00:00
Bastien Montagne
3dcd5a196d
Fix [ #31008 ] IK armature resize goes ugly (Pose mode resize).
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This affected legacy solver. Note that even if I don't expect any, this fix *may* break some other IK setups, so animators, please check your IK rigs using legacy solver. ;) Easy to revert if needed, anyway.
Note that iTaSC solver is also buggy with some scaled parent, but here IK'ed bones just can’t get scaled in any way (either from parent or from there own transformation)... Will try to find what's happenning, though the code is even harder than legacy solver to follow :/
2012-04-20 17:26:40 +00:00
Campbell Barton
07065b27b8
style cleanup
2012-03-28 05:03:24 +00:00
Campbell Barton
b8a71efeba
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
Campbell Barton
81d8f17843
style cleanup: pep8, indentation
2012-03-24 07:36:32 +00:00
Campbell Barton
5a90ea77bc
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:24:53 +00:00