Commit Graph

1468 Commits

Author SHA1 Message Date
Sergey Sharybin
6e860bef28 Merge branch 'master' into blender2.8 2018-02-22 13:05:00 +01:00
Sergey Sharybin
df04520602 Depsgraph: Wrap all arguments foe modifiers relations update into a struct
Makes it easier to add or remove fields needed to update relations.
2018-02-22 12:54:06 +01:00
Sergey Sharybin
df1c88b652 Merge branch 'master' into blender2.8 2018-02-15 14:15:55 +01:00
Campbell Barton
ccdacf1c9b Cleanup: use '_len' instead of '_size' w/ BLI API
- When returning the number of items in a collection use BLI_*_len()
- Keep _size() for size in bytes.
- Keep _count() for data structures that don't store length
  (hint this isn't a simple getter).

See P611 to apply instead of manually resolving conflicts.
2018-02-15 23:39:08 +11:00
Campbell Barton
c8597a465f Object Mode: remove Scene.obedit
Add ED_screen_window_find, BKE_workspace_edit_object
2018-02-13 20:55:12 +11:00
Sergey Sharybin
9278614115 Merge branch 'master' into blender2.8 2018-02-08 16:27:28 +01:00
Sergey Sharybin
e0597baed5 Remove Carve boolean
We've got quite comprehensive BMesh based implementation, which is way easier
for maintenance than abandoned Carve library.

After all the time BMesh implementation was working on the same level of
limitations about manifold meshes and touching edges than Carve. Is better
to focus on maintaining one boolean implementation now.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3050
2018-02-08 15:37:44 +01:00
Campbell Barton
345c6298e9 Object Mode: move to workspace struct
- Read-only access can often use EvaluationContext.object_mode
- Write access to go to WorkSpace.object_mode.
- Some TODO's remain (marked as "TODO/OBMODE")
- Add-ons will need updating
  (context.active_object.mode -> context.workspace.object_mode)
- There will be small/medium issues that still need resolving
  this does work on a basic level though.

See D3037
2018-02-08 21:14:26 +11:00
Campbell Barton
17577c53c6 Merge branch 'master' into blender2.8 2018-02-07 11:19:01 +11:00
Campbell Barton
1e4b612d6a Cleanup: add _types.h suffix to DNA headers 2018-02-07 11:14:08 +11:00
Campbell Barton
c7fecab2ef Object Mode: Use eval_ctx mode for drawing, paint & modifiers 2018-02-06 18:03:28 +11:00
Bastien Montagne
6a65fc3456 Merge branch 'master' into blender2.8
Conflicts:
	source/blender/modifiers/intern/MOD_wireframe.c
2018-01-24 12:14:59 +01:00
Bastien Montagne
e68771fa87 Cleanup: MOD_wireframe: remove useless isDisabled callback. 2018-01-24 11:22:35 +01:00
Brecht Van Lommel
27dff3fbc1 Merge branch 'master' into blender2.8 2018-01-18 01:01:17 +01:00
Brecht Van Lommel
e04d7c49dc Fix buffer overflow vulnerabilities in mesh code.
Solves these security issues from T52924:
CVE-2017-12081
CVE-2017-12082
CVE-2017-12086
CVE-2017-12099
CVE-2017-12100
CVE-2017-12101
CVE-2017-12105

While the specific overflow issue may be fixed, loading the repro .blend
files may still crash because they are incomplete and corrupt. The way
they crash may be impossible to exploit, but this is difficult to prove.

Differential Revision: https://developer.blender.org/D3002
2018-01-18 00:54:07 +01:00
Sergey Sharybin
656b9a46b3 Merge branch 'master' into blender2.8 2018-01-11 15:14:30 +01:00
Sergey Sharybin
cdcdae663a Mesh deform: Tweak threadability criteria
Allow threading using subset of all available threads. Makes it faster to
evaluate lower resolution mesh but with complex deform groups and such.
2018-01-11 14:51:30 +01:00
Sergey Sharybin
5d38c14116 Merge branch 'master' into blender2.8 2018-01-10 13:22:03 +01:00
Sergey Sharybin
5614193745 Task scheduler: Use restrict pointer qualifier
Those pointers are never to be aliased, so let's be explicit about this and hope
compiler does save some CPU ticks.
2018-01-10 12:49:51 +01:00
Sergey Sharybin
6deb908a5c Merge branch 'master' into blender2.8 2018-01-09 16:15:33 +01:00
Sergey Sharybin
4c4a7e84c6 Task scheduler: Use single parallel range function with more flexible function
Now all the fine-tuning is happening using parallel range settings structure,
which avoid passing long lists of arguments, allows extend fine-tuning further,
avoid having lots of various functions which basically does the same thing.
2018-01-09 16:09:33 +01:00
Sergey Sharybin
d2708b0f73 Task scheduler: Get rid of extended version of parallel range callback
Wrap all arguments into TLS type of argument. Avoids some branching and also
makes it easier to extend things in the future.
2018-01-09 16:09:33 +01:00
Sergey Sharybin
83e84b2c2c Merge branch 'master' into blender2.8 2018-01-09 12:52:13 +01:00
Campbell Barton
6554207841 Add deform axis for Simple Deform modifier
D2989 by @dmarra w/ own edits
2018-01-09 15:09:55 +11:00
Sergey Sharybin
c46a9d8117 Merge branch 'master' into blender2.8 2017-12-18 16:19:12 +01:00
Sergey Sharybin
a41fe949d8 Fix T53398: Surface deform modifier says that convex polygons are concave for big faces
Dot-product for angle check need either to be divided by vectors magnitude or be
calculated for normalized vectors.
2017-12-18 15:16:22 +01:00
Sergey Sharybin
f4140f2c81 Merge branch 'master' into blender2.8 2017-12-15 10:45:20 +01:00
Sergey Sharybin
c4046e9082 Move ID recalc flags into dedicated field in ID
Currently this is a no-visible-changes change, but the idea is to use this
dedicated flag to tell which exact components of ID changed, make it more
granular than just OBJECT and OBJECT_DATA. Allow setting this field based
on what components new dependency graph flushed on evaluation.
2017-12-15 09:43:18 +01:00
Campbell Barton
1c7cfa025c Merge branch 'master' into blender2.8 2017-12-07 23:53:03 +11:00
Campbell Barton
6d31eb015c Array Modifier: option to offset UV's
D2912 by @Zuorion
2017-12-07 04:33:52 +11:00
Sergey Sharybin
83b3e3fe00 Depsgraph: Use evaluation context to get time from
This way we don't modify scene to get current frame from. Will also let us to
hopefully get rid of Scene stored in ModifierData.

Only did for Wave modifier for now, maybe someone is around to check on another
modifiers? :)
2017-11-21 15:40:24 +01:00
Sergey Sharybin
528841ba90 Depsgraph: Remove workarounds used for cyclic dependencies
This was dangerous to do such calculations, and now it is solvable by making
dependency graph more granular in this case. Removing the workaround also saves
us a hassle of passing lots of extra arguments down the evaluation routines.

In theory, we can also remove EvaluationCOntext from constraints evaluation as
well now. But probably better to wait with such removal for now.

This commit effectively reverts 1130c53. Will do a proper fix in dependency
graph itself.
2017-11-21 14:23:57 +01:00
Sybren A. Stüvel
34859b285a Merge branch 'master' into blender2.8 2017-10-29 17:31:55 +01:00
Sybren A. Stüvel
6099b2620d Alembic: added frame offset property
The offset is subtracted, so that it's intuitive (dragging slider pushes
the animation further that way on the timeline).
2017-10-29 17:23:50 +01:00
Dalai Felinto
a8553c9fa2 Silence warning on subsurf modifier 2017-10-20 18:16:34 -02:00
Sergey Sharybin
1beebcb10c Depsgraph: Reduce number of depsgraph_legacy usages outside of depsgraph 2017-10-20 17:01:35 +02:00
Campbell Barton
9bd40cbce1 Merge branch 'master' into blender2.8 2017-09-27 11:18:23 +10:00
Campbell Barton
43b4913051 Math Lib: Add non-clamped round_* functions
Replace iroundf with round_fl_to_int, add other types
2017-09-27 11:13:03 +10:00
Sergey Sharybin
98ba302f70 Merge branch 'master' into blender2.8 2017-09-25 18:57:43 +05:00
Campbell Barton
1c5f5fb95f Mirror Modifier: option to offset UV's
Useful for baking, so UV's can be moved outside the image
and not used to bake pixels (but still used for display).

D2801 by @Zuorion
2017-09-25 14:11:27 +10:00
Sergey Sharybin
af170839af Merge branch 'master' into blender2.8 2017-09-19 21:08:14 +05:00
Campbell Barton
60956397ca Cleanup: BLI_utildefines prefix for header-only libs
This allows to have different macro headers without them sharing
similar names to regular C modules.
2017-09-19 20:16:05 +10:00
Campbell Barton
215651af1b Boolean Modifier: add debug options
Only show & use when running in debug mode.
2017-09-19 18:29:52 +10:00
Sergey Sharybin
4c1ee47707 Merge branch 'master' into blender2.8 2017-09-18 15:54:56 +05:00
Campbell Barton
a850d74312 Fix T51074: Boolean modifier inverts operation
Support for negative scaled objects.
2017-09-16 18:12:24 +10:00
Sergey Sharybin
75f36266df Merge branch 'master' into blender2.8 2017-09-14 16:17:22 +05:00
Campbell Barton
892d304ded Fix T52291: Boolean fails w/ co-linear edged ngons
This means boolean tessellation wont match viewport tessellation
however it's needed to avoid zero area triangles causing problems.
2017-09-14 16:08:03 +10:00
Brecht Van Lommel
e2f42ff907 Merge branch 'master' into blender2.8 2017-09-06 17:23:47 +02:00
Campbell Barton
584523e0ad Screw Modifier: remove doubles option
Vertices on the axis can be optionally merged,
nice for creating objects which close at the end-points.
2017-09-07 00:12:43 +10:00
Campbell Barton
1b462e5a51 Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places,
pass eval-context instead since its not simple to reason about what
what nested functions do when they can access and change almost anything.

Also use const to prevent unexpected modifications.

This fixes crash loading files with shadows,
since off-screen buffers use a NULL context for rendering.
2017-08-16 12:46:04 +10:00