Commit Graph

5137 Commits

Author SHA1 Message Date
Campbell Barton
cc601e0eac Merge branch 'blender-v2.81-release' 2019-11-05 17:50:53 +11:00
Campbell Barton
bfa761d046 Cleanup: remove redundant pivot popover 2019-11-05 17:47:35 +11:00
Henrik Dick
e45cfb574e Solidify Modifier: support non-manifold input
This adds a new mode to solidify to support non-manifold geometry
with edges using 3 or more faces as input, resulting in a manifold mesh.

Since the differences between these methods don't translate well
into short terms, they're named "Simple" and "Complex" in the UI.

This also adds clamp with respect to angles
to the existing solidify modifier calculation.
2019-11-04 10:35:21 +11:00
Alessio Monti di Sopra
d4bef6a215 VSE: add a Set frame range to Strips operator
Add operator that sets the frame range, with an option to choose the regular or the preview one, around the selected strips.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D6078
2019-11-02 22:53:48 -07:00
Campbell Barton
ddf20fae4c Sequencer: use all selected strips for select side operator
D6127 by @a.monti with edits.
2019-11-01 08:52:20 +11:00
mano-wii
44d67b6dc8 Transform: Add option to exclude back facing geometry from snapping
Add new `Backface Culling` option to the snapping properties.
This option has nothing to do with the view3d display or the
workbench `Backface Culling` option.

Limitation:
- In edit mode, this option only affects snap to faces.

Maniphest Tasks: T71217

Differential Revision: https://developer.blender.org/D6155
2019-10-31 14:09:53 -03:00
Campbell Barton
4f3913db9f Merge branch 'blender-v2.81-release' 2019-11-01 01:51:06 +11:00
Campbell Barton
6df0bfad67 Fix oso extension detection in the text editor 2019-11-01 01:48:35 +11:00
Pablo Dobarro
cca61a0fe2 Merge branch 'blender-v2.81-release' 2019-10-31 14:46:47 +01:00
Pablo Dobarro
cd827194f7 Paint: Option to disable antialiasing
You may want to disable antialiasing if you are working with pixel art
or low resolution textures. It is enabled by default.

Reviewed By: jbakker, campbellbarton

Differential Revision: https://developer.blender.org/D6044
2019-10-31 14:45:26 +01:00
Antonio Vazquez
501a3e93ec GPencil: Display dot icon for active material in Assign menu
Now, a dot icon is displayed in front of the current object active material.
2019-10-31 11:49:46 +01:00
Campbell Barton
2e2fd12a55 Cleanup: comments for is_path_builtin
Also reduce scope of import.
2019-10-31 18:01:58 +11:00
Antonio Vazquez
8126b9f8a8 Merge branch 'blender-v2.81-release' 2019-10-30 22:42:46 +01:00
Antonio Vazquez
ed079850cb GPencil: Fix unreported missing stroke color for 1st popover material 2019-10-30 22:42:16 +01:00
Campbell Barton
ace7ec785d Merge branch 'blender-v2.81-release' 2019-10-31 03:19:04 +11:00
Campbell Barton
d9bce6bcf5 Fix image paint showing project-paint settings
Also make projpaint a keyword-only argument to avoid copy-paste errors
like this re-occurring in the future.
2019-10-31 03:16:48 +11:00
Philipp Oeser
8fe4d9c002 Merge branch 'blender-v2.81-release' 2019-10-30 14:19:05 +01:00
Philipp Oeser
068c6a6f15 Fix T71182: Object Parenting - 'Without Inverse' option missing in menu
Maniphest Tasks: T71182

Differential Revision: https://developer.blender.org/D6150
2019-10-30 14:14:18 +01:00
Antonio Vazquez
3e7af19bf1 GPencil: Replace eyedropper toolbar icon 2019-10-30 11:11:26 +01:00
Campbell Barton
09e813f303 Merge branch 'blender-v2.81-release' 2019-10-30 06:15:38 +11:00
Campbell Barton
7ae187c5d4 UI: make color strip 'Only Boost' readable in glow panel
D6115 by @tintwotin
2019-10-30 06:13:32 +11:00
Campbell Barton
48d1928798 Merge branch 'blender-v2.81-release' 2019-10-30 06:08:38 +11:00
Campbell Barton
3ec23f619a Merge branch 'blender-v2.81-release' 2019-10-30 06:08:30 +11:00
Campbell Barton
cff00f6b04 Cleanup: pep8, remove redundant parenthesis 2019-10-30 05:50:17 +11:00
Campbell Barton
10b83a94d9 Cleanup: use "use_" prefix for booleans 2019-10-30 05:50:17 +11:00
Campbell Barton
638e0e520f Merge branch 'blender-v2.81-release' 2019-10-30 05:19:15 +11:00
Campbell Barton
1907081f0e Sequencer: add missing Show Seconds in View Menu
D6106 by @tintwotin
2019-10-30 05:18:04 +11:00
mano-wii
e2240d9fc1 Merge branch 'blender-v2.81-release' 2019-10-29 10:29:59 -03:00
mano-wii
8a5f3d38af Fix T71124: UV Editor – Proportional Editing Falloff misses some Options
This mimics the same solution for proportional edit in the 3D View.

Maniphest Tasks: T71124

Differential Revision: https://developer.blender.org/D6142
2019-10-29 10:28:41 -03:00
Antonio Vazquez
c2870e157e Merge branch 'blender-v2.81-release' 2019-10-28 11:05:04 +01:00
Antonio Vazquez
a2bfd28d5e Fix T71150: GPencil: Wrong Naming of Convert GP object to Meshes
The problem was the real menu text must be: `Convert to Polygon Curve` as is Object menu.

A GPencil object cannot be converted to mesh in one step. The conversion must be GPencil to Curve and Curve to Mesh.
2019-10-28 11:03:53 +01:00
Campbell Barton
672f6b79fb Merge branch 'blender-v2.81-release' 2019-10-24 19:37:44 +11:00
Campbell Barton
5fa7d8643f Cleanup: comment unused duplicate flags 2019-10-24 19:36:23 +11:00
Campbell Barton
d212fb774f Cleanup: add back comment that was removed when moving code
Keep comments when moving code between files.

Also wrap lines over 120 width.
2019-10-24 00:42:53 +11:00
Campbell Barton
6c1cc08da3 Merge branch 'blender-v2.81-release' 2019-10-23 02:36:21 +11:00
Campbell Barton
ac18c3c28d Cleanup: unused variables, enums, spelling 2019-10-23 02:34:30 +11:00
Campbell Barton
0a38352588 Cleanup: clang-format, trailing space 2019-10-23 01:06:15 +11:00
Charlie Jolly
c2a2cd13be GPencil: Primitive: Polyline Tool
T70927

Maniphest Tasks: T70927

Differential Revision: https://developer.blender.org/D6097
2019-10-19 12:27:40 +01:00
Campbell Barton
3db7f145df Merge branch 'blender-v2.81-release' 2019-10-15 20:30:11 +11:00
Campbell Barton
871845b979 Fix T70433: No shortcut in tooltip for viewport X-Ray
While not a bug exactly, it's useful to show the shortcut,
expose the operator in the UI instead of the property.
2019-10-15 20:27:04 +11:00
Julian Eisel
760481518b UI: Add renaming to Node and VSE strip context menu
We should have that consistently everywhere the operation is available.
2019-10-14 18:13:58 +02:00
Campbell Barton
bde328352b Cleanup: pep8 2019-10-12 10:26:37 +11:00
Brecht Van Lommel
3842519a38 Revert "Merge branch 'master' into blender-v2.81-release"
This reverts commit 20b2acf336, reversing
changes made to f185cc0ca5.

Merges should only go form the release branch to master. For backporting
commits, use cherry-pick.
2019-10-11 21:31:58 +02:00
Antonio Vazquez
5adb3b6882 GPencil: New Eyedropper tool for Material creation.
This patch is only for the eyedropper to create materials.

Options:
Click: Create Stroke Material
Shift+Click: Create Fill Material.
Shift+Ctrl+Click: Create Stroke and Fill Material.

Toolbar:

{F7718606}

Reviewed By: brecht, mendio

Differential Revision: https://developer.blender.org/D5688
2019-10-11 13:33:13 +02:00
Charlie Jolly
7d3ea8f12b Fix T69964: GPencil: Fill options are not shown on a properties editor
Differential Revision: https://developer.blender.org/D6041
2019-10-11 12:26:57 +01:00
Antonio Vazquez
02f3014ec6 GPencil: Change Paint cursor to DOT
After doing some test, the cross cursor is too intrusive when you are drawing in grease pencil, so we decided to change by Dot cursor.

Reviewers: @brecht @mendio @pepeland @pablovazquez @billreynish
2019-10-10 20:04:39 +02:00
Robert Guetzkow
8825250f5a File Browser: add back Delete, which now moves files to the trash
In Blender 2.7 delete would permanently delete files, now this function is back
but using more standard behavior.

This patch includes code contributed by Kris (Metricity).

Differential Revision: https://developer.blender.org/D4585
2019-10-10 17:30:57 +02:00
Campbell Barton
d77afcffa3 UI: hide text character options when out of edit-mode
These are overwritten when entering edit-mode so there is no use
in showing them in object mode.

Addresses T70566
2019-10-09 13:55:09 +11:00
Dalai Felinto
0812949bbc Local Collections: Allow users to show hidden collections
Users now can turn on in a viewport collections that are temporarily
hidden (eye) in the view layer.

Design task: T61327

As for the implementation, I had to decouple the visibility in the
depsgraph from the visibility in the view layer.

Also there is a "bug" that in a way was there before which is some
operators (e.g., writing a text inside of a text object, tab into edit
mode) run regardless of the visibility of the active object. The bug was
present already (with object type visibility restriction) in 2.80 so if
we decide to tackle it, can be done separately (I have a patch for it
though P1132).

Reviewed by: brecht (thank you)

Differential Revision: D5992
2019-10-08 19:16:05 -03:00
William Reynish
a498a5494c UI: Split sculpt mask operators into own menu
Differential Revision: https://developer.blender.org/D5997

Reviewers: Brecht van Lommel, Pablo Dobarro
2019-10-05 22:17:22 +02:00