This changes the location of the Draco library installation path.
The new location is at the root of addons_core/io_scene_gltf2 addon, as the library is created for this addon only.
This will solve issues where the gltf addon couldn't find the library in case of global python installation or custom script/lib paths
Pull Request: https://projects.blender.org/blender/blender/pulls/131080
Geometry Nodes can change the materials of the Object, for Mesh Objects,
the new materials are present in the evaluated Object, but for non-Mesh
Objects, the new materials may not be present until the evaluated Object
has been converted to a Mesh.
This patch fixes the materials in FBX export, with Apply Modifiers
enabled, of non-Mesh types with Geometry Nodes that change materials.
Rather than getting the materials from the evaluated Object, the
materials are now retrieved from the Mesh created from the evaluated
Object.
To support object-linked material slots, the materials on the new Mesh
are replaced at the same indices as the object-linked material slots.
Pull Request: https://projects.blender.org/blender/blender/pulls/130485
The FBX SDK specifies that normals should use the IndexToDirect FBX
reference mode. This mode allows data written to FBX to be deduplicated
by writing a separate array of indices into the deduplicated array of
data that can be used to reconstruct the full array of data.
When Unity imports per-vertex normals with the IndexToDirect reference
mode, it erroneously considers the imported mesh's normals invalid if
any of its normals were deduplicated. This issue is not present in other
external software that I have tested.
This patch modifies the export of per-vertex normals to not perform any
deduplication, avoiding the issue in Unity's FBX importer while
maintaining use of the IndexToDirect reference mode.
The add-on's patch version has been increased.
Pull Request: https://projects.blender.org/blender/blender/pulls/123186
Regression in [0] caused extensions with an empty wheel list
to raise an unhandled exception when extracting the Python
version from the wheel list.
Besides resolving this error, account for errors using the wheel
list since it isn't type checked in this code-path.
[0]: cfc10b0232565642afbfdc5a867f027640ce8274
Add error handling for rare but possible failures on installation.
- Account for the destination extension directory being a file.
- Handle the exception if renaming the temporary directory fails.
When an extension could could be removed but it's directory could be
renamed, the install operation would fail anyway.
Resolve by completing the installation when the directory can be moved.
Report as part of #129884.
This check is done before the filter of non deformation bone.
So when we want to get this list, as it's cached, we get the list with non deformation bones, so try to access a bone that is filtered
Additional bug when we want to export only DEF bones :
the check is done on all bones, not only deformation bones, if we want to get only def bones.
So having at root a DEF and a nonDEF bone => Check will failed and said we can't remove armature
Solution: When checking if we can remove armature, indicate that we don't want to cache the result
Regression in [0] caused wheels with an older Python version
that used CPython's stable ABI to be considered incompatible.
Resolve using the stable ABI for version checks.
[0]: cfc10b0232565642afbfdc5a867f027640ce8274
addon_utils.enable/disable now handle wheels so that the functions can
be used with extension add-ons.
A new argument `refresh_handled` supports scripts handing refresh
themselves which is needed to avoid refreshing many times in cases
when there are multiple calls to enable/disable.
This is mostly useful for internal operations.
Support multiple extensions with different Python versions in a similar
way to how "platforms" are handled now.
This will be needed when Blender upgrades to a newer version of Python
so extensions which have a binary dependency on Python 3.11 don't
attempt to install in a Blender built with a newer Python version.
Details:
- Extensions from incompatible Python versions are not listed.
- Python versions are extracted from wheel names.
- An extension may include wheels for multiple Python versions,
only the compatible wheels will be installed.
- Links may include a "python_versions" field which is checked
when dropping into Blender.
- JSON generated by the "server-generate" command include the:
"python_versions" field for extensions that include wheels.
- The "python_versions" field is optional, when omitted no version
checks are performed.
Also correct watch_test make target.
Ref #128750.
Example:
Step is 3
Action starts at 1, so the action will try to export frames 1 / 4 / 7 / 10, etc...
But full object backing is enable, and scene starts at 0.
So cached data are on frame 0 / 3 / 6 / 9 / 12, etc...
When we are trying to export the action on armature after the full bake on empty, we are trying to retrieve frame 1, but cache was on 0 / 3 / 6 / 9
error log will go to stderr, and others to stdout
A new parameter in operator to set the loglevel from command line bpy.ops.export_scene.gltf(loglevel=logging.INFO)
If not set from the ops, value is -1, and is set, as before, from the bpy.app.debug_value