Commit Graph

7 Commits

Author SHA1 Message Date
Omar Emara
8f8ae302ba Refactor: Compositor: Moved wrapped translation to its own code
This patch moves wrapped translation from a special case of the general
transform algorithm to the Translate node. Since the Translate node is
the only user of this special case, it doesn't make sense to complicate
a generate algorithm with it. This will make future refactors of this
code easier.

Pull Request: https://projects.blender.org/blender/blender/pulls/132793
2025-01-08 12:42:13 +01:00
Omar Emara
b3623feab2 Compositor: Support node integer sockets
This patch adds support for using integer sockets in compositor nodes.
This involves updating the Result class, node tree compiler, implicit
conversion operation, multi-function procedure operation, shader
operation, and some operations that supports multiple types.

Shader operation internally treats integers as floats, doing conversion
to and from int when reading and writing. That's because the GPUMaterial
compiler doesn't support integers. This is also the same workaround used
by the shader system. Though the GPU module are eyeing adding support
for integers, so we will update the code once they do that.

Domain realization is not yet supported for integer types, but this is
an internal limitation so far, as we do not plan to add nodes that
outputs integers soon. We are not yet sure how realization should happen
with regards to interpolation and we do not have base functions to
sample integer images, that's why I decided to delay its implementation
when it is actually needed.

Pull Request: https://projects.blender.org/blender/blender/pulls/132599
2025-01-06 10:09:26 +01:00
Omar Emara
159038ce7c Cleanup: Compositor: Deduplicate single value setters 2025-01-02 10:20:17 +02:00
Omar Emara
f90572c688 Cleanup: Compositor: Remove typed single value getters 2025-01-01 18:20:58 +02:00
Omar Emara
0a6b43c827 Compositor: Make transformed realized domains symmetric
This patch changes how transformations are realized by adjusting the
computed size of the new domain after transformation. Previously, this
was computed with the lower left corner of the domain as the origin of
transformation, while now, the center of the domain is used as the
origin. Consequently, domains shrinks/grows around their center, which
results in a more stable output as transforms are animated.

A consequence of this change is that we can no longer scale odd sized
domains to even sized domains or vice versa, since it grows/shrinks by
the same amount on both sides. Supporting this case requires further
investigation and will probably require passing down information to the
realization functions themselves.
2024-12-19 12:48:44 +02:00
Aras Pranckevicius
496a3749d7 Cleanup: rename namespace realtime_compositor->compositor
Pull Request: https://projects.blender.org/blender/blender/pulls/132008
2024-12-17 11:39:04 +01:00
Aras Pranckevicius
a401089a9d Cleanup: move compositor files out of realtime_compositor folder
By now it is just a "compositor", so move the files one folder up.
Things that were under realtime_compositor/intern move into
already existing intern folder.

Pull Request: https://projects.blender.org/blender/blender/pulls/132004
2024-12-17 10:34:24 +01:00