Commit Graph

47594 Commits

Author SHA1 Message Date
Campbell Barton
1af726a82e Mask: fix for intel openmp which doesn't support casts in for loops 2014-02-17 21:37:56 +11:00
Lukas Tönne
7ee9de29a6 Fix T38487: Wrapped translate node in combination with other buffered
nodes (Blur) causes crash due to chained read/write buffer operations.

The way read/write buffer operations are created for both the wrapped
translate node and then the "complex" blur node creates a chain of
buffers in the same ExecutionGroup. This leaves the later write buffer
operations without a proper "executor" group and fails on assert.

Solution for now is to check for existing output buffer operations like
it already happens for inputs. This is extremely ugly code, but should
become a lot more transparent after compositor cleanup ({D309}).
2014-02-17 10:53:52 +01:00
Campbell Barton
dbd37b21bd Suppress assert in debug mode. 2014-02-17 20:16:07 +11:00
Campbell Barton
fcaf144a2a Mask: enable overlap detection by default, more compact buttons 2014-02-17 20:00:11 +11:00
Lukas Tönne
80f3956972 Fix T38643: Frame labels are invisible with default theme.
The color for frame labels was a mix of the text color (black by
default) and the node theme color with a factor of 0.8, which
coincidentally is the same as the node body color.

Changed it to 0.4, which is the same as the regular node labels use.
2014-02-17 09:28:13 +01:00
Campbell Barton
14b9c79483 Fix for another deadlock with py-drivers: BlendData.scene.remove() 2014-02-17 19:30:31 +11:00
IRIE Shinsuke
8afd646b18 Blender Internal: Revert a part of rB162d6c73e3d0, that broke rendered preview and often causes crash when using material light group. 2014-02-17 16:57:11 +09:00
Campbell Barton
05235d86ef Fix for issue in mask overlap with no splines in the mask. 2014-02-17 18:55:03 +11:00
Sergey Sharybin
f9b51f0635 Clear +x flag from source file 2014-02-17 13:18:22 +06:00
Sergey Sharybin
1776cb9244 Fix T38670: Mask transform without a movieclip crashes
Disable transform and mask display when there's no active clip.

It's not a matter of returning fallback dimensions if there's no
slip, it's also matter of making it so stabilization and distortion
routines are aware of clip == NULL which is really crappy.

Also almost all the operators are disabled in clip editor without
active clip already anyway.

Also tweaked header UI a bit to not display mask stuff when there's
no active clip,
2014-02-17 12:58:50 +06:00
Sergey Sharybin
9c79fd1193 Fix T38669: Mask duplicate fails with multiple layers
Allow duplicating splines from inactive layers. This way it's
more useful IMO than restricting duplication to an active layer.

TODO: What should be a behavior for clipboard (currently it copies
splines from an active layer only)?
2014-02-17 12:39:15 +06:00
Sergey Sharybin
1562fd99f1 Fix T38664: Blender hang when change scene from script
Deadlock between python script evaluation thread and
drivers evaluation caused by scene update invoked from
ED_screen_set_scene().

Pretty much the same as setting scene current frame
with the same solution BPy_{BEGIN,END}_ALLOW_THREADS.
2014-02-17 12:34:27 +06:00
Campbell Barton
4134bdc75c Fix for rare crash in recent mask option to check overlaps 2014-02-17 15:15:49 +11:00
Campbell Barton
da8c6360b1 Revert 7142b97085 (transform toggle node hiding)
D187 was committed without review and later rejected by Brecht and myself.
2014-02-17 14:46:16 +11:00
Campbell Barton
2ce91b6b4a Sequencer: increase soft limits for translate 2014-02-17 14:27:22 +11:00
Campbell Barton
c971aac3b1 UI: wheel switches tabs over the tab area, or ctrl+wheel anywhere 2014-02-17 13:46:07 +11:00
Campbell Barton
cc7cfd6617 Mesh Tool: removes degenerate edges, faces and face ears. 2014-02-17 11:41:19 +11:00
Campbell Barton
20da9353b8 Code cleanup: unused/warnings 2014-02-17 11:34:12 +11:00
Andrea Weikert
6c7f9f67fd Fix: compile error due to non-matching type and strict flags for MSVC9
This fixes a small compile error where MSVC9 complains about conversion from int to unsigned char.
2014-02-16 15:47:08 +01:00
Campbell Barton
191183b304 Fix for bmesh with openmp 2014-02-16 22:40:09 +11:00
Campbell Barton
78bd029bbe MSVC: add errors for BLI_strict_flags.h 2014-02-16 14:50:15 +11:00
Thomas Dinges
aa517ab3a4 Compile fix for 004decc1d940... 2014-02-15 14:38:49 +01:00
Campbell Barton
004decc1d9 Code cleanup: warnings 2014-02-15 18:21:07 +11:00
Campbell Barton
56f6bc06d3 Fix T38638: modifiers on curves kept warnings 2014-02-15 17:25:56 +11:00
Campbell Barton
96d5e05e48 Mesh Inset: following existing edges is now optional 2014-02-15 13:51:54 +11:00
Campbell Barton
8572ae89cd UI: fix for glitch where active button became inactive on undo 2014-02-15 13:28:26 +11:00
Campbell Barton
77a15aba38 IDProp API: change IDP_NewString so sizeof() can be passed in. 2014-02-15 12:31:58 +11:00
Campbell Barton
15969fba1f Fix reading one byte past the buffer when writing string properties 2014-02-15 12:27:23 +11:00
Campbell Barton
2413b444d0 Fix T38640: password values showed in tooltips
also disable copying password text.
2014-02-15 12:06:46 +11:00
Campbell Barton
01d9bbaa5e Code cleanup: remove more string encoded menu functions 2014-02-15 11:37:33 +11:00
Campbell Barton
eedba54aae NDOF: rename 'zoom updown' to 'pan xy swap axis'
This swapped translation for all ndof events.
2014-02-15 09:54:11 +11:00
Mitchell Stokes
f3c7cb02b2 Fix T37964: KX_GameObject missing NULL checks for m_physicsController.
KX_GameObject::PySuspendDynamics() and KX_GameObjectPyRestoreDynamics()
now make sure GetPhysicsController() is non NULL before attempting
to use it.
2014-02-14 13:17:51 -08:00
Brecht Van Lommel
42946c37c7 Fix T38606: C curve in the curve mapping compositing node not extrapolating correct.
The "premultiply" optimization here did not take the extrapolation into account.
2014-02-14 16:03:45 +01:00
Brecht Van Lommel
a252e27fec Fix T38633: glsl not working well with mixed cycles/blender material nodes. 2014-02-14 15:11:58 +01:00
Brecht Van Lommel
8439a165ff Fix T38504: cycles missing object in viewport with shape keys and shared mesh. 2014-02-14 14:54:00 +01:00
Lukas Tönne
30c9fe19a3 Fix for crash caused by effectors doing precalculation //during// DAG
updates.

This file crashes on loading with NULL pointer access to curve_cache:
{F77132}

The pdInitEffectors function was amalgamating the simple
collection of effector objects with an automatic precalculation for
curve guides and the like. This precalculation requires object data
that may not be available until the DAG has finished.

Since for DAG dependencies only the list of effectors is required,
added an argument to disable precalculation when collecting effectors.
2014-02-14 12:58:43 +01:00
Campbell Barton
80e21f6fc5 Code clearnup: warnings 2014-02-14 22:03:09 +11:00
Campbell Barton
43c478a36a Py API: refactor py text compiling into its own function 2014-02-14 22:03:09 +11:00
Sergey Sharybin
54dd355cc8 Fix T38562: Wrong curve tilt after Switch Direction 2014-02-14 14:58:52 +06:00
Campbell Barton
cc1be3f80a NDOF: view3d improve dolly/zoom behavior
when in ortho mode, zoom would dolly rather then zooming which
doesn't make much sense, now check ortho and zoom in that case
(nice behavior for locked quad view).
2014-02-14 18:38:23 +11:00
Campbell Barton
7e7e01b7a3 NDOF: fix orbit-all remaining on a view axis
also use auto-perspective behavior with ndof.
2014-02-14 17:42:21 +11:00
Campbell Barton
a8a3e1738b NDOF: add roll to keymap 2014-02-14 16:27:37 +11:00
Campbell Barton
dd1e02432e workaround for building with mingw32 2014-02-14 15:15:20 +11:00
Campbell Barton
5621e63d36 Code cleanup: duplicate headers 2014-02-14 10:55:38 +11:00
IRIE Shinsuke
d95b378c4d Blender Internal: Fix regression that sometimes shadows are not rendered, caused by rBec4ed2e3df507245aceb7341b4fdf2f5ed935067.
Easy mistake in code cleanup. :)
2014-02-14 08:02:16 +09:00
Jens Verwiebe
9185ab5d9c Fix scons compiling after carve changes 2014-02-13 23:21:13 +01:00
Martijn Berger
3f1a5902b9 fix scons / cmake desynchronization issue with including carve headers 2014-02-13 20:40:38 +01:00
Sergey Sharybin
910f4df45d Fix race condition between tracking thread and tracks map sync
This might have been a reason of bug T38281.
2014-02-13 18:31:02 +06:00
Sergey Sharybin
83617d24d5 Rework carve integration into boolean modifier
Goal of this commit is to support NGons for boolean modifier
(currently mesh is being tessellated before performing boolean
operation) and also solve the limitation of loosing edge custom
data layers after boolean operation is performed.

Main idea is to make it so boolean modifier uses Carve library
directly via it's C-API, avoiding BSP intermediate level which
was doubling amount of memory needed for the operation and which
also used quite reasonable amount of overhead time.

Perhaps memory usage and CPU usage are the same after all the
features are implemented but we've got support now:

- ORIGINDEX for all the geometry
- Interpolation of edge custom data (seams, crease)
- NGons support

Triangulation rule is changed now as well, so now non-flat
polygons are not being merged back after Carve work. This is
so because it's not so trivial to support for NGons and
having different behavior for quads and NGons is even more
creepy.

Reviewers: lukastoenne, campbellbarton

Differential Revision: https://developer.blender.org/D274
2014-02-13 17:16:53 +06:00
Lukas Tönne
51efa8a1f5 Fix T38529, Blur node size 0 doesn't work.
The blur operations were clamping the filter size to 1, which prevents
no-op blur nodes. Further any value < 1 would also be ignored and in
many combinations the filter scale setting ("Size") would only work in
integer steps.

Now most blur settings will work with smooth Size value scaling as well,
meaning you can choose a reasonably large filter size (e.g. 10) and then
use the Size factor to scale the actual blur radius smoothly.

Note that non-integer filter sizes also depend on the filter type
selected in the Blur node, e.g. "Flat" filtering will still ignore
smooth filter sizes. Gaussian filters work best for this purpose.
2014-02-13 11:52:22 +01:00