Commit Graph

81649 Commits

Author SHA1 Message Date
Germano Cavalcante
e4e7dfc1d8 Fix transform snap mixed with incremental
The incremental was taking priority but the other elements are mandatory.
2020-11-27 10:51:33 -03:00
Germano Cavalcante
f9e994d0f4 Fix T83092: Direction of rotation with View orientation changed in 2.91
The change was intentional so that the orientation matrices match
(`rv3d->viewinv` becomes equal to the orientation matrix).

But, although in a projection matrix the Z axis is negative, this
should not be so from the user's point of view.

So the solution here is to negate the Z axis when the View orientation
is chosen.

This affects all modes, but is only evident for rotation.

---
Another change here is to use the final rotation value (`values_final`)
for the gizmo drawing since this value can be changed by the mode.
2020-11-27 10:41:33 -03:00
Sybren A. Stüvel
24e57eea43 Fix T82156: Object with constraints translates when parented
Avoid the evaluation of constraints when computing the parent-inverse
matrix.

Constraints are meant to be evaluated last; object transforms are
computed this order:

1. `parent->obmat` (the parent object's world matrix)
2. `ob->parentinv` (the object's parent-inverse matrix)
3. Object's loc/rot/scale
4. Object's constraint evaluation

When the constraints are used to compute the parent-inverse matrix,
their effect is moved from step 4 to step 2 in this list, potentially
rotating or scaling the object's local transform. This causes unwanted
movement as reported in T82156.

Reviewed By: looch

Differential Revision: https://developer.blender.org/D9413
2020-11-27 12:11:43 +01:00
Sybren A. Stüvel
e4b6afbe6b Cleanup: Animation, clean up FCurve Cycles modifier
Simplify conditions and declare variables `const` where possible.

No functional changes.
2020-11-27 10:15:20 +01:00
Nathan Craddock
45dca05b1c Cleanup: Add r_ to return parameter
Prefix a return parameter with `r_` to follow the style guide. No
functional changes.
2020-11-26 20:37:54 -07:00
Nathan Craddock
ab4654cdfe Cleanup: Move logic to outliner_find_item_at_x_in_row
Move the logic for determining if the item at a given x position is an
icon into the function. This is used for determining selection over an
icon, and will be used in a later commit for checking for hover over an
icon. No functional changes.
2020-11-26 20:37:21 -07:00
Howard Trickey
1709bc5164 Add performance timing to mesh_boolean.cc.
You can uncomment the PERFDEBUG define to get timings.
2020-11-26 18:29:11 -05:00
Pablo Dobarro
64b58888fb Sculpt: Refactor transform code to allow incremental updates
This adds support for incremental updates in the sculpt transform
code. Now tools can define if they need the displacement applied
for the original coordinates or incrementally.

This is needed for features like elastic transform or cloth deformation
target in the transform tool.

No functional changes.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9547
2020-11-27 00:18:41 +01:00
Hans Goudey
26eb8d6aa0 UI: Use decorators in volume modifiers
This is consistent with the UI for other modifier types.
2020-11-26 12:56:12 -05:00
Antonio Vazquez
226b028523 GPencil: Cleanup - Remove unused old shaders
These fill shaders were used with the old draw engine.
2020-11-26 17:44:43 +01:00
Germano Cavalcante
9add12ff05 Transform: Improve event detection for AutoConstrain
The event "value" is not really required since this operation works as a toogle.

This change cleans and simplifies the code.
2020-11-26 13:42:56 -03:00
Bastien Montagne
dd0e2da00e Cleanup unintentional change in rB8a2270efc52a
Note that the whole thing need to be redone/properly fixed, but this is
a bit more complicated so for now fix in  rB8a2270efc52a is 'good
enough'.
2020-11-26 17:30:20 +01:00
Philipp Oeser
841ae18605 Fix T83055: setting rna pointer properties can create bogus custom properties
This was reported in the form of the eyedropper of the 'Parent' property
creating a custom property 'parent' if self was picked.

Problem arises when certain checks for setting rna pointer properties
failed (for example: the PROP_ID_SELF_CHECK check) and then a different
code path was entered (which was only meant for IDProperties).

Problem was introduced in rBa7b3047cefcb.

To solve, now first enter the branch for rna-based pointer properties,
then perform the sanity-checks (and if these fail: dont enter the other
unrelated codepath but instead do nothing)

Maniphest Tasks: T83055

Differential Revision: https://developer.blender.org/D9652
2020-11-26 17:18:48 +01:00
Philipp Oeser
4b248c1658 Fix T82729: Crash in rna_EffectorWeight_path when object has fluid and
dynamic paint modifiers

Looks like prior to the introduction of mantaflow, the former
SmokeModifierData always had a domain initialized (even if its type was
set to None). Since mataflow, the FluidModifierData type needs to be set
to MOD_FLUID_TYPE_DOMAIN (otherwise domain is invalid)

Maniphest Tasks: T82729

Differential Revision: https://developer.blender.org/D9644
2020-11-26 16:57:02 +01:00
Bastien Montagne
87030d8be5 Fix T83046: Material change not updating in the link of an override.
Code was actually not applying any override operation over linked data.

Reasonn behind that was that if library file is saved with latest
override applied then this is not needed, since data saved for the
override in the lib file is already up to date.

But this is actually fully breaking in case someone update the lib file
of the lib file, without re-saving the libfile itself.

So now we alwaya apply overrides also on linked data.

Note that this will not fix the case where a resync is needed.
2020-11-26 16:43:31 +01:00
Hans Goudey
4705fafa7e UI: Fix incorrect offset for panel label when zooming in
The panel title text intersected any buttons in the header because
the label offset retrieved from the layout code was not scaled by
the block's zoom level. Error in rB0d93bd8d63980.
2020-11-26 10:29:03 -05:00
Germano Cavalcante
44f5d99cbf Fix T83020: Transform: AutoConstraint being confirmed without releasing the MMB
The transform modifiers are confirmed by releasing any button.

Thus, the operation can be falsely confirmed if the button that launched
the operation is released after the modifier has been activated.

Previously the events that confirmed the modifiers were hardcoded.

An option to fix this would be to add custom confirmation keyitens for
specific modifiers. But this can be a bit confusing and would make the
modal keymap even bigger.

So the solution here is to skip the button that launched the operation
when confirming the modifier.
2020-11-26 11:42:28 -03:00
Joseph Brandenburg
849debe36c Fix T80970: Copy Rotation constraint incorrect under shear
Orthogonalize the constraint target's matrix before decomposing it into
Euler angles. This removes sheer, and is actually a requirement for
correct decomposition.

It's conceivable that someone has used the incorrect behaviour in a rig.
As the shear caused unpredictable flipping of the constrained object,
this is unlikely.

Reviewed By: angavrilov, sybren

Differential Revision: https://developer.blender.org/D8915
2020-11-26 13:12:13 +01:00
Bastien Montagne
8a2270efc5 Fix T81265: Animation is not evaluated when collection is included into view layer.
Just tag objects in un-excluded viewlayer for animation update.
2020-11-26 11:08:51 +01:00
Bastien Montagne
774d18804f Fix T82452: Outliner: Cyclic "Original ID" panel in Data API.
I cannot think of any case where we'd want to show this pointer in UI
anyway, so just tag it with `PROP_HIDDEN`.
2020-11-26 10:46:35 +01:00
Erik Abrahamsson
f7223d5f72 UI: Allow theming the alternate row color in the sequencer
Previously, the alternate row color in the Video Sequence Editor was
just a shaded version of the editor's background color. This makes it
theme-able just like in the file browser and outliner, although the
default color is very slightly different.

Differential Revision: https://developer.blender.org/D9634
2020-11-25 16:37:33 -05:00
Pablo Dobarro
05c4efc9b1 Fix Edit Face Set operator not being cancelled when the cursor is not over the mesh
If the cursor is not over the mesh, the operator was still using the
last Face Set ID updated by the drawing cursor code when the cursor was
over the mesh.

This now cancels the operator instead of modifying a Face Set that will
look random to the user.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9545
2020-11-25 22:22:12 +01:00
Pablo Dobarro
8b9b3d98e0 Rename use paint symmetry to use mesh symmetry in quadriflow
The original name was chosen because symmetry was a property of
the Paint struct. Now symmetry is a property of meshes, which
also makes the name of the property easier to understand.

Reviewed By: sergey, dbystedt

Differential Revision: https://developer.blender.org/D9618
2020-11-25 22:21:02 +01:00
Bastien Montagne
41a73909de Cleanup: Typo in print_default_info function name. 2020-11-25 20:45:47 +01:00
Alexander Gavrilov
02a0f6b04a Fluid Particles: fix viscoelastic spring threading crash again after D7394.
Since D6133 fluid particle code uses thread local storage to collect
springs created during a time step before adding them to the actual
spring array.

Prior to the switch to TBB there was a single finalize callback which
was called on the main thread, so it could use psys_sph_flush_springs
and insert the new entries into the final buffer. However in D7394 it
was replaced with a reduce callback, which is supposed to be thread
safe and have no side effects. This means that the only thing it can
safely do is copy entries to the other temporary buffer.

In addition, careful checking reveals that the 'classical' solver
doesn't actually add springs, so reduce isn't needed there.

Differential Revision: https://developer.blender.org/D9632
2020-11-25 22:31:47 +03:00
Germano Cavalcante
8330e19cb2 RNA Armature: Improve the description of AxisRollFromMatrix
The roll value may not be as expected when a matrix is not orthogonal
or has a negative determinant.

This can lead to confusion as seen in T82930.

Therefore, make it clear that this is a limitation and that a value for
the roll is somewhat indeterminable in these cases.

This fixes T82930
2020-11-25 13:55:05 -03:00
Antonio Vazquez
f67f895770 GPencil: Disable vertex color when use holdout
If the material has the holdout enabled, the value of the vertex color must not be used.
2020-11-25 16:01:30 +01:00
Robert Guetzkow
436fd5663e Fix T82988: Div by zero with curve deform modifier
In `calc_curve_deform` a factor is calculated without checking if
the divisior is zero or close to zero. This patch adds the missing
checks and sets the factor to zero if the division shouldn't be
computed.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D9645
2020-11-25 15:18:18 +01:00
Jacques Lucke
1c86d32fa7 Nodes: deduplicate ping pong math operation
The formula did not change. The only side effect of this change should be
that the compositor node now does not divide by zero in some cases.
2020-11-25 12:24:44 +01:00
Bastien Montagne
9e77fc533c Cleanup: remove useless cast. 2020-11-25 11:19:28 +01:00
Sergey Sharybin
b1533f8fa4 Tracking: Cleanup, de-duplicate implementation of marker lookup
The logic was duplicated.

Should be no functional changes. The modified function is expected
to give same exact results for all inputs.

On the "caching last-used track" topic. The code was using last_marker
to allow faster lookup of marker closest to the frame. With this
change it is still the case since the BKE_tracking_marker_get() does
cache last used marker.
2020-11-25 09:37:24 +01:00
Jacques Lucke
e922dd7d8a Viewport: cannot select object by clicking on its instances
Selecting an object by clicking on its instances only worked,
when the object itself is visible. However, it is possible to hide
the object and still keep the instances visible.

The solution is to give every object the correct `select_id` in the
depsgraph object iterator right before rendering.

Reviewers: fclem, brecht

Differential Revision: https://developer.blender.org/D9640
2020-11-24 17:32:56 +01:00
Sybren A. Stüvel
256a9d983d Merge remote-tracking branch 'origin/blender-v2.91-release' 2020-11-24 16:05:58 +01:00
Jeroen Bakker
278011e44d Fix T80748: Render Emissive Colors in Compositor Backdrop
This change will use the image engine to draw the backdrop of the compositor. With this patch the alpha blending will be done in Linear Scene Reference space and shows pure emissive colors.

See differential for an example image.

**Technical changes**

As only the backdrop drawing is done using the draw manager there are some technical changes.
1. The overlay buffer is partly drawn outside the draw manager. When drawing the backdrop image the overlay buffer needs to be masked to simulate premultiplied alpha under.
2. The backdrop of the node editor is done in region pixel space. A `DRWView` is constructed with this space.
3. UDIM textures uses world position to generate the UV coordinates. This has been implemented more strict by the `IMAGE_DRAW_FLAG_USE_WORLD_POS`. When the flag isn't used the local coordinates are used to generate the UV coordinates what is image space.
4. The draw manager now checks the actual `eSpaceType` of the space data to use different code paths. In the future the movie clip editor will be added.

NOTE: The preview images in nodes are drawn in display space and cannot show pure emissive colors. As preview images are used on more locations it is best to fix this in a separate patch.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D9451
2020-11-24 13:22:17 +01:00
Sergey Sharybin
82cc21d5e4 Fix T77261: Multires creates spikes when subdividing ngons
The spikes were caused by non-initialized tangent matrix used during
smoothing process. The reason tangent matrix was not initialized was
because wrong usage of API: n-gons should pass corner of 0 to the
matrix construction function.

Corrected usage of the API and added assert() to help catching such
kind of non-initialized issues easier.
2020-11-24 12:40:42 +01:00
Sybren A. Stüvel
31bf8307af Graph Editor: fix keyframe not activating in certain cases
When clicking on an already-selected keyframe, mark it as active if the
click caused the previously-active keyframe to become deselected.

When clicking on a key in the graph editor, it is selected and all other
keys are deselected. If that key was already selected before the click,
it would not become the active keyframe. This is now fixed.

Reviewed by: Severin

Differential Revision: https://developer.blender.org/D9639
2020-11-24 12:27:43 +01:00
Jeroen Bakker
bb5c4de009 Fix T82962: Crash changing lattice resolution with Vertex Group
Regression introduced by {rB042143440d76}. The deform group lookup was
performed on the wrong object. Before the lookup was performed on
the lattice object. This patch changes this back.

Reviewed By: Bastien Montagne

Differential Revision: https://developer.blender.org/D9638
2020-11-24 11:46:38 +01:00
Sybren A. Stüvel
aca8eadb63 Animation: Remove debug prints
Remove accidentally-commited debug prints.

No functional changes.

Reviewed by: sergey

Differential Revision: https://developer.blender.org/D9637
2020-11-24 11:13:43 +01:00
Dalai Felinto
e74f61b49a Fix Python API docs for the render API
The API doc for free_blender_memory() was used in
get_preview_pixel_size()

Issue introduced in 5494683651.
2020-11-24 10:42:28 +01:00
Nathan Craddock
037ce662e5 Outliner: Switch properties tabs only on icon click
According to feedback the outliner to properties editor tab switching
was annoying when it always changed tabs on selection, especially for
selecting individual objects. This limits the tab switching behavior to
only when the icons in the outliner are selected.
2020-11-23 22:21:02 -07:00
Yevgeny Makarov
df31ecf0c3 UI: Add Trackpad Smooth Scrolling for Popovers
Adds smooth scrolling with the trackpad for popovers. Also fixes the position of the scroll arrows on high-DPI.

Differential Revision: https://developer.blender.org/D9533

Reviewed by Brecht Van Lommel
2020-11-23 17:22:20 -08:00
Yevgeny Makarov
b6a50b5dcb UI: Block Safety Not Scaled Correctly
Layout block safety sizes were not scaled correctly with interface scale.

Differential Revision: https://developer.blender.org/D9569

Reviewed by Brecht Van Lommel
2020-11-23 16:56:01 -08:00
Howard Trickey
246c11634f Speedups for new boolean. Better hash function for verts.
The existing hash function didn't work well with Set's method of
masking to the lower bits, because many verts have zeros in the
lower bits.
Also, replaced VectorSet with Set for Vert deduping.
2020-11-23 19:30:40 -05:00
Christoph Lendenfeld
1f09dcc121 Cleanup: Animation, split graph_edit.c into separate files
Split some of the code of `graph_edit.c` into:
* `graph_view.c`: preview range, view all, view selected etc.
* `graph_slider_ops.c`: the decimate modal operator code.

The latter file will be extended later with more slider-based operators.

Maniphest Tasks: T81785

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D9312
2020-11-23 15:26:54 +01:00
Sergey Sharybin
152754a477 Tracking: Cleanup, typos and spelling in DNA comments 2020-11-23 15:25:55 +01:00
Sybren A. Stüvel
e4ca1fc4ea Animation: New Euler filter implementation
This new discontinuity filter performs actions on the entire Euler
rotation, rather than only on the individual X/Y/Z channels. This makes
it fix a wider range of discontinuities, for example those in T52744.

The filter now runs twice on the selected channels, in this order:
- New: Convert X+Y+Z rotation to matrix, then back to Euler angles.
- Old: Add/remove factors of 360° to minimize jumps.

The messaging is streamlined; it now reports how many channels were
filtered, and only warns (instead of errors) when there was an actual
problem with the selected channels (like selecting three or more
channels, but without X/Y/Z triplet).

A new kernel function `BKE_fcurve_keyframe_move_value_with_handles()` is
introduced, to make it possible to move a keyframe's value and move its
handles at the same time.

Manifest Task: T52744

Reviewed By: looch

Differential Revision: https://developer.blender.org/D9602
2020-11-23 12:48:04 +01:00
Bastien Montagne
64513df8b6 Fix T82849: Assert When Unlinking "Edit Source" Text Data-block.
Simplify and sanitize handling of usercounts for Text IDs generated
trhough `BKE_text_load_ex`.
2020-11-23 11:56:40 +01:00
Sergey Sharybin
401612b8e1 Tracking: Cover markers access with basic tests
Just a beginning of tests coverage, related on the planned upcoming
development.
2020-11-23 09:23:19 +01:00
Sergey Sharybin
1e0ff6b723 Tracking: Cleanup, make units explicit in new track creation 2020-11-23 09:23:19 +01:00
Sergey Sharybin
6d314c940e Tracking: Cleanup, clarify comments in tracking settings
Make unit more explicit.

Ideally would be "embedded" into the field name itself, but this will be
more involved change.
2020-11-23 09:23:19 +01:00