String search & replace is a higher level function (unlike BLI_string.h)
which handlers lower level replacements for printing and string copying.
Also use BLI_string_* prefix (matching other utilities).
This makes it possible to use BLI_string in Blender's internal utilities
without depending on DynStr, MemArena... etc.
Avoid BLI_strcpy_rlen use as this has the same problems as strcpy
(it just returned the length which is useful at times).
Use memcpy instead when the size is calculated immediately beforehand.
Other uses of have been replaced by BLI_string_join_array that prevents
buffer overruns by taking the destination buffer length.
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
Avoid BLI_path_slash_rfind for accessing file-names as NULL is returned
when the path has no slashes, use BLI_path_basename instead.
Also remove 2 cases where BLI_path_basename was inlined.
This function handles cleaning valid system paths that are functional
when passed to `open(..)` but may be relative to the current working
directory or have redundant slashers that can be normalized.
- Add BLI_path_slash_ensure_ex which takes the string length.
- Normalize functions now return the string length,
so ensuring trailing a trailing slash is a simple check.
This would have avoided the off-by-one error from
761eac2f5d.
Ensure the file path G.main->filepath is always absolute and normalized.
- It was possible to call WM_OT_open_mainfile with only a filename,
if this resolved from the CWD, Blender's internal filepath
would not be absolute as expected.
- It was possible to open files on UNIX with an additional forward slash
causing the blend file path it's self to contain a '//' prefix,
this is error prone as running BLI_path_abs(..) multiple times would
add the blend file prefix each time.
- Remove requirement for "filepath" to be an absolute path when saving.
Instead, expand the path - making it absolute, as this constraint
wasn't applied open opening files, prefer making save/open behave
consistently.
- Assert when BLI_path_abs/BLI_path_rel receive a basepath that has
a "//" (relative) prefix itself.
These are now the only two BLI_path functions which assume paths are
FILE_MAX size which makes sense as they're using the `//` file prefix.
Something that's specific to file paths stored in DNA.
Use FILE_MAX in the function signature as a form of documentation.
- Don't duplicate/allocate the path on each recursion,
instead make a single copy which is modified in-place.
- Move slash-stepping to a BLI_path utility function that accesses
the end position of the parent directory, handles multiple slashes
and '/./'.
- Names ending with len sometimes referred to the buffer size.
The same names were used for both buffer size and string length
depending on the function in some cases.
- Rename str/string to path for generic path functions.
- Rename BLI_path_rel arguments (file, relfile) to (path, basename)
as it wasn't so clear which is being made relative, `file` can be a
directory so rename to `path` (matches naming for BLI_path_abs).
- Avoid inline ifdef checks for DEBUG_STRSIZE
- Add BLI_string_debug_size_after_nil to ensure strings to manipulate
have the expected buffer size after the nil terminator.
- Add checks to more string manipulation functions.
Further changes are required for this to be enabled during regular
development as the RNA currently allocates the strings length but
passes in the buffer size as a limit which conflicts with DEBUG_STRSIZE.
- Rename name/filename/path to filepath when it's used for full paths.
- Rename name/path to dirpath when it refers to a directory.
- Rename file to filepath or path (when it may be a file or dir).
- Rename ImBuf::name & anim::name to filepath.
Rename BLI_make_existing_file to BLI_file_ensure_parent_dir_exists.
The previous name read as if it would make (touch) the file,
where as it ensures the directory component of the path exists.
Move from BLI_path to BLI_fileops as path utilities should only
manipulate paths and not deal with file IO creation
(this has more in common with BLI_file_touch for e.g.).