Commit Graph

74006 Commits

Author SHA1 Message Date
Julian Eisel
e4bf08a363 Fix invalid min/max sizes of global areas after loading factory settings
Simply loading factory settings and dragging an area separator
immediately after would cause an assert because of these invalid sizes.

Seems that since rB07499c04f612 we correctly initialize DPI related
UserPref values with 0, which caused DPI dependant initialization of
global areas to set ScrArea.global.size_min/max to 0 too.
2020-01-14 19:08:51 +01:00
Sybren A. Stüvel
52c96b60a0 Merge remote-tracking branch 'origin/blender-v2.82-release' 2020-01-14 17:32:07 +01:00
Sybren A. Stüvel
4c1fb64123 Cleanup: added 'Versioning code until next subversion bump goes here'
The `do_versions_after_linking_280()` function was missing a placeholder
for the newly added versioning code. I copied the comments from the
`blo_do_versions_280()` function.

No functional changes.
2020-01-14 17:30:07 +01:00
Sybren A. Stüvel
a560a46f32 Fix T72625: Outliner visibility keying doesn't carry over from 2.79b
During development of Blender 2.80 the `Object.hide` property was removed,
and later reintroduced in rB5e968a996a53 as `Object.hide_viewport`. Of
course there are some technical details missing in this summary, but this
is the view that's given in the 2.80 release notes.

FCurves on `Object.hide` weren't updated in versioning code, resulting in
the property no longer being animated. This commit corrects the RNA path
of such FCurves.
2020-01-14 17:30:07 +01:00
Clément Foucault
d51dcaf104 Fix T73116 Crash on startup caused by implicit conversion in glsl
Old drivers does not support this. Promote everything to uint.
2020-01-14 17:26:35 +01:00
Clément Foucault
ca994239bc Merge branch 'blender-v2.82-release' 2020-01-14 16:55:44 +01:00
Clément Foucault
39d5d11e02 Fix T71402 EEVEE: Transparent material add volume scattering
This adds correct scattering handling by removing the extra light added
to opaque pass.

Also fix T69062 EEVEE alpha blend and volumetrics
2020-01-14 16:55:11 +01:00
Clément Foucault
ba5bbf14f9 Fix T71532 EEVEE: Hair UV/Color attributes not working 2020-01-14 16:55:11 +01:00
Clément Foucault
fca069a705 Fix T72547 Wireframe overlay clipping issues
The view vector was not correct in orthographic view.

Also reduce the curvature bias a little.
2020-01-14 16:55:11 +01:00
Julian Eisel
388d43d85a BLI_rct: Utilities for sanitizing coordinates (ensuring min <= max)
This might be useful in some places. Much of the code makes the implicit
assumption that the rectangle has valid coordinate order, good to make
it more explicit.
2020-01-14 16:30:38 +01:00
Jeroen Bakker
29ab2386c0 Fix T72200: Split Quad View Region Crash
When splitting a Quad View by dragging a corner an quad area can become
negative size because of a one pixel offset to calculate the start of
the area.

This patch solves this to make sure that there are no negative areas. By
adapting the `ARegion.winrct`.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D6579
2020-01-14 16:30:32 +01:00
Bastien Montagne
51add8e6d0 Fix T72255: VSE video addition broken when using recursive filebrowser view.
Fairly straight-forward issue, multi-files selection already feature the
root directory to use, no need to extract it again from a full path...
2020-01-14 15:54:16 +01:00
Sybren A. Stüvel
473fc35c70 Merge remote-tracking branch 'origin/blender-v2.82-release' 2020-01-14 15:14:55 +01:00
Sybren A. Stüvel
9ad0b7f8c7 Fix T68480: Normalize All weights with lock Active bug
The original code had 0 as a magic number in the test whether the weight
belongs to a locked group, instead of comparing it to the actual group
number.

Thanks @mano-wii for providing the diff.
2020-01-14 15:13:39 +01:00
mano-wii
0187735eea Fix T70606: 3D cursor oriented by geometry projects on objects displayed as bounds box and wire 2020-01-14 10:46:26 -03:00
Sybren A. Stüvel
efa3605ec0 Merge remote-tracking branch 'origin/blender-v2.82-release' 2020-01-14 14:05:45 +01:00
Sybren A. Stüvel
d49fa504fd Fix T72861: Viewport Render Keyframes ignores Grease Pencil and Shape Keys
The Viewport Render Keyframes operator didn't include keyframes from
grease pencil animation or from mesh shape key animation (see T72861).

To find all related datablocks that could be considered as part of the
selected object, `BKE_library_foreach_ID_link(..., IDWALK_RECURSE)` is
used. To prevent relations like constraint targets from being visited,
the recursion is stopped when it finds a different object.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6558
2020-01-14 14:01:25 +01:00
mano-wii
6d74775a47 Fix T70606: 3D cursor oriented by geometry projects on objects displayed as bounds box and wire 2020-01-14 09:39:46 -03:00
Sebastián Barschkis
e2c8aa4971 Fluid: Fix for relative cache paths
Relative paths in the cache are no longer converted into absolute paths automatically.
2020-01-14 12:14:03 +01:00
Bastien Montagne
597d6be61c Merge branch 'blender-v2.82-release' 2020-01-14 12:11:04 +01:00
Bastien Montagne
ac723db57f Fix T71798: Full Copy Scene produce Orphan Data objects.
Never treat one of those horrorible 'IDs that are not real IDs' as
regular ID, and expect ID management code to do so. Unless there is a
very good reason, one should never explicitely pass those fake IDs to ID
management code directly.

In that specific case, user count is sort of 'disabled' in libquery
code, because master collections are not in bmain (`LIB_TAG_NO_MAIN`).
2020-01-14 12:07:24 +01:00
Jeroen Bakker
9954cbfca6 Fix T72063: Workbench Sculpt Render
When sculpting and doing a image render the workbench used the sculpt
batch what is created by a different GPU context and would not show up.

In debug builds an assert for this case is checked. I rechecked all
`use_sculpt_pbvh` that it also checked if it was rendering. Only the
workbench deferred didn't do this for the default render mode.

With this change the user can render a workbench render directly from
sculpt mode.
2020-01-14 11:03:45 +01:00
Campbell Barton
1bcb2bfd57 Merge branch 'blender-v2.82-release' 2020-01-14 17:12:27 +11:00
Campbell Barton
1e0b790364 Fix T70273: Auto-keyframe ignored by gizmos 2020-01-14 17:11:01 +11:00
Campbell Barton
43de11f323 Merge branch 'blender-v2.82-release' 2020-01-14 17:06:29 +11:00
Campbell Barton
fffba2b653 Cleanup: move property auto-keyframing to a generic API function
Prepare to call this from gizmos.
2020-01-14 17:05:59 +11:00
Hans Goudey
e34d3e32dd Fix T71200: Build curve geometry in one piece
Currently a curve's beveled geometry is built with duplicate geometry
along the seams between the "front," "back," etc, sections of the
curve. This builds them in one piece, resulting in smooth geometry.

Other than the duplicate geometry, the vertex positions are the same
as before.

Reviewed By: campbellbarton, mano-wii

Differential Revision: https://developer.blender.org/D6562
2020-01-13 12:29:43 -05:00
Hans Goudey
4f7ad0050b Merge branch 'blender-v2.82-release' 2020-01-13 12:15:29 -05:00
Hans Goudey
c56526d8b6 Fix T71329: Bevel: Don't drop offsets to 'in plane' faces
offset_meet creates offset lines that can't be directly intersected, so
the average of the points on each offset line is 'dropped' onto the
faces around the beveled vertex, which can depend on where
the loop starts.

This fix skips faces with the same normals as the "in plane" faces from
build_boundary.

Reviewed By: howardt

Differential Revision: https://developer.blender.org/D6521
2020-01-13 12:12:12 -05:00
mano-wii
389fc62f6c Fix T72094: Multiple snap targets don't work when Increment is enabled
The `poll_modal_item` was too restrictive.
`!validSnap(t)` already solves these cases, but for better readability
(and efficiency), I found it best to keep the `tsnap.mode` test.
2020-01-13 13:47:05 -03:00
Clément Foucault
60c6a74ce1 Fix T72152 DRW_debug_sphere Not Working After Overlay Refactor 2020-01-13 17:40:55 +01:00
Clément Foucault
2359979141 Fix T73044 Crash in UV editor when changing UV selection modes
Thanks to @campbellbarton for the fix.
2020-01-13 17:29:31 +01:00
Clément Foucault
84825e4b50 Fix T72957 Crash using Eye dropper in Edit mode with X-ray 2020-01-13 16:53:40 +01:00
Clément Foucault
b8bdb8e9e9 DRW: Fix stencil being modified by passes that are read only
This is because even if the glStencilMask is 0x00 the GL_DECR_WRAP and
GL_INCR_WRAP states still works and will modify the stencil.

Fix T73046 Overlapping parts of wireframes don't render at all in workench
with shadows turned on.
2020-01-13 16:27:01 +01:00
Clément Foucault
820794e162 Overlay: Edit Mode: Fix vertices depth test not always on 2020-01-13 16:27:01 +01:00
Bastien Montagne
efe119cd39 Merge branch 'blender-v2.82-release' 2020-01-13 15:58:42 +01:00
Jeroen Bakker
162cb74320 Fix T67305: Sculptmode Wireframe Coloring
When in sculptmode the wireframe coloring should always be disabled.
When an object was sculpted but had modifiers this was not detected and
the colors were still shown.

This fix will disable wireframe coloring for any object that is in
sculptmode.
2020-01-13 12:57:37 +01:00
Sergey Sharybin
a60606e467 Fix T73029: Crash transforming object
Was caused by recent animation backup added to depsgraph as a part of
another bugfix.

This commit effectively disables the animation backup, restoring bug
related on handlers, but makes it possible to interact with objects
again.

Will re-iterate over handlers+animated properties.
2020-01-13 12:16:23 +01:00
Sergey Sharybin
830150c7b9 Depsgraph: Guarantee order of backup of action and ID using it
It was possible to have object copy-on-write happening during
action's copy-on-write, which was causing access to a freed
memory from animation backup.

Solves crash reported in T73029.
2020-01-13 12:10:20 +01:00
Sergey Sharybin
3c1115ef7f Depsgraph: Fix wrong access to animated properties
Copy-on-write backuyp was trying to read float from an array property,
which is wrong.

This is part of T73029.
2020-01-13 12:03:01 +01:00
Sergey Sharybin
9d254fa17a Refactor: Make construction of resolved RNA path reusable
It is somewhat different from RNA_path_resolve_property_full(), mainly since it's
properly setting array index from the f-curve.
2020-01-13 12:00:44 +01:00
Jeroen Bakker
44231386e4 Fix T72250: Select Boundary Loop
Edge Index display were not showing up after performing
"Select Boundary Loops" when in face selection mode. The operation
tagged the mesh that the selection was changed, but in the end this
didn't do anything within the depsgraph.

The fix changes this to recalc the geometry of the object. What also
syncs the selectmode flags. A better solution would be to update the
select flags only. But that could be done as future work when we have a
performance problems.
2020-01-13 10:48:43 +01:00
Jeroen Bakker
1b86b3c0f4 Fix T73069: Studiolights
Studiolights that were just created didn't had the
`STUDIOLIGHT_SPECULAR_HIGHLIGHT_PASS` flag. Without this flag the
studiolight the viewport didn't show the specular highlights and it
wasn't possible to switch the highlights on/off in the popover. After
reloading the studio lights this was possible.

This patch will always set the flag for any newly created, or being
edited studiolight, so the workbench render engine is fed with the right
data.
2020-01-13 09:22:00 +01:00
Campbell Barton
ddb958ae99 Cleanup: remove hack that set operator id in the wmEvent
This can be replaced by passing an argument.
2020-01-13 15:00:15 +11:00
Campbell Barton
d5042c4250 Cleanup: remove unused GPU_texture_from_preview function 2020-01-13 14:59:28 +11:00
Luca Rood
f6aac92ab8 Merge branch 'blender-v2.82-release' 2020-01-12 17:27:47 +01:00
Luca Rood
0ef881cc57 Fix T71620: broken particle collisions due to rB0666ece2e2f9
An optimisation in the collision system for cloth (static collisions),
broke the particle collisions, as they take motion into account. This
restores the moving BVH required for the particle collisions, while
keeping the optimisation for the cloth collisions.

Reviewed By: mano-wii

Maniphest Tasks: T71620

Differential Revision: https://developer.blender.org/D6560
2020-01-12 17:23:02 +01:00
Patrick Mours
6915555906 Merge branch 'blender-v2.82-release' 2020-01-10 15:49:01 +01:00
Sybren A. Stüvel
8e66183a98 USD Exporter: clarified export options in the UI
- "Only Export Selected Objects" → "Selection Only", as this is the
  standard used in other exporters.
- "Evaluation Mode" → "Use Settings for", as this is clearer for users
  who aren't as familiar with the technical details of the depsgraph.
- "Use Instancing" → "Instancing", and moved the checkbox to the end of
  the option list into its own box "Experimental". This looks a bit
  cleaner than just plonking "EXPERIMENTAL" in the checkbox label.
2020-01-10 15:43:01 +01:00
Julian Eisel
aacdf55a50 Cleanup: ARegion.sizex/y should not be used to access region size
This should only be used to change and recalculate region sizes in a DPI
independent way. To get the size with DPI applied, ARegion.winx/y should
be used instead.
Added note on this in comment.
2020-01-10 14:28:11 +01:00