Issue was nasty hidden one, the dual status (mix of local and linked)
of proxies striking again.
Here, remapping process was considering obdata pointer of proxies as
indirect usage, hence clearing the 'LIB_TAG_EXTERN' of obdata pointer.
That would make savetoblend code not store any 'lib placeholder' for
obdata data-block, which was hence lost on next file read.
Another (probably better) solution here would be to actually consider
obdata of proxies are fully indirect usage, and simply reassign proxies
from their linked object's obdata on file read...
However, that change shall be safer for now, probably good for 2.79 too.
We have a hardcored limit of 1000 images to be baked.
However anything anove 100 would be leading to overflow in the code.
Caught by warning from builder bot (my compiler doesn't even complain
about this, but it should).
We were showing "search for unknown menutype WM_MT_button_context" messages in terminal which were not helpful for users, so now they are disabled.
To be backported to 2.79
It is possible to have same image used multiple times at different frames,
which means we can not free it's buffers without any guard. From quick tests
this seems to be doing what it is supposed to.
Need more testing and port this to 2.79.
This was meant to be generic but introduced possible type errors
and unnecessary complication.
Replace with typed PyC_Tuple_PackArray_* functions.
Also add PyC_Tuple_Pack_* macro which replaces some uses of
Py_BuildValue, with the advantage of not having to parse a string.
Regression from rBfed853ea78221, calling this inside thread worker was
not really good idea anyway, and we already have all the code we need in
pre-threading init function, was just disabled for vertex particles
before.
To be backported to 2.79.
Python's C-API doesn't provide functions to get
int's at specific integer sizes.
Leaving the caller to check for overflow,
which ended up being ignored in practice.
Add API functions that convert int/uint 8/16/32/64, also bool.
Raising overflow exception for unsupported ranges.
Caused by own recent changes in handling of verts/edges/etc. arrays storage
for raycasting (rBe324172d9ca6690e8).
Issue was actually even weirder - there is absolutely no reason at all to
release DM here, those finaldm are stored in Object or EditMesh structs and
handled by general update system, other code shall never try to release them!
We stop using the .zip file and just have all files now in
lib/darwin/python/lib, along with numpy, numpy headers and requests.
This makes it consistent with Linux and simplifies code.
For old libraries the .zip stays, code for that gets removed when we
fully switch to new libraries.