Commit Graph

47594 Commits

Author SHA1 Message Date
Sergey Sharybin
6a4f2fd552 Fix T35810: Texture faces display white in 3D view, when used as a Particle Object
This in fact seems some kind of video driver limitation, because it worked fine
on windows but failed on linux here. The guess is that textures doesn't always
work on display lists, or we simply do have some wrong OGL context somewhere.

This is a workaround for until bigger viewport draw refactor is done (as Brecht
mentioned display lists are deprecated in new OGL anyway).
2014-02-05 23:46:01 +06:00
Sergey Sharybin
78c491e62a Fix T35247: Particle texture behaves incorrectly after changing the number of particles
Root of the issue goes to the order of particle initialization which does
texture evaluation (which does depend on particle coordinate) and particle
birth coordinate calculation. So basically what happened is:

* Changing number of particles re-allocated all the particles,
  which sets their coordinate to (0,0,0)
* Texture evaluation used this non-initialized coordinate
* Coordinates were calculated for particles

Reshuffled code a bit so now texture evaluation happens after particles.
coordinate calculation. Basically moved texture evaluation to particle
reset function. Reset happens after initialization anyway and it does
know particle coordinates. Also, if reset is being called without init
then it's also kind of logical to re-evaluate texture because particle
coordinates might change.
2014-02-05 23:46:01 +06:00
Sergey Sharybin
9800ed5f6d Code cleanup: replace magic constants with more verbose bitnames 2014-02-05 23:46:01 +06:00
Sergey Sharybin
290e1fc528 Add debug print to ID update tagging 2014-02-05 23:46:01 +06:00
Jens Verwiebe
0b63704c30 Fix player stubs after change in compositor 2014-02-05 18:44:48 +01:00
Sergej Reich
4b3865be4e Fix compilation 2014-02-05 16:22:39 +01:00
Campbell Barton
6110a5bdef Scanfill: use poly_nr as an index rather then index + 1 2014-02-06 02:12:46 +11:00
Campbell Barton
af180ccf8a Quiet warning 2014-02-06 02:12:46 +11:00
Campbell Barton
6213d88c85 Scanfill: avoid converting int<>intptr_t for displist indices 2014-02-06 01:07:18 +11:00
Campbell Barton
41d23116aa Scanfill: malloc arrays and zero init members 2014-02-06 01:03:02 +11:00
Lukas Tönne
1687023776 Fix T38340 and T38473: fixed Scene pointers in Composite and Defocus nodes don't get updated based on context.
As discussed in T38340 the solution is to use the current scene from
context whenever feasible.

Composite does not use node->id at all now, the scene which owns the
compositing node tree is retrieved from context instead.

Defocus node->id is made editable by the user. By default it is not set,
which also will make it use the contextual scene and camera info.
The node->id pointer in Defocus is **not** cleared in older blend files.
This is done for backward compatibility: the node will then behave as
before in untouched scenes.

File Output nodes also don't store scene in node->id. This is only needed
when creating a new node for initializing the file format.

Reviewers: brecht, jbakker, mdewanchand

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D290
2014-02-05 13:51:51 +01:00
Brecht Van Lommel
e9fda259da Fix T38476: incorrect hair draw type after editing particle system in edit mode. 2014-02-05 13:53:34 +01:00
Brecht Van Lommel
13780799ea Fix T38478: pin panel, then ctrl+click to collapse others incorrectly unpinned panels. 2014-02-05 13:40:53 +01:00
Campbell Barton
06b6cd8345 PyAPI: mathutils.Vector.cross now works for 2d vectors (returns a float)
also fixed crash when running on large vectors (raises exception now)
2014-02-05 23:36:30 +11:00
Brecht Van Lommel
8acf717b6d Fix T38471: parenting in the outliner was possible with library linked objects. 2014-02-05 13:16:46 +01:00
Campbell Barton
27d482425d Fix for RNA stringifying enum-flags freeing wrong pointer. 2014-02-05 23:08:34 +11:00
Campbell Barton
37026b12ec Code cleanup: use bool for static methods 2014-02-05 22:36:15 +11:00
Campbell Barton
36fc4e15f6 Fix for vpaint_stroke_test_start returning operator flags, not bool
also use bools for paint callbacks
2014-02-05 22:18:33 +11:00
Antony Riakiotakis
fc9626b1df Change confusing check discovered while working on HCL color wheel:
COLOR widgets never get created with UI_GRAD_V_ALT values. This is
intended for HSVCUBE color sliders only so reverting this to old value
before it was substituted with a define, which was -1.

There's one case where COLOR buttons get defined with a1 value different
than -1 which is in ui_def_but_rna. There the step value of the RNA
property is used. However, that meant that if step equaled to 9, which
is UI_GRAD_V_ALT value (unlikely) or if UI_GRAD_V_ALT was changed to 10
in future, or we added check for e.g. UI_GRAD_L_ALT which is 10 in HCL
branch, color widget would not get a color selection menu spawned.
2014-02-05 10:45:14 +02:00
Mitchell Stokes
88843caaa3 BGE: Fixing memory corruption/double free when duplicating (e.g., addObject) LibLoaded lights. 2014-02-04 14:48:22 -08:00
Campbell Barton
d598dcd461 Code cleanup: remove scdata from ScanFillContext 2014-02-05 05:39:28 +11:00
Campbell Barton
6c17d2141b Scanfill: optimize filling curves, text, masks - skip calculating holes
Support for tagging polygon numbers when adding scanfill data,
saves having to calculate connectivity afterwards (which can take approx half overall scanfill time for complex curves).
2014-02-05 05:27:01 +11:00
Campbell Barton
db74968402 Scanfill: minor optimization, comment unused code, avoid vert loop 2014-02-05 05:27:01 +11:00
Campbell Barton
f18d8a5a66 Correct 3d text editing update logic
- editmode operations were converting text->nurbs twice.
- cursor and selection operations were re-tessellating text every time.
2014-02-05 05:27:01 +11:00
Lawrence D'Oliveiro
df944eb041 SCons: code cleanup, shorter way to determine makesrna output directory.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D237
2014-02-04 19:09:41 +01:00
Lawrence D'Oliveiro
959da7477d Fix missing $BLENDER_USER_DATAFILES in command line help text.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D249
2014-02-04 18:51:05 +01:00
Lawrence D'Oliveiro
17b6143244 Correct help: -b/--background does not take a file argument
The documentation for the -b/--background option incorrectly states that it
takes a <file>, however it can run also without a file with e.g. a script.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D250
2014-02-04 18:51:05 +01:00
Sergey Sharybin
30b5aef678 Fix T38427: Sculpt mode dimension changes don't Undo 2014-02-04 19:47:17 +06:00
Sergey Sharybin
1d260d84ad Fix T38411: Free keyframe handles do not snap to frames when duplicating 2014-02-04 19:12:19 +06:00
Thomas Dinges
5f99f8bee7 Node UI: Improved layout for the Shader Mapping node, to match UI guidelines better (top -> bottom layout).
Patch by Sebastian König. Thanks!
2014-02-04 13:21:30 +01:00
Bastien Montagne
605910f060 Fix T37577: Joining two objects with different UVs destroys UVs of one object in some specific, reproducable, cases
MLOOPUV CDlayers had "UV Coord" default name, instead of "UVMap", when it is mandatory matching MTEXPOLY and MLOOPUV to have the same name!
2014-02-04 12:10:59 +01:00
Campbell Barton
7a2d0f23fb View3d: fix for roll operating on locked views, now apply to user view 2014-02-04 21:45:13 +11:00
Campbell Barton
0b5d0f9818 View3d: move lock check for orbit into a function and use for dolly too 2014-02-04 21:45:13 +11:00
Campbell Barton
a82700b961 Fix for view lock checks with ndof ops, was incorrectly comparing flags 2014-02-04 21:45:13 +11:00
Alex Babahin
5589016e24 Fix T38440: Segmentation fault in Movie Clip Editor
Issue was caused by NULL-pointer de-reference when post-processing
the frame without putting the frame to movie cache.

Differential Revision: https://developer.blender.org/D276
2014-02-04 15:26:57 +06:00
Bastien Montagne
b29bfd5daa Fix T38469: Strip delimiter handlers don't move strip correctly with keyboard input
Issue was in fact in strip update code when transforming, in case we move both left and right
handles the strip is handled twice in the loop, but it was always updated at the end of the
first loop only...
2014-02-04 09:55:09 +01:00
Campbell Barton
bb36037c15 Fix T38472: allow orbiting locked view when they are already 'user'. 2014-02-04 19:45:22 +11:00
Mitchell Stokes
6a2c467443 Blenderplayer: Fixing a memory leak.
IMB_moviecache_destruct() was not being called.
2014-02-03 14:25:59 -08:00
Andrea Weikert
eaafa58c2b Code cleanup: removed unnecessary #defines causing re-definition warnings
Fixing warnings in own recent commit
2014-02-03 21:27:11 +01:00
Campbell Barton
76543574bc Code cleanup: declarations for removed functions 2014-02-04 07:20:19 +11:00
Brecht Van Lommel
eff3bd4e98 Fix T38439: allow IOR in range [0, inf] instead of [1, inf] in Cycles.
The same can be achieved by flipping normals on the mesh, but it can be
convenient to do this in the shader.
2014-02-03 17:08:34 +01:00
Campbell Barton
8b1731e13d Scanfill: skip checks for loose edges when they can't occur
Only editmesh needs this, text, curves, masks - can all skip this check
2014-02-04 02:57:27 +11:00
Campbell Barton
0d7586739a Code cleanup: replace while -> for loops 2014-02-04 02:23:34 +11:00
Howard Trickey
68521841a8 Bevel: remove unused assignments.
Caught by coverity.
2014-02-03 09:53:27 -05:00
Brecht Van Lommel
e996b88004 Fix T38424: modal number input ctrl - did not work, only ctrl numpad -.
Since there isn't always a numpad available this should work.
2014-02-03 15:49:24 +01:00
Sergey Sharybin
3d8c1068ba Fix T38420: Segfault when curve deform modifier and cyclic dependency
Crash was caused by missing curve_cache due to cyclic dependency.
This commit is rather a workaround, but we couldn't really guarantee
proper behavior in cases with cyclic dependency. So rather than calling
object update directly as it used to be let's don't perform curve
deform and be safe for threading instead.
2014-02-03 19:42:27 +06:00
Jens Verwiebe
037d5228a1 OSX: tentative set back TEST_BLENDER_EXE to Debug hardcoded for xcode case,
did not found a way yet to use Configuration or run CTEST out of xcode
2014-02-03 14:35:31 +01:00
Sergey Sharybin
7fbb7e32fd Fix T38450: Remove unused Children Offset option
This option was only exposed to the interface and internally
was doing basically nothing.

Removing it to prevent artists from being confused.
2014-02-03 19:34:29 +06:00
Sergey Sharybin
d484eb8c25 Fix T38421: Vertex Parenting & Triangle Vertex Parenting causes segfaults.
Issue was caused by clearing dirty flags from element table in bmesh before
the data was fully ready.

This confused checks happening from threads and some threads did consider
element table is usable while other thread was still filling it in.
2014-02-03 19:13:25 +06:00
gaiaclary
89a846df51 Add compatibility for older Collada files
The Fix in 273 creates a backward incompatibility:
Collada files that have been created with an older Blender version
will contain the spotlight_size in Radians where Collada wants
this value to be in DEGREE.

This fix adds a check for the Blender Version that was used to create the
Collada file. If the Collada file was made by an older version of Blender
then the importer will assume that spotlight_size is specified in RADIANS.

Reviewers: campbellbarton, sauraedron

Reviewed By: sauraedron

CC: jesterking

Differential Revision: https://developer.blender.org/D279
2014-02-03 13:04:51 +01:00