Commit Graph

629 Commits

Author SHA1 Message Date
Campbell Barton
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
Nicholas Bishop
4dfc25223f Remove struct NgonInterpModifierData and related ModifierType Info.
This modifier was already removed in r44288, looks like these were
just missed.
2012-03-01 02:20:10 +00:00
Campbell Barton
2a7f1af61e Code Cleanup:
- apply some rules for function naming conventions, added to main bmesh doc in bmesh.h.
- remove unused function BM_loops_to_corners().
2012-02-28 19:10:53 +00:00
Campbell Barton
130668b12f minor bmesh api naming edits. 2012-02-27 14:07:19 +00:00
Campbell Barton
e17bf02c2d Code Cleanup:
* made bmesh_structure.h function names more consistant.
* remove unused code in bmesh_structure.c
* removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping).
* tagged  some BMESH_TODO's
2012-02-27 13:47:53 +00:00
Campbell Barton
47c373c7a9 style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
Campbell Barton
c956e5d2d9 modified fix for "Fix [#30351] Solidify Modifier High Quality Normals fails." from r44464.
rather then recalc polygon normals - solidify is simple enough to just flip the normals of the copied faces, the rim faces normals are already re-calculated so copy them.
2012-02-26 18:12:01 +00:00
Bastien Montagne
5970adaccf Fix [#30351] Solidify Modifier High Quality Normals fails.
Don't really know why, but appears we need to recalc normals when this option is ON.

Also small perf improvement (avoid to compute twice each face normals).
2012-02-26 15:38:28 +00:00
Campbell Barton
c65b3b73fd bmesh api cleanup
* better type safety for BM_elem_flag_* and BM_elem_index_* functions.
* add BMElem type to be used where BMFace/Edge/Vert/Loop can be interchanged.
* fix bug in select manifold, found when making functions more strict.
2012-02-25 22:23:40 +00:00
Campbell Barton
98aececc8e bmesh code cleanup
* change BMO_elem_flag_* defines to inline functions.
* BMO_slot_map_insert() is too big for an inline function - un-inline it.
* remove redundant casts.
2012-02-25 20:58:03 +00:00
Sergey Sharybin
aff0c6c0f4 Fixed crash in UV project modifier. 2012-02-24 12:30:49 +00:00
Campbell Barton
6b85b96952 bmesh py api (some api changes and doc additions)
* remove 'select' and 'hide' from BMLoop
* remove BMesh.update
* add BMesh.normal_update(skip_hidden=False)
* add BMElemSet.index_update(), eg: bm.verts.index_update()


bmesh api
* BM_mesh_normals_update() now takes skip_hidden as an argument
(previously this was default behavior), however this isnt good when
using BMesh modifiers, where you want all normals to be recalculated.
* add bm_iter_itype_htype_map[], to get the iter type from a BMesh
iterator.
2012-02-24 05:56:06 +00:00
Brecht Van Lommel
f39c149391 Fix #30268: cloth collision and springs not working after bmesh merge,
these cloth and collision modifiers require tesselation still.
2012-02-23 21:07:22 +00:00
Sergey Sharybin
13e778893b Fix #30320: Shading issue with boolean modifier
Seems that after converting tessfaces into faces normals should be re-calculated.
At least that's what happening in some other modifiers and what makes boolean
work fine with smooth normals.
2012-02-23 12:28:18 +00:00
Sergey Sharybin
f5f529e740 Fix freeing of NULL pointer in array modifier. 2012-02-22 13:15:29 +00:00
Bastien Montagne
1b0802265c Fix [#30281] Left/Right vertex weights flipped.
Mirror modifier was flipping vgroups on org vertices, not mirrored ones!
2012-02-21 14:45:18 +00:00
Campbell Barton
89a5cf40e3 remove NGon Interp modifier (which was merged as apart of BMesh),
this didnt really give any advantage over subsurf's Simple-Subdiv mode.
2012-02-20 23:24:57 +00:00
Campbell Barton
1953f042e6 added boolean type for bmesh operators, will make python wrapping clearer and also makes existing calls more obvious.
also corrected some error reports.
2012-02-20 01:52:35 +00:00
Campbell Barton
a368e6771a - remove some unused editmesh functions.
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-19 22:17:30 +00:00
Campbell Barton
2fd4877c76 minor bmesh api changes.
- use SMOOTH flag for edges (removed sharp flag and inverted), gives us an extra flag slot available.
- rename BM_edge_is_nonmanifold --> BM_edge_is_manifold and invert result, BM_vert_is_nonmanifold too.
2012-02-18 11:44:30 +00:00
Campbell Barton
48006292d8 svn merge ^/trunk/blender -r44189:44204 2012-02-17 20:56:25 +00:00
Campbell Barton
2b7ca2304a unify include guard defines, __$FILENAME__
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
Campbell Barton
74f268c442 bring array cap ends back, with 2 todo's
* they are not drawn in editmode
* weld does't work foe the caps
2012-02-13 08:06:44 +00:00
Campbell Barton
7d18115e14 own error - mixup with BMO_slot_mat_get/set 2012-02-13 05:59:14 +00:00
Campbell Barton
2d1a05874b svn merge ^/trunk/blender -r44024:44076 2012-02-13 04:14:35 +00:00
Campbell Barton
37ff2a291f BMesh api function naming.
`_set` suffix was used in two ways (confusing)
* to set a flag to be enabled.
* to set a value passed as an argument.

now use enable/disable rather then set/clear for functions which change flags.

also remove BME_weld.c, the file didnt contain much code and the current extrude works well
2012-02-12 18:43:59 +00:00
Campbell Barton
9a92cd8008 bmesh minor refactor
* add DM_to_bmesh_ex, DM_to_bmesh for converting a derived mesh to a BMesh (rather than a BMEditMesh)
* have a generic variable for allocsize: bm_mesh_allocsize_default, rather than copying the values about.
2012-02-12 17:44:10 +00:00
Janne Karhu
39daef28a1 Bug fix: Explode modifier created invalid faces if "unborn", "alive" or "dead" setting was unchecked
* Exploded faces that were meant to be hidden were still created with invalid vertices (0,0,0,0).
* In normal cases this went unnoticed, but for example edge split modifier crashed when it encountered these faces.
2012-02-12 16:47:03 +00:00
Campbell Barton
7c2715a7ad rename CDDM_To_BMesh to DM_to_editbmesh, since theres no requirement for
the input to be a CDDM.

remove conversions to CDDM for edge split and bevel (will give some
speedup).
2012-02-12 15:02:33 +00:00
Campbell Barton
b6dcdb065d code refactor, function renaming for bmesh.
These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete.
This uses similar convention to RNA. 

* use face/loop/edge/vert as a prefix for functions.
* use 'elem' as a prefix too for functions that can take any type with a BMHeader.
* changed from camel case to underscore separated (like RNA).
2012-02-12 10:51:45 +00:00
Campbell Barton
8b43813b69 rename BM_ flags for BMHeader->hflag to BM_ELEM_ to be more clear that these flags apply to bmesh elements. 2012-02-12 06:24:12 +00:00
Campbell Barton
566464366f solidify modifier fix for material offset. 2012-02-11 21:39:09 +00:00
Campbell Barton
1dc3536268 mode bmesh include cleanup, remove unused file too. 2012-02-11 10:15:11 +00:00
Campbell Barton
5ea86e1e2b svn merge ^/trunk/blender -r43995:44024 2012-02-11 04:10:50 +00:00
Campbell Barton
758c228263 update gpl header in cmake files 2012-02-11 04:05:00 +00:00
Nicholas Bishop
6ee4451a9e BMesh remesh modifier: create MPolys/MLoops directly rather than MFaces.
This is also a bugfix, face normals were not showing correctly for the
remesh output.
2012-02-07 01:20:49 +00:00
Campbell Barton
543fb27fd0 support for 'origspace' data layer - used for hair on subsurf mesh.
currently only works for 3/4 sided faces.
2012-02-05 11:30:26 +00:00
Campbell Barton
d0412a1981 svn merge ^/trunk/blender -r43864:43887 2012-02-05 02:30:30 +00:00
Campbell Barton
deec4ce0bc Code Cleanup: avoid double promotion. 2012-02-04 06:55:29 +00:00
Campbell Barton
075fee4d58 svn merge ^/trunk/blender -r43830:43864 2012-02-03 01:30:21 +00:00
Campbell Barton
0791993030 Minor Speedup: avoid for() loop over all faces in fluidsim by passing an example face to the mesh read function (also avoid a lot of int -> short/char conversions). 2012-02-02 23:58:46 +00:00
Campbell Barton
68cc7e1682 fix [#29980] Fluid only displays wireframe
fluid sim was creating tessfaces only - when the modifier stack expects MPoly's
2012-02-02 20:58:56 +00:00
Campbell Barton
8926cbd0a7 svn merge ^/trunk/blender -r43819:43830 2012-02-02 00:04:47 +00:00
Lukas Toenne
e6efe93c09 Optional offset for fluid cache frame reading.
This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage.

Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
2012-02-01 15:58:26 +00:00
Campbell Barton
4aa82806ef svn merge ^/trunk/blender -r43751:43819, need to look into changes made to editmesh_loop.c from this range still 2012-02-01 09:31:13 +00:00
Campbell Barton
2050ab09a5 calc_curve_deform was using axis range of 1-6, but other parts of the code use 0-5. (confusion here casued an error in the code).
make calc_curve_deform use 0-5 too, only minor changes needed.
2012-01-31 21:32:06 +00:00
Sergey Sharybin
b410d06dde Fix #29976: Carve Boolenas crasher with Solidify
Issue was caused by union policy needed to deal with cases when operand intersects
two or more intersecting meshes of another operand.

Changed this policy to run union operation only if there's actual intersection
between two meshes of the same object. Should work in general but it's still
possible to make it behave incorrect -- for example object consist of two groups
if concentric cubes which intersects each other.
2012-01-30 09:19:38 +00:00
Campbell Barton
096a16eaf6 avoid an extra mesh copy in remesh modifier 2012-01-29 22:13:08 +00:00
Campbell Barton
2ea8a3b8ca remove CDDM_copy second argument, added CDDM_copy_from_tessface instead.
this function caused too many conflicts and in most cases was zero anyway.
2012-01-29 21:59:47 +00:00
Campbell Barton
870aa90112 svn merge ^/trunk/blender -r43733:43751 2012-01-29 21:49:49 +00:00