Commit Graph

30 Commits

Author SHA1 Message Date
Ton Roosendaal
0ae03d1626 Eesho's patch for new noise textures!
Basically this provides three new things:

1. Choice of a list of noise-base functions, which can be used by the
   current Clouds, Marble, Wood textures as well.
2. Three new texture types: Musgrave, Voronoi and DistortedNoise
3. Python access to noise functions (not for render!)

All of this together makes Blender's builtin procedural textures a LOT
more powerful. Here again, a full webpage should be made to show off all
possibilities, and explain some of the more scientific names for settings.

A good read on Musgrave textures can be found here:
http://www.ypoart.com/Downloads/Musgrave.htm
About Voronoi:
http://www.ypoart.com/Downloads/Worley.htm
I can't find official DistortedNoise docs easily... maybe its something
Eeshlo created himself.

I've spent some time to change the patch Eeshlo provided. Worth noting:
- created main texture "Musgrave" with 5 sub choices (instead of 5 new
  main textures)
- added for all new textures the option to scale (zoom in out)
- added patch in do_versions to initialize variables

I hope the Python team will check on the Noise.c API. And include in docs!
2004-04-03 13:59:27 +00:00
Willian Padovani Germano
fa0196b8f9 BPython:
- tentative fix for scripts with CR/LF endings and split lines:
    in 2.32, the ac3d and vrml2 exporters, for example, had lines
    split with '\\\\' and so gave syntax errors when executed on Win
    platforms, because the scripts bundled with Win binaries had dos
    line endings.

- Chris Keith has written code to execute Python scripts from the
  command-line, with '-P ' switch: "blender -P filename":
    a Blender.Quit function was also added, so Blender can quit after
    running the script (end the script with Blender.Quit()), but there's
    still work to be done in this part, including adding more functions,
    to load / save .blend files and to run scripts.  More testing and
    discussions are necessary.

Thanks Chris, for both your contributions and your patience, since I
wasn't available to check / commit this for a while.
2004-03-31 04:18:39 +00:00
Joseph Gilbert
8f3a9815ba Mathutils library for the python API
- support for quaternions, euler, vector, matrix operations.
- euler supports unique rotation calculation
- new matrix memory construction and internal functions
- quaternion slerp and diff calculation
- 2d, 3d, 4d vector construction and handling
- full conversion support between types
- update to object/window to reflect to matrix type
- update to types/blender/module to reflect new module
2004-02-29 13:20:34 +00:00
Rob Haarsma
4a8f52f619 Converted the Userpreference buttons to zr's new ButBit calls.
Also added USER_*  to each define located in DNA_userdef.h.
2004-01-13 14:50:45 +00:00
Willian Padovani Germano
5e7f9dfa08 BPython:
-- New module: Blender.Texture, by new developer Alex Mole.
Most of it is done: guess only Ipo, envmap, colorband and plugin were not implemented yet.
2003-11-23 17:46:06 +00:00
Joseph Gilbert
a4aad039aa The new Lattice module for python
- enabled all the Lattice methods in Object.c
- added Lattice types to Types.c
- add Lattice initialization to Blender.c
- updated makefile for new lattice file
- added Lattice.c/Lattice.h
2003-11-13 04:00:59 +00:00
Willian Padovani Germano
a09e5a7f2f Exppython:
- Window: added .GetCursorPos()
- Lamp: updated for NoDiffuse and NoSpecular modes
- Registry: new module to handle persistent data
- vector: made it correctly print only 3 values when vec->size==3:
    Fixes nmvert coords printed with a 4th 0.0 coordinate
- Text: fixed crash on startup (Python 2.3, linux):
    added definition of the Text pyobject earlier, in Types.c
2003-09-03 04:13:08 +00:00
Jacques Guignot
542f05451a World : got rid of debug messages
Blender : declatation of the module IpoCurve
Ipo : modifications (new attributes) to keep the compatibility with 227 api
2003-07-19 08:32:01 +00:00
Willian Padovani Germano
eaf1cdd383 - More renaming all around to follow our conventions
- Implemented partially Blender.Sys
- Worked on issues related to sys, path
- Took away most "debug" printfs
2003-06-28 07:38:21 +00:00
Willian Padovani Germano
06ee04fb05 * Added more doc files for epydoc and a test for the camera module.
* Moved public declarations in camera and lamp to a new file: bpy_types.h.
* Fixed minor bugs in material, rgbTuple and Lamp + other minor changes.
* Made part of the changes to conform to decided naming conventions.
2003-06-24 07:21:17 +00:00
Jacques Guignot
84d432d6b3 Integration of the new modules 2003-06-21 20:47:12 +00:00
Willian Padovani Germano
f70302670e * Bugs item #169 fixed:
Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore.
    Both exppython's NMesh.c and bpython's opy_nmesh.c were updated.
* Minor changes in other files.
2003-06-13 04:21:48 +00:00
Willian Padovani Germano
ad61dd37ef * Improved error checking in BPY_interface.c:
Applied a fix suggested by Guignot
* Added part of Module Blender.Scene.
* Added doxygen comments to Camera.c .
2003-06-07 03:49:45 +00:00
Willian Padovani Germano
a9ced6d86a * Added two modules:
Guignot contributed the Ipo and Metaball modules.  Metaball wasn't
   available in the 2.25 API, it's a new addition.
* Minor changes in other files.
2003-06-05 18:03:46 +00:00
Willian Padovani Germano
b13c0705d3 * Module Curve updated:
Jacques Guignot (guignot) sent updated files for his Curve module.
* Module Armature (and its submodule Bone) added:
    Jordi Rovira i Bonet (bandoler) contributed both modules, which
    are NEW additions to Blender Python, not available in Blender 2.27.
* Added function to NMesh.c:
    Jordi again.  He added the function NMesh_getVertexInfluence().
2003-05-29 04:00:35 +00:00
Willian Padovani Germano
b7bf9bf1b7 * Added submodule Blender.Material
* Added submodule Blender.Types:
    Blender Type definitions can't be static anymore.
* Some cleanup of now unused defines in Camera.h and Lamp.h
2003-05-28 04:36:18 +00:00
Willian Padovani Germano
4ca6f542a2 * Implemented the 3 functions needed by the Object module:
For  Camera and Lamp
* Minor updates, NMesh is not finished yet.
2003-05-20 03:56:41 +00:00
Michel Selten
612123e8fd * Updated the naming convention for some functions. I forgot those the last
time.
* Created the M_ObjectCheckPyObject and M_ObjectFromPyObject functions. These
  are needed for interfacing to other modules.
* The Object methods have been created. Not all of them are implemented yet.
2003-05-17 13:46:15 +00:00
Willian Padovani Germano
d03323b1c3 * Added Blender.Curve submodule, written by Jacques Guignot (guignot):
Jacques contributed a new module to exppython, one that isn't available
    in the current 2.27 API.  Welcome, guignot : ).
2003-05-17 07:08:08 +00:00
Willian Padovani Germano
ed78dcc96c * Added submodule NMesh:
Partially implemented.  Most of it comes from opy_nmesh.c, plus needed
    changes to integrate in into exppython.
* Added helper submodule vector, needed by NMesh.
* Minor changes in other files.
2003-05-17 04:29:49 +00:00
Willian Padovani Germano
b9f6d66328 * Added 3 missing functions, 2 of them called by blender/src/drawtext.c:
Callbacks registered with Draw.Register in Python are called now.
    That should fix submodule Blender.Draw.
* Added a few other missing functions to BPY_interface.c
* Finished implementing Get() function for Camera, Lamp, Image and Text:
    Both the .Get(name) and .Get() cases are handled now.
* Added function Blender.ReleaseGlobalDict():
    This function should give script writers control over whether the
    global Python Interpreter Dict should be cleared after the script is
    run (default is to clear).  This is a test.
2003-05-13 01:54:28 +00:00
Willian Padovani Germano
81d2589d6a * Implement Blender_Redraw(), minor changes in other files
* Implemented submodule Text
2003-05-09 04:34:40 +00:00
Willian Padovani Germano
1e891f844a * Added submodule Window, including FileSelector and ImageSelector:
Most of the code comes from bpython/intern/opy_window.c, but two
    new functions were added, to access the file and image selector
    windows in Blender.

* Added submodules Draw (gui) and BGL (OpenGL wrapper):
    The code comes from bpython/intern/opy_draw.c, with minor changes
    to integrate it in the new implementation.

* Made changes to Camera, Lamp and Image submodules:
    The implementation was improved. These files should be good
    starting points for interested new coders to look at, now.

* Renamed interface.[ch] to EXPP_interface.[ch] to avoid conflict:
    There is another interface.h file in source/blender/include.
2003-05-08 03:06:46 +00:00
Michel Selten
788fa67bdf * Split Object.c (created Object.h)
* Split Blender.c (created Blender.h)
* Followed a naming convention suggested by Willian for Modules and Classes.
* Implemented New, Get and GetSelected functions for the Object module.
* Implemented most of the attributes in the Get and Set functions for the
  Object module.
* Hopefully fixed a link error on OS X.
  Declared g_blenderdict externally in modules.h and moved the real
  declaration to Blender.c
2003-04-21 20:33:06 +00:00
Michel Selten
ec669df6ee The following updates have been contributed by Willian P. Germano:
* Implemented BPY_end_python function.
* Implemented error handling. This results in rerunning a script after an
  error has occurred. No need to restart blender anymore.
* Camera module supports dir()
* variable assignment now calls the Python equivalent function - this has
  type checking and should be safer now.
* Implemented the Lamp module. Used the Camera module as a template.
* Implemented the Image module.
* Added EXPP_ClampFloat and EXPP_intError functions to gen_utils.[ch]
* Implemented 'constant' object.
2003-04-08 19:54:14 +00:00
Michel Selten
92d292f8d3 * Added the Camera module.
This one has been implemented by Willian (IanWill).
2003-03-25 19:16:13 +00:00
Michel Selten
3a0725d4aa * Moved the code to retrieve an object by name to a seperate function in
gen_utils.c (GetObjectByName).
* Blender.link, Blender.bylink and Blender.event should work. Somehow the
  only event coming through now is only REDRAW.
* Added include path to /intern/guardedalloc

Michel
2003-03-18 20:21:26 +00:00
Michel Selten
b6b9c648bc * Removed datablock.[ch]
* Object.Get("") should work.
* Many variables from module Object are implemented.
* Updated build environment to generate more warnings (-Wall)

Michel
2003-03-15 19:14:16 +00:00
Michel Selten
f08719cfc6 Swig is unfortunately not an option anymore. This means implementing all
wrapper functionality by hand.

* Removed the swig files (*.i and *_wrap.c)
* Created initial datablock functionality. Most of it has been copied from
  the old implementation.
* Created some general functions in gen_utils.[ch]
* Blender.Get(), Blender.Set() and Blender.Redraw functions should work in a
  script now.
* Started implementation on an Event function call (BPY_do_pyscript)

Michel
2003-03-08 18:10:20 +00:00
Michel Selten
4b825fddc7 Implemented enough functionality to actually execute Python from within
Blender.
* Moved api2_2x/interface.c to ./BPY_interface.c
  This will be the general api layer from which all variants of the Blender
  api. Currently only the 2.2x variant is initialised.
* Used swig (www.swig.org) to create Python wrappers for a couple of dummy
  functions.
* Started implementation of the Blender and Blender.Object modules.

Michel
2003-02-26 19:22:24 +00:00