Campbell Barton
4cb4dc8432
remove assert recently added to EDBM_backbuf_check and explain odd logic.
2013-10-03 07:02:52 +00:00
Campbell Barton
f3e41046fe
fix bug in ED_vgroup_subset_from_select_type, setting negative index in boolean array.
...
also was freeing NULL pointer in vgroup_blend_subset()
2013-10-03 07:01:32 +00:00
Campbell Barton
962c183471
add debug mode assert if mesh-data is removed while iterating over it. (can crash).
2013-10-03 06:12:44 +00:00
Campbell Barton
91e020eea9
fix [ #36924 ] Calling .define(...) on Macro subclass crashes Blender, if subclass wasn't registered
2013-10-03 05:27:39 +00:00
Campbell Barton
5568b63087
console: shift pad-enter now clears the line too.
2013-10-03 04:31:41 +00:00
Campbell Barton
58fe3435b4
adjustments to sculpt cache scaling code, (float/double promotion)
2013-10-03 03:05:41 +00:00
Antony Riakiotakis
6ff35258c0
real fix for #36695 , scale brush stroke with maximum scale component,
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except layer brush where the previous algorithm is used.
2013-10-02 22:46:26 +00:00
Antony Riakiotakis
98ee7fdd9a
Fix an own regression introduced in the dyntopo cleanup commits. Do not
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remove a vertex from the pbvh if the only face it was part of was
removed from the pbvh. This should work but no time to investigate now
properly, and better have a solid release. The problem could be seen
when sculpting to open meshes. Some vertices and faces on the boundaries
would become stuck and unresponsive.
2013-10-02 22:18:23 +00:00
Antony Riakiotakis
8dcbc1060b
Revert 60358, it made irregularly scaled objects behave incorrectly, checking out different approach here.
2013-10-02 22:18:14 +00:00
Brecht Van Lommel
a47e6810a2
Fixes for cycles Mapping and Vector Transform node:
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* Keep the Mapping node default type as Point for now, instead of Texture. The
latter is a better default, but this is breaking API compatibility and it's
too close to release to expect addons to be fixed in time.
* Vector Transform and Mapping nodes had properties with name "type" to set the
type of vector, but this conflicts with the node type property, so renamed to
vector_type now.
2013-10-02 17:02:59 +00:00
Campbell Barton
ba01e5e3eb
fix [ #36919 ] Cannot delete keyframe of animated simulation parameter if simulation has been disabled
2013-10-02 16:37:47 +00:00
Campbell Barton
592443816d
re-shuffle ifdef for osx to make it more clear
2013-10-02 16:13:24 +00:00
Jens Verwiebe
4bc998d0b3
OSX: readd ctrl-a for 'select all' in text(-boxes) against my own conviction for now - really to be discussed
2013-10-02 16:09:09 +00:00
Joshua Leung
8e70db78f4
Bugfix: All actions created when keyframing now have their "id-root" set appropriately
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This means that it will no longer be possible to accidentally load a nodetree action in
the Action Editor (object-level actions only), resulting in F-Curves getting
invalidated/disabled.
2013-10-02 12:14:50 +00:00
Campbell Barton
0959482acb
fix [ #36913 ] GHASH_FLAG_ALLOW_DUPES assert and crash in Edge Collapse
2013-10-02 04:12:06 +00:00
Campbell Barton
bab799bf25
fix regression - convex hull tool leaving new faces unselected.
2013-10-01 18:23:39 +00:00
Jens Verwiebe
b5fcc340b6
OSX/keys: change to OSX conform cmd-a for 'select-all' in text(-boxes)
2013-10-01 17:47:08 +00:00
Campbell Barton
4627f9d92c
style edits and use macro for prefix check
2013-10-01 16:40:11 +00:00
Dalai Felinto
d2e55cb282
bugfix [ #32346 ] Node animation, removing nodes keeps FCurves.
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The same bug happens for modifiers, but better to address it separately.
Contribution and review by Lukas Toenne and Brecht van Lommel
2013-10-01 16:15:52 +00:00
Campbell Barton
1fa59cdf4d
allow knife-project to use sub-pixel length edges.
2013-10-01 15:52:29 +00:00
Brecht Van Lommel
d310e060d2
Fix use of uninitialized variable in recent node tree changes.
2013-10-01 15:37:01 +00:00
Brecht Van Lommel
5806ffdfd9
Fix blender internal viewport render not using color management settings like
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view, exposure, looks.
2013-10-01 15:34:43 +00:00
Antony Riakiotakis
4c6a6a8fe3
UV sculpting was missing curve initialization causing crashes. Reported
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by Sebastian Koenig, thanks!
2013-10-01 15:04:58 +00:00
Campbell Barton
d8020f54ba
change to ED_armature_bone_rename so theres never any duplicates dictionary items in 'ob->pose->chanhash'
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this turned out to be harmless but it did make ghash assert() because the ghash isnt flagged to allow duplicates.
2013-10-01 13:33:43 +00:00
Campbell Barton
9883641f46
add assert for bone renaming, to check if the chanhash is still valid.
2013-10-01 13:28:59 +00:00
Campbell Barton
4c3d9e358b
fix [ #36906 ] AutoName operator do not update the display of the bone's name in the Bone Properties
2013-10-01 12:56:25 +00:00
Brecht Van Lommel
ffec71db84
Fix issues reported by coverity scan in recent changes to customdata code.
2013-10-01 12:48:41 +00:00
Campbell Barton
6c83806a00
fix [ #36435 ] Crash on unwrap with specific mesh
2013-10-01 12:48:32 +00:00
Campbell Barton
d44b3f66ac
make the manipulator work with curve handle selections with normal orientation and individual origins.
2013-10-01 12:37:17 +00:00
Campbell Barton
fd01e72877
check SELECT flags for curves (was checking for nonzero which would break if new files use this field for other flags)
2013-10-01 12:35:43 +00:00
Campbell Barton
9b3e3f3e31
fix for bug own recent commit [ #36904 ] Snap to Volume is broken with Armature
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this is infact an older bug which was exposed by the recent change.
for now only use the change in behavior for scale/rotation.
2013-10-01 12:11:10 +00:00
Campbell Barton
d370c7619f
replace inline searches for BLI_findindex
2013-10-01 11:44:39 +00:00
Lukas Toenne
ff9f799d8b
Yet another fix for node groups localization: The ntreeLocalMerge function can not be used to free localized node groups, because it is not commonly called to free the localized node trees. Instead these
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data blocks are freed using the standard ntreeFreeTree function, so freeing localized node groups has to be done there. This means an ugly loop over G.main to detect localized groups, but should not be a
big problem in practice.
2013-10-01 09:29:56 +00:00
Sergey Sharybin
3073a5b1c4
Mark some CCG funcrions as inlined
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This seems to be giving speedup up to 10% in own tests.
--
svn merge -r60104:60105 ^/branches/soc-2013-depsgraph_mt
2013-10-01 09:17:35 +00:00
Lukas Toenne
a4068d39de
Fix for own commit r60468: All the localized node groups ended up in the main library ... This was because of the G.main check in ntreeCopyTree_internal, which determines whether a node tree gets put
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into main or is an independent data block. This can now be controlled by passing an explicit Main pointer, so we can ensure localized node groups don't pollute main.
2013-10-01 08:55:38 +00:00
Campbell Barton
aecb76b93e
fix bug with vector handles in the graph editor when transforming 2 selected points of a bezt, the unselected handle wouldn't have its value restored on transform cancel.
2013-10-01 08:30:46 +00:00
Campbell Barton
f1f7648d4c
fix for error setting vector handles to free when both vector handles were selected but not the mid-point.
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only one of the handles would be changed to the HD_FREE.
effected curves and fcurves.
2013-10-01 08:18:43 +00:00
Lukas Toenne
4cd7799364
Fix #36850 , Material Node Editor Crash Always.
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This problem was introduced with pynodes merge in r55373. It's caused by missing localization of node groups in shaders in cases where GLSL + node previews causes threading conflicts. I'm not quite sure why
we didn't do this before, but now all node groups also get localized recursively.
2013-10-01 08:18:16 +00:00
Campbell Barton
9550d05a1c
fix [ #36900 ] single spline handle can't be "scaled"
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this works in the graph editor but didn't for curves, useful functionality to have.
2013-10-01 07:02:18 +00:00
Campbell Barton
86b28fc2fc
addition to r60465, check for individual centers when positioning the manipulator
2013-10-01 05:39:41 +00:00
Campbell Barton
fe9a64ad6f
curve transform: scale handles around their knot when using individual centers.
2013-10-01 05:17:57 +00:00
Campbell Barton
40dd2b27e7
add rna path callback for material slots but disable animation.
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without this - the info space would report an invalid rna-path when showing the string to change a value.
2013-10-01 04:49:47 +00:00
Campbell Barton
92527b9264
remove assert for poly_find_ear(), added recently but its incorrect, also minor style edits.
2013-10-01 03:56:02 +00:00
Campbell Barton
6067fa682b
de-duplicate report strings for freestyle error checks
2013-10-01 02:51:39 +00:00
Tamito Kajiyama
aaba317c76
Follow-up to r60433 (related to Bug #36878 ): additional checks for NULL line styles.
2013-09-30 23:02:29 +00:00
Thomas Dinges
e28bd0d302
* Change NA_EDITED notifier to NA_ADDED, as suggested by Sergey. (r60414 follow up)
2013-09-30 22:53:56 +00:00
Brecht Van Lommel
f94a14a318
Fix #36852 : duplicate window crash on OS X, another case where it could crash
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when changing the window state raises an event, and the window isn't fully
initialized yet.
2013-09-30 22:07:14 +00:00
Gaia Clary
52e12dca6a
Added new file that contains the sha1 hash key of the currently to be used OpenCollada libraries
2013-09-30 21:11:20 +00:00
Bastien Montagne
ab31941874
Fix [ #36422 ] Trimmed audio files (hard cut only) in a metastrip have their trim removed
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Meta sound update (seq_update_sound_bounds_recursive_rec) was not taking into account hard trim (anim_startofs) when setting sound's start, while default sound strip update (sound_move_scene_sound_defaults) did... This could use some refactor, though, with a single func used in both cases, to avoid such issue.
Also added soft trim to sound panel, only hard one was available.
2013-09-30 20:53:53 +00:00
Bastien Montagne
3ccb370d38
Usual UI messages fixes...
2013-09-30 19:30:56 +00:00